I don't expect anything until at least 2027, I've committed budgeting $150 / month until then so that when they release I'll have a decent ship to start with.
Nowhere really. Just people saying random things cause they feel like it, the game does not have one release date but it is certainly years away still, at least 2.
Then again, based on how long and how expensive it has been to get SC to this point, you can't say that extrapolation is unreasonable, either.
It is unreasonable for me because there's no way in Hell the development can last that long. This as, that long before one "1.0" version is released. As the phases of creating engine/tech wouldn't compare to the speed when it gets to content creation.
Then again, based on how long and how expensive it has been to get SC to this point, you can't say that extrapolation is unreasonable, either.
Lets extrapolate They finished maybe 5% after let's say 4 years - to reach 90% it would take them 68 years more - the 90/10 rule gives them 72 years more so expect the game release in summer 2156
When you have cake, it is not the cake that creates the most magnificent of experiences, but it is the emotions attached to it. The cake is a lie.
Lets extrapolate They finished maybe 5% after let's say 4 years - to reach 90% it would take them 68 years more - the 90/10 rule gives them 72 years more so expect the game release in summer 2156
Lets extrapolate.
@Turrican187 obviously has no idea that FIRST you write the necessary tools and implement the necessary game mechanics .... which takes most of the development time ... and THEN you can much more quickly add the rest of the content. Or he is ***gasp*** just trolling.
Good thing I've been eating tons of vegetables, so in 72 years I'm still around to play SC! Or not.. hmmm maybe i'll just freeze my brain.
But in the real world we know that what takes longer to create is not the features, is the engine; or on this case: rewriting the engine, creating the tech. Something they pushed a lot on, but there's still more to do (AI, netcode and such).
Lets extrapolate They finished maybe 5% after let's say 4 years - to reach 90% it would take them 68 years more - the 90/10 rule gives them 72 years more so expect the game release in summer 2156
Lets extrapolate.
@Turrican187 obviously has no idea that FIRST you write the necessary tools and implement the necessary game mechanics .... which takes most of the development time ... and THEN you can much more quickly add the rest of the content. Or he is ***gasp*** just trolling.
Have fun
was just kidding but now they have all the tools so 20152016 2017 they go full steam ahead and pump out content!
When you have cake, it is not the cake that creates the most magnificent of experiences, but it is the emotions attached to it. The cake is a lie.
Ok.. based on the answer I got I think I'll just wait it out a bit more and I would prefer if you guys didn't start having a lengthy discussion about how long its taken for the game to be finished in my thread, cheers.
Hmm I thought this thread was if the alpha was PLAYABLE. I tried it a couple of months ago, but I was disappointed at the sluggish framerates, to the point that I could not even get in my ship. So I didn't bother and uninstalled, figuring I would try a later build.
My system is not state of the art, but it is not awful either. Intel 3rd gen i5 quad core, 16GB of ram and a 7870 video card. I installed the game on my SSD drive, but it still could not break single digits on the framerate.
I plan on replacing the vid pretty soon with an RX-480, but my old card was near the front of the pack 4 years ago when I bought it, and I would be leery of any game that cannot play at least acceptably on minimum settings with a setup like mine, since that would exclude a LOT of the gaming populace.
The world is going to the dogs, which is just how I planned it!
I don't think anyone is actually expecting anything this year, as Erillion has said, the game is still in Alpha, imo, the time to start predicting launch dates is when the game eventually hits Beta.
Hmm I thought this thread was if the alpha was PLAYABLE. I tried it a couple of months ago, but I was disappointed at the sluggish framerates, to the point that I could not even get in my ship. So I didn't bother and uninstalled, figuring I would try a later build.
My system is not state of the art, but it is not awful either. Intel 3rd gen i5 quad core, 16GB of ram and a 7870 video card. I installed the game on my SSD drive, but it still could not break single digits on the framerate.
I plan on replacing the vid pretty soon with an RX-480, but my old card was near the front of the pack 4 years ago when I bought it, and I would be leery of any game that cannot play at least acceptably on minimum settings with a setup like mine, since that would exclude a LOT of the gaming populace.
Thanks for the feedback and overview of its current state.
Hmm I thought this thread was if the alpha was PLAYABLE. I tried it a couple of months ago, but I was disappointed at the sluggish framerates, to the point that I could not even get in my ship. So I didn't bother and uninstalled, figuring I would try a later build.
My system is not state of the art, but it is not awful either. Intel 3rd gen i5 quad core, 16GB of ram and a 7870 video card. I installed the game on my SSD drive, but it still could not break single digits on the framerate.
I plan on replacing the vid pretty soon with an RX-480, but my old card was near the front of the pack 4 years ago when I bought it, and I would be leery of any game that cannot play at least acceptably on minimum settings with a setup like mine, since that would exclude a LOT of the gaming populace.
Hmm, I had an almost identical system that you do and have recently added an RX-480 and a larger SSD ... and seem to have significantly better performance back then and of course now compared to your framerates.
May i suggest you take a look here for Star Citizen performance optimization:
The game IS in alpha but has made tremendous strides in the last 12 months. Rumors are the the standalone (1st Chapter) will be available early 2017. Small parts of the persistent universe are in game now with more coming by years end....just not the complete game.
Be warned that the system specs for the game have always been explained to be "quite high" so an old system may have a hard time running the game even now. My computer is going on 5 years I5 with 680 GTX and runs somewhat well most of the time. Considering that much of the game is still not fully optimized, that is a good thing.
As someone above suggested, I would try the free game now to see if you like what you see and to see if your current system can handle it. Check here:
Lets extrapolate They finished maybe 5% after let's say 4 years - to reach 90% it would take them 68 years more - the 90/10 rule gives them 72 years more so expect the game release in summer 2156
Lets extrapolate.
@Turrican187 obviously has no idea that FIRST you write the necessary tools and implement the necessary game mechanics .... which takes most of the development time ... and THEN you can much more quickly add the rest of the content. Or he is ***gasp*** just trolling.
Have fun
What every project manager "knows" is the final 20% of the work consumes 80% of the budget and schedule.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Ok.. based on the answer I got I think I'll just wait it out a bit more and I would prefer if you guys didn't start having a lengthy discussion about how long its taken for the game to be finished in my thread, cheers.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Lets extrapolate They finished maybe 5% after let's say 4 years - to reach 90% it would take them 68 years more - the 90/10 rule gives them 72 years more so expect the game release in summer 2156
Lets extrapolate.
@Turrican187 obviously has no idea that FIRST you write the necessary tools and implement the necessary game mechanics .... which takes most of the development time ... and THEN you can much more quickly add the rest of the content. Or he is ***gasp*** just trolling.
Have fun
What every project manager "knows" is the final 20% of the work consumes 80% of the budget and schedule.
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what
it offers rather than pass on what might be a great playing experience
because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in
the game mechanics that define the MMORPG genre, then why are you
playing an MMORPG?"
Lets extrapolate They finished maybe 5% after let's say 4 years - to reach 90% it would take them 68 years more - the 90/10 rule gives them 72 years more so expect the game release in summer 2156
Lets extrapolate.
@Turrican187 obviously has no idea that FIRST you write the necessary tools and implement the necessary game mechanics .... which takes most of the development time ... and THEN you can much more quickly add the rest of the content. Or he is ***gasp*** just trolling.
Have fun
What every project manager "knows" is the final 20% of the work consumes 80% of the budget and schedule.
Thank you. I was going to dive into project management 101 but you saved me the time. I think 2027 is a viable prediction for a full SC launch. OF course, they will have to re-write the engine for or five more times, make about 100 more overpriced ships, scrap all that, make an FPS game, scrap that, re-make mech warrior on line, scrap that, get divorced, then finally, back to the original idea for a tidy launch in 2027.
During all of which @Erillion will be saying they had patch notes for that back in 2011.
If you want a new idea, go read an old book.
In order to be insulted, I must first value your opinion.
Comments
You can do missions in the Stanton system. You can do PvE and PvP space dogfighting in the "Arena Commander" module.
If you expect a "late Beta" experience, you might want to wait.
However, at the moment is a free-of-charge free-fly week if you want to check it out.
Have fun
When you have cake, it is not the cake that creates the most magnificent of experiences, but it is the emotions attached to it.
The cake is a lie.
But only if they continue to get giant bags of "free money".
They finished maybe 5% after let's say 4 years - to reach 90% it would take them 68 years more - the 90/10 rule gives them 72 years more so expect the game release in summer 2156
When you have cake, it is not the cake that creates the most magnificent of experiences, but it is the emotions attached to it.
The cake is a lie.
@Turrican187 obviously has no idea that FIRST you write the necessary tools and implement the necessary game mechanics .... which takes most of the development time ... and THEN you can much more quickly add the rest of the content. Or he is ***gasp*** just trolling.
Have fun
But in the real world we know that what takes longer to create is not the features, is the engine; or on this case: rewriting the engine, creating the tech. Something they pushed a lot on, but there's still more to do (AI, netcode and such).
When you have cake, it is not the cake that creates the most magnificent of experiences, but it is the emotions attached to it.
The cake is a lie.
Real life spaceships are available already, if you have the bucks:
http://www.spaceadventures.com/
http://www.spacex.com/dragon
Has not made space-sim computer games obsolete yet.
Have fun
My system is not state of the art, but it is not awful either. Intel 3rd gen i5 quad core, 16GB of ram and a 7870 video card. I installed the game on my SSD drive, but it still could not break single digits on the framerate.
I plan on replacing the vid pretty soon with an RX-480, but my old card was near the front of the pack 4 years ago when I bought it, and I would be leery of any game that cannot play at least acceptably on minimum settings with a setup like mine, since that would exclude a LOT of the gaming populace.
The world is going to the dogs, which is just how I planned it!
May i suggest you take a look here for Star Citizen performance optimization:
https://www.redacted.tv/how-to-set-up-star-citizen-performance-guide/
https://www.redacted.tv/custom-user-cfg-guide-star-citizen-alpha-2-x/
https://www.google.com/search?q=optimizing+star+citizen&ie=utf-8&oe=utf-8&client=firefox-b
Which may be interesting for the OP too.
Have fun
Be warned that the system specs for the game have always been explained to be "quite high" so an old system may have a hard time running the game even now. My computer is going on 5 years I5 with 680 GTX and runs somewhat well most of the time. Considering that much of the game is still not fully optimized, that is a good thing.
As someone above suggested, I would try the free game now to see if you like what you see and to see if your current system can handle it. Check here:
https://robertsspaceindustries.com/promotions/Free-Fly-Fall-2016
Let's party like it is 1863!
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Wow, back in the 80s is was 90 10 rule
Epic Music: https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1
https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"
During all of which @Erillion will be saying they had patch notes for that back in 2011.
If you want a new idea, go read an old book.
In order to be insulted, I must first value your opinion.