Sure even a broken clock is right twice a day. How long will that broken clock keep guessing until it gets one right? Oh uhm, hmm, ehh.. not this time. lol
the counter suit needs to provide evidence to bring to the court other than randomly pulling shit out of their ass.
if they dont like the evidence the other side has brought, fine, they need to bring their own.
peroid
Please do not respond to me, even if I ask you a question, its rhetorical.
Sure even a broken clock is right twice a day. How long will that broken clock keep guessing until it gets one right? Oh uhm, hmm, ehh.. not this time. lol
the counter suit needs to provide evidence to bring to the court other than randomly pulling shit out of their ass.
if they dont like the evidence the other side has brought, fine, they need to bring their own.
peroid
agreed, you should absolutely take that advice. You're the other side, he's the one that provided twice as much data as you.
Sure even a broken clock is right twice a day. How long will that broken clock keep guessing until it gets one right? Oh uhm, hmm, ehh.. not this time. lol
the counter suit needs to provide evidence to bring to the court other than randomly pulling shit out of their ass.
if they dont like the evidence the other side has brought, fine, they need to bring their own.
peroid
agreed, you should absolutely take that advice. You're the other side, he's the one that provided twice as much data as you.
I provided this article as an intresting point of data he provided no link at all that illustrated his proposed position other than its wrong and incidently it was a HORRIBLE one. meaning at this point it could all be twice that number
Please do not respond to me, even if I ask you a question, its rhetorical.
Selling VR sets is one thing. Providing meaningful and fun games for those VR headsets is another. I am still waiting for that ONE VR game that really make me want to get into VR. Don't get me wrong, I have tried VR and I am convinced VR could be really great. However, I have not seen much more the tech demos of what VR can do and nothing more.
Selling VR sets is one thing. Providing meaningful and fun games for those VR headsets is another. I am still waiting for that ONE VR game that really make me want to get into VR. Don't get me wrong, I have tried VR and I am convinced VR could be really great. However, I have not seen much more the tech demos of what VR can do and nothing more.
it will take awhile.
some here do not believe me when I say this but its very true. I had purchased into HDTV early (I think around 2000) (as in my HDTV was tube based not LCD) and at the time cable TV didnt do HDTV except for one channel at the time and the airwaves were not broadcasting yet.
It took more than year before I got to content I care about (which was not sports so that was out anyway).
Please do not respond to me, even if I ask you a question, its rhetorical.
Selling VR sets is one thing. Providing meaningful and fun games for those VR headsets is another. I am still waiting for that ONE VR game that really make me want to get into VR. Don't get me wrong, I have tried VR and I am convinced VR could be really great. However, I have not seen much more the tech demos of what VR can do and nothing more.
There maybe enough headsets sold now to start getting some real developers into the game now. With Sony in the game thats huge. I have watched so many reviews on VR games and for myself there is nothing on the market that warrants the cost.
Selling VR sets is one thing. Providing meaningful and fun games for those VR headsets is another. I am still waiting for that ONE VR game that really make me want to get into VR. Don't get me wrong, I have tried VR and I am convinced VR could be really great. However, I have not seen much more the tech demos of what VR can do and nothing more.
it will take awhile.
some here do not believe me when I say this but its very true. I had purchased into HDTV early (I think around 2000) (as in my HDTV was tube based not LCD) and at the time cable TV didnt do HDTV except for one channel at the time and the airwaves were not broadcasting yet.
It took more than year before I got to content I care about (which was not sports so that was out anyway).
With this its not just recording HD content and getting a better network backbone to support the new bandwidth. Its coming up with creative ways to make content fun. VR is awesome in it 4x4' space but if you want to explore a castle or a world. Your back to joysticks or that dumb warping feature no one likes. IMO I think Augmented Reality is going to beat out VR because of this. All of a sudden your house becomes a play space not walls that hinder your gaming and can cause harm/damage. But we will see how creative people get. Could end up being awesome.
Selling VR sets is one thing. Providing meaningful and fun games for those VR headsets is another. I am still waiting for that ONE VR game that really make me want to get into VR. Don't get me wrong, I have tried VR and I am convinced VR could be really great. However, I have not seen much more the tech demos of what VR can do and nothing more.
I have just had my mind blown today with the release of Google Earth VR - It just incredible! The big company's are investing heavy and you can see why if you get to see this.
Until the actual companies start coming out and saying we sold this much, I'll take everything with a grain of salt. The company actually making the VR sets knows how much they have sold. They aren't guessing. Superdata is guessing. That is all there is to that, nothing more than an estimated guess. Nothing wrong with that, unless people take it for fact. It isn't fact as far as I know Rift has never released any numbers. I don't know about the others, but I doubt they have quite yet. Sony probably will in their quarterly report. Not sure when that is though.
But taking SuperData as fact seems rather asinine.
To add to this. Without actual reports from the companies making each one of the VR sets, it is on par with projection of sales revenue 10 years out.
when the population here not just 12 months ago were religiously stating that VR will completely and totally fail and provided no evidence to suggest it other than there gut feeling I find taking such a stance rather predictable.
Please do not respond to me, even if I ask you a question, its rhetorical.
Sure even a broken clock is right twice a day. How long will that broken clock keep guessing until it gets one right? Oh uhm, hmm, ehh.. not this time. lol
the counter suit needs to provide evidence to bring to the court other than randomly pulling shit out of their ass.
if they dont like the evidence the other side has brought, fine, they need to bring their own.
peroid
agreed, you should absolutely take that advice. You're the other side, he's the one that provided twice as much data as you.
I provided this article as an intresting point of data he provided no link at all that illustrated his proposed position other than its wrong and incidently it was a HORRIBLE one. meaning at this point it could all be twice that number
He literally provided a link that showed Superdata changing their forecast and several intertwined articles in that link regarding their failing predictions. Just because you chose not to read his post and the provided link doesn't make him wrong.
Selling VR sets is one thing. Providing meaningful and fun games for those VR headsets is another. I am still waiting for that ONE VR game that really make me want to get into VR. Don't get me wrong, I have tried VR and I am convinced VR could be really great. However, I have not seen much more the tech demos of what VR can do and nothing more.
it will take awhile.
some here do not believe me when I say this but its very true. I had purchased into HDTV early (I think around 2000) (as in my HDTV was tube based not LCD) and at the time cable TV didnt do HDTV except for one channel at the time and the airwaves were not broadcasting yet.
It took more than year before I got to content I care about (which was not sports so that was out anyway).
With this its not just recording HD content and getting a better network backbone to support the new bandwidth. Its coming up with creative ways to make content fun. VR is awesome in it 4x4' space but if you want to explore a castle or a world. Your back to joysticks or that dumb warping feature no one likes. IMO I think Augmented Reality is going to beat out VR because of this. All of a sudden your house becomes a play space not walls that hinder your gaming and can cause harm/damage. But we will see how creative people get. Could end up being awesome.
I am really not in agreement with your logic.
Follow me along closely because this can get complicated.
1. Current games For multiple decades now we have been playing games in which our character moves, shoots, runs, swims, exists in large worlds, travels faster and covers more ground then we as humans can do in the same time by a large margin.
2. Now lets talk about VR. In order for what we are wrongly calling VR to work and not completely fail does it HAVE to resemble reality 100%? well no. If one wants to get into a debate over systematics and suggest it should not be called VR then that is fine it likely should not but at the end of the day what it really is is nothing more than a gradual improvement to your existing gaming experience which involves you using WSAD to move. So does it have to be better than WSAD? yes. Does it HAVE TO resemble reality? no
in other words, just because you can run 100 miles in 10 seconds in a game doesnt mean in VR you physically HAVE to in order for the platform to not fail completely.
Please do not respond to me, even if I ask you a question, its rhetorical.
Sure even a broken clock is right twice a day. How long will that broken clock keep guessing until it gets one right? Oh uhm, hmm, ehh.. not this time. lol
the counter suit needs to provide evidence to bring to the court other than randomly pulling shit out of their ass.
if they dont like the evidence the other side has brought, fine, they need to bring their own.
peroid
agreed, you should absolutely take that advice. You're the other side, he's the one that provided twice as much data as you.
I provided this article as an intresting point of data he provided no link at all that illustrated his proposed position other than its wrong and incidently it was a HORRIBLE one. meaning at this point it could all be twice that number
He literally provided a link that showed Superdata changing their forecast and several intertwined articles in that link regarding their failing predictions. Just because you chose not to read his post and the provided link doesn't make him wrong.
which is LITERALLY an example of a HORRIBLE rebutle.
that is like me saying The New York Times is wrong about Trump because they got their data wrong on a protest back in 2000.
which is pretty much what I said several hours ago and I think maybe you still dont see the connection
Please do not respond to me, even if I ask you a question, its rhetorical.
Selling VR sets is one thing. Providing meaningful and fun games for those VR headsets is another. I am still waiting for that ONE VR game that really make me want to get into VR. Don't get me wrong, I have tried VR and I am convinced VR could be really great. However, I have not seen much more the tech demos of what VR can do and nothing more.
it will take awhile.
some here do not believe me when I say this but its very true. I had purchased into HDTV early (I think around 2000) (as in my HDTV was tube based not LCD) and at the time cable TV didnt do HDTV except for one channel at the time and the airwaves were not broadcasting yet.
It took more than year before I got to content I care about (which was not sports so that was out anyway).
With this its not just recording HD content and getting a better network backbone to support the new bandwidth. Its coming up with creative ways to make content fun. VR is awesome in it 4x4' space but if you want to explore a castle or a world. Your back to joysticks or that dumb warping feature no one likes. IMO I think Augmented Reality is going to beat out VR because of this. All of a sudden your house becomes a play space not walls that hinder your gaming and can cause harm/damage. But we will see how creative people get. Could end up being awesome.
I am really not in agreement with your logic.
Follow me along closely because this can get complicated.
1. Current games For multiple decades now we have been playing games in which our character moves, shoots, runs, swims, exists in large worlds, travels faster and covers more ground then we as humans can do in the same time by a large margin.
2. Now lets talk about VR. In order for what we are wrongly calling VR to work and not completely fail does it HAVE to resemble reality 100%? well no. If one wants to get into a debate over systematics and suggest it should not be called VR then that is fine it likely should not but at the end of the day what it really is is nothing more than a gradual improvement to your existing gaming experience which involves you using WSAD to move. So does it have to be better than WSAD? yes. Does it HAVE TO resemble reality? no
in other words, just because you can run 100 miles in 10 seconds in a game doesnt mean in VR you physically HAVE to in order for the platform to not fail completely.
For once I agree with you.
My idea of using VR for gaming involves me still sitting comfortably in my chair and simulating movement through the conventional gaming means.
Anything else beyond that is a gimmick that will hurt, not help, VR adoption by the general public.
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
Sure even a broken clock is right twice a day. How long will that broken clock keep guessing until it gets one right? Oh uhm, hmm, ehh.. not this time. lol
the counter suit needs to provide evidence to bring to the court other than randomly pulling shit out of their ass.
if they dont like the evidence the other side has brought, fine, they need to bring their own.
peroid
agreed, you should absolutely take that advice. You're the other side, he's the one that provided twice as much data as you.
I provided this article as an intresting point of data he provided no link at all that illustrated his proposed position other than its wrong and incidently it was a HORRIBLE one. meaning at this point it could all be twice that number
He literally provided a link that showed Superdata changing their forecast and several intertwined articles in that link regarding their failing predictions. Just because you chose not to read his post and the provided link doesn't make him wrong.
which is LITERALLY an example of a HORRIBLE rebutle.
that is like me saying The New York Times is wrong about Trump because they got their data wrong on a protest back in 2000.
which is pretty much what I said several hours ago and I think maybe you still dont see the connection
you're missing one important aspect. It's a PATTERN. Again, superdata is the DOOMSDAY PREACHER of the gaming world. They'll keep guessing and guessing and it will never come true but all it will ever take is for them to get one right.
We're talking about a company that consistently OVERPREDICTED more than 4 TIMES in the past year alone. But because SEANMCAD says so.. "this time it's the truth". LOL
Sure even a broken clock is right twice a day. How long will that broken clock keep guessing until it gets one right? Oh uhm, hmm, ehh.. not this time. lol
the counter suit needs to provide evidence to bring to the court other than randomly pulling shit out of their ass.
if they dont like the evidence the other side has brought, fine, they need to bring their own.
peroid
agreed, you should absolutely take that advice. You're the other side, he's the one that provided twice as much data as you.
I provided this article as an intresting point of data he provided no link at all that illustrated his proposed position other than its wrong and incidently it was a HORRIBLE one. meaning at this point it could all be twice that number
He literally provided a link that showed Superdata changing their forecast and several intertwined articles in that link regarding their failing predictions. Just because you chose not to read his post and the provided link doesn't make him wrong.
which is LITERALLY an example of a HORRIBLE rebutle.
that is like me saying The New York Times is wrong about Trump because they got their data wrong on a protest back in 2000.
which is pretty much what I said several hours ago and I think maybe you still dont see the connection
you're missing one important aspect. It's a PATTERN. Again, superdata is the DOOMSDAY PREACHER of the gaming world. They'll keep guessing and guessing and it will never come true but all it will ever take is for them to get one right.
We're talking about a company that consistently OVERPREDICTED more than 4 TIMES in the past year alone. But because SEANMCAD says so.. "this time it's the truth". LOL
does change anything I just said so I will say it again:
that is like me saying
The New York Times is wrong about Trump because they got their data wrong on a protest back in 2000.
if you want a strong position then its a good idea to find a link that puts the EXACT AND SPECIFIC claims into contradiction with other exact and specifics. not 'because they were wrong about something else'
Please do not respond to me, even if I ask you a question, its rhetorical.
Selling VR sets is one thing. Providing meaningful and fun games for those VR headsets is another. I am still waiting for that ONE VR game that really make me want to get into VR. Don't get me wrong, I have tried VR and I am convinced VR could be really great. However, I have not seen much more the tech demos of what VR can do and nothing more.
it will take awhile.
some here do not believe me when I say this but its very true. I had purchased into HDTV early (I think around 2000) (as in my HDTV was tube based not LCD) and at the time cable TV didnt do HDTV except for one channel at the time and the airwaves were not broadcasting yet.
It took more than year before I got to content I care about (which was not sports so that was out anyway).
With this its not just recording HD content and getting a better network backbone to support the new bandwidth. Its coming up with creative ways to make content fun. VR is awesome in it 4x4' space but if you want to explore a castle or a world. Your back to joysticks or that dumb warping feature no one likes. IMO I think Augmented Reality is going to beat out VR because of this. All of a sudden your house becomes a play space not walls that hinder your gaming and can cause harm/damage. But we will see how creative people get. Could end up being awesome.
I am really not in agreement with your logic.
Follow me along closely because this can get complicated.
1. Current games For multiple decades now we have been playing games in which our character moves, shoots, runs, swims, exists in large worlds, travels faster and covers more ground then we as humans can do in the same time by a large margin.
2. Now lets talk about VR. In order for what we are wrongly calling VR to work and not completely fail does it HAVE to resemble reality 100%? well no. If one wants to get into a debate over systematics and suggest it should not be called VR then that is fine it likely should not but at the end of the day what it really is is nothing more than a gradual improvement to your existing gaming experience which involves you using WSAD to move. So does it have to be better than WSAD? yes. Does it HAVE TO resemble reality? no
in other words, just because you can run 100 miles in 10 seconds in a game doesnt mean in VR you physically HAVE to in order for the platform to not fail completely.
For once I agree with you.
My idea of using VR for gaming involves me still sitting comfortably in my chair and simulating movement through the conventional gaming means.
Anything else beyond that is a gimmick that will hurt, not help, VR adoption by the general public.
That works on some level but now how do you keep something as complex as say WoW with 50+ options for skills+movement+inventory. How do you boil that down to a few buttons you cant see? Or do we need to dumb it down?
does change anything I just said so I will say it again:
that is like me saying
The New York Times is wrong about Trump because they got their data wrong on a protest back in 2000.
if you want a strong position then its a good idea to find a link that puts the EXACT AND SPECIFIC claims into contradiction with other exact and specifics. not 'because they were wrong about something else'
Already did, you just choose not to read them. You trying to mitigate the common knowledge that several here have already pointed out by asking for data that will never satisfy you when provided is a waste of everyones time. Just repeat this SEAN. "I don't care what you say, I refuse to read your articles, I refuse to listen to reason, I argue because it gets me attention"
Thanks for agreeing with my original point anyway though.
does change anything I just said so I will say it again:
that is like me saying
The New York Times is wrong about Trump because they got their data wrong on a protest back in 2000.
if you want a strong position then its a good idea to find a link that puts the EXACT AND SPECIFIC claims into contradiction with other exact and specifics. not 'because they were wrong about something else'
Already did, you just choose not to read them. You trying to mitigate the common knowledge that several here have already pointed out by asking for data that will never satisfy you when provided is a waste of everyones time. Just repeat this SEAN. "I don't care what you say, I refuse to read your articles, I refuse to listen to reason, I argue because it gets me attention"
Thanks for agreeing with my original point anyway though.
no I am sorry but that is not what happened.
again you are saying
The New York Times is wrong about Trump because they got their data wrong on a protest back in 2000.
and it doesnt work that way now lets move on
Please do not respond to me, even if I ask you a question, its rhetorical.
does change anything I just said so I will say it again:
that is like me saying
The New York Times is wrong about Trump because they got their data wrong on a protest back in 2000.
if you want a strong position then its a good idea to find a link that puts the EXACT AND SPECIFIC claims into contradiction with other exact and specifics. not 'because they were wrong about something else'
Already did, you just choose not to read them. You trying to mitigate the common knowledge that several here have already pointed out by asking for data that will never satisfy you when provided is a waste of everyones time. Just repeat this SEAN. "I don't care what you say, I refuse to read your articles, I refuse to listen to reason, I argue because it gets me attention"
Thanks for agreeing with my original point anyway though.
no I am sorry but that is not what happened.
again you are saying
The New York Times is wrong about Trump because they got their data wrong on a protest back in 2000.
and it doesnt work that way now lets move on
LOL no it doesn't because you just made it up and has nothing to do with the post you originally agreed with hahaha
Selling VR sets is one thing. Providing meaningful and fun games for those VR headsets is another. I am still waiting for that ONE VR game that really make me want to get into VR. Don't get me wrong, I have tried VR and I am convinced VR could be really great. However, I have not seen much more the tech demos of what VR can do and nothing more.
it will take awhile.
some here do not believe me when I say this but its very true. I had purchased into HDTV early (I think around 2000) (as in my HDTV was tube based not LCD) and at the time cable TV didnt do HDTV except for one channel at the time and the airwaves were not broadcasting yet.
It took more than year before I got to content I care about (which was not sports so that was out anyway).
With this its not just recording HD content and getting a better network backbone to support the new bandwidth. Its coming up with creative ways to make content fun. VR is awesome in it 4x4' space but if you want to explore a castle or a world. Your back to joysticks or that dumb warping feature no one likes. IMO I think Augmented Reality is going to beat out VR because of this. All of a sudden your house becomes a play space not walls that hinder your gaming and can cause harm/damage. But we will see how creative people get. Could end up being awesome.
I am really not in agreement with your logic.
Follow me along closely because this can get complicated.
1. Current games For multiple decades now we have been playing games in which our character moves, shoots, runs, swims, exists in large worlds, travels faster and covers more ground then we as humans can do in the same time by a large margin.
2. Now lets talk about VR. In order for what we are wrongly calling VR to work and not completely fail does it HAVE to resemble reality 100%? well no. If one wants to get into a debate over systematics and suggest it should not be called VR then that is fine it likely should not but at the end of the day what it really is is nothing more than a gradual improvement to your existing gaming experience which involves you using WSAD to move. So does it have to be better than WSAD? yes. Does it HAVE TO resemble reality? no
in other words, just because you can run 100 miles in 10 seconds in a game doesnt mean in VR you physically HAVE to in order for the platform to not fail completely.
For once I agree with you.
My idea of using VR for gaming involves me still sitting comfortably in my chair and simulating movement through the conventional gaming means.
Anything else beyond that is a gimmick that will hurt, not help, VR adoption by the general public.
That works on some level but now how do you keep something as complex as say WoW with 50+ options for skills+movement+inventory. How do you boil that down to a few buttons you cant see? Or do we need to dumb it down?
now on THAT I agree.
I am very interested to see how they do something like Space Engineers in VR. its a real challenge no doubt. However to be fair, most gamers are playing COD (well I assume) and other games that require about 3 buttons max.
Please do not respond to me, even if I ask you a question, its rhetorical.
Selling VR sets is one thing. Providing meaningful and fun games for those VR headsets is another. I am still waiting for that ONE VR game that really make me want to get into VR. Don't get me wrong, I have tried VR and I am convinced VR could be really great. However, I have not seen much more the tech demos of what VR can do and nothing more.
it will take awhile.
some here do not believe me when I say this but its very true. I had purchased into HDTV early (I think around 2000) (as in my HDTV was tube based not LCD) and at the time cable TV didnt do HDTV except for one channel at the time and the airwaves were not broadcasting yet.
It took more than year before I got to content I care about (which was not sports so that was out anyway).
With this its not just recording HD content and getting a better network backbone to support the new bandwidth. Its coming up with creative ways to make content fun. VR is awesome in it 4x4' space but if you want to explore a castle or a world. Your back to joysticks or that dumb warping feature no one likes. IMO I think Augmented Reality is going to beat out VR because of this. All of a sudden your house becomes a play space not walls that hinder your gaming and can cause harm/damage. But we will see how creative people get. Could end up being awesome.
I am really not in agreement with your logic.
Follow me along closely because this can get complicated.
1. Current games For multiple decades now we have been playing games in which our character moves, shoots, runs, swims, exists in large worlds, travels faster and covers more ground then we as humans can do in the same time by a large margin.
2. Now lets talk about VR. In order for what we are wrongly calling VR to work and not completely fail does it HAVE to resemble reality 100%? well no. If one wants to get into a debate over systematics and suggest it should not be called VR then that is fine it likely should not but at the end of the day what it really is is nothing more than a gradual improvement to your existing gaming experience which involves you using WSAD to move. So does it have to be better than WSAD? yes. Does it HAVE TO resemble reality? no
in other words, just because you can run 100 miles in 10 seconds in a game doesnt mean in VR you physically HAVE to in order for the platform to not fail completely.
For once I agree with you.
My idea of using VR for gaming involves me still sitting comfortably in my chair and simulating movement through the conventional gaming means.
Anything else beyond that is a gimmick that will hurt, not help, VR adoption by the general public.
That works on some level but now how do you keep something as complex as say WoW with 50+ options for skills+movement+inventory. How do you boil that down to a few buttons you cant see? Or do we need to dumb it down?
It's been so long since the last time I played an MMO without a gaming mouse that I've forgotten that some people do look at their KB while playing for things other than typing messages in chat
I would envision playing WOW with a VR headset pretty well the same I play it now: my left-hand WASD+ keys I just do by touch. My most used abilities are programmed to one of my gaming mouse buttons. Anything not programmed to a button (long term buffs, seldom used skills, etc.) I would hope that I can move the mouse pointer and click on the interface same as I do with a monitor.
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
Selling VR sets is one thing. Providing meaningful and fun games for those VR headsets is another. I am still waiting for that ONE VR game that really make me want to get into VR. Don't get me wrong, I have tried VR and I am convinced VR could be really great. However, I have not seen much more the tech demos of what VR can do and nothing more.
There maybe enough headsets sold now to start getting some real developers into the game now. With Sony in the game thats huge. I have watched so many reviews on VR games and for myself there is nothing on the market that warrants the cost.
I realize you are using "real developers" as a figure of speech, but... there are "real developers" that have created experiences now available in VR; some have labored for almost a decade, some for nearly two decades (plural!) to bring you the experiences now available in VR. If that's not "real", I don't know what is.
"The simple is the seal of the true and beauty is the splendor of truth" -Subrahmanyan Chandrasekhar Authored 139 missions in VendettaOnline and 6 tracks in Distance
It's been so long since the last time I played an MMO without a gaming mouse that I've forgotten that some people do look at their KB while playing for things other than typing messages in chat
I would envision playing WOW with a VR headset pretty well the same I play it now: my left-hand WASD+ keys I just do by touch. My most used abilities are programmed to one of my gaming mouse buttons. Anything not programmed to a button (long term buffs, seldom used skills, etc.) I would hope that I can move the mouse pointer and click on the interface same as I do with a monitor.
I think at the end of the day it will be like this
1. Most games and what most gamers play will be fairly easy to translate to a VR experience. This being 'button mashing' games.
2. VR will struggle to translate the features of more complex games to the VR space HOWEVER, VR will introduce more features that are problematic using just a keyboard and mouse
3. so in the end the amount of possibilities I think in total will be greater than with just keyboard and mouse but not everything will translate directly.
Please do not respond to me, even if I ask you a question, its rhetorical.
Selling VR sets is one thing. Providing meaningful and fun games for those VR headsets is another. I am still waiting for that ONE VR game that really make me want to get into VR. Don't get me wrong, I have tried VR and I am convinced VR could be really great. However, I have not seen much more the tech demos of what VR can do and nothing more.
it will take awhile.
some here do not believe me when I say this but its very true. I had purchased into HDTV early (I think around 2000) (as in my HDTV was tube based not LCD) and at the time cable TV didnt do HDTV except for one channel at the time and the airwaves were not broadcasting yet.
It took more than year before I got to content I care about (which was not sports so that was out anyway).
With this its not just recording HD content and getting a better network backbone to support the new bandwidth. Its coming up with creative ways to make content fun. VR is awesome in it 4x4' space but if you want to explore a castle or a world. Your back to joysticks or that dumb warping feature no one likes. IMO I think Augmented Reality is going to beat out VR because of this. All of a sudden your house becomes a play space not walls that hinder your gaming and can cause harm/damage. But we will see how creative people get. Could end up being awesome.
I am really not in agreement with your logic.
Follow me along closely because this can get complicated.
1. Current games For multiple decades now we have been playing games in which our character moves, shoots, runs, swims, exists in large worlds, travels faster and covers more ground then we as humans can do in the same time by a large margin.
2. Now lets talk about VR. In order for what we are wrongly calling VR to work and not completely fail does it HAVE to resemble reality 100%? well no. If one wants to get into a debate over systematics and suggest it should not be called VR then that is fine it likely should not but at the end of the day what it really is is nothing more than a gradual improvement to your existing gaming experience which involves you using WSAD to move. So does it have to be better than WSAD? yes. Does it HAVE TO resemble reality? no
in other words, just because you can run 100 miles in 10 seconds in a game doesnt mean in VR you physically HAVE to in order for the platform to not fail completely.
For once I agree with you.
My idea of using VR for gaming involves me still sitting comfortably in my chair and simulating movement through the conventional gaming means.
Anything else beyond that is a gimmick that will hurt, not help, VR adoption by the general public.
That works on some level but now how do you keep something as complex as say WoW with 50+ options for skills+movement+inventory. How do you boil that down to a few buttons you cant see? Or do we need to dumb it down?
I think the biggest issues with so many different types of games is the amount of time people can keep these units on their heads before they need a break.
It's going to require a different style of game design. It's naturally well suited for driving/piloting style games. Its going to takes some experimentation and experience for RPGs and other genre's
It's been so long since the last time I played an MMO without a gaming mouse that I've forgotten that some people do look at their KB while playing for things other than typing messages in chat
I would envision playing WOW with a VR headset pretty well the same I play it now: my left-hand WASD+ keys I just do by touch. My most used abilities are programmed to one of my gaming mouse buttons. Anything not programmed to a button (long term buffs, seldom used skills, etc.) I would hope that I can move the mouse pointer and click on the interface same as I do with a monitor.
I think at the end of the day it will be like this
1. Most games and what most gamers play will be fairly easy to translate to a VR experience. This being 'button mashing' games.
2. VR will struggle to translate the features of more complex games to the VR space HOWEVER, VR will introduce more features that are problematic using just a keyboard and mouse
3. so in the end the amount of possibilities I think in total will be greater than with just keyboard and mouse but not everything will translate directly.
Well it definitely lends itself to controller use much more than it does to KB + mouse.
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
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if they dont like the evidence the other side has brought, fine, they need to bring their own.
peroid
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he provided no link at all that illustrated his proposed position other than its wrong and incidently it was a HORRIBLE one. meaning at this point it could all be twice that number
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Let's party like it is 1863!
some here do not believe me when I say this but its very true. I had purchased into HDTV early (I think around 2000) (as in my HDTV was tube based not LCD) and at the time cable TV didnt do HDTV except for one channel at the time and the airwaves were not broadcasting yet.
It took more than year before I got to content I care about (which was not sports so that was out anyway).
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The big company's are investing heavy and you can see why if you get to see this.
Please do not respond to me, even if I ask you a question, its rhetorical.
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Follow me along closely because this can get complicated.
1. Current games
For multiple decades now we have been playing games in which our character moves, shoots, runs, swims, exists in large worlds, travels faster and covers more ground then we as humans can do in the same time by a large margin.
2. Now lets talk about VR.
In order for what we are wrongly calling VR to work and not completely fail does it HAVE to resemble reality 100%? well no. If one wants to get into a debate over systematics and suggest it should not be called VR then that is fine it likely should not but at the end of the day what it really is is nothing more than a gradual improvement to your existing gaming experience which involves you using WSAD to move. So does it have to be better than WSAD? yes. Does it HAVE TO resemble reality? no
in other words, just because you can run 100 miles in 10 seconds in a game doesnt mean in VR you physically HAVE to in order for the platform to not fail completely.
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
that is like me saying The New York Times is wrong about Trump because they got their data wrong on a protest back in 2000.
which is pretty much what I said several hours ago and I think maybe you still dont see the connection
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
My idea of using VR for gaming involves me still sitting comfortably in my chair and simulating movement through the conventional gaming means.
Anything else beyond that is a gimmick that will hurt, not help, VR adoption by the general public.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
We're talking about a company that consistently OVERPREDICTED more than 4 TIMES in the past year alone. But because SEANMCAD says so.. "this time it's the truth". LOL
The New York Times is wrong about Trump because they got their data wrong on a protest back in 2000.
if you want a strong position then its a good idea to find a link that puts the EXACT AND SPECIFIC claims into contradiction with other exact and specifics. not 'because they were wrong about something else'
Please do not respond to me, even if I ask you a question, its rhetorical.
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Thanks for agreeing with my original point anyway though.
again you are saying
The New York Times is wrong about Trump because they got their data wrong on a protest back in 2000.
and it doesnt work that way
now lets move on
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
I would envision playing WOW with a VR headset pretty well the same I play it now: my left-hand WASD+ keys I just do by touch. My most used abilities are programmed to one of my gaming mouse buttons. Anything not programmed to a button (long term buffs, seldom used skills, etc.) I would hope that I can move the mouse pointer and click on the interface same as I do with a monitor.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
"The simple is the seal of the true and beauty is the splendor of truth" -Subrahmanyan Chandrasekhar
Authored 139 missions in Vendetta Online and 6 tracks in Distance
1. Most games and what most gamers play will be fairly easy to translate to a VR experience. This being 'button mashing' games.
2. VR will struggle to translate the features of more complex games to the VR space HOWEVER, VR will introduce more features that are problematic using just a keyboard and mouse
3. so in the end the amount of possibilities I think in total will be greater than with just keyboard and mouse but not everything will translate directly.
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
It's going to require a different style of game design. It's naturally well suited for driving/piloting style games. Its going to takes some experimentation and experience for RPGs and other genre's
"Be water my friend" - Bruce Lee
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED