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Comments
What followed was my first encounters of making friends, doing quests, joining clans, grinding levels, earning money, and simply living a second life in all it's glorious aspects. Don't get me wrong there was plenty of downs as well, including being scammed more than a few times, loosing expensive gear in heart throttling semi-loot pvp, and taking risks that didn't always pan out.
I returned over the years to play Runescape 2 and Runescape 3, even when there was no other reason besides that it was my first home away from home. Thanks to Runescape, I've now lived dozens of lives, encountered thousands of friends/guildies, and accomplished such heights in game that have given me the confidence to accomplish things out of game.
21 year MMO veteran
PvP Raid Leader
Lover of The Witcher & CD Projekt Red
The community was so involved with each other. You felt involved in a much larger thing than a game. Mostly the drama like which guild won the massive pvp for a world boss and which guild took which castle and the drama over losing such castle to another guild. The best group of player got wiped by a newbie party and they uploaded it to youtube etc. The drama and politics involved were amazing.
It wasnt an antisocial mmo to grind you needed 9 people to be fully efficient so you easily can meet new people or grow closer to people you already know.
Even though in pvp was gear dependent it also required alot of skill. I've beat some of the top players with some good timing on skills.
It had soooo many classes it made the game more interesting because it wasn't just the typical mmo with 4-8 clases. This game had I think 31 classes at one point.
~Greatness~
Currently Playing:
Nothing
Anyways, my favourites are the same since years, and as posted last week, currently the most played is TSW, because it's the Samhain event, and the community-wide investigation in it was awesome. Not the "puzzle raid" many expected, but still was quite a journey to unfold everything.
Awesome (punishing) crafting that actually made use of those rare materials you acquired and rewarded you for making proper use of them.
Diverse jobs with a great subjob mechanic that allowed you to tweak your character based on what sort of content you were doing.
No vertical gear treadmill. Awesome horizontal progression system that you could play through time and again and still wind up getting something new & useful out of it.
Incredible stories throughout the expansions. This one was a keeper.