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How many Have not Backed the game with Kickstarter?

1356

Comments

  • hasho83hasho83 Member UncommonPosts: 84
    I backed like 5games till now,and the only good money i spend in kickstarter was for DarkestDungeon.So im not supporting half made game anymore too .Kickstarter is 80% scam,there are people with great ideas,but when the greed comes in all is lost ... I hope the mmorpg genre will die,and there will be like 1-2games,but they will be made right .
  • SlyLoKSlyLoK Member RarePosts: 2,698
    The only thing I have backed on kickstarter has been the Crabby Wallet. I have no interest in backing games.
  • DahkohtDahkoht Member UncommonPosts: 479
    SlyLoK said:
    The only thing I have backed on kickstarter has been the Crabby Wallet. I have no interest in backing games.
    I'm going to point out the extreme irony in your signature , as to me Landmark might be the biggest fail of a money grab , lie , and all around pos, by a major corporation at that , than any Kickstarter period.




  • RasiemRasiem Member UncommonPosts: 318
      A heroin comparison..really you relize this is nothing like that right. We put money into a game that is going to change the industry from the same recycled crap its been for 10 years and you bring up a heroin scenario lol. Dramatic storytelling does NOT make our choice to invest in kickstarters wrong friend. Anytime you subscribe to a game or buy a dlc you are paying for digital goodies, we might not be able to play the game now but we will. Also there's no basis for you or any other nay sayers to say we wont. And thats really the only fact here. But your decision to not invest and opinion on the matter is much respected. And Hasho83 were your games you invested in never released or did you just not like them...there is a difference.
  • Octagon7711Octagon7711 Member LegendaryPosts: 9,004
    Just waiting to actually try the game in alpha or beta before I decide to support or not.  

    "We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa      "We don't see things as they are, we see them as we are."  SR Covey

  • lunawisplunawisp Member UncommonPosts: 184
    Nitth said:
    Getting the kickstarter money is the easy part, Actually completing a financially viable game is the hard part.
    Yep. But at least with support and some financial backing from the community they can continue what they've started and they'll be able to show potential investors that there is interest from people willing to put their money where their mouth is.
    lunawisp was my peacebringer in City of Heroes. She lives on, in memory, as my gaming id
  • ThupliThupli Member RarePosts: 1,318
    I am not supporting this one. I don't think they can pull of the things that they say they want in the game
  • Octagon7711Octagon7711 Member LegendaryPosts: 9,004
    edited May 2016
    Gyva02 said:
    garretth said:
    Gyva02 said:
    xion12121 said:
    I like the concept of the game and I think everything they have on paper looks great. The problems is I would have hoped to have seen more gameplay footage to shell out money for development. I would like to see a game like this succeed. But if makes you wonder whether the combat will be good or bland. All that any of us have seen thus far is the PAX east video, and that't it. I wish they would have came with more gameplay footage before coming to kickstarter to ask for money. I think a lot of people are going to put their money into this and be severely disappointed in the final product they receive. 

    It's great that they posted new screenshots of images, but I want to see actual game combat against mobs, pvp etc. Until then, they are just taking people's money away on a dream. Does anyone else feel the same way and have not backed kickstarter because of the lack of gameplay footage? 
    I always thought it was weird that people would just give their money away to these game companies that had an idea. I never just give my money away. Now if these companies treated us as investors I would be investing my money into several of these games. I give you money to help you build your game and if your game becomes profitable you give me more money back in return for helping you. That is how it should work. 


    They are giving you money back...in rewards.  Take a look at the rewards given for COE.  At $25 you get a digital copy of the game.  Not bad at all.  $25 is a trip to McDonalds anymore. 
    What a screaming deal for these companies, you give them cold hard cash they give you digital goodies. And that's ok if you are ok with that. I just think if some of these companies were to actually look at their supporters as actual investors that many people would give a lot more and games would get finished much quicker. Instead of people giving them $25 I think many people would be giving them $1000 or more if they knew they were getting their investment back plus some, but as long as people freely give these companies there money it'll never happen. These companies have a good gig going for them.

    You can kinda compare this generosity of the gamer to a heroin addict. It's like if your town/area as gone completely dry and there is no heroin anywhere to be had, but you need that fix so dang bad that when the dealer comes by and says "hey I just maybe might be able to get some heroin a few states away but I need you to give me some money first so I can buy a car to get there" and they believe them because they need it so badly and the addict parts ways with their money. Gamers today want their next gaming fix so badly that they will part ways with their money on just hopes alone.

    Now I love gaming too, its why were here right? but I am not going to blindly give my money away. Not even in trade for promised digital goodies. But I would in a heartbeat invest my money if there was a contract between me and the developers that if I invest X amount I will receive back X amount. Of course there can be contingencies and the developers will need to be in the green before such a return on investment happens.

    I choose not to give my money away but if you do that's ok, its your money. I just hope one day companies start to create investor programs so we can all benefit from successful games and invest is games ideas we believe in. They'll get their games finished quicker from more money coming in and us investors can make some money too. Win win... 
    That would be an interesting idea.  Based on the amount of profit the company made say one year after  after launch you would get a percentage of your investment returned.  And if they saw a huge percentage you would actually get an offer of a full return plus a small extra, as profit or an equal amount in digital game credits as a thank you for providing initial starter funds for helping them get off their feet.  

    You really don't hear anything about post benefits of donating even if it's a lifetime 5% discount on all future purchases.

    "We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa      "We don't see things as they are, we see them as we are."  SR Covey

  • SlyLoKSlyLoK Member RarePosts: 2,698
    Dahkoht said:
    SlyLoK said:
    The only thing I have backed on kickstarter has been the Crabby Wallet. I have no interest in backing games.
    I'm going to point out the extreme irony in your signature , as to me Landmark might be the biggest fail of a money grab , lie , and all around pos, by a major corporation at that , than any Kickstarter period.




    I didnt back Landmark early. So no it isnt the same thing. 
  • DahkohtDahkoht Member UncommonPosts: 479
    Never going to happen. There's a reason the max KickStarter pledge is 10k. The Federal Gift limit is around 12,500. You give more than that in a year to an individual and it goes into taxable land.  They want to avoid all chances of IRS involvement.

    A gaming developer trying to go into the land of actual "investment" land and all the regulations that go along with that ? Even if it was purely US domestic only it would become several full time accountants just to dot the i's and cross the t's. And that's for small amounts as it is.

    Stray into publicly funded company land and the SEC gets involved. 

    I don't think some of you realize that it's not a simple as "investing for return on our money" without going into IRS/SEC and a bazillion other regulations. Lawyers and accountants would eat the first half a million to make it happen to begin with.
  • holdenfiveholdenfive Member UncommonPosts: 170
    I dont beleive in fairytales sermons or stories about money or hypothetical games baby sister, but thanks for the cigarette.
  • FadeproFadepro Member UncommonPosts: 13
    edited May 2016
    Honestly...not sure I will back. I've followed the game for 9+ months the community was hardly over 1500 strong. They haven't been transparent at all. There is hardly any concept artwork, 3d rendered models ect. They claim to have a near complete pre alpha game. Where is it? The 1v1 fencing demo could be made in some moms basement in a week. Sorry but it sounds like a cash grab like Revival Online. Show more proof that this can be done in 18 months. You claim you can do this in Less time Less money than less ambitious games that took 10 mill and 3 to 4 years after kickstarter that are barely now just hitting beta
  • HellCasterHellCaster Member UncommonPosts: 234
    edited May 2016
    The game is interesting and I may buy it when (if) it finally releases but I intend to never fund anything in kick-starter. I will pay a lot of money for a finished product (and the frills that come with it) but not before then.

    I have even less faith in a game that is asking for so little when it takes so much to see a quality MMO through to completion.

    Playing: varies every day it seems.

  • GdemamiGdemami Member EpicPosts: 12,342
    edited May 2016
    Distopia said:
    Because some people have money to burn? I don't do these things, I still don't see it as stupid. I don't even pre-order existing games. Yet the idea that it's some how foolish to support a kickstarter is foolish in itself. As it's presuming a person doesn't "have an idea of the plan or funds", when its right there in their face as they're pledging. 

    Lets look at Divinity 2, Pillars of Eternity, Wasteland 2, Elite Dangerous, so on and so forth... Who was foolish in backing those titles? No one in my eyes, they actually brought some of my favorite games today to a reality. I actually thank those people for taking the risk for the rest who have enjoyed these games, as without them they wouldn't have been a reality.  

    As long as a person understands the risk, there's no foolishness at work in making such a decision. 
    If the argument was that there cannot be anything successfull released via kickstarter funding, you might somewhat make a point but it wasn't.

    It is still stupid/foolish/ridiculous for the reasons I stated above.

    Kickstarter is not a business proposal, it is an idea proposal thus you cannot gauge the "risk" in any way. Your post is very proof of what I said before...
  • DistopiaDistopia Member EpicPosts: 21,183
    edited May 2016
    Gdemami said:

    If the argument was that there cannot be anything successfull released via kickstarter funding, you might somewhat make a point but it wasn't.

    It is still stupid/foolish/ridiculous for the reasons I stated above.

    Kickstarter is not a business proposal, it is an idea proposal thus you cannot gauge the "risk" in any way. Your post is very proof of what I said before...
    Sure you can, the risk in the situation is quite simple, that risk can be evaluated with one simple question, do you care about losing the money you put in?

    The bigger the product, as well as the least the experience the more the chances that loss becomes a reality. It's all rather cut and dry if you don't over-analyze the scenario. Which is what it seems like you're doing here. 

     a LOL.. great response.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • GdemamiGdemami Member EpicPosts: 12,342
    Distopia said:
    Sure you can, the risk in the situation is quite simple, that risk can be evaluated with one simple question, do you care about losing the money you put in?

    The bigger the product, as well as the least the experience the more the chances that loss becomes a reality. It's all rather cut and dry if you don't over-analyze the scenario. Which is what it seems like you're doing here. 
    Even more proving my point? Good.
  • DistopiaDistopia Member EpicPosts: 21,183
    edited May 2016
    Gdemami said:
    Distopia said:
    Sure you can, the risk in the situation is quite simple, that risk can be evaluated with one simple question, do you care about losing the money you put in?

    The bigger the product, as well as the least the experience the more the chances that loss becomes a reality. It's all rather cut and dry if you don't over-analyze the scenario. Which is what it seems like you're doing here. 
    Even more proving my point? Good.
    Right...losing money is the only risk anyone faces in supporting a kickstarter. If that's your point then sure, if it's not... 

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • Righteous_RockRighteous_Rock Member RarePosts: 1,234
    I've donated over $100,000 to Kickstarter and you should too. If your not, your not doing your part to help the betterment of video gaming today and for future generations.
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,653
    I've donated over $100,000 to Kickstarter and you should too. If your not, your not doing your part to help the betterment of video gaming today and for future generations.
    If you want games like WE want you cannot rely on publishers.  Gotta put your money where your mouth is!

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

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    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

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  • DistopiaDistopia Member EpicPosts: 21,183
    edited May 2016
    I've donated over $100,000 to Kickstarter and you should too. If your not, your not doing your part to help the betterment of video gaming today and for future generations.
    If you want games like WE want you cannot rely on publishers.  Gotta put your money where your mouth is!

    I think the more important part is showing publishers as well as investors these ideas/concepts, be it Crpgs, older MMORPGs, different MMORPGs, Space Sims, etc.. Are/still are viable products to invest in.

    Look at Star Citizen, they raised about 100 million on the idea/prototype alone. It wouldn't cost an embedded company nearly that much to make one. Especially along the lines of Sq.42. The PU would cost a bit, but I don't think you'd be running into TOR levels of expense for that. On top of that you then have a product to actually sell, done right I think they'd make quite a bit. Especially as the game matured and reached it's full potential.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • lunawisplunawisp Member UncommonPosts: 184
    Fadepro said:
    Honestly...not sure I will back. I've followed the game for 9+ months the community was hardly over 1500 strong. They haven't been transparent at all. There is hardly any concept artwork, 3d rendered models ect.
    Are you sure you're talking about the same game as the rest of us?

    Don't like kickstarters? Fine. I can understand that they're not for everyone. But saying they haven't been transparent and have hardly any concept art, etc. is quite mind blowing when the websites are full of the stuff and they've been more open and transparent about what they're doing than any studio I've ever seen.
    lunawisp was my peacebringer in City of Heroes. She lives on, in memory, as my gaming id
  • FadeproFadepro Member UncommonPosts: 13
    lunawisp said:
    Fadepro said:
    Honestly...not sure I will back. I've followed the game for 9+ months the community was hardly over 1500 strong. They haven't been transparent at all. There is hardly any concept artwork, 3d rendered models ect.
    Are you sure you're talking about the same game as the rest of us?

    Don't like kickstarters? Fine. I can understand that they're not for everyone. But saying they haven't been transparent and have hardly any concept art, etc. is quite mind blowing when the websites are full of the stuff and they've been more open and transparent about what they're doing than any studio I've ever seen.
    Those same models and concept art have been up for the last year. You've obviously not followed any other mmo kickstarter....ever. Look at Camelot unchained, Crow Fall. These games promise less with a larger more experienced teams, more funding, and longer road maps. Sorry but fanboyism  won't make this game a reality. At least not in 18 months....but I guess ignorance is bliss
  • DrakenhoffDrakenhoff Member UncommonPosts: 301
    I suppose you have missed all the recent 3d models. In game videos and screenshots etc etc

    Signed Davan Drakenhoff ruler of Castle Drakenhoff the impenatrable castle made from cardboard

  • Aragon100Aragon100 Member RarePosts: 2,686
    Vucar said:
    Here's my line of reasoning:

    -Most MMOs today suck

    -CoE looks like their goal is to not suck

    -No big publishers are putting in the effort to make a non-sucking game

    -I've seen enough to believe this is a genuine effort and not a scam

    -I have cash to spare I wouldn't miss if I lost it trying to help them

    - /monies
    Seen what?

    My son is a game developer and what have been shown so far is nothing. Could be done in a couple of days.

    Convince me a game is on the way and i will pledge, not one day before that.
  • FadeproFadepro Member UncommonPosts: 13
    Aragon100 said:
    Vucar said:
    Here's my line of reasoning:

    -Most MMOs today suck

    -CoE looks like their goal is to not suck

    -No big publishers are putting in the effort to make a non-sucking game

    -I've seen enough to believe this is a genuine effort and not a scam

    -I have cash to spare I wouldn't miss if I lost it trying to help them

    - /monies
    Seen what?

    My son is a game developer and what have been shown so far is nothing. Could be done in a couple of days.

    Convince me a game is on the way and i will pledge, not one day before that.
    Exactly. Showing 30 second to 1 minute video clips is nothing...the whole media section is filled with screenshots in front of different backdrops. Fucking Lucimia and Pantheon have demos of the devs playing the game fighting mobs running through the towns for hours on end.  These MMOs promise even less with a longer development road map. According to Soul bound they have a fully playable Pre alpha like Pantheon. Then where are 30 min long videos of devs playing and showing off features? I mean that would help a kickstarter tremendously....and help alleviate any doubt . So why not show it?
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