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In the last few years there has been a steady shift where we went from buying finished mmorpg and now pay for mmorpg that are being built. During this time we have had an explosion of kickstarters, early access, founder's pack that's marketed to us indie alternatives to a stagnation in AAA development.
We have seen a few of these promises being dumped out of development, development slowing to a halt or the game just being bad, Landmark, Pathfinder Online, The Repopulation and the recent WH40k: eternal crusade among many others. We also have bold new promises in 2016, Chronicles of Elyria, Dark & Light, Gloria Victis with game after game showing up on early access. At the same time its hard to ignore that lots of people that bought No Man's Sky had no idea which game they actually paid for.
While I like to think I'm making intelligent choices , checking out reviews or lengthy gameplay videos before I order games I have still pledged for Divinity Original Sin 2, Bard's Tale 4 and Wasteland 3 without having any idea what game the developer will deliver in the future, gambling that I will have better than a 50% hit ratio on my kickstarters. While I don't pay for alpha/beta/EA I have purchased a few mmorpg in the past that was nothing like the game I thought I was buying.
How about you, are you paying for promises and hype or are you paying for actual games? How often are you satisfied by games that you bought based on dev promises?
Comments
All you need to float a $1M KS project is a talent for creative writing and a basic understanding of what backers want. Whether you can actually deliver is irrelevant.
Logic, my dear, merely enables one to be wrong with great authority.
"going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"
There are also a lot of smaller products that I didn't pledge for just because I didn't notice any big names behind, that I later found myself enjoying.
I agree with @SpottyGekko that its really important to see that the goals are feasible, particularly with the money they have in hand. Lots of people remove all critical thinking when the huge promises flows down on them.
I didn't buy into the hype for other MMOs of teh apst like AoC, WHO, BDOm NWO or ESO.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
No.
"The simple is the seal of the true and beauty is the splendor of truth" -Subrahmanyan Chandrasekhar
Authored 139 missions in Vendetta Online and 6 tracks in Distance
Honestly, I don't think that there is much difference in hype generated by developers themselves. These types of things have been going on since before the Internet. However, I do feel like the Internet has become a vessel for GAMERS to play a 21st century "Telephone Game". It's actually interesting to see some of the wild assertions that are made, even when all of the information is available. People will still cherry-pick the information that fits their belief and hype that. Psychologists probably love it.
Crazkanuk
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I bought warhammer online based on hype, with aion I just mistook myself, since then I bought every mmorpg based on the game and not the hype and promises.
Did Sean Murray promote the game excessively and lie his butt off? YEP
Did the gaming media promote the game, distort the facts and imply certain things were in the game? YEP
Did gamers go nuts and buy it without seeing any real game play footage? YEP
As long as gamers continue to follow the herd/next big thing and throw money at things before they have any idea what is actually in them, things will only get worse. Just look at the trend over the last 15 years:
2000 - You paid for a game when it was finished
2008 - You pre-ordered a game before it was finished and maybe got to play it in beta
2015 - You pay for a game when it is just an idea.
To get a real look at the hype and miss-steps of the gaming media just watch this video
https://youtu.be/JCG9YLeIB98
Until gamers wake up and start researching before purchasing, it will only get worse.
I've never backed a crowd-funding campaign (and probably never will)
I've never pre-ordered a game without having played it first, or spoken to someone who has played it, or it being a sequel
It's rare that I preorder at all. Tend not to bother with single player games as there is no need to have it day one. MMOs, there tends to be headstart stuff for pre-ordering, so I will do so for them. However, I always do a ton of research before jumping into an MMO.
I still get stung though.
For example, I was in a closed beta for SW:TOR in 2010, over a year before release. The gameplay and worldbuilding sucked then just as it does now, but I later saw gameplay suggesting open worlds, better pvp etc. All lies, the game still sucked.
I will pre-order sequels. So, I pre-ordered Total War: Warhammer, as I enjoyed most previous titles and loved Warhammer, so seemed like minimal risk. Same with Deus Ex: Mankind Divided - human revolution was great, so sequel seemed safe.