Would it be possible for an MMO to completely redesign its combat or is it set in stone forever? Lets use WoW as an example. WoW is a traditional tab-targeting game, but for whatever reason Blizzard decides they no longer like tab-targeting and feel its outdated. So they decide to go with action combat instead. Could WoW -- or any MMO in general -- make an overhaul like this? I've never seen anything like this done before so I'm curious. Within the realm of reason, taking into account hardware limitations and budget. Would the WoW engine be too old? Or would it be too much of a financial impossibility and bankrupt the company?
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They could but history tells us there is a good chance it will destroy their game.
It would probably only happen to a title that was shut down and then rereleased later with the new system. Reason being if done "live" it could have the effect of turning away your current players but not attract enough new ones. It's bad business.
To just "spice up" a combat system, like WoW did, is much more doable because it's not completely foreign to current players. Another idea for doing this is to take a title with a sea of abilities, like EQ2, and shift a portion of them to situationally activated or state dependent.
Since combat is such a major piece of MMOs, I don't think it's possible to do that short of completely redesigning the game around it (and with the cost of doing that, why not just put out a sequel with the new combat?).
The notable exception is if combat isn't a major portion of your game so that people weren't playing it primarily for the combat. WoW could completely redo its fishing system without chasing away very many players, for example, and a game where combat is a similarly minor portion of the game could likewise redo its combat system without destroying the game.
But the acronym MMMORPG now currently means Microscopic Multiplayer Online Role-Playing Game. Kappa.
One of the most important factors that most seem to forget is exploitation.Little things that players want like jumping can lead to exploiting or even flying.Every single object in the world has to be taken into account,like a rock you might hop up onto and mobs can't,or perhaps a line of trees the mobs can't seem to navigate well etc etc.
What would likely happen is a system that gets dumbed down long before it is improved.SOE is/was pretty famous for that.Most every game i see coming out now a days are games that look like simple easy systems that work well for the developer,so they can make content easily.
Yes it is doable but if the team was not smart enough to do it well in the first place,i doubt they have the capacity to improve it.
Never forget 3 mile Island and never trust a government official or company spokesman.
So, the short answer to your question is yes, but the longer answer is not without changing the identity of the game itself.
Little by little. WoW has changed aspects of its combat over the years for example as have other games. How much small change would you have to do though before it became major.
If Blizzard, say, wanted to add action combat to WoW what they might do is add action combat as well as tab targeting in some PvP instances say. And if it caught roll it out further on the PvP servers - again as an alternative. And if that went OK maybe they roll it out further.