The first AvP - Great story (far better than AvP2), EXCELLENT multiplayer deathmatch and co-op modes, 3 complete games, one for each of the antagonists. They used the same zones, but they played completely differently. IMO the Predator rocks!
Halo for PC - This was such an awesome game, although the end was a grind. But the multiplayer was just the best! My friends and I played this HARD for weeks! We had a great time figuring out how to take out all of those different vehicles, and being shotgun in a Warthog was something else.
Planetside - This game... before the Core Contingency expansion was amazing. Even after it was good, but all of my friends quit playing, so I ended up quitting too. But before that, What an amazing game! MAX's were fun, Heavy Assault rocked (for all factions) after they fixed the Vanu's lasher. And the zerg battles... no game can match up to the combined arms battles we would have. Even when we lost, it was still great fun. And, this is a game that I held a record in! Only for a few weeks, but still. The best tanker in our guild and I (second best tanker) decided to run together, him driving, me gunning. 8 1/2 hours later we disassembled the tank and stopped playing, we both needed a break! We got 1184 consecutive kills with no deaths. It was close a couple of times, but we never died.
I could go on and on about all the crazy stuff we did in Planetside, but I'll go to the next one, which I played the longest, a combined 3 years.
Tribes & Tribes 2 - XYZ combat, skiing, CTF, so much of this stuff was new to me. But it was great fun. I played 2 years of Tribes 1 and 1 year of Tribes 2. My guild just evolved to the new game. We had a blast, every time we would have a match it was awesome. The combat was unique for each armor type, and I enjoyed all of it. If I was forced to decide, I would probably pick Tribes 2 as my favorite FPS game of all time.
Sorry I could not help myself. I picked four and I could have picked 20!
The world is going to the dogs, which is just how I planned it!
"The simple is the seal of the true and beauty is the splendor of truth" -Subrahmanyan Chandrasekhar Authored 139 missions in VendettaOnline and 6 tracks in Distance
I still remember logging into Quake multiplayer games on my 56k modem and my wife screaming she needed the phone line! Quake multiplayer changed a lot of stuff, that was the first time that there were mega number of PvP servers for gamers to play in. And some of the mods... did you ever go on the Axeman server?
I liked the Far Cry series too, but Quake was a groundbreaker, ESPECIALLY IF YOU HAD AN UBER LEET MONSTER 3D2 CARD!!11!
The world is going to the dogs, which is just how I planned it!
I still remember logging into Quake multiplayer games on my 56k modem and my wife screaming she needed the phone line! Quake multiplayer changed a lot of stuff, that was the first time that there were mega number of PvP servers for gamers to play in. And some of the mods... did you ever go on the Axeman server?
I liked the Far Cry series too, but Quake was a groundbreaker, ESPECIALLY IF YOU HAD AN UBER LEET MONSTER 3D2 CARD!!11!
Yeah Quake is a pure example of a classic. It absorbed so many hours of my days. Never played on the Axeman server.
Axeman wa a modded server where the axe weapon had 5 times the striking power; in other words, the axe was a one shot. It was great fun though, many people would try to take them out at range, but if they did close the range it was lights out! So ultra cat and mouse there. I preferred playing on regular servers, but I used to log onto Axeman for a little change of pace.
The world is going to the dogs, which is just how I planned it!
CS:GO Natural Selection (a mod for CS) Day of Defeat (a mod for CS)
I guess I really like CS lol.
+2 for mentioning Natural Selection and Day of Defeat. Though both were mods for Half Life and not CS, which was also a mod of Half Life. I first started playing DoD at version 1.3b when it was just a mod before it was converted over to Source. Same with NS. DoD is such a great game though and one of those team based FPS gems that will always be one of the best in my books for getting so many things right. Of course the hacking issues notorious in Valve's games caused me to eventually stop playing. That said, my list:
I can't believe nobody has mentioned Half Life. It set the standard for FPS games for years. Best FPS game ever.
Then there were all the mods, TFC, CS and a whole range of others from WWII settings to vampires vs hunters.
I still compare games to it now and sadly they are all lacking. I've yet to find it's equal.
Half Life was a great game, but it had really boring multiplayer. It took the mods like CS and TFC to get the multiplayer right. Almost all of the games I've seen in this list had really good multiplayer, and some had a great single player experience too! But the thing that makes an FPS memorable in someone's mind would seem to be the multiplayer.
The world is going to the dogs, which is just how I planned it!
Planetside. Definitely spent more time in PS1 than any other FPS. While the quality of the FPS gameplay was never quite to the standard of other FPSes (even for its time), it had many layers of depth to it (from moment-to-moment, to small-scale tactical, to large-scale tactical, to continental, to world/strategic.)
Team Fortress 2. Great character design, both visually and gameplay-wise. Great map/gamemode design. Great gameplay all around.
Natural Selection 1. Best FPS/RTS hybrid, with the melee-heavy aliens battling against the ranged-heavy colonial marines over control of a map littered with resource nodes. The asymmetry didn't stop there: the marine commander played from an RTS viewpoint controlling all the team's resources as he researched upgrades, placed turrets, and distributed weapons, jetpacks, and power armor. The aliens were more distributed, with each individual getting resources at a rate dependent on the team's resource node control, and needing several individuals to switch to the builder alien to create key upgrades for the entire team.
Also Tribes.
"What is truly revealing is his implication that believing something to be true is the same as it being true. [continue]" -John Oliver
Quake 2 - Lithium Mod - Took what was already amazing about Quake 2 and introduved a level of verticality to the gunplay that went unmatched until UT2K4 finally popped up. Alternative - Quake 1 - CTF Mod
Tribes - Renegade Mod - Alongside everything that made the core game great, also came a great expansion on the options users had with the expansion of construction tools, map types, and game rules.
Savage Series - FPS/RTS hybrid that introduced the concept and did so with an open map format that allowed for real base building.
Post edited by Deivos on
"The knowledge of the theory of logic has no tendency whatever to make men good reasoners." - Thomas B. Macaulay
"The greatest enemy of knowledge is not ignorance, it is the illusion of knowledge." - Daniel J. Boorstin
Quake 2 - Lithium Mod - Took what was already amazing about Quake 2 and introduved a level of verticality to the gunplay that went unmatched until UT2K4 finally popped up. Alternative - Quake 1 - CTF Mod
Tribes - Renegade Mod - Alongside everything that made the core game great, also came a great expansion on the options users had with the expansion of construction tools, map types, and game rules.
Savage Series - FPS/RTS hybrid that introduced the concept and did so with an open map format that allowed for real base building.
I used to play a lot of the Insomniax mod in Tribes, although Renegade was really good too.
The world is going to the dogs, which is just how I planned it!
CS:GO Natural Selection (a mod for CS) Day of Defeat (a mod for CS)
I guess I really like CS lol.
+2 for mentioning Natural Selection and Day of Defeat. Though both were mods for Half Life and not CS, which was also a mod of Half Life. I first started playing DoD at version 1.3b when it was just a mod before it was converted over to Source. Same with NS. DoD is such a great game though and one of those team based FPS gems that will always be one of the best in my books for getting so many things right. Of course the hacking issues notorious in Valve's games caused me to eventually stop playing. That said, my list:
1)Quake 2)Quake 2 3)Day of Defeat
There's actually a NS2. I played NS1 in college and haven't played NS2, but it looks pretty awesome. It's on the steam store.
Comments
Natural Selection (a mod for CS)
Day of Defeat (a mod for CS)
I guess I really like CS lol.
Tactical Ops
Call of Duty 1
- Albert Einstein
Halo for PC - This was such an awesome game, although the end was a grind. But the multiplayer was just the best! My friends and I played this HARD for weeks! We had a great time figuring out how to take out all of those different vehicles, and being shotgun in a Warthog was something else.
Planetside - This game... before the Core Contingency expansion was amazing. Even after it was good, but all of my friends quit playing, so I ended up quitting too. But before that, What an amazing game! MAX's were fun, Heavy Assault rocked (for all factions) after they fixed the Vanu's lasher. And the zerg battles... no game can match up to the combined arms battles we would have. Even when we lost, it was still great fun.
And, this is a game that I held a record in! Only for a few weeks, but still. The best tanker in our guild and I (second best tanker) decided to run together, him driving, me gunning. 8 1/2 hours later we disassembled the tank and stopped playing, we both needed a break! We got 1184 consecutive kills with no deaths. It was close a couple of times, but we never died.
I could go on and on about all the crazy stuff we did in Planetside, but I'll go to the next one, which I played the longest, a combined 3 years.
Tribes & Tribes 2 - XYZ combat, skiing, CTF, so much of this stuff was new to me. But it was great fun. I played 2 years of Tribes 1 and 1 year of Tribes 2. My guild just evolved to the new game. We had a blast, every time we would have a match it was awesome. The combat was unique for each armor type, and I enjoyed all of it. If I was forced to decide, I would probably pick Tribes 2 as my favorite FPS game of all time.
Sorry I could not help myself. I picked four and I could have picked 20!
The world is going to the dogs, which is just how I planned it!
거북이는 목을 내밀 때 안 움직입니다
No FPS comes close to the level of story and multiplayer.
Doom
Duke Nukem 3D
Honorable mention: Shadow Warrior.
Halo
FarCry Instincts
"The simple is the seal of the true and beauty is the splendor of truth" -Subrahmanyan Chandrasekhar
Authored 139 missions in Vendetta Online and 6 tracks in Distance
GTA
Counter-strike
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
I liked the Far Cry series too, but Quake was a groundbreaker, ESPECIALLY IF YOU HAD AN UBER LEET MONSTER 3D2 CARD!!11!
The world is going to the dogs, which is just how I planned it!
거북이는 목을 내밀 때 안 움직입니다
The world is going to the dogs, which is just how I planned it!
but i think farcry for example is also good if you wanne play story mode fps game
i play alot of csgo tho
1)Quake
2)Quake 2
3)Day of Defeat
"If I offended you, you needed it" -Corey Taylor
Then there were all the mods, TFC, CS and a whole range of others from WWII settings to vampires vs hunters.
I still compare games to it now and sadly they are all lacking. I've yet to find it's equal.
The world is going to the dogs, which is just how I planned it!
Ya that game was awesome.
Team Fortress 2. Great character design, both visually and gameplay-wise. Great map/gamemode design. Great gameplay all around.
Natural Selection 1. Best FPS/RTS hybrid, with the melee-heavy aliens battling against the ranged-heavy colonial marines over control of a map littered with resource nodes. The asymmetry didn't stop there: the marine commander played from an RTS viewpoint controlling all the team's resources as he researched upgrades, placed turrets, and distributed weapons, jetpacks, and power armor. The aliens were more distributed, with each individual getting resources at a rate dependent on the team's resource node control, and needing several individuals to switch to the builder alien to create key upgrades for the entire team.
Also Tribes.
"What is truly revealing is his implication that believing something to be true is the same as it being true. [continue]" -John Oliver
Alternative - Quake 1 - CTF Mod
Tribes - Renegade Mod - Alongside everything that made the core game great, also came a great expansion on the options users had with the expansion of construction tools, map types, and game rules.
Savage Series - FPS/RTS hybrid that introduced the concept and did so with an open map format that allowed for real base building.
"The knowledge of the theory of logic has no tendency whatever to make men good reasoners." - Thomas B. Macaulay
"The greatest enemy of knowledge is not ignorance, it is the illusion of knowledge." - Daniel J. Boorstin
The world is going to the dogs, which is just how I planned it!
There's actually a NS2. I played NS1 in college and haven't played NS2, but it looks pretty awesome. It's on the steam store.