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Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
Comments
Love the lore and feel of the world.
Love the different classes that all feel unique and how grouping works between classes.
Love the social aspects of the game (Play on RP server).
Has a cash shop (although this is minor as I never use it).
It is very themepark in structure and pretty much plays on wheels.
Development is too slow (but I guess that is because when we reach Mordor it is game over for the story).
I like that I can jump in and out of the game with the F2P model and I think it is one of the best F2P models but....I would prefer it to be sub based again so that they could get rid of all the meta influences on teh game from cash shop etc...
Like: story/lore/etc, enormous amount of content, community.
Dislike: dated engine, slow combat, too easy levelling.
I don't think many MMOs can compete with it in terms of the amount of content and the depth of the story. I'm happy with the free to play model, but I think the expansions should be included in VIP given their age. Graphics aren't anything near as bad as some people make out and some of the landscapes rival the best there is.
Like:
story lines - massive amounts of content to go thru. If you do all the side quest you will be playing for well over a year before you get to the last xpac or build which launched this week.
ability to complete deeds which earns store credits that you can use to purchases real money items
helpful community not to many toxic players but most all are max level or will be in a week or two.
Dislike:
Outleveling content - there are a lot of areas that are the same level so you can explore whichever you choose, I do them all as I am a content person so I end up being about 10 levels higher than content.
Crafting can be very boring as in set it to do what you want come back 30 mins later to change to next thing.
archetypes locked by race is one of my biggest let downs, I understand the reasoning but I think that it could have been avoided.
Overall this a very good game. A lot of people stopped playing around Mines of Moria because they didn't like some of the changes made with the game but I like that things are a little different as you play through. I do wish they had changed legendary weapons to start from the first time you get one to the way they are now but you have to wait till I think it was the rohan xpac to get the newer system.
If you don't mind playing as a solo player for a while until you reach the lastest xpac this is an amazing game. There are some good kins around that you can join to avoid playing solo but I recommend solo for a while till you get a good grip on how to play your class.
The reason I don't play any more is because it's a game that has not aged well at all. Like a lot of old MMOs.
I can't stand the art design of the armor and weapons
The quests have gone down hill since the start of the game
Mounted combat for me seems "borked" as my horse slides all over the place
Helm's Deep was a huge disappointment. I finished it with one character and never want to do it again. It felt tedious.
I just can't do it anymore. It doesn't feel like "Lord of the Rings" to me.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Landy is a great server, if you're curious about the biggest events in LotRO you're in the right place. There will be the Spring racing carnival in May, one of my favourite riding events (I'm only a low-level there, my mains are here in Eu)
As for Bachus's research, I play it because it's one of my main games, simple as that.
3 favs, the lore / story, the community and roleplay, and the world (especially the Shire ).
A few more honorary mentions, the class design (sadly it was watered up somewhat by the changes over the years), the music system, chicken play ( :waving: ), in-game music (Chance is great), housing and neighborhoods, crafting (sadly also watered up a bit).
3 dislikes, the skirmish system, the LI grind (we'll see how imbueing will address that), and the trait trees introduction.
Needless to say that was weeks ago. While its still in the back of my mind to join, for friends and since there are hardly any better options left at this point, I havent touched it again since.
That said the game still has a great environment, and cleverly designed classes. Not to mention great story... albeit thats probably because it piggybacks off of the LotR trilogy. If I HAD to choose an MMO to play right now, LotRO would probably be it.
PvMP is what kept me playing LoTRO for as long as I did.
Playing as a creep was a lot of fun, (a lot more fun for me than playing a freep) even if it was only in the moors.
A creative person is motivated by the desire to achieve, not the desire to beat others.
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
Why?
1. Cause I can't stand microtransactions/RMT/cash shop.
Additionally:
2. - quality drop, streamlining and some design changes also did pushed me out of game (althorogh if it would be P2P without cash shop/RMT then propably I would play longer before quitting)
3. Lack of improvement in AI, long time to fix bugs/exploits, etc
Out of curiosity I did revisit Lotro some time late on, but it was just a sad husk of former Lotro.
But at launch and despite its age you could have 300 or more player characters all moving in the same space. It was slide show for some but with a decent computer it was playable. But anything under 200 was not bad.
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Like
- Stories / quest write up's
- The world look
- The different zone's. If I don't want to do a zone, I have other choices.
Dislike
- Housing set up, too confining with it's decoration hooks
- Combat. Not very action packed. If I'm on my Champ it's like playing with piano key's, 1, 2, 3, 4, 1, 2, 3, 4 etc.... with some specials popping up. If it's my warden it's just fist, shield, fist, shield, gambit repeat.
- The music as it rarely fit's the game action. Sure if I'm just riding along a quiet instrumental is fine mood music. But if I'm in a life and death fight? Like how AoC's music changes as you fight.
The middle items
- Character look, sure they could be better. A nice slider system to really make your guy unique would go a long way to help
- Quest's. Too many gather / fetch filler's.
SWG (pre-cu) - AoC (pre-f2p) - PotBS (pre-boarder) - DDO - LotRO (pre-f2p) - STO (pre-f2p) - GnH (beta tester) - SWTOR - Neverwinter
Here are my LIkes :
- Warden Class
- Story and Lore, feeling connected to the Books
- Community, by far the best roleplaying community in any game...
Dislikes :
- Big battles
- lack of Dungeons and raids in the last few expansions which turned the game into a solo experience
- annimations and combat (outside of my Warden) have allways felt not really fluent...
But i have very favorable memmories of this game, and probably will allways be remembered as Bachus the Brave.. Its the only game where actually a wellknown bard sung a song about my "bravery"
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
"I stopped playing.
I can't stand the art design of the armor and weapons
The quests have gone down hill since the start of the game
Mounted combat for me seems "borked" as my horse slides all over the place
Helm's Deep was a huge disappointment. I finished it with one character and never want to do it again. It felt tedious.
I just can't do it anymore. It doesn't feel like "Lord of the Rings" to"
Quests are certainly much better than Terra
What I collected so far: it's massively overpriced, without a reason (you should pay for the raid, which will only arrive months later), and it's a swing back to the dark side of "regular endgame grind", with the Morgul Crests. Price will be dropped I think, so just a temporary issue, but the dungeon / raid grind is not my cup of tea so I'll skip that part, along with the top quality items and gear set. Never was an endgear-chaser player anyways, hated the radiance too
Is there something more bad in U18 I've missed?