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Behind the Scenes Trailer From EA Play 2016

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129

imageBehind the Scenes Trailer From EA Play 2016

Mass Effect: Andromeda took center stage for a few moments during today's EA Play 2016 event. The video shows a behind the scenes look at the creation of ME:A that includes game play footage and a look at some of the worlds, vehicles, and inhabitants of the Andromeda universe.

Read the full story here



¯\_(ツ)_/¯ 


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Comments

  • ShiverdamnShiverdamn Member UncommonPosts: 8
    I've got goosebumps
  • SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129
    I did too @Shiverdamn but I am pretty disappointed -- not a trailer, not a dev diary and it seems that there won't be any game play at E3.

    Just as I got the feels...it ended and....that's it. :/


    ¯\_(ツ)_/¯ 


  • ElRenmazuoElRenmazuo Member RarePosts: 5,361
    space is full of water
  • LokeroLokero Member RarePosts: 1,514
    I'm most disappointed that they took the easy, obvious, and most well-travelled road with Andromeda... the road focused entirely on humans.

    In a setting filled with all kinds of diverse and lore-filled species, we get more humans.  Before they confirmed it was about humans.. again... I was really hoping they'd focus on another part of the galaxy with one of the other species.  ME universe has so many cool species that would have been much more interesting.

    I even wouldn't have minded seeing a prequel of ME that was centered around the council races and their internal wars before humans ever came to space.
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  • Gobstopper3DGobstopper3D Member RarePosts: 970
    It's just too strange for me to see a vid of any type and not see one of the shepards in it or hear one of their voices. I suppose I will get over it, but it's just not going to be the same and if this game doesn't knock it out of the park, I'm sure fans are going to let them know and it very well could be the last of the ME series.

    I'm cautiously optimistic. I certainly won't be per-ordering it and most likely will wait a bit until after release to see what kind of port the PC version got. I hope it's better than the DAI port. That one sux big time. If this one is that bad, I won't buy it.

    I'm not an IT Specialist, Game Developer, or Clairvoyant in real life, but like others on here, I play one on the internet.

  • AlomarAlomar Member RarePosts: 1,299
    CD Projekt Red raised the rpg bar, Bethesda fell short with Fallout 4, hopefully Bioware has good a response with Andromeda.
    Haxus Council Member
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    Lover of The Witcher & CD Projekt Red
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  • DistopiaDistopia Member EpicPosts: 21,183
    edited June 2016
    Alomar said:
    CD Projekt Red raised the rpg bar, Bethesda fell short with Fallout 4, hopefully Bioware has good a response with Andromeda.
    I don't know about that I have both yet can't play TW3 for more than 30 minutes without getting bored ( I doubt I'll ever finish it TBH, I had the same issue with 2; the only Witcher game I have played through to the end is the first), I played FO4 straight through to the end, same for it's DLC. 

    Care to share a though rather than hitting LOL?

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


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    image

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  • LokeroLokero Member RarePosts: 1,514
    Don't smear CD Projekt's good name with such mediocrity that is now known as BioWare. 

    Did that sound too fanboyish? Meh, oh well. The truth hurts and do did the EA buyout of BioWare.


    Pfft, don't smear the good name of the BioWare that was with the BioWare that EA infected. :tongue:

    I agree with turtle, though.  CDP does seem to be filling the void that BioWare left when they were swallowed up by EA.

    BioWare never should have tried making that MMO.  It destroyed them.
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  • MMOPlayaMMOPlaya Member UncommonPosts: 103
    Please just take my money already!
  • NitemareMMONitemareMMO Member UncommonPosts: 239
    Too much attachment to companies or expectations from a game. Like it's already been said most prominent names are long gone in a sense. Shadows of former studios linger on as they once had a meaning and that's all that's left.

    It will be no doubt a good game and most likely day 1 purchase for me but I wont be disappointed if it doesn't live up to the hype, I set my own expectations so low it's got no chance to fail me LOL :)
  • DistopiaDistopia Member EpicPosts: 21,183
    edited June 2016

    I too am not really a fan of TW3 though I did like the first one quite a bit and two was hard for me to get into but I did like it once I got to a certain point. I have started the third game multiple times but the combat seems off to me or something. Not sure it is the game I think it is just me. I do think that with the heap of praise the game gets from critics and fans alike that the game deserves it. It ticks so many of the boxes for a big, sprawling, open world RPG with variety and substance. It just never clicked for me personally for some reason.
    (Not a big fan of Geralt tbo)
    Yet saying that, I respect the game that was made. I think CD Projekt RED really nailed the type of game that fan's wanted and pushed the genre forward into the modern generation. Both with technical fidelity and in storytelling. I am beyond stoked for Cyberpunk as it seems right up my ally.

     The game will be "more ambitious (than The Witcher 3) on every single front, in the development and on the marketing side," Iwinski said.

    I think they have their finger on the pulse of modern RPG fans and continue to deliver quality content, updates and support. Whether I like The Witcher 3 or not, I respect them more than just about every other RPG maker out there right now. Because they put the fan first.
    That's the part I don't know about, the game still feels entirely story oriented to me, the world doesn't feel like I can just go do what I want, nor does it feel as though the world adds too much more than being able to travel and add nice scenery.  I think as far as open world RPGs go even Dragon's Dogma does it better than CDpR has. 

    I also dislike being thrown into playing in another character's shoes throughout the adventure, it's hard enough as it is to always identify with Geralt, which can degrade the RP feel, it totally deteriorates when I'm forced to play as someone I don't want to play as at all. That's pure action game territory in my eyes.

    I don't think that's the direction I want open world RPGs to go in at all.. Hence why I prefer FO4 over it, it feels like I can shape my adventure far more, as well as stick behind motivations as well as actions that fit me far more. 

     


    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


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  • DistopiaDistopia Member EpicPosts: 21,183
    Distopia said:

    I too am not really a fan of TW3 though I did like the first one quite a bit and two was hard for me to get into but I did like it once I got to a certain point. I have started the third game multiple times but the combat seems off to me or something. Not sure it is the game I think it is just me. I do think that with the heap of praise the game gets from critics and fans alike that the game deserves it. It ticks so many of the boxes for a big, sprawling, open world RPG with variety and substance. It just never clicked for me personally for some reason.
    (Not a big fan of Geralt tbo)
    Yet saying that, I respect the game that was made. I think CD Projekt RED really nailed the type of game that fan's wanted and pushed the genre forward into the modern generation. Both with technical fidelity and in storytelling. I am beyond stoked for Cyberpunk as it seems right up my ally.

     The game will be "more ambitious (than The Witcher 3) on every single front, in the development and on the marketing side," Iwinski said.

    I think they have their finger on the pulse of modern RPG fans and continue to deliver quality content, updates and support. Whether I like The Witcher 3 or not, I respect them more than just about every other RPG maker out there right now. Because they put the fan first.
    That's the part I don't know about, the game still feels entirely story oriented to me, the world doesn't feel like I can just go do what I want, nor does it feel as though the world adds too much more than being able to travel and add nice scenery.  I think as far as open world RPGs go even Dragon's Dogma does it better than CDpR has. 

    I also dislike being thrown into playing in another character's shoes throughout the adventure, it's hard enough as it is to always identify with Geralt, which can degrade the RP feel, it totally deteriorates when I'm forced to play as someone I don't want to play as at all. That's pure action game territory in my eyes.

    I don't think that's the direction I want open world RPGs to go in at all.. Hence why I prefer FO4 over it, it feels like I can shape my adventure far more, as well as stick behind motivations as well as actions that fit me far more. 

     


    That is a good point. Also why games like Skyrim are still played heavily today. Freedom. In terms of character creation. Freedom in story creation. Freedom of direction. When I created my character and first stepped out into the world in Oblivion I had such a sense of awe and wonder. I have never gotten that from anything CD Projekt Red has made.
    That's essentially my feeling on their last two games as well. That's the weird thing to me, the first WItcher game, did feel like an RPG to me. AT least more so than their follow ups, even though they allowed for deeper exploration with each later offering. The original had a feeling that I was moving at my own pace, uncovering things as I went along.

    The last two felt more like highly guided story driven adventures.  So I don't think it's even a matter of original character creation for me. Bioware games since KOTOR have taken largely that same approach of putting you in a specific role to play. Albeit with more flexibility/freedom in terms of looks as well as skill options..

    I won't dismiss their abilities as designers, they are good, I just don't feel their RPG approach is the superior one.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129
    edited June 2016
    To say I'm disappointed in the Mass Effect: Andromeda "presentation" is to understate my feelings dramatically. Worst presentation ever. 2 minutes, no game play, no explanation, seemingly nearly the same as it was last year. The loss of all those high-level devs has obviously and seriously affected the game.

    Dragon Age: Inquisition put out an amazing story-based trailer 15 months before release (though arguably a good game was buried in too much busy-work). The Witcher 3 put out a beyond-amazing trailer over a year ahead. Every crappy indie dev studio puts out alpha gameplay trailers.

    Mass Effect: Some half-assed "we're working hard" trailer with too few moments of anything worth seeing.

    The Witcher 3 E3 2014 trailer, one year ahead of release:



    Dragon Age: Inquisition E3 2014, 18 months ahead of release:


    Post edited by SBFord on


    ¯\_(ツ)_/¯ 


  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916
    SBFord said:
    To say I'm disappointed in the Mass Effect: Andromeda "presentation" is to understate my feelings dramatically. Worst presentation ever. 2 minutes, no game play, no explanation, seemingly nearly the same as it was last year. The loss of all those high-level devs has obviously and seriously affected the game.

    Dragon Age: Inquisition put out an amazing story-based trailer 15 months before release (though arguably a good game was buried in too much busy-work). The Witcher 3 put out a beyond-amazing trailer over a year ahead. Every crappy indie dev studio puts out alpha gameplay trailers.

    Mass Effect: Some half-assed "we're working hard" trailer with too few moments of anything worth seeing.
    And all that on top of an already delayed launch ?

    It probably means that Bioware haven't been able to nail down the flow of the game yet. The original design probably didn't turn out to be "fun", so now they're throwing stuff at the wall to see what sticks...

    It's a risky move to take an existing IP and use it to loosely justify a totally new game that owes almost nothing to the original series other than a name and a logo. But the sales potential of the ME IP is just too great to ignore, EA will no doubt ride it into the dust.
  • gervaise1gervaise1 Member EpicPosts: 6,919
    edited June 2016
    Let's assume for a moment that EA know - and have the ability -to create a trailer. So what's going on?

    First EA - unlike CD Red and Indies - have other titles. And they want titles that are coming out this year to grab the headlines.

    Second. Having pushed back the release date to Q4 2017 if they produced a full blown, jaw dropping video now would we be saying that next year's trailer was "nearly the same thing as they showed last year".

    There could be other reasons as well but this is low key for a reason. They can create trailers if it suits their purpose. We need look no further than DA.

    Which begs the question: "What are they doing?". Something has changed. My feeling is that what was originally a reboot of the Mass Effect series - ME4 with ME5 and ME6 pencilled in - has become something much bigger. And I don't think you have to look further than Destiny. 30M+ sales is big. Andomeda: a Destiny type game with actual story!

    (So why did they push out a Dragon Age trailer 18 months ahead? Part of the XB1 push.)
    Post edited by gervaise1 on
  • DakeruDakeru Member EpicPosts: 3,803
    SBFord said:

    Mass Effect: Some half-assed "we're working hard" trailer with too few moments of anything worth seeing.
    Harsh words.. I like it.
    Harbinger of Fools
  • JeroKaneJeroKane Member EpicPosts: 7,098

    SBFord said:

    To say I'm disappointed in the Mass Effect: Andromeda "presentation" is to understate my feelings dramatically. Worst presentation ever. 2 minutes, no game play, no explanation, seemingly nearly the same as it was last year. The loss of all those high-level devs has obviously and seriously affected the game.



    Dragon Age: Inquisition put out an amazing story-based trailer 15 months before release (though arguably a good game was buried in too much busy-work). The Witcher 3 put out a beyond-amazing trailer over a year ahead. Every crappy indie dev studio puts out alpha gameplay trailers.



    Mass Effect: Some half-assed "we're working hard" trailer with too few moments of anything worth seeing.

    The Witcher 3 E3 2014 trailer, one year ahead of release:



    Dragon Age: Inquisition E3 2014, 18 months ahead of release:





    That's why I am not interested in ME4 to be honest. All core talent is gone. Pretty much all core writers are gone.
    I don't know what to think of it. Just like Bioware name is slandered by EA, it seems Bioware is now slandering the Mass Effect name, because of it's success.

    Mass Effect is basically based on the fast travel gates in the Milky Way. That's what it's all about and how it Connected all the alien races in the galaxy.

    Andromeda is a different Galaxy and seeing the sheer insane unimaginable distance between the Milky Way Galaxy and Andromeda Galaxy, that the gates were destroyed in ME3.... how in Earth did the human race manage to end up in the Andromeda Galaxy in the first place?

    I like Science Fiction a lot! But it still needs to be within reasonable believable bounderies.

    Like someone said, the first mistake they made with ME4, is making it revolve around humans again!
    They should have really started With a clean sheet and come up With New alien races native to Andromeda Galaxy and start creating new stories around them.
    Would have been more immersive, believable and more interesting. /shrug
  • penandpaperpenandpaper Member UncommonPosts: 174

    gervaise1 said:

    Let's assume for a moment that EA know - and have the ability -to create a trailer. So what's going on?



    First EA - unlike CD Red and Indies - have other titles. And they want titles that are coming out this year to grab the headlines.



    Second. Having pushed back the release date to Q4 2017 if they produced a full blown, jaw dropping video now would we be saying that next year's trailer was "nearly the same thing as they showed last year".



    There could be other reasons as well but this is low key for a reason. They can create trailers if it suits their purpose. We need look no further than DA.



    Which begs the question: "What are they doing?". Something has changed. My feeling is that what was originally a reboot of the Mass Effect series - ME4 with ME5 and ME6 pencilled in - has become something much bigger. And I don't think you have to look further than Destiny. 30M+ sales is big. Andomeda: a Destiny type game with actual story!



    (So why did they push out a Dragon Age trailer 18 months ahead? Part of the XB1 push.)



    Well summed up.
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