You've got opinions like everybody else, that's fine. You can't argue with their financial success though. Blizzard has never released a failed game, they never will. Just come to terms with it man. It's going to be okay. You'll make it through this, we'll do it together. Take my hand. I'll guide you to a world without salt, without heartache.
Blizzard broke open those genres, certainly didn't destroy them.
It doesn't matter how good your post was @Ridrith . people just hate any winning company that isn't there company and will not say your correct or give credit where credit is due, simple because of EGO.
For years we heard the term WOW clone. Upon looking for a new fps to play I have found that there are several games already released that are just like Overwatch. We all know Team Fortress 2 so what is out there that we do not know? Dirty Bomb launched June 1, 2015. OGplanet coming this year. Lawbreakers also coming out this year. This is just from one search on f2p fps games. There is no telling what exists that was b2p. But yea Overwatch is a TF2 clone even the login screen is clone and well Blizzard has cloned something and players love them for it. Once again.
You've got opinions like everybody else, that's fine. You can't argue with their financial success though. Blizzard has never released a failed game, they never will. Just come to terms with it man. It's going to be okay. You'll make it through this, we'll do it together. Take my hand. I'll guide you to a world without salt, without heartache.
Blizzard broke open those genres, certainly didn't destroy them.
I agree that Blizzard games, although not always my choice of style has had huge success. They do know how to make money and they are very good at it. The only thing they failed at is making a successful movie. Everything else is making money hand over fist.
You've got opinions like everybody else, that's fine. You can't argue with their financial success though. Blizzard has never released a failed game, they never will. Just come to terms with it man. It's going to be okay. You'll make it through this, we'll do it together. Take my hand. I'll guide you to a world without salt, without heartache.
Blizzard broke open those genres, certainly didn't destroy them.
I am not an investor so I don't care about their financial success. Blizzard was a company that defined genres (which later proved to have no potential for improvement) but their latest games are worse than previous games of their respective genres.
Again that's totally your opinion. I'm pretty sure each iteration of their game, at least to a large majority of people would be considered a leap in quality. World of Warcraft has seen advances with every expansion, new features, graphical updates and more. There's really not another MMO out there with maybe the exception of something like EQ 2 or EQ that can claim to have as much content as WoW does. It's a huge game and they've iterated and approved it with every step.
Diablo - Diablo 2(The far better game) and finally coming to Diablo 3, I'd say each title, though different advanced and improved in ways that people like. The ARPG/Hack & Slash genre doesn't need to change the formula to be successful, that's been proven time and time again. As long as you provide players with loot, new ways of killing things and plenty to farm they're good to go. That's just a preference and a game style that people enjoy.
TLDR; I'm almost positive you're in the minority when it comes to your beliefs on Blizzard's games. If you don't like them, that's cool. They're obviously not for you.
Well we could actually attribute the success of Diablo 2 on the right place right time theory. The game itself wasnt that great but the fact that you could play online with friends for free without lag made it a huge success.
Really, blizz isn t great at polishing is pretty damn funny. Their games are both financial successes as well as well made games. If you like them or not, you can t really argue that.
Well we could actually attribute the success of Diablo 2 on the right place right time theory. The game itself wasnt that great but the fact that you could play online with friends for free without lag made it a huge success.
I don't think that's true at all, I for one had a ton of fun playing Diablo 2 and I thought it was a great game.
I love it when blizzard makes a clone - they always do it better than the other guys.
Wish they would clone - ArcheAge - Defiance - Motorstorm - Tetris - Skyrim - only Warcraft based - Mario Smash brothers - MMorpg.com - Facebook - Verizon - Battlefield - WW2 themed - Zelda - Warcraft themed - Rolemaster Magestorm
The only thing they did better was mmorpg. And they even screwed that up given enough time. If they had half a brain for innovation they would have the king mmorpg with about 20 million players right now. Instead its copy/paste other ideas and polish. Repeat
For a billion dollar company it seems to be working for them.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
"Pffft, Blizzard became a sellout after Rock'n'Roll racing. Now it's just mainstream trash, I'm going back to Greed Monger - at least that's unique and innovative."
For years we heard the term WOW clone. Upon looking for a new fps to play I have found that there are several games already released that are just like Overwatch. We all know Team Fortress 2 so what is out there that we do not know? Dirty Bomb launched June 1, 2015. OGplanet coming this year. Lawbreakers also coming out this year. This is just from one search on f2p fps games. There is no telling what exists that was b2p. But yea Overwatch is a TF2 clone even the login screen is clone and well Blizzard has cloned something and players love them for it. Once again.
TF2 Clone.. WOW Clone.. this clone, that clone..
I hear this stupid "clone" term so often it's ridiculous. I played both.. I didn't like TF2.. they don't feel the same. The term clone is so overused and loosely translated now a days. News flash! If it's in the same genre it's going to share similar things.
You're no better than the people screaming everything is a WOW clone..
All cars are a clone of the first car, blah, blah, blah.
I wish people would give up on this clone thing. How many truly new/revolutionary and invented things are there in the world?
Innovation is what counts - taking something that exists and doing something different to it to make it appeal. Mobile/Cell phones are the evolution of the landline, but no-one criticises them for being a clone. Same with cars.
The days companies stop innovating i.e. stop improving or changing what is out there already, the day progress stops.
People should get over themselves about things being a clone - only an EXACT replica could be considered to be a clone, but even then, technically it isn't.
We had to put up with blizzard fans crying about every new mmo being cloned. Even though they were polished and better versions we still had to put up with it. Now its our turn. And I cannot believe you used the word innovation. There is no innovation here just FPS arena combat with cut-paste just about everything from TF2.
Yea and he has a right to be salty. Blizzard is a multi-billion dollar company and doesn't actually take even 1 of those billions to put back into R&D.
If they did there wouldn't be 18 month content droughts. A lot of people are salty against Blizzard, but they don't care and instead of venting all over the internet I just choose not to buy any of their products.
I was salty about Overwatch the second they mentioned it especially when they announced how it was born out of the ashes of Titan. You mean to tell me you take an MMO successor to WoW that could have been revolutionary for the genre because of how many billions you have and you decide to just come out with a souless shooter?!?!?! REALLY?!?!
Then again, it can't be helped, that is where the money is these days. All the evidence you need is in CoD aka the most uninspired series off all time in gaming, but people eat it up. So, to each their own, my message to the OP is become another person not buying their games. You will find that your life will be much less salty when you kick blizzard out of it.
You've got opinions like everybody else, that's fine. You can't argue with their financial success though. Blizzard has never released a failed game, they never will. Just come to terms with it man. It's going to be okay. You'll make it through this, we'll do it together. Take my hand. I'll guide you to a world without salt, without heartache.
Blizzard broke open those genres, certainly didn't destroy them.
I agree that Blizzard games, although not always my choice of style has had huge success. They do know how to make money and they are very good at it. The only thing they failed at is making a successful movie. Everything else is making money hand over fist.
The Warcraft Movie had a budget of 160 Million? Its brought in over $300 Million? I'd say that's a success? don't you agree 187% return on Investment? Keep trying to chip away Blizzard with wrong facts.
EDIT Just checked again total sales is at $379 million.
You've got opinions like everybody else, that's fine. You can't argue with their financial success though. Blizzard has never released a failed game, they never will. Just come to terms with it man. It's going to be okay. You'll make it through this, we'll do it together. Take my hand. I'll guide you to a world without salt, without heartache.
Blizzard broke open those genres, certainly didn't destroy them.
I agree that Blizzard games, although not always my choice of style has had huge success. They do know how to make money and they are very good at it. The only thing they failed at is making a successful movie. Everything else is making money hand over fist.
The Warcraft Movie had a budget of 160 Million? Its brought in over $300 Million? I'd say that's a success? don't you agree 187% return on Investment? Keep trying to chip away Blizzard with wrong facts.
EDIT Just checked again total sales is at $379 million.
You should carry that idea over to the warcraft movie thread. They need at least 500 million before they start making any money. Right now they are 121 million in the hole with that movie. You know total gross sales do not go 100% to the film company right?
You've got opinions like everybody else, that's fine. You can't argue with their financial success though. Blizzard has never released a failed game, they never will. Just come to terms with it man. It's going to be okay. You'll make it through this, we'll do it together. Take my hand. I'll guide you to a world without salt, without heartache.
Blizzard broke open those genres, certainly didn't destroy them.
I agree that Blizzard games, although not always my choice of style has had huge success. They do know how to make money and they are very good at it. The only thing they failed at is making a successful movie. Everything else is making money hand over fist.
The Warcraft Movie had a budget of 160 Million? Its brought in over $300 Million? I'd say that's a success? don't you agree 187% return on Investment? Keep trying to chip away Blizzard with wrong facts.
EDIT Just checked again total sales is at $379 million.
You should carry that idea over to the warcraft movie thread. They need at least 500 million before they start making any money. Right now they are 121 million in the hole with that movie. You know total gross sales do not go 100% to the film company right?
So you know they need $500 million? where do you base that off of? the Wiki!? lol seriously though. Have you spoken to someone at Blizzard and they need $500 million on the dot to have any real profits?
I was responding to your "the only thing they failed at is making a successful movie"
You've got opinions like everybody else, that's fine. You can't argue with their financial success though. Blizzard has never released a failed game, they never will. Just come to terms with it man. It's going to be okay. You'll make it through this, we'll do it together. Take my hand. I'll guide you to a world without salt, without heartache.
Blizzard broke open those genres, certainly didn't destroy them.
I agree that Blizzard games, although not always my choice of style has had huge success. They do know how to make money and they are very good at it. The only thing they failed at is making a successful movie. Everything else is making money hand over fist.
The Warcraft Movie had a budget of 160 Million? Its brought in over $300 Million? I'd say that's a success? don't you agree 187% return on Investment? Keep trying to chip away Blizzard with wrong facts.
EDIT Just checked again total sales is at $379 million.
You should carry that idea over to the warcraft movie thread. They need at least 500 million before they start making any money. Right now they are 121 million in the hole with that movie. You know total gross sales do not go 100% to the film company right?
So you know they need $500 million? where do you base that off of? the Wiki!? lol seriously though. Have you spoken to someone at Blizzard and they need $500 million on the dot to have any real profits?
I was responding to your "the only thing they failed at is making a successful movie"
your return if you please.
Its called business man and that 500 million number is by no means very far off. You realize that 500 million is a gross and not actual profits? The theatre has to take their cut. The government also takes their cut. Yes it costs money to enter some other country from the outside and sell something. The publishers also take a cut. So if you are lucky they will get 50% of the gross as a profit. But its more likely they get about 30%.
For years we heard the term WOW clone. Upon looking for a new fps to play I have found that there are several games already released that are just like Overwatch. We all know Team Fortress 2 so what is out there that we do not know? Dirty Bomb launched June 1, 2015. OGplanet coming this year. Lawbreakers also coming out this year. This is just from one search on f2p fps games. There is no telling what exists that was b2p. But yea Overwatch is a TF2 clone even the login screen is clone and well Blizzard has cloned something and players love them for it. Once again.
WoW Clone = Cloned clone. Except Blizz had a way of improving the copy, while everyone else deals with degrading quality of their copies.
This whole damned industry can't seem to come up with an original idea. Even then, just copy someone else/s work and add your own shortcuts to better MMOnitization.
This whole damned industry can't seem to come up with an original idea.
Totally true. I'm so sick of these Pong clones. Breakout, just a pong clone. Spawned about fifty breakout clones...
No, wait, there were a few games that created entire genres! Surely there must have been one or two original ideas along the way.
Now if you're playing games within the "breakout clone" genre and nothing else then you may have missed a few of those original ideas over the last forty years. Eventually, you're going to conclude that the breakout clone genre doesn't have any original ideas left in it, none of these new breakout clones are any fun, no new ideas.
Hmm, could overexposure to other genres also produce similar ennui in the user(s)? Can you play too much of a good thing?
Prima facie. But we must blame the producers for our negative reactions to their games.
The Effect of the Warcraft Film on Activision Blizzard
The upcoming "Warcraft" film is not a blockbuster. Hardcore fans might enjoy it, but it will not spread the franchise's popularity to casual fans. In fact, the film was made by Legendary Pictures, which entered into a content licensing deal with Activision Blizzard, meaning the company does not have full creative control and will not reap all the film's financial benefits, even if it is successful.
The film will probably have minimal effect on Activision Blizzard and its stock performance. It does, however, provide a test opportunity for the company to see if it can successfully expand the content of its titles. The company will never have full control over the "Warcraft" film, but it is building a fully owned studio that will produce television shows and movies based on its character portfolio.
Nick van Dyk, co-president of the new studio, reports the first production will be a show based on the game "Skylanders." The show is expected to have a star-studded cast, consisting of Justin Long, Ashley Tisdale, Jonathan Banks and Norm Macdonald. Another upcoming production will be centered on the Call of Duty franchise, which, with $11 billion in total sales to date, provides a great opportunity for Activision Blizzard.
Conclusion
The decline in popularity of "World of Warcraft" has not affected Activision Blizzard and is not to blame for the recent dip in share price. The stock is most likely responding to the macro-business environment. Further, the "Warcraft" film will probably be of limited financial benefit to the company, but allows it to test its results for upcoming studio releases.
with the Content Licensing its more than likely Blizzard already made there profit while Legendary Pictures will get the biggest piece of the pie because IT antied up the budget, not Blizzard. no risk=no reward. So, are you sure that blizzard made a successful deal or Legendary Pictures. I'm pretty sure no one on her read their contract. Hell I could be wrong as well. Only till Q2 of 2016 is released to investors will we have any idea if it was in your mind a success
The Effect of the Warcraft Film on Activision Blizzard
The upcoming "Warcraft" film is not a blockbuster. Hardcore fans might enjoy it, but it will not spread the franchise's popularity to casual fans. In fact, the film was made by Legendary Pictures, which entered into a content licensing deal with Activision Blizzard, meaning the company does not have full creative control and will not reap all the film's financial benefits, even if it is successful.
The film will probably have minimal effect on Activision Blizzard and its stock performance. It does, however, provide a test opportunity for the company to see if it can successfully expand the content of its titles. The company will never have full control over the "Warcraft" film, but it is building a fully owned studio that will produce television shows and movies based on its character portfolio.
Nick van Dyk, co-president of the new studio, reports the first production will be a show based on the game "Skylanders." The show is expected to have a star-studded cast, consisting of Justin Long, Ashley Tisdale, Jonathan Banks and Norm Macdonald. Another upcoming production will be centered on the Call of Duty franchise, which, with $11 billion in total sales to date, provides a great opportunity for Activision Blizzard.
Conclusion
The decline in popularity of "World of Warcraft" has not affected Activision Blizzard and is not to blame for the recent dip in share price. The stock is most likely responding to the macro-business environment. Further, the "Warcraft" film will probably be of limited financial benefit to the company, but allows it to test its results for upcoming studio releases.
with the Content Licensing its more than likely Blizzard already made there profit while Legendary Pictures will get the biggest piece of the pie because IT antied up the budget, not Blizzard. no risk=no reward. So, are you sure that blizzard made a successful deal or Legendary Pictures. I'm pretty sure no one on her read their contract. Hell I could be wrong as well. Only till Q2 of 2016 is released to investors will we have any idea if it was in your mind a success
The movie needs to make at least 1 dollar first. Since that hasn't happened then your idea of success is completely different from the rest of the world. Go to your local retail store. Pick up a candy bar and it costs 1$. The Store takes a cut of that. The distributor takes a cut of that. Each state that it had to cross took a cut. At the end of the day the people who actually made that candy bar gets paid. Here's a good read about what happens to movies.
QUOTE
Ticket Prices
Theater attendance has been falling, which makes it even harder for studios and distributors to profit from films. Usually, a portion of theater ticket sales go to theater owners, with the studio and/or distributor getting the remaining percentage. Traditionally, during the opening weekend of a film, the larger chunk went to the studio, while as the weeks went on, the exhibitor's percentage rose. So a studio might make 50% of a film's ticket sales in the U.S. and even less than that on overseas ticket sales.
Comments
You've got opinions like everybody else, that's fine. You can't argue with their financial success though. Blizzard has never released a failed game, they never will. Just come to terms with it man. It's going to be okay. You'll make it through this, we'll do it together. Take my hand. I'll guide you to a world without salt, without heartache.
Blizzard broke open those genres, certainly didn't destroy them.
It doesn't matter how good your post was @Ridrith . people just hate any winning company that isn't there company and will not say your correct or give credit where credit is due, simple because of EGO.
Diablo - Diablo 2(The far better game) and finally coming to Diablo 3, I'd say each title, though different advanced and improved in ways that people like. The ARPG/Hack & Slash genre doesn't need to change the formula to be successful, that's been proven time and time again. As long as you provide players with loot, new ways of killing things and plenty to farm they're good to go. That's just a preference and a game style that people enjoy.
TLDR; I'm almost positive you're in the minority when it comes to your beliefs on Blizzard's games. If you don't like them, that's cool. They're obviously not for you.
Really, blizz isn t great at polishing is pretty damn funny. Their games are both financial successes as well as well made games. If you like them or not, you can t really argue that.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
-Signed Gaming Hipsters on the Internet
I hear this stupid "clone" term so often it's ridiculous. I played both.. I didn't like TF2.. they don't feel the same. The term clone is so overused and loosely translated now a days. News flash! If it's in the same genre it's going to share similar things.
You're no better than the people screaming everything is a WOW clone..
If they did there wouldn't be 18 month content droughts. A lot of people are salty against Blizzard, but they don't care and instead of venting all over the internet I just choose not to buy any of their products.
I was salty about Overwatch the second they mentioned it especially when they announced how it was born out of the ashes of Titan. You mean to tell me you take an MMO successor to WoW that could have been revolutionary for the genre because of how many billions you have and you decide to just come out with a souless shooter?!?!?! REALLY?!?!
Then again, it can't be helped, that is where the money is these days. All the evidence you need is in CoD aka the most uninspired series off all time in gaming, but people eat it up. So, to each their own, my message to the OP is become another person not buying their games. You will find that your life will be much less salty when you kick blizzard out of it.
The Warcraft Movie had a budget of 160 Million? Its brought in over $300 Million? I'd say that's a success? don't you agree 187% return on Investment? Keep trying to chip away Blizzard with wrong facts.
EDIT Just checked again total sales is at $379 million.
"The knowledge of the theory of logic has no tendency whatever to make men good reasoners." - Thomas B. Macaulay
"The greatest enemy of knowledge is not ignorance, it is the illusion of knowledge." - Daniel J. Boorstin
So you know they need $500 million? where do you base that off of? the Wiki!? lol seriously though. Have you spoken to someone at Blizzard and they need $500 million on the dot to have any real profits?
I was responding to your "the only thing they failed at is making a successful movie"
your return if you please.
This whole damned industry can't seem to come up with an original idea. Even then, just copy someone else/s work and add your own shortcuts to better MMOnitization.
No, wait, there were a few games that created entire genres! Surely there must have been one or two original ideas along the way.
Now if you're playing games within the "breakout clone" genre and nothing else then you may have missed a few of those original ideas over the last forty years. Eventually, you're going to conclude that the breakout clone genre doesn't have any original ideas left in it, none of these new breakout clones are any fun, no new ideas.
Hmm, could overexposure to other genres also produce similar ennui in the user(s)? Can you play too much of a good thing?
Prima facie. But we must blame the producers for our negative reactions to their games.
Denial demands it.
From Investopedia
The Effect of the Warcraft Film on Activision Blizzard
The upcoming "Warcraft" film is not a blockbuster. Hardcore fans might enjoy it, but it will not spread the franchise's popularity to casual fans. In fact, the film was made by Legendary Pictures, which entered into a content licensing deal with Activision Blizzard, meaning the company does not have full creative control and will not reap all the film's financial benefits, even if it is successful.
The film will probably have minimal effect on Activision Blizzard and its stock performance. It does, however, provide a test opportunity for the company to see if it can successfully expand the content of its titles. The company will never have full control over the "Warcraft" film, but it is building a fully owned studio that will produce television shows and movies based on its character portfolio.
Nick van Dyk, co-president of the new studio, reports the first production will be a show based on the game "Skylanders." The show is expected to have a star-studded cast, consisting of Justin Long, Ashley Tisdale, Jonathan Banks and Norm Macdonald. Another upcoming production will be centered on the Call of Duty franchise, which, with $11 billion in total sales to date, provides a great opportunity for Activision Blizzard.
Conclusion
The decline in popularity of "World of Warcraft" has not affected Activision Blizzard and is not to blame for the recent dip in share price. The stock is most likely responding to the macro-business environment. Further, the "Warcraft" film will probably be of limited financial benefit to the company, but allows it to test its results for upcoming studio releases.
with the Content Licensing its more than likely Blizzard already made there profit while Legendary Pictures will get the biggest piece of the pie because IT antied up the budget, not Blizzard. no risk=no reward. So, are you sure that blizzard made a successful deal or Legendary Pictures. I'm pretty sure no one on her read their contract. Hell I could be wrong as well. Only till Q2 of 2016 is released to investors will we have any idea if it was in your mind a success
QUOTE
Ticket Prices
Theater attendance has been falling, which makes it even harder for studios and distributors to profit from films. Usually, a portion of theater ticket sales go to theater owners, with the studio and/or distributor getting the remaining percentage. Traditionally, during the opening weekend of a film, the larger chunk went to the studio, while as the weeks went on, the exhibitor's percentage rose. So a studio might make 50% of a film's ticket sales in the U.S. and even less than that on overseas ticket sales.
Read more: How Exactly Do Movies Make Money? | Investopedia http://www.investopedia.com/articles/investing/093015/how-exactly-do-movies-make-money.asp#ixzz4CLLSKWUZ