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The Value Pack- A Sub? P2W? The end of the world?!!! Or a good thing?

holdenhamletholdenhamlet Member EpicPosts: 3,772
edited July 2016 in Black Desert Online
So out of the blue today we have "the Value Pack" in BDO.

http://forum.blackdesertonline.com/index.php?/topic/103349-introducing-the-value-pack/

This pack contains some serious perks- roughly 20% more from Auction house sales (this can amount to A LOT of silver, especially over the long term), unlimited dying using any dyes in the game, unlimited physical appearance customization (face and body), and some other perks like 10% xp gain.  These perks last 30 days.  It costs $15.

Everyone who purchased the game will get a coupon for a free pack on the 22nd to try it out (and get hooked on it, no doubt).

It's basically a "soft subscription".  You can surely play the game without it, and indefinitely and have full access to everything, but if you're serious about the game you're almost definitely going to want to be running with this pack.

So what do you guys think?  Is this a good or bad thing?  Some are even claiming p2w.  I'd argue it's not p2w because while you are paying for an advantage, it's not the same as dropping $1k and obtaining permanent god mode like in most p2w games (archeage, bns, etc).

For me personally, I'm a little relieved to see it.  With the game being p2w in other regions, I found it hard to believe the game could stay free from p2w indefinitely without some kind of regular reliable income other than mostly cosmetic cash shop items.  This value pack makes me believe it can.

And for $15 a month it's definitely got a lot of value.  It will be really nice to dye my character whatever I want and change her look to whatever I want.  And the extra few millions from the auction house sales a day should be nice too.
Post edited by holdenhamlet on
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Comments

  • ForgrimmForgrimm Member EpicPosts: 3,069
    Can't say if it's good or bad since I haven't played the game, but it definitely sounds more like an optional sub than a "value pack".
  • ShaighShaigh Member EpicPosts: 2,150
    I'm happy that I stayed away from Daum in the first place.
    Iselin: And the next person who says "but it's a business, they need to make money" can just go fuck yourself.
  • kitaradkitarad Member LegendaryPosts: 8,178
    edited July 2016
    In this game levelling is a breeze I level without trying.

    I am subbing for sure since I support the games I enjoy.

    Customization includes the clothing I suppose ? That is a huge plus for me and the inventory and weight too is a boon.

  • holdenhamletholdenhamlet Member EpicPosts: 3,772
    edited July 2016
    kitarad said:
    In this game levelling is a breeze I level without trying.

    I am subbing for sure since I support the games I enjoy.

    Customization includes the clothing I suppose ? That is a huge plus for me and the inventory and weight too is a boon.
    Oop nope you'll still have to buy outfits.  It means changing your character's literal appearance.  Like face and body.  I'll update the OP to avoid confusion.

    They probably would have started a forest fire if they gave away outfits with the sub since people like me spent 30 bucks on theirs.

    I'm already a little bummed I spent all my loyalties so far on dyes when I didn't need to.
  • Laughing-manLaughing-man Member RarePosts: 3,655

    So what do you guys think?  Is this a good or bad thing?  Some are even claiming p2w.  I'd argue it's not p2w because while you are paying for an advantage, it's not the same as dropping $1k and obtaining permanent god mode like in most p2w games (archeage, bns, etc).

    For me personally, I'm a little relieved to see it.  With the game being p2w in other regions, I found it hard to believe the game could stay free from p2w indefinitely without some kind of regular reliable income other than mostly cosmetic cash shop items.  This value pack makes me believe it can.

    I think this really sums up your points in just a few sentences.

    I think it's a horrible thing, I'm sure many people who logged in to see ninja logged right back out and uninstalled.

    They told us they wouldn't add this exact thing in from the RU version, then they turn around and add it in. This loses them credibility.  

    I'm glad you're 'relieved' I'm personally disgusted, yet not surprised. 
  • MardukkMardukk Member RarePosts: 2,222
    edited July 2016
    The PvPer's trying "keep up" are gonna be pissed.  This doesn't affect my solo non PvP playing of this game so...meh.

    Edit:  The inventory size is the biggest inconvenience that they artificially built in to the game.  I don't really care what I look like so I don't care about the limited loot looks without the cash shop.
    Post edited by Mardukk on
  • GeezerGamerGeezerGamer Member EpicPosts: 8,857
    So, what does it mean for those who don't purchase this? What does it mean for those who do? What's the difference?

    One thing that turns me off to a game faster than anything else, is when there is this feeling of "gotta have it" based on game mechanics vs. cash shop. If the game makes me feel like there is something missing, then put the answer in the shop............it doesn't change that something is missing. It's still missing. I am playing FFXIV and have no such feelings in the game. There is no Cash Shop nagging at me saying....."if you only had this......." you'd be having more fun. For all the reasons I quit SWTOR, the Cash Shop wasn't one. For one who subbed, there was little in the shop I wanted or felt I needed. Oddly enough, I didn't even find a reason to spend my monthly CC allowance in that game.  GW2 wasn't terrible in this regard, but they weren't great either. How does BDO compare in this category? And don't misunderstand the question. I'm not asking if it's enjoyable without spending money, I'm asking, are they building "inconvenience" into the game so they can sell "Items of convenience"?
  • holdenhamletholdenhamlet Member EpicPosts: 3,772
    edited July 2016

    So what do you guys think?  Is this a good or bad thing?  Some are even claiming p2w.  I'd argue it's not p2w because while you are paying for an advantage, it's not the same as dropping $1k and obtaining permanent god mode like in most p2w games (archeage, bns, etc).

    For me personally, I'm a little relieved to see it.  With the game being p2w in other regions, I found it hard to believe the game could stay free from p2w indefinitely without some kind of regular reliable income other than mostly cosmetic cash shop items.  This value pack makes me believe it can.

    I think this really sums up your points in just a few sentences.

    I think it's a horrible thing, I'm sure many people who logged in to see ninja logged right back out and uninstalled.

    They told us they wouldn't add this exact thing in from the RU version, then they turn around and add it in. This loses them credibility.  

    I'm glad you're 'relieved' I'm personally disgusted, yet not surprised. 
    I expected the other shoe to drop at some point, but I was afraid it was going to be the p2w shoe, not a soft sub shoe.  Hence the relief.  If this is the only shoe, I'm happy.  MMORPGs are not free to run and update, and I didn't really see how they could do it with just box sales and mostly cosmetic cash shop items.

    I don't recall them ever saying they'd never bring this kind of soft sub to our version- do you have a citation for that?  They've said they won't be bringing p2w elements like the items that increase your chances to enhance items, but not this, not that I've seen.

    I really like BDO and see myself playing it for years.  That won't happen if the game goes p2w.  This soft sub makes it reasonable to think that it won't, because the game will be profitable enough without p2w.
  • BloodaxesBloodaxes Member EpicPosts: 4,662
    They need to add the item that turns gear into costumes asap imo.

  • GladDogGladDog Member RarePosts: 1,097
    It really does not look like 'pay to win' to me.  These mostly look like QoL improvements.  Yeah, the XP boost, and remote access to nodes is going to be an advantage, but these perks can be overcome without spending the money (joining a guild that owns a node and play more for more XP) so not very P2W to me.

    As has been stated, this seems more like a reward to the player base than anything.  I mean, they could have done a lot more P2W'ee things without sacrificing the player base IMO.

    All they need to do is make costume prices much more reasonable and I would probably buy the game.  And very likely sub.  But as long as the costume prices are the way they are, I'm not very tempted.


    The world is going to the dogs, which is just how I planned it!


  • LacedOpiumLacedOpium Member EpicPosts: 2,327
    GladDog said:

    All they need to do is make costume prices much more reasonable and I would probably buy the game.  And very likely sub.  But as long as the costume prices are the way they are, I'm not very tempted.

    I agree.  IMHO, gear acquisition is the worst part of BDO.  Though BDO checks off on many of my game play preferences, it sorely lacks in the area of gear acquisition via mob combat loot.  Looking forward to the anticipation of being able to upgrade gear through mob loot acquisition is one of the biggest draws in an MMORPG for me, and there just isn't a whole lot of that in BDO.  That may change in time but at the moment it appears to be an area in which BDO is sorely lacking.
  • NildenNilden Member EpicPosts: 3,916
    edited July 2016
    DMKano said:
     I'm asking, are they building "inconvenience" into the game so they can sell "Items of convenience"?


    Inconvenience was there since launch -encouraging players to spend in the cash shop

    Pets that loot for you, pets that find resource nodes for you - looting 100's of mobs per minute manually is not an option for me

    Ugly in game armor without any option to look good without spending money - another example

    Lucky underwear, accessories that make it easier to increase mob knowledge and easier S rank

    Elions Tears that take away xp loss - pretty much a MUST at higher levels where a single death in PvE can coat you hours of grinding

    Weight limit and inventory space...

    And on and  on....

    This is not unique to Black Desert - inconvenience is purposfully put into the game to drive cash shop sales in most MMOs.
    None of this garbage would fly in a single player game. Game design that inconveniences players to drive them to buy is disgusting to me. Plus in the process they killed player trading, customization progression, inventory management and found a way to monetize something that would be an autoloot checkbox in most other games.

    Game design by profit with no regard for integrity, and people eat it up.

    Post edited by Nilden on

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  • ScorchienScorchien Member LegendaryPosts: 8,914
    Nilden said:
    DMKano said:
     I'm asking, are they building "inconvenience" into the game so they can sell "Items of convenience"?


    Inconvenience was there since launch -encouraging players to spend in the cash shop

    Pets that loot for you, pets that find resource nodes for you - looting 100's of mobs per minute manually is not an option for me

    Ugly in game armor without any option to look good without spending money - another example

    Lucky underwear, accessories that make it easier to increase mob knowledge and easier S rank

    Elions Tears that take away xp loss - pretty much a MUST at higher levels where a single death in PvE can coat you hours of grinding

    Weight limit and inventory space...

    And on and  on....

    This is not unique to Black Desert - inconvenience is purposfully put into the game to drive cash shop sales in most MMOs.
    None of this garbage would fly in a single player game. Game design that inconveniences players to drive them to buy is disgusting to me. Plus in the process they killed player trading, customization progression, inventory management and found a way to monetize something that would be an autoloot checkbox in most other games.

    Game design by profit with no regard for integrity, and people eat it up.

    IMO  when i played BDO everything became very apparent that the entire game was built and deigned aroung Tedium , the entire cash shop is there to relieve tedious nature of nearly everything you may want to do .. Daum just found a new angle to exploit the unwary ...  P2relieveTedium ...
  • ceratop001ceratop001 Member RarePosts: 1,594
    So out of the blue today we have "the Value Pack" in BDO.

    http://forum.blackdesertonline.com/index.php?/topic/103349-introducing-the-value-pack/

    This pack contains some serious perks- roughly 20% more from Auction house sales (this can amount to A LOT of silver, especially over the long term), unlimited dying using any dyes in the game, unlimited physical appearance customization (face and body), and some other perks like 10% xp gain.  These perks last 30 days.  It costs $15.

    Everyone who purchased the game will get a coupon for a free pack on the 22nd to try it out (and get hooked on it, no doubt).

    It's basically a "soft subscription".  You can surely play the game without it, and indefinitely and have full access to everything, but if you're serious about the game you're almost definitely going to want to be running with this pack.

    So what do you guys think?  Is this a good or bad thing?  Some are even claiming p2w.  I'd argue it's not p2w because while you are paying for an advantage, it's not the same as dropping $1k and obtaining permanent god mode like in most p2w games (archeage, bns, etc).

    For me personally, I'm a little relieved to see it.  With the game being p2w in other regions, I found it hard to believe the game could stay free from p2w indefinitely without some kind of regular reliable income other than mostly cosmetic cash shop items.  This value pack makes me believe it can.

    And for $15 a month it's definitely got a lot of value.  It will be really nice to dye my character whatever I want and change her look to whatever I want.  And the extra few millions from the auction house sales a day should be nice too.
    It is a bad thing even though I'm an avid supporter of the game. This is a bad direction and does cause me to be alarmed. They can call it whatever they want, but this is a sub and leans more towards a P2W scenario. Not saying it is a P2W scenario yet but this could become one. It is inherently greedy, and shows the consumer where they are leaning towards. I understand they are just trying to make money but they could of done others things not this move. I have been playing mmorpg type games since the early 90's and nobody is fooling me anymore. I know greed when I see it. These gaming companies desperately need better PR personnel. If I had a nickel every-time these gaming companies made a stupid mistake I would be a trillionaire.

    Not sure the exact quote, but Shakespeare said something like a rose is rose no matter what name you give it.

     
  • LIOKILIOKI Member UncommonPosts: 421
    Considering they are turning a B2P game slowly into a sub based game and sneaking in F2P cash shop elements it would be a nice gesture to offer everyone one free value pack and then flip the F2P switch on.

    I don't play the game anymore and I won't ever play it again, I just think this would be the right thing for them to do.
  • d_20d_20 Member RarePosts: 1,878
    LIOKI said:
    Considering they are turning a B2P game slowly into a sub based game and sneaking in F2P cash shop elements it would be a nice gesture to offer everyone one free value pack and then flip the F2P switch on.

    I don't play the game anymore and I won't ever play it again, I just think this would be the right thing for them to do.
    The "right" thing for them to do is to make as much money as they think they can this quarter.


  • holdenhamletholdenhamlet Member EpicPosts: 3,772
    edited July 2016
    So out of the blue today we have "the Value Pack" in BDO.

    http://forum.blackdesertonline.com/index.php?/topic/103349-introducing-the-value-pack/

    This pack contains some serious perks- roughly 20% more from Auction house sales (this can amount to A LOT of silver, especially over the long term), unlimited dying using any dyes in the game, unlimited physical appearance customization (face and body), and some other perks like 10% xp gain.  These perks last 30 days.  It costs $15.

    Everyone who purchased the game will get a coupon for a free pack on the 22nd to try it out (and get hooked on it, no doubt).

    It's basically a "soft subscription".  You can surely play the game without it, and indefinitely and have full access to everything, but if you're serious about the game you're almost definitely going to want to be running with this pack.

    So what do you guys think?  Is this a good or bad thing?  Some are even claiming p2w.  I'd argue it's not p2w because while you are paying for an advantage, it's not the same as dropping $1k and obtaining permanent god mode like in most p2w games (archeage, bns, etc).

    For me personally, I'm a little relieved to see it.  With the game being p2w in other regions, I found it hard to believe the game could stay free from p2w indefinitely without some kind of regular reliable income other than mostly cosmetic cash shop items.  This value pack makes me believe it can.

    And for $15 a month it's definitely got a lot of value.  It will be really nice to dye my character whatever I want and change her look to whatever I want.  And the extra few millions from the auction house sales a day should be nice too.
    It is a bad thing even though I'm an avid supporter of the game. This is a bad direction and does cause me to be alarmed. They can call it whatever they want, but this is a sub and leans more towards a P2W scenario. Not saying it is a P2W scenario yet but this could become one. It is inherently greedy, and shows the consumer where they are leaning towards. I understand they are just trying to make money but they could of done others things not this move. I have been playing mmorpg type games since the early 90's and nobody is fooling me anymore. I know greed when I see it. These gaming companies desperately need better PR personnel. If I had a nickel every-time these gaming companies made a stupid mistake I would be a trillionaire.

    Not sure the exact quote, but Shakespeare said something like a rose is rose no matter what name you give it.

    I can see that perspective, but I knew "something" was coming.  I'm glad it's this over the alternatives.

    GW2 has currency conversion.  Secret World has paid content updates.  I don't want either of those for BDO.  And that's just for B2P games- f2p is a generally a cesspool of p2w.

    I don't see it as a step going anywhere, but instead the other shoe dropping.  We'll see, I could be wrong.

    "I understand they are just trying to make money but they could of done others things not this move."

    Like what, for example?
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  • ceratop001ceratop001 Member RarePosts: 1,594
    So out of the blue today we have "the Value Pack" in BDO.

    http://forum.blackdesertonline.com/index.php?/topic/103349-introducing-the-value-pack/

    This pack contains some serious perks- roughly 20% more from Auction house sales (this can amount to A LOT of silver, especially over the long term), unlimited dying using any dyes in the game, unlimited physical appearance customization (face and body), and some other perks like 10% xp gain.  These perks last 30 days.  It costs $15.

    Everyone who purchased the game will get a coupon for a free pack on the 22nd to try it out (and get hooked on it, no doubt).

    It's basically a "soft subscription".  You can surely play the game without it, and indefinitely and have full access to everything, but if you're serious about the game you're almost definitely going to want to be running with this pack.

    So what do you guys think?  Is this a good or bad thing?  Some are even claiming p2w.  I'd argue it's not p2w because while you are paying for an advantage, it's not the same as dropping $1k and obtaining permanent god mode like in most p2w games (archeage, bns, etc).

    For me personally, I'm a little relieved to see it.  With the game being p2w in other regions, I found it hard to believe the game could stay free from p2w indefinitely without some kind of regular reliable income other than mostly cosmetic cash shop items.  This value pack makes me believe it can.

    And for $15 a month it's definitely got a lot of value.  It will be really nice to dye my character whatever I want and change her look to whatever I want.  And the extra few millions from the auction house sales a day should be nice too.
    It is a bad thing even though I'm an avid supporter of the game. This is a bad direction and does cause me to be alarmed. They can call it whatever they want, but this is a sub and leans more towards a P2W scenario. Not saying it is a P2W scenario yet but this could become one. It is inherently greedy, and shows the consumer where they are leaning towards. I understand they are just trying to make money but they could of done others things not this move. I have been playing mmorpg type games since the early 90's and nobody is fooling me anymore. I know greed when I see it. These gaming companies desperately need better PR personnel. If I had a nickel every-time these gaming companies made a stupid mistake I would be a trillionaire.

    Not sure the exact quote, but Shakespeare said something like a rose is rose no matter what name you give it.

    I can see that perspective, but I knew "something" was coming.  I'm glad it's this over the alternatives.

    GW2 has currency conversion.  Secret World has paid content updates.  I don't want either of those for BDO.  And that's just for B2P games- f2p is a generally a cesspool of p2w.

    I don't see it as a step going anywhere, but instead the other shoe dropping.  We'll see, I could be wrong.

    "I understand they are just trying to make money but they could of done others things not this move."

    Like what, for example?
    They could make money selling expansions. They do some work, and we will pay for it. I'm all for cosmetic upgrades which they are currently doing. Character customization's can make some decent money. They could charged us for extra quests. These quests will give the player a decent drop and perhaps more exp. I could live with that. Of course I wouldn't make them pricey at all. Maybe charge 2 bucks. If you have a prospective million players and sell things at reasonable prices they will make a ton of money , and we will respect them more for not being expensive. I agree with @Blueturtle13 they could charge us for extra classes. There are so many little ways you can make money without being labeled as greedy.
     
  • RhapkRhapk Member UncommonPosts: 18
    I think ESO handles the B2P method really well. I think BDO could charge for DLC and perhaps even for extra classes like Rift does with their souls. Like the Ninja class. They could charge for that. There are numerous ways to monetize a B2P game.
    Yet when it comes down to it, a B2P game will always face this hurdle at some point. After the rush of boxes sold (or downloads)  they have to figure a way to create a decent residual income that normal P2P games have in the form of a sub.
    It is a tricky balancing act that companies have to walk with a B2P model and honestly, very few do it well.
    most of these methods would be labeled as p2w aswell.
  • ceratop001ceratop001 Member RarePosts: 1,594
    Rhapk said:
    I think ESO handles the B2P method really well. I think BDO could charge for DLC and perhaps even for extra classes like Rift does with their souls. Like the Ninja class. They could charge for that. There are numerous ways to monetize a B2P game.
    Yet when it comes down to it, a B2P game will always face this hurdle at some point. After the rush of boxes sold (or downloads)  they have to figure a way to create a decent residual income that normal P2P games have in the form of a sub.
    It is a tricky balancing act that companies have to walk with a B2P model and honestly, very few do it well.
    most of these methods would be labeled as p2w aswell.
    Agreed on principle, but if you made them really affordable you could create a comprise both sides might not mind.
     
  • holdenhamletholdenhamlet Member EpicPosts: 3,772
    I think ESO handles the B2P method really well. I think BDO could charge for DLC and perhaps even for extra classes like Rift does with their souls. Like the Ninja class. They could charge for that. There are numerous ways to monetize a B2P game.
    Yet when it comes down to it, a B2P game will always face this hurdle at some point. After the rush of boxes sold (or downloads)  they have to figure a way to create a decent residual income that normal P2P games have in the form of a sub.
    It is a tricky balancing act that companies have to walk with a B2P model and honestly, very few do it well.
    ESO has a premium soft subscription, which is what this amounts to for BDO.  But the difference here is you're getting updates free for BDO.

    DMKano talked about losing inventory space when you drop a sub.  What about losing access to part of the game- that strikes me as worse.

    They promised early on that all future updates would be free with the box price.  Maybe they shouldn't have done that and charged for them, but I don't think so.  I also don't like the idea of charging for classes.

    Clearly what is acceptable is different for every person.  My line is drawn at p2w, but I also don't like artificially locking anyone out of content unless they pay.

    Like I said, I really do wish every game could just do the WoW model of box price and sub and you get the whole deal, but that really does seem like a past for MMORPGs that aren't WoW.
  • ceratop001ceratop001 Member RarePosts: 1,594
    I think ESO handles the B2P method really well. I think BDO could charge for DLC and perhaps even for extra classes like Rift does with their souls. Like the Ninja class. They could charge for that. There are numerous ways to monetize a B2P game.
    Yet when it comes down to it, a B2P game will always face this hurdle at some point. After the rush of boxes sold (or downloads)  they have to figure a way to create a decent residual income that normal P2P games have in the form of a sub.
    It is a tricky balancing act that companies have to walk with a B2P model and honestly, very few do it well.
    ESO has a premium soft subscription, which is what this amounts to for BDO.  But the difference here is you're getting updates free for BDO.

    DMKano talked about losing inventory space when you drop a sub.  What about losing access to part of the game- that strikes me as worse.

    They promised early on that all future updates would be free with the box price.  Maybe they shouldn't have done that and charged for them, but I don't think so.  I also don't like the idea of charging for classes.

    Clearly what is acceptable is different for every person.  My line is drawn at p2w, but I also don't like artificially locking anyone out of content unless they pay.

    Like I said, I really do wish every game could just do the WoW model of box price and sub and you get the whole deal, but that really does seem like a past for MMORPGs that aren't WoW.
    Good post and well said. Sure many of us will disagree but if we make an acceptable compromise at affordable prices, it wouldn't be so bad in my book.
     
  • Laughing-manLaughing-man Member RarePosts: 3,655
    I really like BDO and see myself playing it for years.  That won't happen if the game goes p2w.  This soft sub makes it reasonable to think that it won't, because the game will be profitable enough without p2w.
    That's what we all said about ArcheAge's Sub.

  • waynejr2waynejr2 Member EpicPosts: 7,771
    So, what does it mean for those who don't purchase this? What does it mean for those who do? What's the difference?

    One thing that turns me off to a game faster than anything else, is when there is this feeling of "gotta have it" based on game mechanics vs. cash shop. If the game makes me feel like there is something missing, then put the answer in the shop............it doesn't change that something is missing. It's still missing. I am playing FFXIV and have no such feelings in the game. There is no Cash Shop nagging at me saying....."if you only had this......." you'd be having more fun. For all the reasons I quit SWTOR, the Cash Shop wasn't one. For one who subbed, there was little in the shop I wanted or felt I needed. Oddly enough, I didn't even find a reason to spend my monthly CC allowance in that game.  GW2 wasn't terrible in this regard, but they weren't great either. How does BDO compare in this category? And don't misunderstand the question. I'm not asking if it's enjoyable without spending money, I'm asking, are they building "inconvenience" into the game so they can sell "Items of convenience"?

    Yes, they planed the inconvenience from the start.  They were at a meeting where they were all twisting their mustaches while lusting of all the money they would make.  And they would have gotten away with it if it hadn't been for you meddling cheapskates.
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