It looks like you're new here. If you want to get involved, click one of these buttons!
Hero’s Song, Pixelmage Games’ first title as a newly founded studio under John Smedley, went into Alpha 3 and early access for IndieGoGo backers late last night. Our own Bill Murphy was one such backer and eagerly jumped into the game this morning for a first hands-on session with the game.
Comments
Try to be excellent to everyone you meet. You never know what someone else has seen or endured.
My Review Manifesto
Follow me on Twitter if you dare.
Accurate!
Try to be excellent to everyone you meet. You never know what someone else has seen or endured.
My Review Manifesto
Follow me on Twitter if you dare.
The least possible is 3, plus one Underworld god.
Try to be excellent to everyone you meet. You never know what someone else has seen or endured.
My Review Manifesto
Follow me on Twitter if you dare.
Ok, so hemmed in on Gods but how does the World creation go? For example, you said yours was High Fantasy. Are they all swords/shields or are some more futuristic? Do they have other races other than dwarves/elves/etc?
200 isn't a bad number. In essence, a guild can host their own server to play on. Never really reaches the MM though as you'll be joining rando servers to meet new people.
I have no inside info on this game but I feel this is how it was designed. If anyone wants to get to Level 50, this is what I think you should do. Form a party of Five or more. There are several classes (15?), try to have a diverse group (Looks to support the Trinity). Look for Warriors, Wizards, Rogues, and Priests.
Then realize this is a Crafting game. Specialize your crafting Mining, Smithing, Cooking, Skinning, LeatherWorking, Tailoring, Alchemy, First Aid, and whatever other crafting can be found. Start harvesting and working on crafting. You don't want to run out of arrows, and you want to craft better gear and magical items. So cut down Trees, mine Ore, skin Hides, and pick Flowers. There are over 10.000 items in game, many will be better than the gear you entered the world with. Many will allow characters to survive longer. Discover what can be crafted and start crafting.
How do you find dungeons? You don't do it as a right out of the box newbie, you level up and qualify for dungeons first. Once you have crafted and acquired a stockpile of consumables, new and better gear. Look for rats, and Kill Ten of Them. Maybe find any mobs that look like easy kills, possibly sheep, rabbits, chickens, cows, and pigs. Hopefully they will give Xp and be harvestable and or lootable for crafting and items.
A band of Goblin Warriors may look like fun, but any experienced RPGer would know they spell certain death for a new solo player. The real secret, this is a survival game. Treat every encounter as a raid, meaning bring as many players as you can. And as many classes as you can.
The Hero's Song Wiki has no real information. Please let us know what are the starting class skills? What are the Starting Crafting recipes? What items can be harvested and with what tools? Are there race starting areas or does each character spawn at a random spot in this vast world? Is there any kind of you are here indicator on the map, so that two or more players can coordinate and meet up? There is no NDA, so information should be safe to share.
Boy: Why can't I talk to Him?
Mom: We don't talk to Priests.
As if it could exist, without being payed for.
F2P means you get what you paid for. Pay nothing, get nothing.
Even telemarketers wouldn't think that.
It costs money to play. Therefore P2W.
That was just me talking about the dwarves/elves/humans with a lot of magic in the world. They're all medieval fantasy in setting.
Try to be excellent to everyone you meet. You never know what someone else has seen or endured.
My Review Manifesto
Follow me on Twitter if you dare.
I'm not sure I understand. So your opinion is that the article is slanted because MMORPG.com has some vested interest in seeing the game succeed? And your suggestion to fix that is to have people be investors? That logic sounds a little backwards to me. It's a little bit like saying that in order to solve the race problem we should all be equally racist to everyone of a race different than our own.
If you feel like the article is somehow skewed, feel free to point it out. It should also be noted that any article that is paid for on these forums is identified as such. So whether you choose to believe the article is objective or not is really personal opinion. The great thing about that is that is the general premise of forums, so feel free to express your opinion.
PS Fig actually allows people to "invest" in crowdfunded projects and see a return. It seems like there is a set maximum return, but it's a step in the direction of investments through crowdfunding anyway. We'll see how that path turns out.
Crazkanuk
----------------
Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
----------------
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
Thanks for your understanding
I think this is very much a 2009 concern. I think that when crowdfunding was first popularized it was very much like what you're describing. However, in recent years consumers have become much more educated and much more critical. I think that the fact that John Romero has had 2 wildly unsuccessful Kickstarter campaigns should serve to support that.
As far as the article at hand goes, if you watched the original Indiegogo video, it definitely describes a game that I think many people here want. I'd imagine that could create quite a bit of hype. However, the article itself actually downplays that and is actually critical about it. In particular, the difficulty and having to create character after character because of permadeath, after only hours of playing it. While he isn't outright critical of this feature, I can see where this might get less praise in a review than an alpha preview if you've been playing for 40 hours and have not managed to create a character who has passed level 10.
Also, at this time, you can't even back this project any more, that I found. So I don't see why there would be any reason for someone to hype this game at such an early stage. Also, there will be plenty of other players who can give different views, not to mention media outlets. So there should be plenty of time to get a multitude of perspective.
Crazkanuk
----------------
Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
----------------
Join us at: https://www.maturemindedgamers.com
I might take a look at this one day.
/Cheers,
Lahnmir
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
as someone who grew up during the 8 bit era this bit of nostalgia for that style of graphics is some card carrying bullshit. Project Zombiod even looks better.
this is of course my opinion
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
It is your opinion, yes. A few games that some would say look considerably worse or old graphics wise yet have stayed on a top list on Steam for months.
http://store.steampowered.com/app/413150/
http://store.steampowered.com/app/294100/
People worried about graphics miss out on some great gameplay in these games, yet complain about how awful the triple A game they bought is because these big budget studios blew their budget making the game look pretty and forgot the fun part. Not always is this the case, but who knows what the future holds for this game, It's worth watching though.
but this game is a full force unadulterated immersion killer
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me