I have watched many games rise, many games fall. Most before they even made it to day 1. Remember Light and Dark, anyone? How about ... the list is long. So many kickstarters, so many promises, so many failed dreams or half-baked products.
So yes, I've been around a while. Another jaded gamer, wishing for something decent to play and talking about the good old days of pre-Trammel Ultima Online, or the 500+ player sieges of Darkfall (original) that made the servers cry.
So why would I say something totally uncharacteristic like "you should back Elyria"?
Quite simply because this genre needs games like this. We need to get out of the doldrums of endless themeparks will pretty graphics and sloppy gameplay, of pay to win and micro transactions shoved into your face every time you try to log in. Buy now, buy now! No, I want to play a game. A game with depth, with meaning attached to player actions, and with politics.
Will Chronicles of Elyria make it? Yes, actually given who is on their team, the footage they have shown so far, the engine they are using, and that they are not at kickstarter with a blank sheet of paper or wildly unrealistic promises, I genuinely believe that they will make it.
---------
Edit: Added by request below.
The point here, for me, is not the tech or the art style. It is more that they have actually coded something worth looking at in HD, and have music for it, all before kickstarter. Could others make the same thing? Who cares: Soulbound *did* make it, so for me this little snip reveals a great deal more than slick advertising or interviews about grand plans: to me, this gently says "these guys can actually make a game I would want to play in."
---------
And if they don't? It's still worth $25. This game already has an in-character newspaper, politics, and drama. Not to mention devs who actually talk to players. Even if the game never ships, or fails to meet the dream in some way - the time between now and launch (or not) will be entertaining. I know that, because it already is. Star Citizen promised open development, and then gave us canned news and cheesy questions for "10 for the who is that?" No, I don't actually care what your favorite feature of the latest patch is, thanks, I want to know where the hell Star Marine is already. Somehow, without even promising it as a feature, Soulbound Studios is actually delivering very real open development. It's refreshing. It's what independent should be ... not "lets become EA2.0!".
So yes, these guys deserve your $25 in my book. You probably will even get a hell of a fun game out of it.
---------
Edit added:
Hey if you agree and do sign up ... use a friend code! Because ... why not.
10D1C4
Comments
1. Yes, I do remember failed promises and poor deliveries. People said great things about the ideas and the teams behind them then too. Why is CoE exempt from the same fate?
2. We need more games like this? What kind of game is this? It's currently a feature list, and I've seen lots of fantastic feature lists over the years, but they haven't all translated into the end product. So I'm not sure we need more games like this until this comes out and we know what kind of game it is.
3. We did get out of the themepark doldrums. I feel like I'm in a time warp whenever people say this. The last 3-5 years have been dominated by OWPvP concepts. FFARR is the most recent "doldrum themepark" and it came out in 2013 as a re-release of it's failed original version.
4. I don't know of CoE will make it, based on what I've seen, I'd say no. But if you have some compelling footage, I'm happy to take a look and change my mind.
5. I look forward to seeing their development progress, like I said, I'm a skeptic which isn't a synonym for a naysayer. So if things are looking good, I'm happy to jump in.
Join the revolutionary MMO!
Signed Davan Drakenhoff ruler of Castle Drakenhoff the impenatrable castle made from cardboard
I like "professional". Always have. They will have to actually make a game to show that they can make a game and then I will be willing to give them the benefit of the doubt.
But right now my impression of them isn't very high.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
You have to look at the game differently.
You are not really playing a single character but more of a family of characters.
When you die you are passing on your legacy to your heir. Your achievements are the foundation for your heir and also the foundations for the next generation of your family. So even if your 'character' dies the family lives on.
I think it is a really exciting dynamic and brings in elements from strategy games like how Crusader Kings works by marrying, having kids and then passing on the kingdom to your heir.
Add in the extra dynamic of having your 'guild' being your family members and blood feuds become even more dynamic.
All in all I think far too many people don't take the time to think through what permadeath in this game actually is and instead just go with what they THINK it is when they are wrong.
Signed Davan Drakenhoff ruler of Castle Drakenhoff the impenatrable castle made from cardboard
show me a gameplay trailer ( a real one ) or a alpha demo for free or anything it can prove they have done something already on the games, papers and drawing dont qualify, im not a fool, i want a games of this genre but im not going go get stealt at all these news game who say everything any mmorpg players want and never releases.
can then supports the game with 100-200$ or more, i dont care i have money but im not stupid enough give it aways !!!
also why they dont go see a bank ?? burrow MONEY for your idea... peoples act like kickstarter are the only way, they can go see a bank with a business plan and they can get investment or they can go see peoples to burrow money, but ho well better get it on kickstarter, that free money, if the game fail they just say sorry, not the same with a bank huh !!
the fact they dont go ask money the usual way make me think they are not 100% sure they will deliver a games. they dont do any risk, peoples who back the kickstarter do it ....
if it was me and im confident in my game i would invest money and burrow money, if that fail i would go bankrup, but that just like any others company of any kinds, that the real world.
not this kickstarter free money world
You have no clue what I intend to do in this game so therefore you don't know what this game can offer me.but since your insistent I will enlighten you.
My play style will be that of a breeder, therefore I can log on ensure that my character has all the things he needs and then leave him to look after the herd / deal with customers.
Signed Davan Drakenhoff ruler of Castle Drakenhoff the impenatrable castle made from cardboard
Really don't think there is a need to try telling people what they will find enjoyable. You don't like it, fine. stop telling other people not to like it.
Signed Davan Drakenhoff ruler of Castle Drakenhoff the impenatrable castle made from cardboard
I'm not backing this game.
Easy.
The lifetime given is not inconsequential unless you back to back murder in order to voldemort your lifespark and shorten your lifespan for that life dramatically. So it isn't a life that goes by in a flash.
CoE isn't Perma Death like RUST or DayZ, it's something different.