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So many MMOs, growing yet people screams MMOs are dead

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  • jmcdermottukjmcdermottuk Member RarePosts: 1,571
    I think the evolution or adaptation of the term MMO (I'd call it a corruption) to include certain kinds of games that don't really fit with the original definition is a telling factor.

    Most of the people saying the genre is dying are die hards like me, we have a very strict definition of what an MMO is, and 70% of the current games claiming to be MMO's don't fit that definition, so in a way, our version of the genre is dying, even if the the wider, more accepted version seems quite healthy.

    When you look at the remaining 30% that are "real" MMO's and find nothing innovative since WoW came out you can understand where the discontent is coming from. It's only in the last couple of years that MMO's have started to break with the WoW formula and try to something really different.
  • TheScavengerTheScavenger Member EpicPosts: 3,321
    I don't have more choices. I'm getting less and less choices.

    A PvE sandbox/sandpark, with OPTIONAL PvP. Like SWG and Ryzom...and the very old MMO called Asheron's Call

    Every sandpark/sandbox game coming out, and recently out (BDO) is forced pvp deathmatch :(

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  • IwayloIwaylo Member UncommonPosts: 174
    I agree with the OP. So many choices for MMORPGs out there. Most of the MMORPGs on the market atm have big enough players base for a player to do every content such as pvps and raids and whatnot. People QQ MMORPGs are dead, because they see or were playing back in the days when the amount of mmorpgs were countable on the fingers of one of your hands. Now that there's more MMORPGs than you have fingers on both of you hands the community is spread between them and it doesnt seem like MMORPGs are alive because they are not literally crowded, but infact they are living more than ever before. 
  • ShrikeArghastShrikeArghast Member UncommonPosts: 124
    So many dead MMOs.

    FTFY.
  • cameltosiscameltosis Member LegendaryPosts: 3,847
    There are a few ways to look at it:


    Financially - the MMORPG market is growing, making more money than it ever has in the past.
    Number of Games - again, probably the largest number of games in the genre than at any point in its past
    Developers - Number of developers in the west is dropping, so not great for us
    Quality - very subjective
    Variety - again, subjective


    So, on the surface, genre looks ok. However, being an art form designed for entertainment, subjectivity does matter because, ultimately, I couldn't care less whether other people are enjoying themselves or not, I only care that I can enjoy myself and that my enjoyment doesn't negatively impact anyone else. 

    So, subjectively, I feel the genre is in a slump. The lack of western developers / new western titles coming out is pitiful, so unless we have any big developers currently developing a game in secret, the next few years are looking bleak on the AAA front. Variety is the big problem. AAA devs for the last 5-10 years have mostly been chasing the themepark casual crowd, resulting in neglect for other market segments. 


    Where I do draw hope is from games like Destiny and The Division. Sure, they aren't MMOs, not even close and they aren't even games I would enjoy. However, they both show a willingness from large console developers to enter the purely-online realm as well as an appetite from the public to always be online. Bungie and Ubisoft now have that extra bit of experience with online tech, so its not a huge leap to think they could try entering the MMORPG genre properly. 

    Then you've got the indie scene. I imagine none of them will really take off big, but there is a small possibility they will, or at least shine a light on much neglected market segments. This may be enough to encourage larger AAA studios to start making other types of MMORPG apart from themeparks. 
    Currently Playing: WAR RoR - Spitt rr7X Black Orc | Scrotling rr6X Squig Herder | Scabrous rr4X Shaman

  • Andel_SkaarAndel_Skaar Member UncommonPosts: 401
    Maurgrim said:
    So many MMOs are alive new and old and still people make topics the the genre is dead, I don't really get it.
    Sure there are crapload of em that are bad and some are really good, but the genre is by far more alive now then it were 5 years ago even 10 years ago, so I don't really get it where this doom and gloom comes from.

    Your dream MMO haven't been made or you don't like what's out there doesn't mean the genre is dead.
    I made a thread recently about how there is a decline of good titles that are populated that are the words i used. And thats simple reality. I wish it was different.

    Also about 2-4 years ago mmorpg's were MUCH more active than it is now, many  titles like Tera, Aion,SW:ToR, FW, Archeage were incredible, populated and blooming, now all of those unfortunatelly are pretty much dead,  servers went from thousands of players to dozens, and those are the numbers.

    There are simply more generic titles that spread mmorpg community even more thin, and as so many people tell me when i ask them, they are waiting for the next AAA good title in moba and single player games, at least big chunk of players from titles i was active in.

    And now Titan is canceled for ,you guessed it, another moba, and its becoming a trend.
    I dont see any good mmorpg or mmo game at all comming remotely close to what we would call our next virtual home.

    All i see are canceled hyped games, flops and half-finished disaster releases.

    Prove me wrong but it seems devs are for some reason giving in to the greed or giving up entirely.
  • Andel_SkaarAndel_Skaar Member UncommonPosts: 401
    Wizardry said:
    Well the idea of long time progression and long investments is imo far from dead.However the reason we DON'T see it is because developers are a dime a dozen now,seems everyone and their goldfish is a wannabe developer and the market is being spammed with crap because of it.

    At one time we could name the devs on a couple hands,now there are thousands and 99% of those thousands all have incompetent budgets.So when a market is flooded with crap and you have millions of gamer's waiting to waste money,there is a VERY good chance the crap will keep selling.

    There is simply not enough quality developers to bring us mmorpg's or good quality mmo's,we have to rely on quality single player games with about 30-60 hours of playtime,so not much value from our 60-90 dollar purchases.That si why i choose to just wait  6 months to a year and purchase single player games on sale,it is the only way i can justify buying these games.
    As for a QUALITY mmorpg,i'll just keep waiting,eventually 1 or 2 will pop out but i don't expect anymore than that.
    Exactly.Though i dont know if budget was the problem, take Archeage for example, there it was incredible game ruined to the ground by publisher. And some other games simply got dated ,with no alternative for players to go to.
  • DKLondDKLond Member RarePosts: 2,273
    I'm not sure it's about the amount of MMOs - but the amount of high quality MMOs taking the genre in new and interesting directions.

    I have a very hard time spotting such MMOs, that's for sure.
  • Gobstopper3DGobstopper3D Member RarePosts: 970
    As mentioned, for western Devs, yes you might as well say it's dead.  The only thing we are seeing now are eastern made mmo's and all those are pretty much the same thing with a different name on the wrapper.  They were made for a different gaming culture and no matter how much you try to westernize a game, in the end it's still an eastern made grinder.

    I'm not an IT Specialist, Game Developer, or Clairvoyant in real life, but like others on here, I play one on the internet.

  • scorpex-xscorpex-x Member RarePosts: 1,030
    The genre is dying for the low attention span mmo players who only play an title for a few months before bailing for the next one.

    I'm glad to be losing those people.
  • Andel_SkaarAndel_Skaar Member UncommonPosts: 401
    scorpex-x said:
    The genre is dying for the low attention span mmo players who only play an title for a few months before bailing for the next one.

    I'm glad to be losing those people.
    I think i understand what you think, but
    You couldnt be more wrong.

    Its a trend now to call them "Jumpers"and most of them simply move on becouse they burned out by going through entire content over and over again, and lack of updates forced them to become trapped in a closed loop.

    Rare are the online games which recieve updates every 3-5 months.And you would expect updates at least that often.
  • nariusseldonnariusseldon Member EpicPosts: 27,775
    As mentioned, for western Devs, yes you might as well say it's dead.  
    what? Isn't The Division was just released to great commercial success?
  • nariusseldonnariusseldon Member EpicPosts: 27,775

    scorpex-x said:
    The genre is dying for the low attention span mmo players who only play an title for a few months before bailing for the next one.


    wait .. why is that a bad thing? If mmo players want to hop to new games all the time, then there is the demand for new games.

    Plus, aren't whales funding all the new games. May be you don't like them ... but that is hardly bad for the "genre".
  • maybebakedmaybebaked Member UncommonPosts: 305
    The people saying MMORPGs are dead are the ones not playing them.
  • KyleranKyleran Member LegendaryPosts: 44,059
    Great news actually, means once SC crashes and burns there won't be any serious competitors to EVE and it's success is pretty much assured for another 10 years.


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  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Kyleran said:
    Great news actually, means once SC crashes and burns there won't be any serious competitors to EVE and it's success is pretty much assured for another 10 years.


    and i thought people want new games and innovation as opposed to old, meh games that rely on little competition to survive.

    Isn't competition GOOD for the consumer? 

    (though i do believe that SC is going to crash & burn. THAT train-wreck will be fun to watch.)
  • Andel_SkaarAndel_Skaar Member UncommonPosts: 401
    Please tell me about all those new games? Are all those new games Skyforge, a like, 2 others?

    Are they AAA titles? Are they populated at all?

    Hm.Its not by all means hate on the genre its anger that so many devs are giving in to moba hype and neglecting mmorpg genre.

    Now you tell me "Well ,you have moba, there you have it, and your angry about something."

    And than i tell you:

    THIS IS SPARTA

    sorry wrong movie

    THIS IS MMORPG.COM
  • DKLondDKLond Member RarePosts: 2,273
    They're not dead, they're just extremely derivative and dull.
  • GdemamiGdemami Member EpicPosts: 12,342
    Kyleran said:
    Great news actually, means once SC crashes and burns there won't be any serious competitors to EVE and it's success is pretty much assured for another 10 years.
    Well, EVE is losing players even without any direct competitors for years already.


    The greatest enemy of EVE is CCP...
  • QuirhidQuirhid Member UncommonPosts: 6,230
    Gdemami said:
    Kyleran said:
    Great news actually, means once SC crashes and burns there won't be any serious competitors to EVE and it's success is pretty much assured for another 10 years.
    Well, EVE is losing players even without any direct competitors for years already.


    The greatest enemy of EVE is CCP...
    It was bound to happen. It is a really old game. You didn't expect it to run forever did you?

    You'd think they'd be working on Eve 2.0; correcting mistakes, ditching all the arcaic mechanics and legacy bullshit, but alas no...

    I skate to where the puck is going to be, not where it has been -Wayne Gretzky

  • DKLondDKLond Member RarePosts: 2,273
    edited April 2016
    EVE is the best looking Excel sheet I've ever seen ;)
  • GdemamiGdemami Member EpicPosts: 12,342
    edited April 2016
    Quirhid said:
    It was bound to happen. It is a really old game. You didn't expect it to run forever did you?

    You'd think they'd be working on Eve 2.0; correcting mistakes, ditching all the arcaic mechanics and legacy bullshit, but alas no...
    That is what they are doing with EVE for the past 5 years...just reworking the game, again and again.

    Yes, nothing last forver but that is not the case that is happening with EVE. EVE isn't losing players because it is old, in fact it is probably the only game on the market that went under complete facelift.
  • Gobstopper3DGobstopper3D Member RarePosts: 970
    As mentioned, for western Devs, yes you might as well say it's dead.  
    what? Isn't The Division was just released to great commercial success?
    I think we differ on what an MMORPG is if you think the Division is classified as one.  It's a good FPS, but that is as far as I take it.  Even that game is having a hard time keeping players vested in it.  Everyone I know that played it has quit for various reasons.

    I'm not an IT Specialist, Game Developer, or Clairvoyant in real life, but like others on here, I play one on the internet.

  • Andel_SkaarAndel_Skaar Member UncommonPosts: 401
    DKLond said:
    They're not dead, they're just extremely derivative and dull.
    Aye, thats what happens when devs try to please the widest audience possible and their mother simplifying it to the ground.

    There are many tastes when it comes to mmo games and you cant generalise it all to one game, to be original and have sheer quality, tons of content, and feedback on your title is how kings are born.
  • AntiquatedAntiquated Member RarePosts: 1,415
    edited April 2016
    There's alive and there's living, two vastly different propositions.

    I think your definition of "living" is what answers this question (to your own satisfaction), along with your native optimism/cynicism balance.

    I do think that "AAA" is killing an awful lot of fresh ideas, and is responsible for producing so much formula same-same. The investment is far too high, and the chance of a winner is much too low, making MMORPG an overall poor investment.

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