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The Wonder of No Mans Sky

13

Comments

  • XxPriestxXXxPriestxX Member UncommonPosts: 133
    Dullahan said:
    SEANMCAD said:
    Nyctelios said:
    @SEANMCAD you either don't know that the words "main" and "focus" mean or you are someone eager to start discussions for no reason on the internet. So according to your logic Dark Souls is a series about exploration since secrets and ways are only found exploring. 

    Don't know why you are so aggressive towards the lack of ED mentioning but I saw enough to see where it ends. This is not about NMS versus ED.

    Have a nice day.
    elite dangerous is likely MORE focused on exploration than NMS is.

    HOWEVER, regardless of that fact NMS being 'heavy focused on exploration and its art style' is NOT enough to change the gaming industry and I DO deny that such said aspects will affect gaming industry in a large way despite you saying 'nobody can'.

    flying around discovering stuff..really? a game changer for the ages? seriously?
    Dude, it takes weeks to months just to master flight and landing in Elite Dangerous.

    You can't honestly think a game that doesn't have that requirement to better enable players to explore is not more focused on exploration.
    Yes, it takes a bit of time... took me maybe half an hour to get a good feel, but that's learning curve in any game. Flight mechanics facilitate whether a game is realistic or not. The main reason it's so much easier to fly in NMS is because they're marketing directly to the console crowd, not because of any exploration leanings.
    Trolling, being trolled, getting banned, yelling at mods, getting perma banned, making new accounts, and still trolling this site since 2004 =D
  • DullahanDullahan Member EpicPosts: 4,536
    edited July 2016
    Dullahan said:
    SEANMCAD said:
    Nyctelios said:
    @SEANMCAD you either don't know that the words "main" and "focus" mean or you are someone eager to start discussions for no reason on the internet. So according to your logic Dark Souls is a series about exploration since secrets and ways are only found exploring. 

    Don't know why you are so aggressive towards the lack of ED mentioning but I saw enough to see where it ends. This is not about NMS versus ED.

    Have a nice day.
    elite dangerous is likely MORE focused on exploration than NMS is.

    HOWEVER, regardless of that fact NMS being 'heavy focused on exploration and its art style' is NOT enough to change the gaming industry and I DO deny that such said aspects will affect gaming industry in a large way despite you saying 'nobody can'.

    flying around discovering stuff..really? a game changer for the ages? seriously?
    Dude, it takes weeks to months just to master flight and landing in Elite Dangerous.

    You can't honestly think a game that doesn't have that requirement to better enable players to explore is not more focused on exploration.
    Yes, it takes a bit of time... took me maybe half an hour to get a good feel, but that's learning curve in any game. Flight mechanics facilitate whether a game is realistic or not. The main reason it's so much easier to fly in NMS is because they're marketing directly to the console crowd, not because of any exploration leanings.
    I beg to differ.

    ED is a flight and dog-fighting simulator first and foremost. It has plenty of other features including exploration, but one does not focus that seriously on the flight aspect if it stands to hinder the true goal and gameplay offered.

    Even their wiki entry confirms this. Elite: Dangerous is a space adventure, trading, and combat simulation video game developed and published by Frontier Developments.


  • GraeyGraey Member UncommonPosts: 281
    I would like to add a great deal of information is still pending on this game as the developers specifically wanted you to find these things out yourself. Now that could all be just crap, but I"m willing to give it a try to find out. Also in regards to other space sims??? While I do have a computer I really want to play something like this on my PS4 so I'm looking forward to that. I will agree that it does not seem like NMS is doing anything revolutionary, but I still would like to see how things go with this. 

    My only compliant is that it is only in First Person View. Is Elite dangerous only in FPV as well? Are there any other space games like this that I could potentially try. Star Citizen I will probably avoid until release and until people give feedback about it. Though I do find it intriguing. 
  • KoboliKoboli Member UncommonPosts: 210
    edited July 2016
    Kyleran said:
    Seems more like a boredom simulator, but let's see how it all turns out..
    I can't help but agree. I see absolutely no draw here. Space is a very empty place - emptier still with an exceedingly low prospect of ever meeting another traveler. 

    When you look at the interstellar adventures that have captured the public's imagination over the years: Star Wars, Star Trek, Babylon 5, Wing Commander, EVE, etc., all share a single, identifying trait - their 'big empty nothing' is actually buzzing with life. It is the encounters that make or break all those universes - not exploring a great void, but constantly bumping into the other (often hostile) creatures occupying it.

    So, yeah... color me unimpressed. Much as I hate how they do business, this subset of the genre is going to live or die on CIS' and Star Citizen's success. NMS, comparatively, is a blip on the radar, and deserves no further note than that.
  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916
    SEANMCAD said:
    ...
    elite dangerous is likely MORE focused on exploration than NMS is.

    ...
    No, it's most definitely not, lol

    You need a really active imagination to go "exploring" in E:D.
    Or you have to have a deep love of looking at multi-coloured balls... 400 billion sets of them...

    E:D is a best-effort simulation of our galaxy. That galaxy is currently utterly empty outside of E:D's small fictional inhabited space "bubble".

    NMS is a sci-fi game with multiple galaxies. And they're teeming with plant, animal and sentient life forms. Throughout the 18 quintillion planets. And you can land on every single one.

    Looking at an endless series of coloured spheres in E:D got old really fast for me. I saw no fun in flying for 20 hours to see a coloured ball nobody else had ever seen. Or will ever care about...
  • XxPriestxXXxPriestxX Member UncommonPosts: 133
    Dullahan said:
    Even their wiki entry confirms this. Elite: Dangerous is a space adventure...

    I can't speak for everyone, but, at least to me, there's not much adventure without exploration.
    Trolling, being trolled, getting banned, yelling at mods, getting perma banned, making new accounts, and still trolling this site since 2004 =D
  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916
    Graey said:
    ... 

    My only compliant is that it is only in First Person View. Is Elite dangerous only in FPV as well? Are there any other space games like this that I could potentially try. Star Citizen I will probably avoid until release and until people give feedback about it. Though I do find it intriguing. 
    In Elite:Dangerous, you're limited to being in your spaceship cockpit, or in the driver's seat of a surface buggy. You can never get out of the buggy or ship though.

    E:D has no actual player avatar, neither does NMS.

    But in NMS you can leave your ship and roam around freely in FPV. You can also meet and interact with NPC's.

    E:D has no NPC's.

    In NMS, you can land on a space station, get out of your ship, move around and interact with terminals or NPC's. Or just stare out the window and watch the view.

    In E:D you land on the station, but you can't leave your ship, other than looking at in with an external camera view.
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    edited July 2016
    SEANMCAD said:
    ...
    elite dangerous is likely MORE focused on exploration than NMS is.

    ...
    No, it's most definitely not, lol

    You need a really active imagination to go "exploring" in E:D.......
    the most popular proffesion in that game is very likely the one that is called 'explorer' and its likely the most popular ship build.

    Look this is not a thread over which game is better. My point has only been I would like NMS fans to stop saying nobody has ever done these things because its false.

    NMS being 'mainly focused' instead 'multiple focused' is not going to make it the game of the centrury in which nobody can deny its never been done before horseshit

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    edited July 2016
    Dullahan said:
    SEANMCAD said:
    Nyctelios said:
    @SEANMCAD you either don't know that the words "main" and "focus" mean or you are someone eager to start discussions for no reason on the internet. So according to your logic Dark Souls is a series about exploration since secrets and ways are only found exploring. 

    Don't know why you are so aggressive towards the lack of ED mentioning but I saw enough to see where it ends. This is not about NMS versus ED.

    Have a nice day.
    elite dangerous is likely MORE focused on exploration than NMS is.

    HOWEVER, regardless of that fact NMS being 'heavy focused on exploration and its art style' is NOT enough to change the gaming industry and I DO deny that such said aspects will affect gaming industry in a large way despite you saying 'nobody can'.

    flying around discovering stuff..really? a game changer for the ages? seriously?
    Dude, it takes weeks to months just to master flight and landing in Elite Dangerous.

    You can't honestly think a game that doesn't have that requirement to better enable players to explore is not more focused on exploration.
    GUYS!!!!!!!!!!!!!!!!!!!! Stop debating over this point which to be completely frank doesnt mean shit.

     NMS or ED being 'multiple focused' instead of 'mainly focused' on exploration does NOT I repeate does NOT give it enough of a differator to say things like 'nobody can deny this will change gaming forever' or 'its never been done before'

    I really think you guys would catch a whole less heat if you would stop hyper dicking this game that does not have anything to offer that does already exist. I am glad you are interested in it but god damn!

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916
    SEANMCAD said:
    ....

    NMS being 'mainly focused' instead 'multiple focused' is not going to make it the game of the centrury in which nobody can deny its never been done before horseshit
    That may be true of NMS, time will tell.

    However, we already know that Elite:Dangerous is not the "game of the century", so no problem there.

    No game has ever done what NMS has done. That's a simple fact ! 

    No game has ever populated an 18-quintillion-planet universe with a massive variety of procedurally generated plants, animals, NPC's and structures. Not one single hand-built 3D object or object segment.

    E:D doesn't even come close...
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    edited July 2016
    SEANMCAD said:
    ....

    NMS being 'mainly focused' instead 'multiple focused' is not going to make it the game of the centrury in which nobody can deny its never been done before horseshit
    That may be true of NMS, time will tell.

    However, we already know that Elite:Dangerous is not the "game of the century", so no problem there.

    No game has ever done what NMS has done. That's a simple fact ! 

    No game has ever populated an 18-quintillion-planet universe with a massive variety of procedurally generated plants, animals, NPC's and structures. Not one single hand-built 3D object or object segment.

    E:D doesn't even come close...
    that is like saying 'no game has ever been created like 7 days to die because the title has 7 on it' 

    and again I say 'there is not a difference between a large universe I and my friends will never be able to fully explorer' and 'one that is even bigger'

    would NMS be different if it was 36 quintillion planets that nobody would ever be able to fully explore instead of just 18? no

    and for the record, no I dont think ED is game of the century either.

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916
    SEANMCAD said:
    SEANMCAD said:
    ....

    NMS being 'mainly focused' instead 'multiple focused' is not going to make it the game of the centrury in which nobody can deny its never been done before horseshit
    That may be true of NMS, time will tell.

    However, we already know that Elite:Dangerous is not the "game of the century", so no problem there.

    No game has ever done what NMS has done. That's a simple fact ! 

    No game has ever populated an 18-quintillion-planet universe with a massive variety of procedurally generated plants, animals, NPC's and structures. Not one single hand-built 3D object or object segment.

    E:D doesn't even come close...
    that is like saying 'no game has ever been created like 7 days to die because the title has 7 on it' 

    and again I say 'there is not a difference between a large universe I and my friends will never be able to fully explorer' and 'one that is even bigger'

    would NMS be different if it was 36 quintillion planets that nobody would ever be able to fully explore instead of just 18? no

    and for the record, no I dont think ED is game of the century either.

    The sheer volume of it all is not irrelevant though.

    It means that Hello Games can guarantee that every single player in the entire history of the game can start in a unique position, as well as be completely and utterly alone.

    And the extensive use of procedural generation for everything means that the screenshots each player posts on launch day will most likely be unique !

    THAT has never happened in a game on this scale.

  • MaggonMaggon Member UncommonPosts: 360
    Does NMS even support mulitplayer ? I mean, I know that you can see the potential impact other players might have on the universe, but it doesnt say ANYWHERE that there's multiplayer - the steam store page only says singleplayer, there's no co-op, multiplayer or mmo tag attached to it - even in all the interviews I have found they say that there's no traditional multiplayer, but that they MIGHT add it in the future post launch. So color me confused o.O
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    edited July 2016
    SEANMCAD said:
    SEANMCAD said:
    ....

    NMS being 'mainly focused' instead 'multiple focused' is not going to make it the game of the centrury in which nobody can deny its never been done before horseshit
    That may be true of NMS, time will tell.

    However, we already know that Elite:Dangerous is not the "game of the century", so no problem there.

    No game has ever done what NMS has done. That's a simple fact ! 

    No game has ever populated an 18-quintillion-planet universe with a massive variety of procedurally generated plants, animals, NPC's and structures. Not one single hand-built 3D object or object segment.

    E:D doesn't even come close...
    that is like saying 'no game has ever been created like 7 days to die because the title has 7 on it' 

    and again I say 'there is not a difference between a large universe I and my friends will never be able to fully explorer' and 'one that is even bigger'

    would NMS be different if it was 36 quintillion planets that nobody would ever be able to fully explore instead of just 18? no

    and for the record, no I dont think ED is game of the century either.

    The sheer volume of it all is not irrelevant though.

    It means that Hello Games can guarantee that every single player in the entire history of the game can start in a unique position, as well as be completely and utterly alone.

    And the extensive use of procedural generation for everything means that the screenshots each player posts on launch day will most likely be unique !

    THAT has never happened in a game on this scale.

    so not so much because you will never see the same thing ever twice is not really what makes this game so amazing and game of the century but because your great grandchildern who want to play a game that is 60 years old will not see what you see either.

    ever thought that 1. that is not that amazing for your gaming experience and 2. that your great grandchildern might be playing next generation games rather than a game ccreated 60 years ago?

    also..ever wonder why despite infinite possibilites that over the past 2 years we have basically seen nothing more than about 3 deviations from the same thing?

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916
    Maggon said:
    Does NMS even support mulitplayer ? I mean, I know that you can see the potential impact other players might have on the universe, but it doesnt say ANYWHERE that there's multiplayer - the steam store page only says singleplayer, there's no co-op, multiplayer or mmo tag attached to it - even in all the interviews I have found they say that there's no traditional multiplayer, but that they MIGHT add it in the future post launch. So color me confused o.O
    Steam says it's a single-player game.

    Believe them.

    Believing anything else will only lead to tears. Maybe there will be some form of multiplayer added in the future, maybe not. Nobody knows, and even if it is, it will probably be a year from now. Or later.
  • DullahanDullahan Member EpicPosts: 4,536
    SEANMCAD said:
    Dullahan said:
    SEANMCAD said:
    Nyctelios said:
    @SEANMCAD you either don't know that the words "main" and "focus" mean or you are someone eager to start discussions for no reason on the internet. So according to your logic Dark Souls is a series about exploration since secrets and ways are only found exploring. 

    Don't know why you are so aggressive towards the lack of ED mentioning but I saw enough to see where it ends. This is not about NMS versus ED.

    Have a nice day.
    elite dangerous is likely MORE focused on exploration than NMS is.

    HOWEVER, regardless of that fact NMS being 'heavy focused on exploration and its art style' is NOT enough to change the gaming industry and I DO deny that such said aspects will affect gaming industry in a large way despite you saying 'nobody can'.

    flying around discovering stuff..really? a game changer for the ages? seriously?
    Dude, it takes weeks to months just to master flight and landing in Elite Dangerous.

    You can't honestly think a game that doesn't have that requirement to better enable players to explore is not more focused on exploration.
    GUYS!!!!!!!!!!!!!!!!!!!! Stop debating over this point which to be completely frank doesnt mean shit.

     NMS or ED being 'multiple focused' instead of 'mainly focused' on exploration does NOT I repeate does NOT give it enough of a differator to say things like 'nobody can deny this will change gaming forever' or 'its never been done before'

    I really think you guys would catch a whole less heat if you would stop hyper dicking this game that does not have anything to offer that does already exist. I am glad you are interested in it but god damn!

    You are more interested in spinning your agenda and bashing NMS than anyone in this thread is actually interested in playing NMS.

    Most of us are not trying to say its going to change the game forever, merely pointing out that its clearly quite different than Elite, contrary to your propaganda.


  • MaggonMaggon Member UncommonPosts: 360
    Maggon said:
    Does NMS even support mulitplayer ? I mean, I know that you can see the potential impact other players might have on the universe, but it doesnt say ANYWHERE that there's multiplayer - the steam store page only says singleplayer, there's no co-op, multiplayer or mmo tag attached to it - even in all the interviews I have found they say that there's no traditional multiplayer, but that they MIGHT add it in the future post launch. So color me confused o.O
    Steam says it's a single-player game.

    Believe them.

    Believing anything else will only lead to tears. Maybe there will be some form of multiplayer added in the future, maybe not. Nobody knows, and even if it is, it will probably be a year from now. Or later.
    Thats exactly my thought - It seems like people all over are misinformed on whether or not it will actually have multiplayer where you can meet up with people.
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    Dullahan said:
    SEANMCAD said:
    Dullahan said:
    SEANMCAD said:
    Nyctelios said:
    @SEANMCAD you either don't know that the words "main" and "focus" mean or you are someone eager to start discussions for no reason on the internet. So according to your logic Dark Souls is a series about exploration since secrets and ways are only found exploring. 

    Don't know why you are so aggressive towards the lack of ED mentioning but I saw enough to see where it ends. This is not about NMS versus ED.

    Have a nice day.
    elite dangerous is likely MORE focused on exploration than NMS is.

    HOWEVER, regardless of that fact NMS being 'heavy focused on exploration and its art style' is NOT enough to change the gaming industry and I DO deny that such said aspects will affect gaming industry in a large way despite you saying 'nobody can'.

    flying around discovering stuff..really? a game changer for the ages? seriously?
    Dude, it takes weeks to months just to master flight and landing in Elite Dangerous.

    You can't honestly think a game that doesn't have that requirement to better enable players to explore is not more focused on exploration.
    GUYS!!!!!!!!!!!!!!!!!!!! Stop debating over this point which to be completely frank doesnt mean shit.

     NMS or ED being 'multiple focused' instead of 'mainly focused' on exploration does NOT I repeate does NOT give it enough of a differator to say things like 'nobody can deny this will change gaming forever' or 'its never been done before'

    I really think you guys would catch a whole less heat if you would stop hyper dicking this game that does not have anything to offer that does already exist. I am glad you are interested in it but god damn!

    You are more interested in spinning your agenda and bashing NMS than anyone in this thread is actually interested in playing NMS.

    Most of us are not trying to say its going to change the game forever, merely pointing out that its clearly quite different than Elite, contrary to your propaganda.
    and I am just addressing the comments in which people ARE saying that. so just dont take part if you do not agree with them

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916
    SEANMCAD said:
    SEANMCAD said:
    SEANMCAD said:
    ....

    NMS being 'mainly focused' instead 'multiple focused' is not going to make it the game of the centrury in which nobody can deny its never been done before horseshit
    That may be true of NMS, time will tell.

    However, we already know that Elite:Dangerous is not the "game of the century", so no problem there.

    No game has ever done what NMS has done. That's a simple fact ! 

    No game has ever populated an 18-quintillion-planet universe with a massive variety of procedurally generated plants, animals, NPC's and structures. Not one single hand-built 3D object or object segment.

    E:D doesn't even come close...
    that is like saying 'no game has ever been created like 7 days to die because the title has 7 on it' 

    and again I say 'there is not a difference between a large universe I and my friends will never be able to fully explorer' and 'one that is even bigger'

    would NMS be different if it was 36 quintillion planets that nobody would ever be able to fully explore instead of just 18? no

    and for the record, no I dont think ED is game of the century either.

    The sheer volume of it all is not irrelevant though.

    It means that Hello Games can guarantee that every single player in the entire history of the game can start in a unique position, as well as be completely and utterly alone.

    And the extensive use of procedural generation for everything means that the screenshots each player posts on launch day will most likely be unique !

    THAT has never happened in a game on this scale.

    so not so much because you will never see the same thing ever twice is not really what makes this game so amazing and game of the century but because your great grandchildern who want to play a game that is 60 years old will not see what you see either.

    ever thought that 1. that is not that amazing for your gaming experience and 2. that your great grandchildern might be playing next generation games rather than a game ccreated 60 years ago?

    also..ever wonder why despite infinite possibilites that over the past 2 years we have basically seen nothing more than about 3 deviations from the same thing?
    When last did you see a game launch where every single player started in a unique location, surrounded by unique flora and fauna ?

    Oddly enough, that IS something I consider of great importance to MY gaming experience.

    As for "about 3 deviations from the same thing", are you referring to the:
    • 2-legged animals
    • 4-legged animals
    • 6-legged animals
    • underwater animals
    • flying animals
    • NPC's
    • spaceships
    • space stations
    • buildings

    or perhaps the "mysterious monoliths" ? Those haven't shown much variety so far, I'll admit...
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    edited July 2016

    When last did you see a game launch where every single player started in a unique location, surrounded by unique flora and fauna ?

    Oddly enough, that IS something I consider of great importance to MY gaming experience.

    As for "about 3 deviations from the same thing", are you referring to the:
    • 2-legged animals
    • 4-legged animals
    • 6-legged animals
    • underwater animals
    • flying animals
    • NPC's
    • spaceships
    • space stations
    • buildings

    or perhaps the "mysterious monoliths" ? Those haven't shown much variety so far, I'll admit...
    1. 7 days to die every player starts in a random location on an infinitely generated random map of which they can build anywhere and destroy anything. Also if a player creates a game file of the same name they get the same world as the other player all items exactly in the same random location. Is the flora and fauna different for everyone? not to the degree of NMS so that would be the only difference.

    2. you consider something that in your mind has never happened before to be 'important' to your gaming experience? Or do you mean 'compelling' 'important' to me means a baseline of acceptance I dont think that is what you mean.

    3. In space engineers you can BUILD your own space station, spaceship and buildings to any specification you desire and you can do it in space or on a planet. now to be fair the RNG universe is not infinite but its extreemly large if you PC can  handle it

    leaving you basically with 6 legged creatures and unquie fauna.

    I would suggest to check out 7 days to die and space engineers. If you combined Elite Dangerous with Space Engineers you would have more game play then you will ever have in NMS.

    Did you know that in 7 days to die not only can you generate an infinite world that you can build and distroy on that if anyone creates a new game with the same game file they will see all the same RNG assets (they willl not however see your builds) however it also has multiplayer functionality.

    also...with so much variety as NMS claims one would think there would be more videos of this as example. why hasnt the developer taken the time to create a character lets say 20 times to show us an example of how 20 starting points will look different. How do we know for sure that 'different' isnt just a 'little different' like most RNG games

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916
    SEANMCAD said:

    When last did you see a game launch where every single player started in a unique location, surrounded by unique flora and fauna ?

    Oddly enough, that IS something I consider of great importance to MY gaming experience.

    As for "about 3 deviations from the same thing", are you referring to the:
    • 2-legged animals
    • 4-legged animals
    • 6-legged animals
    • underwater animals
    • flying animals
    • NPC's
    • spaceships
    • space stations
    • buildings

    or perhaps the "mysterious monoliths" ? Those haven't shown much variety so far, I'll admit...
    1. 7 days to die every player starts in a random location on an infinitely generated random map of which they can build anywhere and destroy anything. Also if a player creates a game file of the same name they get the same world as the other player all items exactly in the same random location. Is the flora and fauna different for everyone? not to the degree of NMS so that would be the only difference.

    2. you consider something that in your mind has never happened before to be 'important' to your gaming experience? Or do you mean 'compelling' 'important' to me means a baseline of acceptance I dont think that is what you mean.

    3. In space engineers you can BUILD your own space station, spaceship and buildings to any specification you desire and you can do it in space or on a planet. now to be fair the RNG universe is not infinite but its extreemly large if you PC can  handle it

    leaving you basically with 6 legged creatures and unquie fauna.

    I would suggest to check out 7 days to die and space engineers. If you combined Elite Dangerous with Space Engineers you would have more game play then you will ever have in NMS.

    Did you know that in 7 days to die not only can you generate an infinite world that you can build and distroy on that if anyone creates a new game with the same game file they will see all the same RNG assets (they willl not however see your builds) however it also has multiplayer functionality.

    also...with so much variety as NMS claims one would think there would be more videos of this as example. why hasnt the developer taken the time to create a character lets say 20 times to show us an example of how 20 starting points will look different. How do we know for sure that 'different' isnt just a 'little different' like most RNG games
    7 days to die is boring. I hate zombie games.

    I will quite likely buy Space Engineers at some point, because I do enjoy construction games.

    And yes, IF you could have Space Engineers in E:D, that would be an awesome game. But you can't...


    That leaves me with NMS ! :D

    Damn, still 3 whole weeks to wait...
  • SEANMCADSEANMCAD Member EpicPosts: 16,775

    7 days to die is boring. I hate zombie games.

    I will quite likely buy Space Engineers at some point, because I do enjoy construction games.

    And yes, IF you could have Space Engineers in E:D, that would be an awesome game. But you can't...


    That leaves me with NMS ! :D

    Damn, still 3 whole weeks to wait...
    well my answer to ;what game do you know of that allows you to start at a random location' exists. 7DTD is just one of them

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • maskedweaselmaskedweasel Member LegendaryPosts: 12,195
    SEANMCAD said:

    7 days to die is boring. I hate zombie games.

    I will quite likely buy Space Engineers at some point, because I do enjoy construction games.

    And yes, IF you could have Space Engineers in E:D, that would be an awesome game. But you can't...


    That leaves me with NMS ! :D

    Damn, still 3 whole weeks to wait...
    well my answer to ;what game do you know of that allows you to start at a random location' exists. 7DTD is just one of them
    I think that kind of a silly point though, because just because you're starting in a random location, that you might not have played before,  that location is very similar to all other locations you've created.  Randomly generated areas and starting in a random location isn't really what separates NMS from other game

    The thing about NMS is that you start in a random location, sure,  but every play you visit is still there when you leave.  Other people will be able to explore those areas too... unlike random map games where once you're done you can never return.



  • esc-joconnoresc-joconnor Member RarePosts: 1,097
    psiic said:
    I will put money on the fact that someone has a meet up mod within 3 months of release. 

    I'm willing to bet it's not actually possible. I think it's just a single player game with a shared universe DB. So if someone names a planet you will see that, but if you were to actually be on the same planet I think you wouldn't be in the same "instance" and minor things would be out of sync. An animal may not be in the same place until it's killed when it's body location ends up in the DB, if it even does that much.
  • KyleranKyleran Member LegendaryPosts: 44,059
    SEANMCAD said:
    SEANMCAD said:
    ....

    NMS being 'mainly focused' instead 'multiple focused' is not going to make it the game of the centrury in which nobody can deny its never been done before horseshit
    That may be true of NMS, time will tell.

    However, we already know that Elite:Dangerous is not the "game of the century", so no problem there.

    No game has ever done what NMS has done. That's a simple fact ! 

    No game has ever populated an 18-quintillion-planet universe with a massive variety of procedurally generated plants, animals, NPC's and structures. Not one single hand-built 3D object or object segment.

    E:D doesn't even come close...
    that is like saying 'no game has ever been created like 7 days to die because the title has 7 on it' 

    and again I say 'there is not a difference between a large universe I and my friends will never be able to fully explorer' and 'one that is even bigger'

    would NMS be different if it was 36 quintillion planets that nobody would ever be able to fully explore instead of just 18? no

    and for the record, no I dont think ED is game of the century either.

    The sheer volume of it all is not irrelevant though.

    It means that Hello Games can guarantee that every single player in the entire history of the game can start in a unique position, as well as be completely and utterly alone.

    And the extensive use of procedural generation for everything means that the screenshots each player posts on launch day will most likely be unique !

    THAT has never happened in a game on this scale.

    You speak as if this is a good thing..... 

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

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