Just wondering what the progress on multicrew ship stations is?
A lot of my friends are waiting. I think adding multicrew stations, where multiple people can contribute to one ship, would be the feature that would bring all of my friends in to play.
Is there any information on these?
(I've been out of the loop for a while)
Comments
https://robertsspaceindustries.com/comm-link/transmission/14354-Letter-From-The-Chairman
https://www.reddit.com/r/starcitizen/comments/2elo0g/crew_stations_known_information_roles/?st=iq00wymu&sh=4ad53944
I think newer information is best asked in the "Ask a dev" section of the forum (thousands of dev answers there).
Have fun
>>>>...I think newer information is best asked in the "Ask a dev" section of the forum.>>>>
Or to spell it out more clearly ... no update to my knowledge recently ....
Have fun
Nothing new, it's all just pie-in-the-sky at the moment.
Personally I think that due to time / MVP constraints it'll get implemented in the barest of fashions, ie click one out of two options, a futuristic version of Windows confirmation dialogs.
Hoping for a lot of mini-games to pass the time with your mates in the multicrew ships.
It's always going to be extremely difficult to balance the power and efficiency of a multicrew ship against a squadron of single-pilot ships.
In EVE even the most massive capital ships are piloted by only 1 player. That means those ships can be balanced by fulfilling specialised roles. It also means that instead of having 5 players in one hull, 4 of them are free to fly as defensive escorts for the capship, for instance.
How do you justify the huge amount of work required to implement multicrew ships if those ships are hardly ever going to be used in practice ? I would be much happier if they moved multicrew to some post-launch update.