Always fun when teams are bad enough to stay double-tank (or was it triple?) against an effective Reaper.
Pharah/McCree shut him down hardest, but most classes act as a soft-counter if they're not distracted and actually focus on leveraging their ranged damage against him (which results in the Reaper either being suppressed or killed.)
Also: no kill indicators? That's a critical tool!
"What is truly revealing is his implication that believing something to be true is the same as it being true. [continue]" -John Oliver
If you brag about using a character that is like the GOD of killstreaks. The toss it on twitch/any broadcasting tool..
You have opened yourself criticism. That's the way it is. That's life. I'd not be critical if he didn't post it online to get everyone to be all "YEAH BRO" but since I use that bastard as a main when it's time to pad the kdr I am not impressed and thus will say so.
That's the problem with social media. Everyone has to get a cookie.
Well there are assholes out there and I am one of them.
Try get a 17+ kill streak on Zarya. Then come back telling me about skill.
My highest with her is 13, but I don't think kill streaks are really all that telling.
Skill-based matchmaking makes a lot of stats irrelevant.
I'm usually in the top 10% of skill in FPSes (sometimes as high as Top 1%, in Planetside 2's case.)
On a Battlefield or TF2 server, players of all skill levels exist and so because I'm higher in skill I'll go on big killing streaks.
In Overwatch, I'm matched just with other Top 10% players. So it's REALLY unlikely I'll go on a crazy kill streak unless I happen to get matched as the high-skill player of the game (but the "low skill" players in that game are still probably Top 20% players at least, so they're nowhere near as bad as what I'd face in a typical FPS server.)
It's why everyone's W/L will average out to 50% in the long-run (and in the medium-run for the next 3-6 months all of the higher skill players -- who are winning more games than losing while they rise up to their proper ELO rating* -- will have slightly higher than 50% win rate.)
(*or whatever equivalent they use.)
Since ELO-style matchmaking makes a lot of performance stats irrelevant it's a little disappointing that it's hidden, since my ELO rating is going to be the truest measure of my skill.
"What is truly revealing is his implication that believing something to be true is the same as it being true. [continue]" -John Oliver
Yeah but you are using a character that is pro for killstreaks.... Brag when you do that shit with Mei or Soldier 76 that'll be impressive.
It's actually easier to get a killstreak on those characters considering it's much harder to die. Technically you could just sit at max range with soldier and tag random stuff while running whenever you get challenged if you really cared about killstreaks. A killstreak in Overwatch does not track killing blows, but "eliminations" which everyone involved gets credit for.
best I ever did was 29 kill streak with rattrap and 0 deaths...while wasted. On my brother in-laws ps4 on a small ass tv... u can close the thread now.
Yesterday me and some friends took six Torbjörn's to defend Hollywood as a joke. The enemy team never set foot on the control point and I think like three of us had a 30+ Killstreak.
Yesterday me and some friends took six Torbjörn's to defend Hollywood as a joke. The enemy team never set foot on the control point and I think like three of us had a 30+ Killstreak.
It was pure cancer, but it was also hilarious.
Good thing they didn't pull up counter comp with pharah and widow/hanzo and double winston/reinhardt Throw in some lucio for extra dps/support.
6 Thorbjorns is quite easy to crack up once you break down the initial defenses. When they have to run from spawn to payload they don't really have time to build turrets on point anymore. After that hiding around the payload and taking out turrets when in range is ez
Seems a bit daft having huge kill streaks tbh, as Overwatch is all about switching heroes to counter the opposing teams heroes, huge kill streaks are great if you win the game, but if you had a huge kill streak and still lost then it probably means you were wasting time and not being a team player.
Yesterday me and some friends took six Torbjörn's to defend Hollywood as a joke. The enemy team never set foot on the control point and I think like three of us had a 30+ Killstreak.
It was pure cancer, but it was also hilarious.
Yeah a lot of players have a hard time understanding that you're supposed to adapt to your opponent's tactics.
A few players try to "main" classes, even though that's the wrong way to play. And of the players who do switch, most don't switch often enough or have a bad idea of what they should switch to in order to deal with their opponent.
All-Torbjorn shouldn't be all that difficult to counter. You even get to take the fully spread of people who limit his effectiveness (Widow+Widow+Mei+Rein+Mercy+Junkrat.) But obviously if you're outplayed you're outplayed.
Honestly just a second class makes things vastly harder to deal with. I faced a Rein + Bastion (x5) defense once and I could either break Rein's shield (as Bastion) or snipe vulnerable Bastions (as Widow/Hanzo), but not both. And since my teammates weren't pairing up to do the thing I couldn't do, we ended up losing the match. With an all-one-class team, one player can usually really strongly counter everyone and be very effective. With a second class type, things become much harder.
"What is truly revealing is his implication that believing something to be true is the same as it being true. [continue]" -John Oliver
If you brag about using a character that is like the GOD of killstreaks. The toss it on twitch/any broadcasting tool..
You have opened yourself criticism. That's the way it is. That's life. I'd not be critical if he didn't post it online to get everyone to be all "YEAH BRO" but since I use that bastard as a main when it's time to pad the kdr I am not impressed and thus will say so.
That's the problem with social media. Everyone has to get a cookie.
Well there are assholes out there and I am one of them.
The user and all related content has been deleted.
Somebody, somewhere has better skills as you have, more experience as you have, is smarter than you, has more friends as you do and can stay online longer. Just pray he's not out to get you.
If you brag about using a character that is like the GOD of killstreaks. The toss it on twitch/any broadcasting tool..
You have opened yourself criticism. That's the way it is. That's life. I'd not be critical if he didn't post it online to get everyone to be all "YEAH BRO" but since I use that bastard as a main when it's time to pad the kdr I am not impressed and thus will say so.
That's the problem with social media. Everyone has to get a cookie.
Well there are assholes out there and I am one of them.
Pathetic.
Well i do agree with his last sentence, he is one of them.
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what
it offers rather than pass on what might be a great playing experience
because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in
the game mechanics that define the MMORPG genre, then why are you
playing an MMORPG?"
Don't tell him not to post about this. If you would read some of his history you'd know how elite of a gamer he is. None of us can compare to his awesome.
You'd also notice that at least in Aion he was a cheater. But that's a whole nother story.
Comments
Pharah/McCree shut him down hardest, but most classes act as a soft-counter if they're not distracted and actually focus on leveraging their ranged damage against him (which results in the Reaper either being suppressed or killed.)
Also: no kill indicators? That's a critical tool!
"What is truly revealing is his implication that believing something to be true is the same as it being true. [continue]" -John Oliver
Brag when you do that shit with Mei or Soldier 76 that'll be impressive.
¯\_(ツ)_/¯
If you brag about using a character that is like the GOD of killstreaks.
The toss it on twitch/any broadcasting tool..
You have opened yourself criticism.
That's the way it is. That's life. I'd not be critical if he didn't post it online to get everyone to be all "YEAH BRO" but since I use that bastard as a main when it's time to pad the kdr I am not impressed and thus will say so.
That's the problem with social media. Everyone has to get a cookie.
Well there are assholes out there and I am one of them.
Skill-based matchmaking makes a lot of stats irrelevant.
- I'm usually in the top 10% of skill in FPSes (sometimes as high as Top 1%, in Planetside 2's case.)
- On a Battlefield or TF2 server, players of all skill levels exist and so because I'm higher in skill I'll go on big killing streaks.
- In Overwatch, I'm matched just with other Top 10% players. So it's REALLY unlikely I'll go on a crazy kill streak unless I happen to get matched as the high-skill player of the game (but the "low skill" players in that game are still probably Top 20% players at least, so they're nowhere near as bad as what I'd face in a typical FPS server.)
It's why everyone's W/L will average out to 50% in the long-run (and in the medium-run for the next 3-6 months all of the higher skill players -- who are winning more games than losing while they rise up to their proper ELO rating* -- will have slightly higher than 50% win rate.)(*or whatever equivalent they use.)
Since ELO-style matchmaking makes a lot of performance stats irrelevant it's a little disappointing that it's hidden, since my ELO rating is going to be the truest measure of my skill.
"What is truly revealing is his implication that believing something to be true is the same as it being true. [continue]" -John Oliver
want 7 free days of playing? Try this
http://www.swtor.com/r/ZptVnY
It was pure cancer, but it was also hilarious.
6 Thorbjorns is quite easy to crack up once you break down the initial defenses. When they have to run from spawn to payload they don't really have time to build turrets on point anymore. After that hiding around the payload and taking out turrets when in range is ez
A few players try to "main" classes, even though that's the wrong way to play. And of the players who do switch, most don't switch often enough or have a bad idea of what they should switch to in order to deal with their opponent.
All-Torbjorn shouldn't be all that difficult to counter. You even get to take the fully spread of people who limit his effectiveness (Widow+Widow+Mei+Rein+Mercy+Junkrat.) But obviously if you're outplayed you're outplayed.
Honestly just a second class makes things vastly harder to deal with. I faced a Rein + Bastion (x5) defense once and I could either break Rein's shield (as Bastion) or snipe vulnerable Bastions (as Widow/Hanzo), but not both. And since my teammates weren't pairing up to do the thing I couldn't do, we ended up losing the match. With an all-one-class team, one player can usually really strongly counter everyone and be very effective. With a second class type, things become much harder.
"What is truly revealing is his implication that believing something to be true is the same as it being true. [continue]" -John Oliver
Somebody, somewhere has better skills as you have, more experience as you have, is smarter than you, has more friends as you do and can stay online longer. Just pray he's not out to get you.
I think it is sad.
Epic Music: https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1
https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"
You'd also notice that at least in Aion he was a cheater. But that's a whole nother story.