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Game dead before it even started?

135

Comments

  • LeFantomeLeFantome Member RarePosts: 698
    And you can't even post a bad comment, or that Berek is going to ban you.
    You litterally can't say anything bad on their forum.

    The damage control phase is on.

    image
  • MoiraeMoirae Member RarePosts: 3,318
    Moirae said:
    bcbully said:
    Only an idiot would think about making and mmo without PvP now a days. 
    Shroud has PVP. 
    Shroud has glorified dueling, nothing that resembles PvP acceptable to most gamers.
    So what. I'm tired of pvp'rs thinking that everyone should cater to them. How about no? If the only thing that interests you about the game is loot and killing people, then maybe you need another hobby. 
    No one asked to be catered to, but don't call what amounts to dueling PvP. You would think Richard would know better, but nope.

    I guess he finally figured out that the power of money is the same, regardless of whether you earn it or scam it.
    That's exactly what they want, to be catered to. If you don't want dueling pvp, then don't play the game. The game does not need to change to fit YOU and no one else. There are games out there that fit you. 
  • AeliousAelious Member RarePosts: 3,521
    edited January 2017
    Moirae said:
    Moirae said:
    bcbully said:
    Only an idiot would think about making and mmo without PvP now a days. 
    Shroud has PVP. 
    Shroud has glorified dueling, nothing that resembles PvP acceptable to most gamers.
    So what. I'm tired of pvp'rs thinking that everyone should cater to them. How about no? If the only thing that interests you about the game is loot and killing people, then maybe you need another hobby. 
    No one asked to be catered to, but don't call what amounts to dueling PvP. You would think Richard would know better, but nope.

    I guess he finally figured out that the power of money is the same, regardless of whether you earn it or scam it.
    That's exactly what they want, to be catered to. If you don't want dueling pvp, then don't play the game. The game does not need to change to fit YOU and no one else. There are games out there that fit you. 
    Thing is it does have more than dueling. They have whole zones that are open PvP. I think that since not all zones are, it's being considered glorified dueling. To be honest, if SotA is supposed to be a sort of UO extension then they should have a PvP server where all zones are open PvP. At that point though the typical problem of that setup happens.
  • KirzanKirzan Member UncommonPosts: 71
    edited January 2017
    If I had a time machine and solved all of my issues in my timelines, I'd probably go back and bring Young Garriott to this world right now, before the space craze, before the need to prove the world he's not a one trick pony.

    "Look, Dick! Look at the new technology and all you can do!"
    He'd reply: "I'm smarter than you." and make Shroud exactly the way it is right now.

    Rip the Ultima dream, boys.
  • MightyUncleanMightyUnclean Member EpicPosts: 3,531
    Sometimes you gotta believe the anti-hype.
  • postlarvalpostlarval Member EpicPosts: 2,003
    edited January 2017
    Moirae said:
    That's exactly what they want, to be catered to. If you don't want dueling pvp, then don't play the game. The game does not need to change to fit YOU and no one else. There are games out there that fit you. 
    Difference being we were sold a very different vision of PvP when they asked us to cough up the cash and like any good snake oil salesman, Portalarium filled the bottles with plain water and ran those of us out of town who noticed.
    ______________________________________________________________________
    ~~ postlarval ~~

  • postlarvalpostlarval Member EpicPosts: 2,003
    black777 said:
    And you can't even post a bad comment, or that Berek is going to ban you.
    You litterally can't say anything bad on their forum.

    The damage control phase is on.
    Oh, it's been on since 2013. Fire Lotus, the previous mod was worse.
    ______________________________________________________________________
    ~~ postlarval ~~

  • jonp200jonp200 Member UncommonPosts: 457
    This one is a dud.  Add to the growing pile of things I backed and won't bank anything like in the future.

    Seaspite
    Playing ESO on my X-Box


  • MetalocalypzeMetalocalypze Member CommonPosts: 3
    edited February 2017
    Watch this... (spoiler alert)

    Shroud Of The Avatar - Malice Dungeon Love Quest

    Read that...

    SOTA Updates

    In my view the game is forever improving and slowly coming together. If i thought this game was a finished product, yeah i'd be disappointed and flaming too. But it's not! Just because one says its a persistent world now so that makes it a released game is giving out false information.

    Understand it is what it is and the way the developers have gone about it is their choice during development stage. Don't get me wrong, i don't agree with everything they've done or tried but I do see 'slowly' it becoming a game worth playing.

    Voice your opinions though and hopefully they listen!

    In the meantime watch the player video I found on YouTube of a Quest that's past the Starter Area to give you an idea whats beyond.

    Again... This game is in development and since that video Release 38 has come along with more changes and updates again.

    Also in regards to the SteamLogs. Most people don't play from the Steam Platform as your account will then be locked/bound and can't be removed or traded from their-after.

    And if you don't enjoy playing a unfinished or developing product. Wait until the developers label it Released. I'm sure they will find a way to let you know when this happens :)

    Hope this helps some people.
  • ste2000ste2000 Member EpicPosts: 6,194
    edited February 2017

    SOTA Updates

    In my view the game is forever improving and slowly coming together. If i thought this game was a finished product, yeah i'd be disappointed and flaming too. But it's not! Just because one says its a persistent world now so that makes it a released game is giving out false information.

    Sorry but it's time to draw a line with this Early Access abuse, developers need to start taking responsibilities, and that's not restricted to SotA of course.
    I am fine with the Early Access to give people who believed in the project an head start, but that should not last for more than a couple of months, ideally one month should be enough, after that the game should be declared released, particularly if you start accepting money and there has been a final wipe, which in case of SotA happened in August, 6 months ago.

    So for what I am concerned, SotA is released and has to be judged for what it is.
    Sure people are still free to support it anyway, but you can't expect other people to treat this game as if it is still a work in progress (which it is) using the excuse that it is still in Alpha, while accepting money as if it was released.
    It is becoming an habit now to leave the game in an endless developing cycle, and that has to stop.
    SotA had $10 Million worth of funds which should have been enough to make a finished product.

    You just don't charge money for an unfinished product, I am sure this is against the law both in NA and EU, it is a matter of time before a disgruntled player will take the matters in his own hand and will sue those companies for false advertising by not meeting the release deadline which has been moved so many times and still hasn't happened yet officially.

    Post edited by ste2000 on

  • WizardryWizardry Member LegendaryPosts: 19,332
    Don't quote me on the exact to the digit number but if i am not mistaken FFVII cost around 50 million and double that on marketing.

    That was 20 years ago ..released,they would have started it several years prior.
    So to think what kind of game 10 million could build,it is lol time.Just look at SC,he has all the money in the world and still struggles badly.

    When i see a number like 10 million,i think Stardew Valley...crap.Most of these guys auto give themselves a big salary and find other ways to move the money elsewhere for their own personal use.

    Lord Brit  got what,25-30 million from NCSOFT in a legal battle?So when he has to WORK to get 10 million to work with,it must look like chicken chump to him.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • ste2000ste2000 Member EpicPosts: 6,194
    Wizardry said:

    That was 20 years ago ..released,they would have started it several years prior.
    So to think what kind of game 10 million could build,it is lol time.Just look at SC,he has all the money in the world and still struggles badly.

    That's according to Industry experts, that's not me saying it.
    Sure the more money the better, but 10 Millions should be enough, games have been made with less than that, and from Richard Garriot, who is an Industry veteran you would have expected more, as he Made Ultima with nothing in his bedroom when he was a kid.
    That game that he developed in his bedroom paid for his short holiday in Space (he was the first ever Space Tourist), so the notion that he can't make a game with 10 Million Dollars (when he initially said 2 Millions would be enough) doesn't really apply to him or to any other game.
    10 Million is tight but it is not spare change either.

  • LeFantomeLeFantome Member RarePosts: 698
    TTek said:
    I don't know how they wasted so much money... 10 million for THIS?! 
    The Unity3d Engine is free..so no additional costs there. So how do you spend ten million dollar and produce something that looks like someone put it together with unity store assets?
    Take a look at chronicles of elyria  they had 1.3 million and put together something that blows sota out of the water.

    The greed dude.. the greed.

    image
  • SirAgravaineSirAgravaine Member RarePosts: 520
    I always thought this game was a lost cause, from the very first screenshot. The developers don't know how to develop in the 21st century. All of their ideals, to include their art direction, are  20+ years old.
  • IceAgeIceAge Member EpicPosts: 3,203
    black777 said:
    I backed this one with more than $500.

    Shame on me..  Do not buy this game.  DO NOT.
    What the fuck ? 

    Shame on you! 500$ for .. nothing but promises? I don't care you liked the idea back then . You don't spent that much of cash for promises . I bet you are that kind of a person who , if someone comes to your door with cheap ass "hey , give me 500$ and I will give you back in 2 months 2000$" , you will be like " really??? wow! here , 500$ !!!" .

    Naive people deserve to lose their money. 

    Reporter: What's behind Blizzard success, and how do you make your gamers happy?
    Blizzard Boss: Making gamers happy is not my concern, making money.. yes!

  • ForgrimmForgrimm Member EpicPosts: 3,069
    Wizardry said:
    Don't quote me on the exact to the digit number but if i am not mistaken FFVII cost around 50 million and double that on marketing.
    "The game had a combined development and marketing budget of over USD$80 millionhttps://en.wikipedia.org/wiki/Final_Fantasy_VII
  • postlarvalpostlarval Member EpicPosts: 2,003
    IceAge said:
    black777 said:
    I backed this one with more than $500.

    Shame on me..  Do not buy this game.  DO NOT.
    What the fuck ? 

    Shame on you! 500$ for .. nothing but promises? I don't care you liked the idea back then . You don't spent that much of cash for promises . I bet you are that kind of a person who , if someone comes to your door with cheap ass "hey , give me 500$ and I will give you back in 2 months 2000$" , you will be like " really??? wow! here , 500$ !!!" .

    Naive people deserve to lose their money. 
    If someone can afford to pledge and believes in the project then fine. It's no different than investing in a stock or mutual fund. What do you think an IPO is? Promises of performance. ANY investment can lose money. That's the risk people take when they choose to invest. It has nothing to do with naiveté.

    I spent over a grand on the game before it became clear they would never follow through. Did I cry about the monetary loss? No. $1000 is chump change. Who cares? I walked away and will never invest in a project run by anyone involved with Portalarium again and will do my best to warn others before they invest. That's what an unsatisfied customer does.

    Who are you to call people naive who choose to spend their own money they way they want. All you sound like is a butt-hurt poor person. Boo hoo for you.
    ______________________________________________________________________
    ~~ postlarval ~~

  • syeekcosyeekco Member UncommonPosts: 27
    Half the community for this game baught in before it was on Steam so you cant use steam for the numbers =P
  • mikeb0817mikeb0817 Member UncommonPosts: 171
    edited February 2017
    Numbers aside, the game is pure trash and should be used as a "Buyer Beware" example to be applied to all the Kickstarter and Crowd Funded games of this type (think Star Citizen).... Look at the insane cash shop on their webpage - that is all they focus on, making the most polished items in the game directly tied to the cash shop... every other zone, skill, and system is half finished and forgotten or just plain broken. Lord British swindled us all! He teamed up with one of my favorite authors - Tracy Hickman (Dragonlance!) - and tried to resurrect Starr Long to build hype for a game that none of them knew how to make... I have seen none of the epic writing and story telling that was promised from Tracy Hickman, and Starr Long is about as effective as a lead designer as Scott Pruitt will be at addressing climate change. These crusty old fu(ks pulled the ultimate con on us old skool gamers and they are using that cash shop money to set themselves up with work, paychecks, and retirement - and they don't give a s**t about the game the players want - this whole thing is a pet project for Lord Brit and Starr Long to keep paychecks coming in while they pretend to still be relevant in an industry that left them in the dust 15 years ago.


    RIP 
  • BlackboaBlackboa Member UncommonPosts: 167
    I think Shroud of the Avatar tried to hard to make their questing system Unique which essentially turned it into more work.  Removing quests all together would have been a better option instead of hiding them in the world.  Questing is work, and now you are adding more work to the equation to actually have to find the quest giver in order to get your quest.  Nice try shroud, but I tried it for 30 minutes and was fed up that quickly.  Unfortunately those behind UO did a terrible job at trying to find the next best thing.  Nice try though!
  • postlarvalpostlarval Member EpicPosts: 2,003
    mikeb0817 said:
     - this whole thing is a pet project for Lord Brit and Starr Long to keep paychecks coming in while they pretend to still be relevant in an industry that left them in the dust 15 years ago.
    Nailed it.

    Same goes for Chris Roberts, Todd Coleman, Gordon Walton, Mark Jacobs, and John Smedley. Drain the swamp!
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    ~~ postlarval ~~

  • Joseph_KerrJoseph_Kerr Member RarePosts: 1,113
    There are so many bad design choices with this game it's hard to even pick a place to start, but my starting point would be the flipping-card-hotbar-combat. The majority of the time players in mmorpg's are engaged in combat so their idea was to go with a backwards combat system that makes no sense. I guess that's one way to insure failure. They'll probably never finish this game and then blame it on the mmo community for not understanding their vision.
  • postlarvalpostlarval Member EpicPosts: 2,003
     but my starting point would be the flipping-card-hotbar-combat.
    You can thank Chris Spears for the whack-a-mole combat system.

    That jerk will defend it to the end, even if it means insulting his own customers. Pay a visit to the SotA forums and search for 'combat system' and start reading.
    ______________________________________________________________________
    ~~ postlarval ~~

  • IceAgeIceAge Member EpicPosts: 3,203
    IceAge said:
    black777 said:
    I backed this one with more than $500.

    Shame on me..  Do not buy this game.  DO NOT.
    What the fuck ? 

    Shame on you! 500$ for .. nothing but promises? I don't care you liked the idea back then . You don't spent that much of cash for promises . I bet you are that kind of a person who , if someone comes to your door with cheap ass "hey , give me 500$ and I will give you back in 2 months 2000$" , you will be like " really??? wow! here , 500$ !!!" .

    Naive people deserve to lose their money. 
    If someone can afford to pledge and believes in the project then fine. It's no different than investing in a stock or mutual fund. What do you think an IPO is? Promises of performance. ANY investment can lose money. That's the risk people take when they choose to invest. It has nothing to do with naiveté.

    I spent over a grand on the game before it became clear they would never follow through. Did I cry about the monetary loss? No. $1000 is chump change. Who cares? I walked away and will never invest in a project run by anyone involved with Portalarium again and will do my best to warn others before they invest. That's what an unsatisfied customer does.

    Who are you to call people naive who choose to spend their own money they way they want. All you sound like is a butt-hurt poor person. Boo hoo for you.
    What the fuck ?

    Yes it's very different then investing in a stock or .. mutual fund. C'mon! Are you serious ? At least , investing in a stock or mutual fund , you have a chance ( or more ) , to get a profit  ... or at least money back or .. close to. What you both ( what ? you thrown away 1k and it's nothing? piece of ... ! ) did  .. it's the perfect exemple that : blind , naive , easy-targets-for-various-frauds , etc , people .. are keeping those KS's alive ( I am watching you SC )

    Glad you two lost 1.5k together. I mean, if you had a different approach , well ... maybe I wouldn't say nothing , but .. "I spent over a grand on the game before it became clear they would never follow through. Did I cry about the monetary loss? No. $1000 is chump change. Who cares?" it's .. P A T E T H I C . 

    If I lose 1k ( and I lost once in a fail project of MINE!!! ) , I would be mad on me!

    Oh well , let me know when you "invest" 10k !

    Reporter: What's behind Blizzard success, and how do you make your gamers happy?
    Blizzard Boss: Making gamers happy is not my concern, making money.. yes!

  • nariusseldonnariusseldon Member EpicPosts: 27,775
    lol .. "mostly negative" recent reviews and "mixed" overall. Why would anyone even bother? There are plenty of good games on steam.

    And charging $40 for something that looks like it was made in the 1990s does not help. Graphics is not everything, but in today's world, there is simply no reason to play a game without good gameplay *and* graphics. 
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