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MMO's - Most anticipated - 2007 vs 2016

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  • Vermillion_RaventhalVermillion_Raventhal Member EpicPosts: 4,198
    What that info tells us is we havent really learned anything in 9 years......
    Nah I learned a long time ago that MMORPG fail to be made and met lofty goals.  I think SWG was the last MMORPG I believed in.  
  • H0urg1assH0urg1ass Member EpicPosts: 2,380
    The sad part, for me, is looking at the 2007 list and remembering the excitement I felt about those games on the horizon.  I was very pumped for Age of Conan and Warhammer Online and I actually enjoyed them both for quite a while.

    Now I look at the upcoming list and I wonder how many of them will even launch, must less with the feature lists that they promise.  Excitement for the future of MMORPG gaming has been replaced with very cautious, mild optimism. 
  • IceAgeIceAge Member EpicPosts: 3,203
    H0urg1ass said:
    The sad part, for me, is looking at the 2007 list and remembering the excitement I felt about those games on the horizon.  I was very pumped for Age of Conan and Warhammer Online and I actually enjoyed them both for quite a while.

    Now I look at the upcoming list and I wonder how many of them will even launch, must less with the feature lists that they promise.  Excitement for the future of MMORPG gaming has been replaced with very cautious, mild optimism. 
    Exactly! 

    Even if most failed , some enjoyed those MMO's. The excitement was there. Every year we had mmo's to talk about and get pumped up! Now .. well , titles of the most mmo's in the news section are like " Crowdfunded for X game has started" , "SPONSORED: Come play our game" .

    Reporter: What's behind Blizzard success, and how do you make your gamers happy?
    Blizzard Boss: Making gamers happy is not my concern, making money.. yes!

  • CrazKanukCrazKanuk Member EpicPosts: 6,130
    edited September 2016
    IceAge said:
    H0urg1ass said:
    The sad part, for me, is looking at the 2007 list and remembering the excitement I felt about those games on the horizon.  I was very pumped for Age of Conan and Warhammer Online and I actually enjoyed them both for quite a while.

    Now I look at the upcoming list and I wonder how many of them will even launch, must less with the feature lists that they promise.  Excitement for the future of MMORPG gaming has been replaced with very cautious, mild optimism. 
    Exactly! 

    Even if most failed , some enjoyed those MMO's. The excitement was there. Every year we had mmo's to talk about and get pumped up! Now .. well , titles of the most mmo's in the news section are like " Crowdfunded for X game has started" , "SPONSORED: Come play our game" .

    Exactly what? I'm not sure what exactly means. Are you agreeing with her in her cautious optimism? You do realize that the the list you gave contains 3 titles which were effectively aborted titles. First, Stargate Worlds never released, Chronicles of Spellborn devs went bankrupt as soon as it released in the US, Gods and Heroes was put on indefinite hold only to have the rights purchased and pushed out to the public. That's nearly HALF the 2007 list. So it is very surprising to me that you would agree with someone who is making statements based solely on nostalgia. Maybe you're just looking for someone to agree with, though, I don't know what you MO is here. 

    Honestly, if all that this crop of "crowdfunded fuck-ups" has to do is release 4 out of 7 to equal the 2007 list's success, I think they'll probably do it, the bar isn't really being set that high. 

    Crazkanuk

    ----------------
    Azarelos - 90 Hunter - Emerald
    Durnzig - 90 Paladin - Emerald
    Demonicron - 90 Death Knight - Emerald Dream - US
    Tankinpain - 90 Monk - Azjol-Nerub - US
    Brindell - 90 Warrior - Emerald Dream - US
    ----------------

  • TheocritusTheocritus Member LegendaryPosts: 10,020
    THis is all hindsight...At the time alot of people thought some of those MMOs would really push the genre to new heights, AoC and WAR especially.....Their failures were pretty significant really.
  • IceAgeIceAge Member EpicPosts: 3,203
    CrazKanuk said:
    IceAge said:
    H0urg1ass said:
    The sad part, for me, is looking at the 2007 list and remembering the excitement I felt about those games on the horizon.  I was very pumped for Age of Conan and Warhammer Online and I actually enjoyed them both for quite a while.

    Now I look at the upcoming list and I wonder how many of them will even launch, must less with the feature lists that they promise.  Excitement for the future of MMORPG gaming has been replaced with very cautious, mild optimism. 
    Exactly! 

    Even if most failed , some enjoyed those MMO's. The excitement was there. Every year we had mmo's to talk about and get pumped up! Now .. well , titles of the most mmo's in the news section are like " Crowdfunded for X game has started" , "SPONSORED: Come play our game" .

    Exactly what? I'm not sure what exactly means. Are you agreeing with her in her cautious optimism? You do realize that the the list you gave contains 3 titles which were effectively aborted titles. First, Stargate Worlds never released, Chronicles of Spellborn devs went bankrupt as soon as it released in the US, Gods and Heroes was put on indefinite hold only to have the rights purchased and pushed out to the public. That's nearly HALF the 2007 list. So it is very surprising to me that you would agree with someone who is making statements based solely on nostalgia. Maybe you're just looking for someone to agree with, though, I don't know what you MO is here. 

    Honestly, if all that this crop of "crowdfunded fuck-ups" has to do is release 4 out of 7 to equal the 2007 list's success, I think they'll probably do it, the bar isn't really being set that high. 
    Did you even read some of my or others reply from this thread? Stop acting like it's about released titles! 

    Every game you listed which were canceled , was waaaaay better in their stage then the current crowdfunded projects which are *about* to launch. They were canceled because the market, at that that , had a high standard then today and when it was canceled it was a big buzz! Now in today's world .. if a crowdfunded project gets canceled it's like "oh well! another scam! move along" !

    Also , look back in 2007 and see how many MMO's have been released. Now tell me how many have been in this year , or last year !

    Call me when 4 out of 7 from today's "Most anticipated titles" release , ok ? 


    Reporter: What's behind Blizzard success, and how do you make your gamers happy?
    Blizzard Boss: Making gamers happy is not my concern, making money.. yes!

  • CrazKanukCrazKanuk Member EpicPosts: 6,130
    IceAge said:
    CrazKanuk said:
    IceAge said:
    H0urg1ass said:
    The sad part, for me, is looking at the 2007 list and remembering the excitement I felt about those games on the horizon.  I was very pumped for Age of Conan and Warhammer Online and I actually enjoyed them both for quite a while.

    Now I look at the upcoming list and I wonder how many of them will even launch, must less with the feature lists that they promise.  Excitement for the future of MMORPG gaming has been replaced with very cautious, mild optimism. 
    Exactly! 

    Even if most failed , some enjoyed those MMO's. The excitement was there. Every year we had mmo's to talk about and get pumped up! Now .. well , titles of the most mmo's in the news section are like " Crowdfunded for X game has started" , "SPONSORED: Come play our game" .

    Exactly what? I'm not sure what exactly means. Are you agreeing with her in her cautious optimism? You do realize that the the list you gave contains 3 titles which were effectively aborted titles. First, Stargate Worlds never released, Chronicles of Spellborn devs went bankrupt as soon as it released in the US, Gods and Heroes was put on indefinite hold only to have the rights purchased and pushed out to the public. That's nearly HALF the 2007 list. So it is very surprising to me that you would agree with someone who is making statements based solely on nostalgia. Maybe you're just looking for someone to agree with, though, I don't know what you MO is here. 

    Honestly, if all that this crop of "crowdfunded fuck-ups" has to do is release 4 out of 7 to equal the 2007 list's success, I think they'll probably do it, the bar isn't really being set that high. 
    Did you even read some of my or others reply from this thread? Stop acting like it's about released titles! 

    Every game you listed which were canceled , was waaaaay better in their stage then the current crowdfunded projects which are *about* to launch. They were canceled because the market, at that that , had a high standard then today and when it was canceled it was a big buzz! Now in today's world .. if a crowdfunded project gets canceled it's like "oh well! another scam! move along" !

    Also , look back in 2007 and see how many MMO's have been released. Now tell me how many have been in this year , or last year !

    Call me when 4 out of 7 from today's "Most anticipated titles" release , ok ? 



    Did you actually play those cancelled games? My guess is no. Saving Chronicles of Spellborn which actually received some good reviews and was fun to play. However, it ultimately fell short of its promises, not unlike what most people would claim crowdfunded games do. Gods and Heroes was just brutal even by 2007 standards. Can't say much about the others. I mean WAR was freakin' awesome, but just bad timing? Vanguard was great. AoC and LOTRO are still around. What else can you say? 

    As far as the current crop of games, please enlighten me as to the state of the game. I actually haven't played any of them. However, I certainly know that there is a lot of hype surrounding them. I never understood Gloria Victis from the beginning, but I guess people like it. 

    I'm not trying to say that these most anticipated games are going to save the genre somehow, but by all indications they will at least surpass the 2007 list for delivering games. So now, today, in a climate where publishers are entirely against investing in MMOs due to the decline in the genre, for there to be games on the horizon at all, let alone games which some people seem to be excited about should be surprising. Comparing titles from 2007 where tens of millions of dollars were being spent to today where funding is drying up on the daily is hilarious. What will be an absolute fucking embarrassment is if these upcoming titles actually do ship, because most of them are being made on shoestring budgets by people who simply want to make these types of games, opposed to hundred-person teams being paid to be creative. 

    On that note, why don't you call me when 2007's "Most Anticipated Titles" release, ok? 


    Crazkanuk

    ----------------
    Azarelos - 90 Hunter - Emerald
    Durnzig - 90 Paladin - Emerald
    Demonicron - 90 Death Knight - Emerald Dream - US
    Tankinpain - 90 Monk - Azjol-Nerub - US
    Brindell - 90 Warrior - Emerald Dream - US
    ----------------

  • cameltosiscameltosis Member LegendaryPosts: 3,847
    There are two main differences I can see:

    1) IPs - in 2007 we had big IPs in development, whereas now we dont. Whilst an IP doesn't impact gameplay, mechanics etc, it does affect outside interest and thus increase the potential userbase. Maybe it is better that the current hype list is not trying to appeal to non-mmo players and is sticking niche? Will certainly make for smoother launches but lack of box revenue might hurt. 

    2) Big name studios - they're missing from the 2016 list. This worries me most as more money means more potential (even if it is usually wasted) and is a clear indicator that the genre is performing badly. I can only hope they return. 
    Currently Playing: WAR RoR - Spitt rr7X Black Orc | Scrotling rr6X Squig Herder | Scabrous rr4X Shaman

  • NitthNitth Member UncommonPosts: 3,904
    IceAge said:
    You both missed the point ! Those were big names with big studios behind them! Yes, they failed, but that's not the point! 

    First, let's see how many from the Most Anticipated MMO's from 2016 at least make it to the launch day and then how much they will ...survive !
    silly billy, mmo's dont launch ..they are in perpetual pre-alpha.

    image
    TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development

  • HatefullHatefull Member EpicPosts: 2,503
    IceAge said:
    You both missed the point ! Those were big names with big studios behind them! Yes, they failed, but that's not the point! 

    First, let's see how many from the Most Anticipated MMO's from 2016 at least make it to the launch day and then how much they will ...survive !
    Honestly, they make better points than your post did. 

    It is interesting that all those games, with huge budgets went away. That was also about the time launching an unfinished games started to become popular, sadly a trend that is still popular.

    If you want a new idea, go read an old book.

    In order to be insulted, I must first value your opinion.

  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    Hatefull said:
    IceAge said:
    You both missed the point ! Those were big names with big studios behind them! Yes, they failed, but that's not the point! 

    First, let's see how many from the Most Anticipated MMO's from 2016 at least make it to the launch day and then how much they will ...survive !
    Honestly, they make better points than your post did. 

    It is interesting that all those games, with huge budgets went away. That was also about the time launching an unfinished games started to become popular, sadly a trend that is still popular.
    well the good news is that all those great early access titles are starting to become released and there doesnt appear to be a large number of good ones coming into the system. Thus shortly you will be able to play all the best of the 'great days of early access' fair soon.

    Many are already out though like Kerbal Space Egineers, Dont Starve, Wasteland 2, Divinity Orginal Sin and I think even Arma 3 was an early access title

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • CrazKanukCrazKanuk Member EpicPosts: 6,130
    There are two main differences I can see:

    1) IPs - in 2007 we had big IPs in development, whereas now we dont. Whilst an IP doesn't impact gameplay, mechanics etc, it does affect outside interest and thus increase the potential userbase. Maybe it is better that the current hype list is not trying to appeal to non-mmo players and is sticking niche? Will certainly make for smoother launches but lack of box revenue might hurt. 

    2) Big name studios - they're missing from the 2016 list. This worries me most as more money means more potential (even if it is usually wasted) and is a clear indicator that the genre is performing badly. I can only hope they return. 

    You're totally right about Big Studios and IP. That being said, I'm not worried about the absence of big name studios as much as IP. I think that studios are coming to the realization that there isn't truckloads of money to be made here, so that elevates the risk and reduces returns. So I think that a crowdfunding play is the only way to do it now. In that same vein, I don't know that we'll see big IP, since there is inherently less money to be spent. 

    I think that a good game could still be successful, just need to re-adjust the expectations for returns. 

    Crazkanuk

    ----------------
    Azarelos - 90 Hunter - Emerald
    Durnzig - 90 Paladin - Emerald
    Demonicron - 90 Death Knight - Emerald Dream - US
    Tankinpain - 90 Monk - Azjol-Nerub - US
    Brindell - 90 Warrior - Emerald Dream - US
    ----------------

  • Loke666Loke666 Member EpicPosts: 21,441
    IceAge said:
    You both missed the point ! Those were big names with big studios behind them! Yes, they failed, but that's not the point! 

    First, let's see how many from the Most Anticipated MMO's from 2016 at least make it to the launch day and then how much they will ...survive !
    To have funding is great but the larger studios and publishing houses tend to be lacking in imagination and crank out the same games over and over.

    MMOs at the moment doesn't attract players as they used to a few years back and new mechanics and ideas are needed to turn things around.
    But the larger western companies lacks the vision to do this and are waiting for someone else to figure out the base mechanics needed for the future. If any of the indie games actually do figure out a new fun way to do things then EA and Activision will be all over it.
  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Loke666 said:


    MMOs at the moment doesn't attract players as they used to a few years back and new mechanics and ideas are needed to turn things around. 
    Or western devs can just abandon the traditional MMOs, and make other online games like MOBAs. Just because it is popular a few year back does not mean it will be popular again. 
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