Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

New Steam Survey: Vive is outselling Oculus by two to one

[Deleted User][Deleted User] Posts: 12,262
The user and all related content has been deleted.

거북이는 목을 내밀 때 안 움직입니다












«13456

Comments

  • H0urg1assH0urg1ass Member EpicPosts: 2,380
    Zuckerberg won't take this sitting down.  If anything, you can brace yourselves for the massive advertising campaign coming in time for Christmas shopping... probably sooner.
  • PottedPlant22PottedPlant22 Member RarePosts: 800
    Survey from Steam.  HTC Vive is a steam integrated VR hardware.  Curious what the Oculus store numbers are.
  • VrikaVrika Member LegendaryPosts: 7,989
    Total of 0.22% of Steam users have VR headset.

    Making VR exclusive games is like making games exclusively in Norwegian (0.21% of Steam users).
     
  • PhryPhry Member LegendaryPosts: 11,004
    Seems kind of weird, if the Vive is outselling the OR by 2:1, and Vive sales figures seem to indicate there have been about 77k Vive sales, then the implication is that less than 40k OR's have been sold?
    If true, then things are looking dire indeed for the OR, if in all this time, they have not even managed to sell 40k units.
    Or the whole Vive outselling the OR by 2:1 could be BS. O.o
  • RaquisRaquis Member RarePosts: 1,029
    after the VR head set conditioning for a view years you will be plugged in directly to the mainfraim probably CERN,this will probably be part of the mark of the beast and you will be a complete slave!
    the "elites" dont do anything good for humanity its all for themselves,they call us cattle!
  • RidelynnRidelynn Member EpicPosts: 7,383
    Don't worry, it sells out more often than not. I mean, after all, VR is such a huge success they couldn't keep up with the sales volume. And they should know what the sales volume should be, because they were putting out development kits. And demand was so high that they seeded retailers before fulfilling pre-orders.

    Wait, is my bias showing?

    I'm all for VR hitting it big, I really am. I just think it's a bit overhyped - just like 3D was a few years ago.
  • JeroKaneJeroKane Member EpicPosts: 7,098
    edited July 2016
    Phry said:
    Seems kind of weird, if the Vive is outselling the OR by 2:1, and Vive sales figures seem to indicate there have been about 77k Vive sales, then the implication is that less than 40k OR's have been sold?
    If true, then things are looking dire indeed for the OR, if in all this time, they have not even managed to sell 40k units.
    Or the whole Vive outselling the OR by 2:1 could be BS. O.o

    Well it's not really suprising, seeing the price point of these VR headsets.

    Not to mention the extra Investment needed in a beefy PC on top of that.

    And then last but not least the room requirements to effectively use these Devices.

    Then, from consumer perspective, the HTC Vive is an actual Complete package that include the hand Controllers, which Oculus Rift still has not released nor shed more details on.

    All in all, if I were interested, had the Money and would be buying a VR headset today, I would go for the HTC Vive in a heart beat. No contest here.

    You also got the PS4 VR headset launching this fall, but that is going to be an utter failure seeing that the PS4 hardware cannot even cope with VR games and run them at the needed 90 FPS. ( I.e. all the motion sickness issues at E3 )
    And I hardly doubt the PS4 Neo is going to achieve that either, since there is no SoC available yet that can achieve 970 GTX kind of performance (which is the absolute minimum spec for VR). Not unless Sony is planning to sell the PS4 Neo at double the price of current PS4 and how they going to deal with the inevitable heat issues. Good luck with that.
  • ReizlaReizla Member RarePosts: 4,092
    edited July 2016
    Oh wow... 2:1... and I just read that Vive only sold 100K units.

    http://www.roadtovr.com/htc-vive-sales-figures-data-100000-steamspy-data/

    When the same article states that Oculus sold 175K units already.

    It shows how much of a niche VR actually is... 
  • AkulasAkulas Member RarePosts: 3,029
    I just want to come home from a day of chopping trees so I can VR chop trees. Is that too much to ask?

    This isn't a signature, you just think it is.

  • PhryPhry Member LegendaryPosts: 11,004
    DMKano said:
    Every mmo dev contact I talked to about VR said the same thing - keeping an eye on it, but not enough userbase to warrant a game investment at this time.

    If they get to 10 million units sold and preferably more than 20mil units, that would be a clear "go" sign.


    So don't expect any studio to throw 100mil into building a VR game any time soon.
    I think at the moment even achieving the 1 million units sold would be nothing short of miraculous. VR is really, at least for the moment, the play thing of the moderately well off 'tech head' rather than the average gamer, and it could just be that if you can afford to spend out on VR headsets then you get the 'best' one you can for your money, which might be the Vive, i have no experience nor interest for that matter, in either device, but if money is no object, which for the average gamer i can't see that being the case, then maybe.
    I suspect that for the 'average' PC gamer, price is a distinct problem, maybe the next generation of devices will be more affordable, if not, then i don't see it ever hitting 1 million devices, never mind 10 million. :(
  • RusqueRusque Member RarePosts: 2,785
    And that's why so many "articles" talking about VR reek of marketing promotions rather than actual reviews and thoughts on VR.


    While VR has many obstacles to climb, the real challenge for gaming is two-fold:

    1. Targeting casuals won't work with VR because of the physical investment the user has to make to play those casual games. Candy Crush works because Joe Schmoe can play it during his bus or train ride to work, or on the toilet. No one is setting aside any amount of time to dedicated to Candy Crush - that's not what casual gaming is.

    2. Gamers don't want tech demos and shovelware. They want either quality games (like the Witcher or Hand of Fate, etc) or gigantic blockbuster popular games (like HALO, COD, etc), and without a sufficient playerbase to sell to, those games won't be made for the VR niche and any crossplatform that goes VR will not use it to it's fullest and will likely just be a sloppy port job.

    I know some people think the porn will carry VR, but this will only happen with high quality VR streaming, it's too much work to download and set up for the sake of a wank.
  • PhryPhry Member LegendaryPosts: 11,004
    Rusque said:
    And that's why so many "articles" talking about VR reek of marketing promotions rather than actual reviews and thoughts on VR.


    While VR has many obstacles to climb, the real challenge for gaming is two-fold:

    1. Targeting casuals won't work with VR because of the physical investment the user has to make to play those casual games. Candy Crush works because Joe Schmoe can play it during his bus or train ride to work, or on the toilet. No one is setting aside any amount of time to dedicated to Candy Crush - that's not what casual gaming is.

    2. Gamers don't want tech demos and shovelware. They want either quality games (like the Witcher or Hand of Fate, etc) or gigantic blockbuster popular games (like HALO, COD, etc), and without a sufficient playerbase to sell to, those games won't be made for the VR niche and any crossplatform that goes VR will not use it to it's fullest and will likely just be a sloppy port job.

    I know some people think the porn will carry VR, but this will only happen with high quality VR streaming, it's too much work to download and set up for the sake of a wank.
    I don't think somehow that Porn will come to the rescue of VR, given how expensive it will be to create the 'content' which probably means it won't be F2P either :p
  • JeroKaneJeroKane Member EpicPosts: 7,098
    Well that is also a clear issue at the moment. Next to the cost of the hardware itself!


    There is currently not a single VR game available of good "AAA" quality!  It's all Indy like shovel ware and most of them run like crap too (making you motion sick no matter if you run a top spec PC even).

    Here at work, we have(had) the Oculus Rift and used it on big IT Conventions on our partner booth and there was only one decent game available, but still run crap to be honest and lot of People who tried it out got motion sick lol. /shrug
  • cheyanecheyane Member LegendaryPosts: 9,404
    I'm rather afraid of using anything this invasive I say invasive even though it is not trying to attach itself to any part of my body by breaking skin but the reports of nausea and dizziness has me thinking it must be causing some damage to people we are as of yet unaware. Don't want to be a Debbie Downer but some circumspection should be in order for anything that affects some people with very bad side effects. May be wait till they work out the kinks before the early adopters suffer some long term effects.

    I will wait this out until they have time to study the problems and long term use and anything involving my eyes is an area I would be wary of damaging.

    Meanwhile hurray for HTC.
    Garrus Signature
  • filmoretfilmoret Member EpicPosts: 4,906
    Because the Oculus keeps selling out.  They do not have very good production numbers.
    Are you onto something or just on something?
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    so the most expensive VR option is outselling the second most expensive VR option. 

    That wasnt supposed to happen

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • AntiquatedAntiquated Member RarePosts: 1,415
    Ridelynn said:
    I'm all for VR hitting it big, I really am. I just think it's a bit overhyped -
    ...for the last 40 years. But early adopters must (always) justify their purchases, to themselves and to anyone else who will listen.
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    GUYS!


    Not that I care because I dont but just so you know 'Oculus sales' for the most part arent recorded yet because until the pre-order charges your credit card its not a sale.
    So yeah....duhhhhhhh.....HTC of course is selling more because Oculus cant get their supply chain un-fucked.

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • AntiquatedAntiquated Member RarePosts: 1,415
    edited July 2016
    and?

    Do you suppose there's a stampede of developers eagerly producing content for hardware that can't be delivered?

    If they do, do you suppose the disappointing sales will make them eager to produce another round of titles?

    Oh, hey, deadmau is releasing a game for google cardboard this month!
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    and?

    Do you suppose there's a stampede of developers eagerly producing content for hardware that can't be delivered?

    Oh, hey, deadmau is releasing a game for google cardboard this month!
    of course not


    The 'and' here is that nobody should be remotely surprised that HTC is ouselling Oculus. Some of the posts I have read here come from total ignorance of that fact.

    I dont give a flying flat fuck which of the three is the better option and I am not getting a hard on for VR console wars, I am just providing you guys with a small little fact so that you can avoid looking like a moron.

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • AntiquatedAntiquated Member RarePosts: 1,415
    SEANMCAD said:
    so that you can avoid looking like a moron.
    I'll doing my best to return the favor.
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    edited July 2016
    SEANMCAD said:
    so that you can avoid looking like a moron.
    I'll doing my best to return the favor.
    you are mixing up two thing

    1. you still think I have a conclusion to my observation that I dont
    2. you still think I care about VR wars and I dont
    3. I am just letting you guys know that the reason why HTC is outselling all other PC based VR kits is because its the only VR PC kit you can fucking BUY on a regular bais! major derp.

    'oh look Oculus sales are so low' really? no shit. can you imagine why? just think on it

    Here let me say this so you can get off the console wars tit:

    'If Oculus doesnt un-fuck their supply chain rather quickly and stop acting as if exclusives are the better option they will be history before too long'


    there does that help you understand?

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • JeroKaneJeroKane Member EpicPosts: 7,098
    SEANMCAD said:
    so the most expensive VR option is outselling the second most expensive VR option. 

    That wasnt supposed to happen

    The HTC Vive is simply the better of the two and actually offers a complete package with hand controllers.


    So HTC Vive is definitely a much better buy than the Oculus Rift.
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    edited July 2016
    JeroKane said:
    SEANMCAD said:
    so the most expensive VR option is outselling the second most expensive VR option. 

    That wasnt supposed to happen

    The HTC Vive is simply the better of the two and actually offers a complete package with hand controllers.


    So HTC Vive is definitely a much better buy than the Oculus Rift.
    that may very well be true I dont know but when Option 1 says 'you cant buy this' and Option 2 says 'you can buy this'
    nobody should really be very confused as to why the sales numbers are as they are
    so your 'why' at this time is grade a bullshit

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • RhimeRhime Member UncommonPosts: 302
    Phry said:
    Seems kind of weird, if the Vive is outselling the OR by 2:1, and Vive sales figures seem to indicate there have been about 77k Vive sales, then the implication is that less than 40k OR's have been sold?
    If true, then things are looking dire indeed for the OR, if in all this time, they have not even managed to sell 40k units.
    Or the whole Vive outselling the OR by 2:1 could be BS. O.o

    Pricing, pricing, pricing...
Sign In or Register to comment.