Hello lovely people!
On my ongoing quest for epic adventures and immersive games i once again stumbled upon this genre that i never really paid much attention to, because it always gave me a hard time connecting to how these games work in general.
I would like to give it another try, but i'm totally lost and overwhelmed by what looks like a HUGE theme to me. Besides many games there seem to be a ton of books, stories, audiobooks and whatnot about the overall AD&D setting and i have no idea if/how everything is connected and where to start.
I was originally looking at giving Pillars Of Eternity a try, but then there is also Baldur's Gate, Neverwinter Nights, Icewind Dale, Sword Coast Legends, Planescape Torment and probably other titles in that setting.
Are all these games and their respective stories independent from each other or do i have to play them in a certain order?
Can i jump right into any of these games or do i need to read certain books beforehand?
Are these games loaded with insider hints and stuff that only tabletop nerds get?
Which one would you recommend to play first?
Or should i rather go for Dragon Age or Divinity:Original Sin altogether?
I don't want to spoil this genre for me with starting out on the wrong foot. It happened to me once with another huge fantasy-IP to which every author seemingly released stories or books and i ended up rather annoyed by the confusion and never knew what to read first/next and where i was in the total theme of things. I feel like the insane depth of these IPs are pro and con at the same time.
Thanks for any input!
Comments
The first and second Neverwinter Night's games are different stories.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
So when you enter dragonlance game you expect to run into Half human/half dragon race called the draconians.
Here it is: http://kotaku.com/playing-d-d-online-is-about-to-get-easier-1784473155
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
Epic Music: https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1
https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"
I would rather start with sort of a light-version and work my way up from game to game.
So yesterday i tried Divinity:Org.Sin and today it will be Sword Coast Legends.
Got to find one that is a bit easier on this noob and then i'll go from there
The best thing about the games in my opinion is the ability to make and grow your character(s) the way you want. I played BG so many times with different companions and also you can make your own complete party if you wish which is awesome. Hope you have fun.
For the PC games... No books needed, buy game, play.
Not sure how others got more than three lines out of this.
My favorites were NWN, Icewind Dale 1&2, Demonstone(written by RA Salvatore), NWN2, and then the gold box games.
I could never really get into BG or ToEE.
You can't go wrong with NWN.
Or as has been mentioined Divinity OS EE is awful good , great tutorial and easy to learn ,but its not in the Forgotten Realms
If you want a real D&D experience the games you listed there are the ones I was going to suggest, I would add also Baldurs Gate 2.
And you don't have to play them in any particular order (It's not like Star Wars or Star Trek)
Though I am sure a D&D nerd could will find the correct order, but they are not so intrinsically connected.
Dragon Age and Divinity don't have anything in common with D&D Lore as far as I know, though they are excellent games (Divinity has been directly inspired by Baldurs Gate).
with your question, ther eis not really wrong foot, pillar of eternity don't use a D&D system though, the game is good but it have his own system, tiranny use the same system as the pillars, but I recomend you let that game cook for some time for now, there is some annoying bugs they need to fix,
if you want to start with anything, try planescape torment, pretty simple and a lot of heavy story based, like all game of this genre get ready to read a lot, the story is good and you are not out to save the world, and you are just supose to use 3 classes, so in combat term I consider a good intro for the genre, they have some rules who is only for this game but try it anyway
if you want more action, and a simple control on battle, try neverwinter nights, even though the builds are pretty forgiving in the game and you can choose a npc to help you out, you can kinda jinx your char if youa re not carefull, this one follows the player book more closely, both game are using the AD&D, it was the 2nd edition of the rules.
baldurs gate are also a good choice, but I consider it in more need in control during combats.
all of these they have they rules on it and they pop the hints helpers, at most you just need to mouse over a skill or right click on it for the rules to pop up and learn what it do and how to use it.
now if you just want a D&D based game but with pure action, knights of the old republic can do teh trick, its use a D&D 3rd edition, with was more simple to use, learn, calc using your head.
there is a lot more on AD&D games around but they are older and possible will need a work around on then to make then run, plus they are kinda hard to find now in a official way, and they a lot less forgiving then these games I mentioned
you can also try the dungeon and dragons online, its give a kinda of a feel of pen and paper, but its also use the 3rd editon of the D&D rules
BG 1 and 2 all exp and Icewind Dale all are the EE with all exp and DLC ...\
http://store.steampowered.com/bundle/380/
If you buy them separately (but without the soundtracks) you save $15.
After i put Pillars aside, my search for sort of a "lighter" version lead me to Sword Coast Legends which i find has a very certain charme to it, but then again it's too light.
I basicly don't have to do anything in combat, as my group burns through everything on its own. So what is left for me is pointing my group from A to B and reading dialogue texts. I was also a bit disappointed by the few spells which also overlap alot among the archtypes, i.e. wizard and warlock.
However, i decided to give all your suggestions a serious try, as somehow i get the feeling that this genre is a hidden gem that flew under my radar. As with mmorpgs, most of them seem to be fun and immersive altogether but you have to find the right one that really "clicks" with you.
My next step will be "Neverwinter Nights Diamond Edition", GOG also has a good deal on that and a bundle as well.
I'm currently still playing Neverwinter Nights and LOVE it. This really looks like a min-maxing game and i'm pretty sure i didn't get everything right with my 1st character (sorcerer). Combat was quite awkward in the beginning. I was fumbling forever how to prepare spells like the academy wanted to teach me and thought i had a UI bug, until i figured out that sorcs don't do that. Now that i have a couple more spells everything works much more fluid. I still haven't really figured out what affects the amount of spells that i can cast before i have to rest and which spells share the same "counter".
So much to find out, i like this alot.
To my question...i watched some early parts of two Let's Plays from two NWN veterans just to get an idea how other people approach this game altogether. Both guys suggested to no start with the basic game, but with the Shadows of Undrentide DLC which -according to them- would be a much better experience.
Has any of you played that DLC and can confirm this?
Thanks again!