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“I hate it. Absolutely bloody hate it.” said my brother. He was talking about the fact that enemies in Black Desert Online reveal nothing about themselves until you’ve killed multiple. Such a system is certainly different from the ‘norm’ and does take some getting used to. The first encounter I had with an enemy, I assumed the game was bugged for failing to reveal its health or deterioration as I peppered the creature with arrows.
Comments
Running through cities filled with black silhouettes was disconcerting.
The ones they patched out three weeks ago?
My least favorite thing would be how life skills are worth FAR FAR less money than mindlessly grinding monsters.
Or maybe the fact that there is no actual choice in skills, everything is cookie cutter either you pick the right skills or the wrong ones. It's like Old School WoW with the illusion of choice, horrible.
Or maybe the problem I have with open world PVP being wholesale meaningless in a game advertised as an open world PVP Game? That PvP in general is unrewarding and has no incentive.
Finally, I hate how mind numbing the grinding is. At least in other open world PVP games the PvE is interesting because you're at constant risk of having everything taken from you. You're SURVIVING.
That is not this game. Not at all.
Joined 2004 - I can't believe I've been a MMORPG.com member for 20 years! Get off my lawn!
I love that it's a grind game. Some of the community sucks.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
I'm sure as knowledgeable as you are, some programs are already up and running. But then again no one sees hackers so its ok. A patch can't fix something that is client side unless they have everyone redownload a completely new client. But again, I'm sure you knew that.
거북이는 목을 내밀 때 안 움직입니다
Or that they did such a thing.
Glad we cleared that up.
Not to mention PIA has a torrent tunnel to keep your ISP from torrent sniffing.
Thanks for clearing that up.
l2p
Seem like I was playing a game design for 5 year old. I was doing some stupid quest and i hit level 11 in 30 min just killing stupid entrance mobs, I wasn't even close in dying.
You could assume no one was actually playing unless you saw them fighting.
Just not my kind of game. I enjoy being able to immerse myself into the virtual world and gain personal ties to my character and those I interact with. It was pretty well impossible for me to do that in BDO.
Originally posted by Arskaaa
"when players learned tacticks in dungeon/raids, its bread".
They moved a lot of that stuff server side.
My biggest gripe is the pop-in problem. There's a reason why I spend thousands of dollars on computer hardware (well 2, one is family lol), and that's so I can have the ultimate gaming experience. Running the game even on my, soon-to-be GTX 1080, Titan X machine, I still get pop-ins everywhere. When I'm fighting or running around on foot, there isn't much problem, but when you're running around on a horse or wagon it becomes a very ugly world full of blacked out shadows.
"I am my connectome" https://m.youtube.com/watch?v=HA7GwKXfJB0
-No trading= no (actual) goldsellers, limited damage from hackers/exploiters
-Silver weighing me down= immersion
-Pop in= Best looking MMO ever. Every MMO has a limited range. If you play Archeage, you can notice a visible circle where the environment things like grass will load in. That to me is worse than the pop-in that happens in BDO.
-Expensive Cash shop= B2P with no sub and currently no p2w.
Probably the biggest problem with no upsides the game has currently is Desync. I notice it a bit when I fight mobs solo. I haven't done a big group thing yet but I hear it can get pretty bad. Although one could argue if desync has increased recently like some have claimed, it's a price to pay for moving skills to be checked server side and deal with hacking.