I'll keep it as short as possible: -
- It has a great IP incorporating ideas from quality single player games and interesting lore.
- The world is deep and immersive.
- The quests are intricately crafted with interesting NPC's.
- The phasing creates a changing world as you progress; you can witness the consequences to your actions.
- You do not sit in a hub town waiting for the group finder tool to pop.
- The combat, and the combat options (incorporating a limited skill bar and extensive customisation options) allow the greatest freedom since GW1.
- It looks pretty.
- The cash shop is relatively unobtrusive.
- It has a huge amount of content; many hours of quests and little requirement to repeat the same content over and over in the desperate need to earn some trinket.
- It is a game on the rise; it is not an ageing, waning game that has seen better days and is fighting against attrition of its playerbase.
- and as a bonus... it is releasing regular content...
Comments
Now it is not the worst linear quest hub themepark out there, but damn is it a snoozefest.
a) to be entertained but not challenged.
b) to be challenged but not entertained.
Family, kids, friends, hobbies and a business means I want to play for an hour or two and get somewhere.
Deep and immersive. What makes me laugh are those that will come in and say played two and a half years, it's not that good. Well it gave you two and a half years of entertainment so far...it must have something.
No fate but what we make, so make me a ham sandwich please.
As soon as you feel you have to persuade people they should be playing a game, its kind of admitting to yourself that people don't want to.
ESO is a bit yesterday, though there is nothing wrong with old games, any shine that ESO may have had, faded long ago, perhaps when/if they make ESO 2 they will allow players to choose a race, and then develope their character from there, the same way they do in regular Elder Scrolls games, rather than the absurd choices of sorcerer, dragon knight or whatever it was, and nightblade etc. I know Zenimax and Bethesda are different, but you would have thought that Zenimax would at least have conferred with Bethesda a bit more, perhaps if they had the game wouldn't have been released with so many inconsistencies, and perhaps have a magic system that didn't rely on holding a certain type of staff etc.
All told there are more than enough reasons not to play ESO, the main reason, is that although its an Elder Scrolls game, its frustratingly not in the most important aspects of the Elder Scrolls IP.
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What I like most about it is that it's two very different games in one:
- You can chill solo questing or grouping occasionally in PVE to run dungeons... do it for 15 minutes or a couple of hours.
- Or you can go into a PVP campaign and play in groups with voice chat all day long if you want an old-fashioned, group-based MMORPG experience.
I feel bad for the PVP-phobic who have never tried the second game. IMO, it's the better game of the two.“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
No fate but what we make, so make me a ham sandwich please.