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LoTRO PvP Changes...

BestinnaBestinna Member UncommonPosts: 190
edited December 2016 in The Pub at MMORPG.COM
Day one of new LoTRO owners have already balanced PvP. Sure, freeps are dying but that's only due to them thinking morale-stack, half-assed mits, no audacity, and mastery/crit stack are viable in the PvP zone, once they figure out it's not, we'll see some decent PvP or atleast a huge improvement. Good to know Warner Bros just didn't care enough to make a single change. 

I'm still not playing this game though. Gonna wait awhile before I decide to play and still won't spend a dime for awhile because of how much I hate Warner Bros for ruining the game and don't trust whoever is in charge now since they worked for WB. Just because they made one decent change in many years, shouldn't cause anyone to support the game just yet.

Anyways I hope more good changes are made in the future for this game as it's one of my favorites and today was the first time I didn't overwhelmingly despise it after seeing the changes made to PvP. I'm sure the PvE is still stupid simple and needs a lot of improvement.

Comments

  • MaurgrimMaurgrim Member RarePosts: 1,331
    Havent pvped in years in lotro due to massive lag when 2 raids duke it out.
  • ste2000ste2000 Member EpicPosts: 6,194
    edited December 2016

    I didn't even know LOTRO had PvP.......

  • Po_ggPo_gg Member EpicPosts: 5,749
    ste2000 said:
    I didn't even know LOTRO had PvP.......
    It still has :wink:  but honestly, colour me puzzled about the OP. Couldn't follow any part of that post...

    "Day one of new LoTRO owners have already balanced PvP."  It has nothing to do with that change, and the update itself is nothing new either, just the usual raise for creeps to counter the power rise of the freep side after updates.

    "Good to know Warner Bros just didn't care enough to make a single change. "  They did not, sure, but that wasn't their task either, they just counting the beans :wink:  Turbine however did, and added quite some changes over the years after every Update. (But true, PvMP never was the main focus. I'm sure that won't change in the future either. That makes the post even funnier, the changes were just "business as usual" and the OP makes it sound like "new name for the studio, now they will make it a pvp game" :lol: )
  • ExcessionExcession Member RarePosts: 709
    LoTRO has no PvP, is only has MvP, which is not the same at all.

    A creative person is motivated by the desire to achieve, not the desire to beat others.

  • kitaradkitarad Member LegendaryPosts: 8,177
    I tried once a long, long time ago as a spider. Not very good the MvP.

  • TheocritusTheocritus Member LegendaryPosts: 10,014
    Same....Tried the monster play or whatever they call it and thought it was pretty bad...Where I thought LoTRO went wrong was that players couldnt play bad races (orcs, trolls, etc).....
  • kitaradkitarad Member LegendaryPosts: 8,177
    No they were restricted because they did not want hobbits killing other races and stuff so they chose monster. It was against lore apparently.

  • Po_ggPo_gg Member EpicPosts: 5,749
    Yep, in the age and time of the game freeps killing each other all the time was the exact opposite of the lore, that's why there was no pvp at launch. But since it was the wow-era, where pvp was still a thing ( :lol:  ok, that was a low blow, but hey, I don't like pvp :wink: ) they added it later, in the form of Monster Play.
    It was not that bad, offered a nice strategic gameplay too, but after the novelty wore off and just the killing left, most peeps left, and pretty much thats it. Besides the occasional tweaks, the handful of pvp peeps never got any real attention, LotRO is a PvE game, and that's good.
    (though recently PvMP got Osgiliath)
  • MaurgrimMaurgrim Member RarePosts: 1,331
    Excession said:
    LoTRO has no PvP, is only has MvP, which is not the same at all.

    Yes it is, its still players versus players.
  • ForgrimmForgrimm Member EpicPosts: 3,069
    If you're playing LOTRO for the pvp, then you're doing it wrong.
  • Po_ggPo_gg Member EpicPosts: 5,749
    edited December 2016
    Forgrimm said:
    If you're playing LOTRO for the pvp, then you're doing it wrong.
    I wouldn't be that harsh and direct (but yep, very much agree :wink: :+1: )
    I know a couple dudes who are PvMP only, some on both sides, some are creep or freep only. Even with the organisation and large-scale strategic aspect is gone, PvMP still has some dynamics (or so they used to say), and they're having fun. And lag. But maybe the lag is their fun, who knows, pvp people are weird. :lol:
  • Viper482Viper482 Member LegendaryPosts: 4,101
    I'm still po'd that they missed a huge opportunity to have 2 player factions to choose from and have real RvR style battles between Humans/Orcs and their allies. Imagine an LOTRO where you could raid in enemy lands as orcs. Maybe someday.  
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  • SovrathSovrath Member LegendaryPosts: 32,931
    Viper482 said:
    I'm still po'd that they missed a huge opportunity to have 2 player factions to choose from and have real RvR style battles between Humans/Orcs and their allies. Imagine an LOTRO where you could raid in enemy lands as orcs. Maybe someday.  
    But that's not what "lord of the rings" is about and not what the controlling estate wants.

    What they could have done was make certain lands that are already getting orc raids (in the books) more of a battleground.
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  • cameltosiscameltosis Member LegendaryPosts: 3,847
    Viper482 said:
    I'm still po'd that they missed a huge opportunity to have 2 player factions to choose from and have real RvR style battles between Humans/Orcs and their allies. Imagine an LOTRO where you could raid in enemy lands as orcs. Maybe someday.  
    They wanted to. However, Saul Zaentz, the company that owns the license for LotR, wouldn't let them do it. It was something discussed at length during development and early release and Turbine told us that they were prevented from creating playable evil races because it goes against the spirit of the books. They didn't want to encourage people to level up as evil characters and then kill the good people. 

    The only thing they were allowed to do is the monster play side of things. They were allowed to do this by originally making the monsters weaker with the feeling that because you started max level, there'd be more monsters than good guys. 
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