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WildStar - The Future Instance - MMORPG.com

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129
edited January 2017 in News & Features Discussion

imageWildStar - The Future Instance - MMORPG.com

WildStar’s instances are getting a bit of a boost. In order to provide a form of endgame progression, Carbine Studios recently introduced the Primal Matrix as a way to develop characters beyond level 50. Beyond the raids, dungeons and questing zones, the Matrix will provide longer-term goals that shiny loot just can’t match.

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Comments

  • AlbatroesAlbatroes Member LegendaryPosts: 7,671
    I really want you to succeed Wildstar, but...
  • BillMurphyBillMurphy Former Managing EditorMember LegendaryPosts: 4,565
    We all want it to. Or at least I do. I'm anxious to try this patch. I miss my Stalker.

    Try to be excellent to everyone you meet. You never know what someone else has seen or endured.

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  • IsariiIsarii Member UncommonPosts: 46


    We all want it to. Or at least I do. I'm anxious to try this patch. I miss my Stalker.



    It's really tough. If all of us that want Wildstar to succeed went back and started playing again, I'm sure it would do well in its current state. But we aren't going back because none of us have confidence in the game as a going concern - a vicious cycle.
  • orbitxoorbitxo Member RarePosts: 1,956
    edited January 2017
    i like their updates- slow...but rewarding. hopefully these new ones will make me want to stay longer with my 50's
  • Big.Daddy.SamediBig.Daddy.Samedi Member UncommonPosts: 411
    I am so torn on games to play... This or BDO. Wife and I are looking for a game to play and both look so good on different levels.

  • ste2000ste2000 Member EpicPosts: 6,194
    edited January 2017
    I am so torn on games to play... This or BDO. Wife and I are looking for a game to play and both look so good on different levels.
    For sure they are different.
    Wildstar is the classic Themepark MMO, with linear questing and heavily focused on Dungeons and Raids.
    BDO is more of a Sandbox game, with no Dungeons or Raids.
    Totally different play-styles.

  • JudgeUKJudgeUK Member RarePosts: 1,700
    I just wonder if we'l ever see a change to the combat style instead of ground patterns everywhere. If they ever did........well back in a flash.
  • KyleranKyleran Member LegendaryPosts: 44,059
    JudgeUK said:
    I just wonder if we'l ever see a change to the combat style instead of ground patterns everywhere. If they ever did........well back in a flash.
    Core combat mechanics/graphics rarely change after launch, wouldn't hold out much hope for this.

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  • kitaradkitarad Member LegendaryPosts: 8,177
    Hope dies last.

  • AeliousAelious Member RarePosts: 3,521
    I heard you could turn off the patterns? Not that you may want to during groups/raids.

    I may have to give it another shot. I loved the Medic game play. Can one level decent via dungeons and group events and skip the linear questing?
  • Phixion13Phixion13 Member UncommonPosts: 190

    Aelious said:

    I heard you could turn off the patterns? Not that you may want to during groups/raids.

    I may have to give it another shot. I loved the Medic game play. Can one level decent via dungeons and group events and skip the linear questing?



    You can customize telegraphs - i suggest trying the outlines as solid and the filler as more transparent.
  • AeliousAelious Member RarePosts: 3,521
    Phixion13 said:

    Aelious said:

    I heard you could turn off the patterns? Not that you may want to during groups/raids.

    I may have to give it another shot. I loved the Medic game play. Can one level decent via dungeons and group events and skip the linear questing?



    You can customize telegraphs - i suggest trying the outlines as solid and the filler as more transparent.

    Thanks for the info. To the second point, is it counter-productive to skip the linear questing or can you find other ways to level up?
  • raazmanraazman Member UncommonPosts: 35
    How about everyone here goes out and downloads it and starts playing and get as many of your friends to join?
  • KajidourdenKajidourden Member EpicPosts: 3,030
    edited January 2017
    raazman said:
    How about everyone here goes out and downloads it and starts playing and get as many of your friends to join?

    This.  Quit wondering and just play it ffs, it's FREE Also! Double xp this weekend.
  • AlbatroesAlbatroes Member LegendaryPosts: 7,671
    raazman said:
    How about everyone here goes out and downloads it and starts playing and get as many of your friends to join?
    Honestly, I just might. Had been wondering if I should do this or TSW since I dont feel there's anything worth my attention until Revelation's OBT at the earliest.
  • KajidourdenKajidourden Member EpicPosts: 3,030
    Torval said:
    Isarii said:
    We all want it to. Or at least I do. I'm anxious to try this patch. I miss my Stalker.
    It's really tough. If all of us that want Wildstar to succeed went back and started playing again, I'm sure it would do well in its current state. But we aren't going back because none of us have confidence in the game as a going concern - a vicious cycle.
    Confidence has nothing to do with it for me. I have a decent sized stable of online games and there is only so much time.

    Rift and ESO have been on board in the last quarter. I'm trying to finish the sloggy leveling of my rogue in Rift so I can be done with it. TSW and LotRO are next up at the end of the month. I am pulling for Wildstar because I would love to hop back in sometime in spring or summer.

    Good idea, will give them time to iron out all the new features. 
  • RhygarthRhygarth Member UncommonPosts: 259
    Is wildstar fun ? Yes
    Would i go back ? No

    far to much progression is locked behing choreographed raids that are no fun
  • TheocritusTheocritus Member LegendaryPosts: 10,014
    OTher than a couple unique looking characters this game did nothing for me......I guess some people liked it tho or it wouldnt still be around
  • AeliousAelious Member RarePosts: 3,521
    raazman said:
    How about everyone here goes out and downloads it and starts playing and get as many of your friends to join?

    This.  Quit wondering and just play it ffs, it's FREE Also! Double xp this weekend.
    My free time is free of responsibilities, not value. I have less of it which means it is actually more valuable, far more than any standard pricing model. Since my question wasn't addressed I'll assume that linear questing is a requirement of progression and stick with my current rotation of games.

    Sometimes it's more productive to address the specific question rather than question why there's a question, especially if you want to build a population of a game you enjoy.
  • KajidourdenKajidourden Member EpicPosts: 3,030
    edited January 2017
    Aelious said:
    raazman said:
    How about everyone here goes out and downloads it and starts playing and get as many of your friends to join?

    This.  Quit wondering and just play it ffs, it's FREE Also! Double xp this weekend.
    My free time is free of responsibilities, not value. I have less of it which means it is actually more valuable, far more than any standard pricing model. Since my question wasn't addressed I'll assume that linear questing is a requirement of progression and stick with my current rotation of games.

    Sometimes it's more productive to address the specific question rather than question why there's a question, especially if you want to build a population of a game you enjoy.
    Linear questing is a part of every MMO in existence except EvE (and now ESO) and one or two other exceptions I can't recall off the top of my head, that shouldn't have even been a question. 

    There are dungeons you can use to level up as well, but with a low population you already know (or should know) that they are infrequent pops.

    There is a double XP event this weekend, so if you don't like the leveling process it's the perfect time to avoid as much of it as you can...

    You're asking a question you already know the answer to (or should, because leveling experiences are pretty constant) and really you're looking for a reason NOT to try it that you know (or should) damn well hasn't been transformed.  So instead I pointed out that this weekend you can level up quickly.

    I could have said all that the first time but for anyone with a brain this was all implied.
  • AeliousAelious Member RarePosts: 3,521
    edited January 2017
    Aelious said:
    raazman said:
    How about everyone here goes out and downloads it and starts playing and get as many of your friends to join?

    This.  Quit wondering and just play it ffs, it's FREE Also! Double xp this weekend.
    My free time is free of responsibilities, not value. I have less of it which means it is actually more valuable, far more than any standard pricing model. Since my question wasn't addressed I'll assume that linear questing is a requirement of progression and stick with my current rotation of games.

    Sometimes it's more productive to address the specific question rather than question why there's a question, especially if you want to build a population of a game you enjoy.
    Linear questing is a part of every MMO in existence except EvE (and now ESO) and one or two other exceptions I can't recall off the top of my head, that shouldn't have even been a question. 

    There are dungeons you can use to level up as well, but with a low population you already know (or should know) that they are infrequent pops.

    There is a double XP event this weekend, so if you don't like the leveling process it's the perfect time to avoid as much of it as you can...

    You're asking a question you already know the answer to (or should, because leveling experiences are pretty constant) and really you're looking for a reason NOT to try it that you know (or should) damn well hasn't been transformed.  So instead I pointed out that this weekend you can level up quickly.

    I could have said all that the first time but for anyone with a brain this was all implied.
    There are indeed a handful of titles that you can level via dungeons, doing events, or just grinding mobs (WoW, GW2, EQ, DAoC to name a few). Yes I understand that the majority of MMOs tailor thier progression specifically to a series of linear quest chains which is why I was asking because I want to avoid it. It's been a while since I even gave WS a thought and this article made me think how enjoyable the Medic game play was, but not enough to use my free time if linear questing is a part of the requirement.

    If you enjoy WS and want to see the population grow you shouldn't post about it. You've thus far show to be more of a bane than a boon.
  • Kunai_VaxKunai_Vax Member RarePosts: 527
    Isarii said:


    We all want it to. Or at least I do. I'm anxious to try this patch. I miss my Stalker.



    It's really tough. If all of us that want Wildstar to succeed went back and started playing again, I'm sure it would do well in its current state. But we aren't going back because none of us have confidence in the game as a going concern - a vicious cycle.
    I think NCSoft need to step in and make some big staff changes (Can they do that?). And im not talking about the guys designing the dungeons and such (because those guys do an amazing job) im talking about getting rid of the decision makers who have been making blunder after blunder since all the way back to beta and have been leading this game absolutely no-where. 
    This really should have been done a long time ago, and im amazed it didnt. So many people lost their jobs at Carbine and for the most part they were people responsible for the few really good things that were in the game. The people who failed the game and failed its fans are mostly still there. 
    Im not saying this move would fix anything (this late on in the games life) but without it, its like you described, people dont have any confidence in the game (or to be more specific, Carbine) and its just a vicious cycle. 

  • AeliousAelious Member RarePosts: 3,521
    Torval said:
    Aelious said:
    raazman said:
    How about everyone here goes out and downloads it and starts playing and get as many of your friends to join?

    This.  Quit wondering and just play it ffs, it's FREE Also! Double xp this weekend.
    My free time is free of responsibilities, not value. I have less of it which means it is actually more valuable, far more than any standard pricing model. Since my question wasn't addressed I'll assume that linear questing is a requirement of progression and stick with my current rotation of games.

    Sometimes it's more productive to address the specific question rather than question why there's a question, especially if you want to build a population of a game you enjoy.
    Questing is linear and there is a story chain. It's more about chains than being explicitly on rails though. Much like EQ2, LotRO, WoW, Rift, etc. there are quest chain clouds and you can go do them. Zones are level specific with some overlap.

    It has a neat twist on alternative progression/professions to supplement your combat profession. Check out the website for details.

    To me questing isn't really an option though for pve progression and it's mostly breadcrumb style. I still think the game is worth a go if you like:
    1. action-oriented combat
    2. themepark crafting
    3. 2 faction pvp
    4. dungeons/raids
    5. alternative progression systems
    6. cowboy sci-fi and/or like family animation studios like Pixar or Dreamworks
    7. a really interesting implementation of housing that's more than fluff


    Thanks for the info! I think it would be worth another look. I really wish I was new the genre again as my problems with the current model are there due to just playing it too much. It's more me than it ;)
  • ryanmahafferyanmahaffe Member UncommonPosts: 83

    Rhygarth said:

    Is wildstar fun ? Yes

    Would i go back ? No



    far to much progression is locked behing choreographed raids that are no fun



    They fixed that a long time ago, you can get near raid gear from contracts, World bosses, Arcterra, and soon, Prime dungeons and expeditions, you can also progress without gear with the primal matrix.
  • KajidourdenKajidourden Member EpicPosts: 3,030
    Aelious said:
    Aelious said:
    raazman said:
    How about everyone here goes out and downloads it and starts playing and get as many of your friends to join?

    This.  Quit wondering and just play it ffs, it's FREE Also! Double xp this weekend.
    My free time is free of responsibilities, not value. I have less of it which means it is actually more valuable, far more than any standard pricing model. Since my question wasn't addressed I'll assume that linear questing is a requirement of progression and stick with my current rotation of games.

    Sometimes it's more productive to address the specific question rather than question why there's a question, especially if you want to build a population of a game you enjoy.
    Linear questing is a part of every MMO in existence except EvE (and now ESO) and one or two other exceptions I can't recall off the top of my head, that shouldn't have even been a question. 

    There are dungeons you can use to level up as well, but with a low population you already know (or should know) that they are infrequent pops.

    There is a double XP event this weekend, so if you don't like the leveling process it's the perfect time to avoid as much of it as you can...

    You're asking a question you already know the answer to (or should, because leveling experiences are pretty constant) and really you're looking for a reason NOT to try it that you know (or should) damn well hasn't been transformed.  So instead I pointed out that this weekend you can level up quickly.

    I could have said all that the first time but for anyone with a brain this was all implied.
    There are indeed a handful of titles that you can level via dungeons, doing events, or just grinding mobs (WoW, GW2, EQ, DAoC to name a few). Yes I understand that the majority of MMOs tailor thier progression specifically to a series of linear quest chains which is why I was asking because I want to avoid it. It's been a while since I even gave WS a thought and this article made me think how enjoyable the Medic game play was, but not enough to use my free time if linear questing is a part of the requirement.

    If you enjoy WS and want to see the population grow you shouldn't post about it. You've thus far show to be more of a bane than a boon.

    You can do that in any game, it's a matter of efficiency.  The ONLY game I know of where you MUST complete quests is FFXIV.

    I won't miss not having one person around, particularly one who is having this hard of a time with such simple concepts without having it spelled out. 

    Also won't miss someone who is basing the game on one person who plays it....not very intelligent.
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