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level scaling ?

slygamer1979slygamer1979 Member UncommonPosts: 101
does your level scale up and down depending on the area  like say GW2 did ?

i have a lvl 50 sorc and started a new char thats 6 and was wondering if i played with my friend that is lvl 6 will it scale my sorc down to his lvl or no ?
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Comments

  • AlbatroesAlbatroes Member LegendaryPosts: 7,671
    Personally, it has felt that everyone was just scaled up to 50.
  • Octagon7711Octagon7711 Member LegendaryPosts: 9,004
    Looks like everyone ran to what use to be the higher levels or to other Dominions to level.  This would spread everyone out even more.   In GW2 you have to work your way up through the levels and you're higher by one or two levels when you go back to the lower levels.  Plus the XP bonus is over.  Plus a lot of people may be playing Skyrim SE.

    "We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa      "We don't see things as they are, we see them as we are."  SR Covey

  • gervaise1gervaise1 Member EpicPosts: 6,919
    More subtle. 

    Things are scaled to CP160 not to level 50.

    Pre CP160 a characters is boosted; as you progress this boost diminishes. Your progress is most obvious from level 1 to level 50 but after this you will unlock champion points and character growth will continue. 

    Your primary progress in ESO however is through developing skills. By CP160 you should have a decent set of skills developed but your flexibility will continue to grow - as will your "power" via increased champion points.

    And there is no "end zone" that people graduate to. Never was even before the patch. You might have been playing in a zone at level 20 and some characters on their second faction storyline playing at CP 60 say along with some characters at CP140 on their third storyline. You never saw those other characters. They were in the same zone but in different phases. And the patch has removed that. Now you could be playing with characters of very different levels.

    And CP160 is not the maximum either for characters.
  • ohioastroohioastro Member UncommonPosts: 534
    Given the megaserver, the world will appear busy wherever you are by design.  Empty starter zones are a real issue for MMOs in general, but not for games like ESO in particular.
  • Furh79Furh79 Member UncommonPosts: 185
    gervaise1 said:
    More subtle. 

    Things are scaled to CP160 not to level 50.

    Pre CP160 a characters is boosted; as you progress this boost diminishes. Your progress is most obvious from level 1 to level 50 but after this you will unlock champion points and character growth will continue. 

    Your primary progress in ESO however is through developing skills. By CP160 you should have a decent set of skills developed but your flexibility will continue to grow - as will your "power" via increased champion points.

    And there is no "end zone" that people graduate to. Never was even before the patch. You might have been playing in a zone at level 20 and some characters on their second faction storyline playing at CP 60 say along with some characters at CP140 on their third storyline. You never saw those other characters. They were in the same zone but in different phases. And the patch has removed that. Now you could be playing with characters of very different levels.

    And CP160 is not the maximum either for characters.
    I don't think you are correct...you are not scaled while leveling the NPC scale to your level.  
  • IselinIselin Member LegendaryPosts: 18,719
    Furh79 said:
    gervaise1 said:
    More subtle. 

    Things are scaled to CP160 not to level 50.

    Pre CP160 a characters is boosted; as you progress this boost diminishes. Your progress is most obvious from level 1 to level 50 but after this you will unlock champion points and character growth will continue. 

    Your primary progress in ESO however is through developing skills. By CP160 you should have a decent set of skills developed but your flexibility will continue to grow - as will your "power" via increased champion points.

    And there is no "end zone" that people graduate to. Never was even before the patch. You might have been playing in a zone at level 20 and some characters on their second faction storyline playing at CP 60 say along with some characters at CP140 on their third storyline. You never saw those other characters. They were in the same zone but in different phases. And the patch has removed that. Now you could be playing with characters of very different levels.

    And CP160 is not the maximum either for characters.
    I don't think you are correct...you are not scaled while leveling the NPC scale to your level.  
    Yes he is correct. With One Tamriel every mob you fight everywhere in the game is now the same CP160 level. You are the one who gets scaled if you're under CP160.

    This is the way things already worked since launch in Cyrodiil (all the PVE mobs there were max level) and with all the zones that are part of the DLC content as well as all dungeons you joined through the groupfinder. It's been that way in those places for more than a year.

    All that One Tamriel did in this respect was make every zone and instance in the game work exactly the way DLC zones and Cyrodiil have always worked.
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • SlyLoKSlyLoK Member RarePosts: 2,698
    Albatroes said:
    Personally, it has felt that everyone was just scaled up to 50.
    I would agree to that cuz I just logged in to see the changes & the low level zones are dead. ( compare to what they were not so long ago) 
    No you didnt. Anyone that has can tell you there are players everywhere.
  • SaunZSaunZ Member UncommonPosts: 472
    LOL...  /agree   ESO is freaking packed EVERYWHERE now!

    Sz  :)
  • IselinIselin Member LegendaryPosts: 18,719
    SaunZ said:
    LOL...  /agree   ESO is freaking packed EVERYWHERE now!

    Sz  :)
    Especially Bangkorai, Malabal Tor, Auridon and the noob islands - word has gotten out about where the good overland sets are and the hordes are grinding for them. I have no idea where someone like Demogorgon is playing to say things are dead... if he's playing at all and this isn't just more forum BS.
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • Furh79Furh79 Member UncommonPosts: 185
    Iselin said:
    Furh79 said:
    gervaise1 said:
    More subtle. 

    Things are scaled to CP160 not to level 50.

    Pre CP160 a characters is boosted; as you progress this boost diminishes. Your progress is most obvious from level 1 to level 50 but after this you will unlock champion points and character growth will continue. 

    Your primary progress in ESO however is through developing skills. By CP160 you should have a decent set of skills developed but your flexibility will continue to grow - as will your "power" via increased champion points.

    And there is no "end zone" that people graduate to. Never was even before the patch. You might have been playing in a zone at level 20 and some characters on their second faction storyline playing at CP 60 say along with some characters at CP140 on their third storyline. You never saw those other characters. They were in the same zone but in different phases. And the patch has removed that. Now you could be playing with characters of very different levels.

    And CP160 is not the maximum either for characters.
    I don't think you are correct...you are not scaled while leveling the NPC scale to your level.  
    Yes he is correct. With One Tamriel every mob you fight everywhere in the game is now the same CP160 level. You are the one who gets scaled if you're under CP160.

    This is the way things already worked since launch in Cyrodiil (all the PVE mobs there were max level) and with all the zones that are part of the DLC content as well as all dungeons you joined through the groupfinder. It's been that way in those places for more than a year.

    All that One Tamriel did in this respect was make every zone and instance in the game work exactly the way DLC zones and Cyrodiil have always worked.
    No I dont think you are guys are correct.  When you went to Cyrodill you were labeled as CP160 now at level 33 you are not.  If this was the case from 1-50 you were CP160 gearing would not matter.  Better gear impacts your leveling toon, gear still has level requirements if you were stuck at CP 160 changing gear would have no impact.  
  • IselinIselin Member LegendaryPosts: 18,719
    edited November 2016
    Furh79 said:
    Iselin said:
    Furh79 said:
    gervaise1 said:
    More subtle. 

    Things are scaled to CP160 not to level 50.

    Pre CP160 a characters is boosted; as you progress this boost diminishes. Your progress is most obvious from level 1 to level 50 but after this you will unlock champion points and character growth will continue. 

    Your primary progress in ESO however is through developing skills. By CP160 you should have a decent set of skills developed but your flexibility will continue to grow - as will your "power" via increased champion points.

    And there is no "end zone" that people graduate to. Never was even before the patch. You might have been playing in a zone at level 20 and some characters on their second faction storyline playing at CP 60 say along with some characters at CP140 on their third storyline. You never saw those other characters. They were in the same zone but in different phases. And the patch has removed that. Now you could be playing with characters of very different levels.

    And CP160 is not the maximum either for characters.
    I don't think you are correct...you are not scaled while leveling the NPC scale to your level.  
    Yes he is correct. With One Tamriel every mob you fight everywhere in the game is now the same CP160 level. You are the one who gets scaled if you're under CP160.

    This is the way things already worked since launch in Cyrodiil (all the PVE mobs there were max level) and with all the zones that are part of the DLC content as well as all dungeons you joined through the groupfinder. It's been that way in those places for more than a year.

    All that One Tamriel did in this respect was make every zone and instance in the game work exactly the way DLC zones and Cyrodiil have always worked.
    No I dont think you are guys are correct.  When you went to Cyrodill you were labeled as CP160 now at level 33 you are not.  If this was the case from 1-50 you were CP160 gearing would not matter.  Better gear impacts your leveling toon, gear still has level requirements if you were stuck at CP 160 changing gear would have no impact.  
    https://help.elderscrollsonline.com/app/answers/detail/a_id/35968/kw/one tamriel

    "As you visit different areas, the battle-leveling system automatically scales and balances your character to the content."

    Additionally I was in the test server before they removed the level tag from mobs,,, which they did because it's now redundant since they're all CP160 everywhere.
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • Furh79Furh79 Member UncommonPosts: 185
    Iselin said:
    Furh79 said:
    Iselin said:
    Furh79 said:
    gervaise1 said:
    More subtle. 

    Things are scaled to CP160 not to level 50.

    Pre CP160 a characters is boosted; as you progress this boost diminishes. Your progress is most obvious from level 1 to level 50 but after this you will unlock champion points and character growth will continue. 

    Your primary progress in ESO however is through developing skills. By CP160 you should have a decent set of skills developed but your flexibility will continue to grow - as will your "power" via increased champion points.

    And there is no "end zone" that people graduate to. Never was even before the patch. You might have been playing in a zone at level 20 and some characters on their second faction storyline playing at CP 60 say along with some characters at CP140 on their third storyline. You never saw those other characters. They were in the same zone but in different phases. And the patch has removed that. Now you could be playing with characters of very different levels.

    And CP160 is not the maximum either for characters.
    I don't think you are correct...you are not scaled while leveling the NPC scale to your level.  
    Yes he is correct. With One Tamriel every mob you fight everywhere in the game is now the same CP160 level. You are the one who gets scaled if you're under CP160.

    This is the way things already worked since launch in Cyrodiil (all the PVE mobs there were max level) and with all the zones that are part of the DLC content as well as all dungeons you joined through the groupfinder. It's been that way in those places for more than a year.

    All that One Tamriel did in this respect was make every zone and instance in the game work exactly the way DLC zones and Cyrodiil have always worked.
    No I dont think you are guys are correct.  When you went to Cyrodill you were labeled as CP160 now at level 33 you are not.  If this was the case from 1-50 you were CP160 gearing would not matter.  Better gear impacts your leveling toon, gear still has level requirements if you were stuck at CP 160 changing gear would have no impact.  
    https://help.elderscrollsonline.com/app/answers/detail/a_id/35968/kw/one tamriel

    "As you visit different areas, the battle-leveling system automatically scales and balances your character to the content."

    Additionally I was in the test server before they removed the level tag from mobs,,, which they did because it's now redundant since they're all CP160 everywhere.
    So it doesn't say anywhere that all content is scaled to CP160 it sounds like you are "scaled to the content" which means if you were in an old level 10 area you scale to that and if you go to a level 40 area you scale to that.  Sounds like we were both off a bit. 
  • Loke666Loke666 Member EpicPosts: 21,441
    Looks like everyone ran to what use to be the higher levels or to other Dominions to level.  This would spread everyone out even more.   In GW2 you have to work your way up through the levels and you're higher by one or two levels when you go back to the lower levels.  Plus the XP bonus is over.  Plus a lot of people may be playing Skyrim SE.
    To be fair do you get levelups just by logging in nowadays, not every day but maybe 5 each month so while most people are mainly working to level up in GW2 you could basically get to max level just by logging in if you have enough time.

    I am not sure why MMOs bother with levels at all anymore, the whole thing feels like a long tutorial and have for some years. Either they should at least go back to how vanilla Wow handled it or preferably EQ, or they could skip it altogether because dinging nowadays don't feel near as good as 10 or 15 years ago. Now it is just something one rush through to get to the endgame.
  • Furh79Furh79 Member UncommonPosts: 185
    Iselin said:
    Furh79 said:
    Iselin said:
    Furh79 said:
    gervaise1 said:
    More subtle. 

    Things are scaled to CP160 not to level 50.

    Pre CP160 a characters is boosted; as you progress this boost diminishes. Your progress is most obvious from level 1 to level 50 but after this you will unlock champion points and character growth will continue. 

    Your primary progress in ESO however is through developing skills. By CP160 you should have a decent set of skills developed but your flexibility will continue to grow - as will your "power" via increased champion points.

    And there is no "end zone" that people graduate to. Never was even before the patch. You might have been playing in a zone at level 20 and some characters on their second faction storyline playing at CP 60 say along with some characters at CP140 on their third storyline. You never saw those other characters. They were in the same zone but in different phases. And the patch has removed that. Now you could be playing with characters of very different levels.

    And CP160 is not the maximum either for characters.
    I don't think you are correct...you are not scaled while leveling the NPC scale to your level.  
    Yes he is correct. With One Tamriel every mob you fight everywhere in the game is now the same CP160 level. You are the one who gets scaled if you're under CP160.

    This is the way things already worked since launch in Cyrodiil (all the PVE mobs there were max level) and with all the zones that are part of the DLC content as well as all dungeons you joined through the groupfinder. It's been that way in those places for more than a year.

    All that One Tamriel did in this respect was make every zone and instance in the game work exactly the way DLC zones and Cyrodiil have always worked.
    No I dont think you are guys are correct.  When you went to Cyrodill you were labeled as CP160 now at level 33 you are not.  If this was the case from 1-50 you were CP160 gearing would not matter.  Better gear impacts your leveling toon, gear still has level requirements if you were stuck at CP 160 changing gear would have no impact.  
    https://help.elderscrollsonline.com/app/answers/detail/a_id/35968/kw/one tamriel

    "As you visit different areas, the battle-leveling system automatically scales and balances your character to the content."

    Additionally I was in the test server before they removed the level tag from mobs,,, which they did because it's now redundant since they're all CP160 everywhere.
    Now dungeons you would be correct those do scale to CP160

    https://help.elderscrollsonline.com/app/answers/detail/a_id/32265/kw/How is level scaled
  • SlyLoKSlyLoK Member RarePosts: 2,698
    Furh79 said:
    Iselin said:
    Furh79 said:
    Iselin said:
    Furh79 said:
    gervaise1 said:
    More subtle. 

    Things are scaled to CP160 not to level 50.

    Pre CP160 a characters is boosted; as you progress this boost diminishes. Your progress is most obvious from level 1 to level 50 but after this you will unlock champion points and character growth will continue. 

    Your primary progress in ESO however is through developing skills. By CP160 you should have a decent set of skills developed but your flexibility will continue to grow - as will your "power" via increased champion points.

    And there is no "end zone" that people graduate to. Never was even before the patch. You might have been playing in a zone at level 20 and some characters on their second faction storyline playing at CP 60 say along with some characters at CP140 on their third storyline. You never saw those other characters. They were in the same zone but in different phases. And the patch has removed that. Now you could be playing with characters of very different levels.

    And CP160 is not the maximum either for characters.
    I don't think you are correct...you are not scaled while leveling the NPC scale to your level.  
    Yes he is correct. With One Tamriel every mob you fight everywhere in the game is now the same CP160 level. You are the one who gets scaled if you're under CP160.

    This is the way things already worked since launch in Cyrodiil (all the PVE mobs there were max level) and with all the zones that are part of the DLC content as well as all dungeons you joined through the groupfinder. It's been that way in those places for more than a year.

    All that One Tamriel did in this respect was make every zone and instance in the game work exactly the way DLC zones and Cyrodiil have always worked.
    No I dont think you are guys are correct.  When you went to Cyrodill you were labeled as CP160 now at level 33 you are not.  If this was the case from 1-50 you were CP160 gearing would not matter.  Better gear impacts your leveling toon, gear still has level requirements if you were stuck at CP 160 changing gear would have no impact.  
    https://help.elderscrollsonline.com/app/answers/detail/a_id/35968/kw/one tamriel

    "As you visit different areas, the battle-leveling system automatically scales and balances your character to the content."

    Additionally I was in the test server before they removed the level tag from mobs,,, which they did because it's now redundant since they're all CP160 everywhere.
    So it doesn't say anywhere that all content is scaled to CP160 it sounds like you are "scaled to the content" which means if you were in an old level 10 area you scale to that and if you go to a level 40 area you scale to that.  Sounds like we were both off a bit. 
    Every single creature in every zone is CP160. Why are you even arguing against this fact?
  • TheDarkrayneTheDarkrayne Member EpicPosts: 5,297
    edited November 2016
    They have made progression.. an illusion.

    This wasn't good for the game or for the RPG genre. What is the POINT in leveling and working hard when you can kill everything as soon as you start the game? So you can... kill everything? But.. you could already do that...

    Scaling down once you've progressed makes sense or using leveled lists (like in Skyrim) so that lower level enemies are more likely to spawn when you are lower level makes sense.. but scaling the whole game 'up' is absolutely embarrassing.

    People are stupid these days and ESO is completely ruined.
    I don't suffer from insanity, I enjoy every minute of it.
  • IselinIselin Member LegendaryPosts: 18,719
    SlyLoK said:
    Furh79 said:
    Iselin said:
    Furh79 said:
    Iselin said:
    Furh79 said:
    gervaise1 said:
    More subtle. 

    Things are scaled to CP160 not to level 50.

    Pre CP160 a characters is boosted; as you progress this boost diminishes. Your progress is most obvious from level 1 to level 50 but after this you will unlock champion points and character growth will continue. 

    Your primary progress in ESO however is through developing skills. By CP160 you should have a decent set of skills developed but your flexibility will continue to grow - as will your "power" via increased champion points.

    And there is no "end zone" that people graduate to. Never was even before the patch. You might have been playing in a zone at level 20 and some characters on their second faction storyline playing at CP 60 say along with some characters at CP140 on their third storyline. You never saw those other characters. They were in the same zone but in different phases. And the patch has removed that. Now you could be playing with characters of very different levels.

    And CP160 is not the maximum either for characters.
    I don't think you are correct...you are not scaled while leveling the NPC scale to your level.  
    Yes he is correct. With One Tamriel every mob you fight everywhere in the game is now the same CP160 level. You are the one who gets scaled if you're under CP160.

    This is the way things already worked since launch in Cyrodiil (all the PVE mobs there were max level) and with all the zones that are part of the DLC content as well as all dungeons you joined through the groupfinder. It's been that way in those places for more than a year.

    All that One Tamriel did in this respect was make every zone and instance in the game work exactly the way DLC zones and Cyrodiil have always worked.
    No I dont think you are guys are correct.  When you went to Cyrodill you were labeled as CP160 now at level 33 you are not.  If this was the case from 1-50 you were CP160 gearing would not matter.  Better gear impacts your leveling toon, gear still has level requirements if you were stuck at CP 160 changing gear would have no impact.  
    https://help.elderscrollsonline.com/app/answers/detail/a_id/35968/kw/one tamriel

    "As you visit different areas, the battle-leveling system automatically scales and balances your character to the content."

    Additionally I was in the test server before they removed the level tag from mobs,,, which they did because it's now redundant since they're all CP160 everywhere.
    So it doesn't say anywhere that all content is scaled to CP160 it sounds like you are "scaled to the content" which means if you were in an old level 10 area you scale to that and if you go to a level 40 area you scale to that.  Sounds like we were both off a bit. 
    Every single creature in every zone is CP160. Why are you even arguing against this fact?
    Yeah I give up... it's one of those leading a horse to water but not being able to make him drink kind of things :)

    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • IselinIselin Member LegendaryPosts: 18,719
    They have made progression.. an illusion.

    This wasn't good for the game or for the RPG genre. What is the POINT in leveling and working hard when you can kill everything as soon as you start the game? So you can... kill everything? But.. you could already do that...

    People are stupid these days....
    Yeah the progression is not obvious enough for some to get 'cause it's all about numbers and labels right?
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • TheDarkrayneTheDarkrayne Member EpicPosts: 5,297
    Iselin said:
    They have made progression.. an illusion.

    This wasn't good for the game or for the RPG genre. What is the POINT in leveling and working hard when you can kill everything as soon as you start the game? So you can... kill everything? But.. you could already do that...

    People are stupid these days....
    Yeah the progression is not obvious enough for some to get 'cause it's all about numbers and labels right?
    You don't even understand what I'm saying...
    I don't suffer from insanity, I enjoy every minute of it.
  • IselinIselin Member LegendaryPosts: 18,719
    Iselin said:
    They have made progression.. an illusion.

    This wasn't good for the game or for the RPG genre. What is the POINT in leveling and working hard when you can kill everything as soon as you start the game? So you can... kill everything? But.. you could already do that...

    People are stupid these days....
    Yeah the progression is not obvious enough for some to get 'cause it's all about numbers and labels right?
    You don't even understand what I'm saying...
    No you don't understand that progression in level-gated zones is also an illusion. What exactly is the difference when you're level 15 and fighting level 15 mobs and being no level and fighting no level mobs? The difference is a number.

    And no, you can't "kill anything as soon as you start the game" because your skills - which is where the real leveling is at in ESO - are shit compared to what they will be after you level them up some. The pack of 10 I kill in 3 seconds with my fully skilled and fully geared character will kill you in 2 seconds instead.
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • Furh79Furh79 Member UncommonPosts: 185
    SlyLoK said:
    Furh79 said:
    Iselin said:
    Furh79 said:
    Iselin said:
    Furh79 said:
    gervaise1 said:
    More subtle. 

    Things are scaled to CP160 not to level 50.

    Pre CP160 a characters is boosted; as you progress this boost diminishes. Your progress is most obvious from level 1 to level 50 but after this you will unlock champion points and character growth will continue. 

    Your primary progress in ESO however is through developing skills. By CP160 you should have a decent set of skills developed but your flexibility will continue to grow - as will your "power" via increased champion points.

    And there is no "end zone" that people graduate to. Never was even before the patch. You might have been playing in a zone at level 20 and some characters on their second faction storyline playing at CP 60 say along with some characters at CP140 on their third storyline. You never saw those other characters. They were in the same zone but in different phases. And the patch has removed that. Now you could be playing with characters of very different levels.

    And CP160 is not the maximum either for characters.
    I don't think you are correct...you are not scaled while leveling the NPC scale to your level.  
    Yes he is correct. With One Tamriel every mob you fight everywhere in the game is now the same CP160 level. You are the one who gets scaled if you're under CP160.

    This is the way things already worked since launch in Cyrodiil (all the PVE mobs there were max level) and with all the zones that are part of the DLC content as well as all dungeons you joined through the groupfinder. It's been that way in those places for more than a year.

    All that One Tamriel did in this respect was make every zone and instance in the game work exactly the way DLC zones and Cyrodiil have always worked.
    No I dont think you are guys are correct.  When you went to Cyrodill you were labeled as CP160 now at level 33 you are not.  If this was the case from 1-50 you were CP160 gearing would not matter.  Better gear impacts your leveling toon, gear still has level requirements if you were stuck at CP 160 changing gear would have no impact.  
    https://help.elderscrollsonline.com/app/answers/detail/a_id/35968/kw/one tamriel

    "As you visit different areas, the battle-leveling system automatically scales and balances your character to the content."

    Additionally I was in the test server before they removed the level tag from mobs,,, which they did because it's now redundant since they're all CP160 everywhere.
    So it doesn't say anywhere that all content is scaled to CP160 it sounds like you are "scaled to the content" which means if you were in an old level 10 area you scale to that and if you go to a level 40 area you scale to that.  Sounds like we were both off a bit. 
    Every single creature in every zone is CP160. Why are you even arguing against this fact?
    Again his link stated "scaled to the content" it didn't say scale to CP160.  There has been no facts given to your opinion or mine...except "scaled to the content".  
  • Furh79Furh79 Member UncommonPosts: 185
    edited November 2016
    Iselin said:
    SlyLoK said:
    Furh79 said:
    Iselin said:
    Furh79 said:
    Iselin said:
    Furh79 said:
    gervaise1 said:
    More subtle. 

    Things are scaled to CP160 not to level 50.

    Pre CP160 a characters is boosted; as you progress this boost diminishes. Your progress is most obvious from level 1 to level 50 but after this you will unlock champion points and character growth will continue. 

    Your primary progress in ESO however is through developing skills. By CP160 you should have a decent set of skills developed but your flexibility will continue to grow - as will your "power" via increased champion points.

    And there is no "end zone" that people graduate to. Never was even before the patch. You might have been playing in a zone at level 20 and some characters on their second faction storyline playing at CP 60 say along with some characters at CP140 on their third storyline. You never saw those other characters. They were in the same zone but in different phases. And the patch has removed that. Now you could be playing with characters of very different levels.

    And CP160 is not the maximum either for characters.
    I don't think you are correct...you are not scaled while leveling the NPC scale to your level.  
    Yes he is correct. With One Tamriel every mob you fight everywhere in the game is now the same CP160 level. You are the one who gets scaled if you're under CP160.

    This is the way things already worked since launch in Cyrodiil (all the PVE mobs there were max level) and with all the zones that are part of the DLC content as well as all dungeons you joined through the groupfinder. It's been that way in those places for more than a year.

    All that One Tamriel did in this respect was make every zone and instance in the game work exactly the way DLC zones and Cyrodiil have always worked.
    No I dont think you are guys are correct.  When you went to Cyrodill you were labeled as CP160 now at level 33 you are not.  If this was the case from 1-50 you were CP160 gearing would not matter.  Better gear impacts your leveling toon, gear still has level requirements if you were stuck at CP 160 changing gear would have no impact.  
    https://help.elderscrollsonline.com/app/answers/detail/a_id/35968/kw/one tamriel

    "As you visit different areas, the battle-leveling system automatically scales and balances your character to the content."

    Additionally I was in the test server before they removed the level tag from mobs,,, which they did because it's now redundant since they're all CP160 everywhere.
    So it doesn't say anywhere that all content is scaled to CP160 it sounds like you are "scaled to the content" which means if you were in an old level 10 area you scale to that and if you go to a level 40 area you scale to that.  Sounds like we were both off a bit. 
    Every single creature in every zone is CP160. Why are you even arguing against this fact?
    Yeah I give up... it's one of those leading a horse to water but not being able to make him drink kind of things :)

    Or you didn't like not having facts to back you up..."scale to the content" is not the same as "scale to CP160" feel free to post info.  I already said I was wrong on my first point but apparently so are you...clearly you rather be an asshat then admit you were wrong too.  But hey if you have links facts that state we scale to CP I would be glad to see it. 

  • IselinIselin Member LegendaryPosts: 18,719
    Furh79 said:
    Iselin said:
    SlyLoK said:
    Furh79 said:
    Iselin said:
    Furh79 said:
    Iselin said:
    Furh79 said:
    gervaise1 said:
    More subtle. 

    Things are scaled to CP160 not to level 50.

    Pre CP160 a characters is boosted; as you progress this boost diminishes. Your progress is most obvious from level 1 to level 50 but after this you will unlock champion points and character growth will continue. 

    Your primary progress in ESO however is through developing skills. By CP160 you should have a decent set of skills developed but your flexibility will continue to grow - as will your "power" via increased champion points.

    And there is no "end zone" that people graduate to. Never was even before the patch. You might have been playing in a zone at level 20 and some characters on their second faction storyline playing at CP 60 say along with some characters at CP140 on their third storyline. You never saw those other characters. They were in the same zone but in different phases. And the patch has removed that. Now you could be playing with characters of very different levels.

    And CP160 is not the maximum either for characters.
    I don't think you are correct...you are not scaled while leveling the NPC scale to your level.  
    Yes he is correct. With One Tamriel every mob you fight everywhere in the game is now the same CP160 level. You are the one who gets scaled if you're under CP160.

    This is the way things already worked since launch in Cyrodiil (all the PVE mobs there were max level) and with all the zones that are part of the DLC content as well as all dungeons you joined through the groupfinder. It's been that way in those places for more than a year.

    All that One Tamriel did in this respect was make every zone and instance in the game work exactly the way DLC zones and Cyrodiil have always worked.
    No I dont think you are guys are correct.  When you went to Cyrodill you were labeled as CP160 now at level 33 you are not.  If this was the case from 1-50 you were CP160 gearing would not matter.  Better gear impacts your leveling toon, gear still has level requirements if you were stuck at CP 160 changing gear would have no impact.  
    https://help.elderscrollsonline.com/app/answers/detail/a_id/35968/kw/one tamriel

    "As you visit different areas, the battle-leveling system automatically scales and balances your character to the content."

    Additionally I was in the test server before they removed the level tag from mobs,,, which they did because it's now redundant since they're all CP160 everywhere.
    So it doesn't say anywhere that all content is scaled to CP160 it sounds like you are "scaled to the content" which means if you were in an old level 10 area you scale to that and if you go to a level 40 area you scale to that.  Sounds like we were both off a bit. 
    Every single creature in every zone is CP160. Why are you even arguing against this fact?
    Yeah I give up... it's one of those leading a horse to water but not being able to make him drink kind of things :)

    Or you didn't like not having facts to back you up..."scale to the content" is not the same as "scale to CP160" feel free to post info.  I already said I was wrong on my first point but apparently so are you...clearly you rather be an asshat then admit you were wrong too.  But hey if you have links facts that state we scale to CP I would be glad to see it. 

    So is this better for you:

    • High-level players will be able to group with friends who are new to ESO; anyone below Champion 160 will scale so everyone can adventure together.
    https://forums.elderscrollsonline.com/en/discussion/288585/pts-patch-notes-v2-6-0/p1


    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • Furh79Furh79 Member UncommonPosts: 185
    edited November 2016
    Iselin said:
    Furh79 said:
    Iselin said:
    SlyLoK said:
    Furh79 said:
    Iselin said:
    Furh79 said:
    Iselin said:
    Furh79 said:
    gervaise1 said:
    More subtle. 

    Things are scaled to CP160 not to level 50.

    Pre CP160 a characters is boosted; as you progress this boost diminishes. Your progress is most obvious from level 1 to level 50 but after this you will unlock champion points and character growth will continue. 

    Your primary progress in ESO however is through developing skills. By CP160 you should have a decent set of skills developed but your flexibility will continue to grow - as will your "power" via increased champion points.

    And there is no "end zone" that people graduate to. Never was even before the patch. You might have been playing in a zone at level 20 and some characters on their second faction storyline playing at CP 60 say along with some characters at CP140 on their third storyline. You never saw those other characters. They were in the same zone but in different phases. And the patch has removed that. Now you could be playing with characters of very different levels.

    And CP160 is not the maximum either for characters.
    I don't think you are correct...you are not scaled while leveling the NPC scale to your level.  
    Yes he is correct. With One Tamriel every mob you fight everywhere in the game is now the same CP160 level. You are the one who gets scaled if you're under CP160.

    This is the way things already worked since launch in Cyrodiil (all the PVE mobs there were max level) and with all the zones that are part of the DLC content as well as all dungeons you joined through the groupfinder. It's been that way in those places for more than a year.

    All that One Tamriel did in this respect was make every zone and instance in the game work exactly the way DLC zones and Cyrodiil have always worked.
    No I dont think you are guys are correct.  When you went to Cyrodill you were labeled as CP160 now at level 33 you are not.  If this was the case from 1-50 you were CP160 gearing would not matter.  Better gear impacts your leveling toon, gear still has level requirements if you were stuck at CP 160 changing gear would have no impact.  
    https://help.elderscrollsonline.com/app/answers/detail/a_id/35968/kw/one tamriel

    "As you visit different areas, the battle-leveling system automatically scales and balances your character to the content."

    Additionally I was in the test server before they removed the level tag from mobs,,, which they did because it's now redundant since they're all CP160 everywhere.
    So it doesn't say anywhere that all content is scaled to CP160 it sounds like you are "scaled to the content" which means if you were in an old level 10 area you scale to that and if you go to a level 40 area you scale to that.  Sounds like we were both off a bit. 
    Every single creature in every zone is CP160. Why are you even arguing against this fact?
    Yeah I give up... it's one of those leading a horse to water but not being able to make him drink kind of things :)

    Or you didn't like not having facts to back you up..."scale to the content" is not the same as "scale to CP160" feel free to post info.  I already said I was wrong on my first point but apparently so are you...clearly you rather be an asshat then admit you were wrong too.  But hey if you have links facts that state we scale to CP I would be glad to see it. 

    So is this better for you:

    • High-level players will be able to group with friends who are new to ESO; anyone below Champion 160 will scale so everyone can adventure together.
    https://forums.elderscrollsonline.com/en/discussion/288585/pts-patch-notes-v2-6-0/p1


    Really dude?  I already said group/dungeon content does.   
    I am talking solo leveling content.  Right above your comment is:
    • Right out of the tutorial you'll have the freedom to go anywhere in Tamriel and play any content, in any order, just like other Elder Scrolls games. Your character will automatically scale and balance to the content
    Neither of these say you are scaled to CP160 like you are saying is the case.  It's really not that hard to say you were wrong posting "scaled to content" over and over doesn't change the fact you haven't posted anything about scaling to CP160.  Again if this is the case I'm all for seeing where it says it.
  • IselinIselin Member LegendaryPosts: 18,719
    Furh79 said:
    Iselin said:
    Furh79 said:
    Iselin said:
    SlyLoK said:
    Furh79 said:
    Iselin said:
    Furh79 said:
    Iselin said:
    Furh79 said:
    gervaise1 said:
    More subtle. 

    Things are scaled to CP160 not to level 50.

    Pre CP160 a characters is boosted; as you progress this boost diminishes. Your progress is most obvious from level 1 to level 50 but after this you will unlock champion points and character growth will continue. 

    Your primary progress in ESO however is through developing skills. By CP160 you should have a decent set of skills developed but your flexibility will continue to grow - as will your "power" via increased champion points.

    And there is no "end zone" that people graduate to. Never was even before the patch. You might have been playing in a zone at level 20 and some characters on their second faction storyline playing at CP 60 say along with some characters at CP140 on their third storyline. You never saw those other characters. They were in the same zone but in different phases. And the patch has removed that. Now you could be playing with characters of very different levels.

    And CP160 is not the maximum either for characters.
    I don't think you are correct...you are not scaled while leveling the NPC scale to your level.  
    Yes he is correct. With One Tamriel every mob you fight everywhere in the game is now the same CP160 level. You are the one who gets scaled if you're under CP160.

    This is the way things already worked since launch in Cyrodiil (all the PVE mobs there were max level) and with all the zones that are part of the DLC content as well as all dungeons you joined through the groupfinder. It's been that way in those places for more than a year.

    All that One Tamriel did in this respect was make every zone and instance in the game work exactly the way DLC zones and Cyrodiil have always worked.
    No I dont think you are guys are correct.  When you went to Cyrodill you were labeled as CP160 now at level 33 you are not.  If this was the case from 1-50 you were CP160 gearing would not matter.  Better gear impacts your leveling toon, gear still has level requirements if you were stuck at CP 160 changing gear would have no impact.  
    https://help.elderscrollsonline.com/app/answers/detail/a_id/35968/kw/one tamriel

    "As you visit different areas, the battle-leveling system automatically scales and balances your character to the content."

    Additionally I was in the test server before they removed the level tag from mobs,,, which they did because it's now redundant since they're all CP160 everywhere.
    So it doesn't say anywhere that all content is scaled to CP160 it sounds like you are "scaled to the content" which means if you were in an old level 10 area you scale to that and if you go to a level 40 area you scale to that.  Sounds like we were both off a bit. 
    Every single creature in every zone is CP160. Why are you even arguing against this fact?
    Yeah I give up... it's one of those leading a horse to water but not being able to make him drink kind of things :)

    Or you didn't like not having facts to back you up..."scale to the content" is not the same as "scale to CP160" feel free to post info.  I already said I was wrong on my first point but apparently so are you...clearly you rather be an asshat then admit you were wrong too.  But hey if you have links facts that state we scale to CP I would be glad to see it. 

    So is this better for you:

    • High-level players will be able to group with friends who are new to ESO; anyone below Champion 160 will scale so everyone can adventure together.
    https://forums.elderscrollsonline.com/en/discussion/288585/pts-patch-notes-v2-6-0/p1


    Really dude?  I already said group/dungeon content does.   
    I am talking solo leveling content.  Right above your comment is:
    • Right out of the tutorial you'll have the freedom to go anywhere in Tamriel and play any content, in any order, just like other Elder Scrolls games. Your character will automatically scale and balance to the content
    Neither of these say you are scaled to CP160 like you are saying is the case.  It's really not that hard to say you were wrong posting "scaled to content" over and over doesn't change the fact you haven't posted anything about scaling to CP160.  Again if this is the case I'm all for seeing where it says it.
    Well at this point all I can really say is do your own research elsewhere.

    Have fun
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

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