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WildStar’s instances are getting a bit of a boost. In order to provide a form of endgame progression, Carbine Studios recently introduced the Primal Matrix as a way to develop characters beyond level 50. Beyond the raids, dungeons and questing zones, the Matrix will provide longer-term goals that shiny loot just can’t match.
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It's really tough. If all of us that want Wildstar to succeed went back and started playing again, I'm sure it would do well in its current state. But we aren't going back because none of us have confidence in the game as a going concern - a vicious cycle.
Wildstar is the classic Themepark MMO, with linear questing and heavily focused on Dungeons and Raids.
BDO is more of a Sandbox game, with no Dungeons or Raids.
Totally different play-styles.
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"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
I may have to give it another shot. I loved the Medic game play. Can one level decent via dungeons and group events and skip the linear questing?
You can customize telegraphs - i suggest trying the outlines as solid and the filler as more transparent.
Thanks for the info. To the second point, is it counter-productive to skip the linear questing or can you find other ways to level up?
This. Quit wondering and just play it ffs, it's FREE Also! Double xp this weekend.
Good idea, will give them time to iron out all the new features.
Would i go back ? No
far to much progression is locked behing choreographed raids that are no fun
Sometimes it's more productive to address the specific question rather than question why there's a question, especially if you want to build a population of a game you enjoy.
There are dungeons you can use to level up as well, but with a low population you already know (or should know) that they are infrequent pops.
There is a double XP event this weekend, so if you don't like the leveling process it's the perfect time to avoid as much of it as you can...
You're asking a question you already know the answer to (or should, because leveling experiences are pretty constant) and really you're looking for a reason NOT to try it that you know (or should) damn well hasn't been transformed. So instead I pointed out that this weekend you can level up quickly.
I could have said all that the first time but for anyone with a brain this was all implied.
If you enjoy WS and want to see the population grow you shouldn't post about it. You've thus far show to be more of a bane than a boon.
This really should have been done a long time ago, and im amazed it didnt. So many people lost their jobs at Carbine and for the most part they were people responsible for the few really good things that were in the game. The people who failed the game and failed its fans are mostly still there.
Im not saying this move would fix anything (this late on in the games life) but without it, its like you described, people dont have any confidence in the game (or to be more specific, Carbine) and its just a vicious cycle.
Thanks for the info! I think it would be worth another look. I really wish I was new the genre again as my problems with the current model are there due to just playing it too much. It's more me than it
They fixed that a long time ago, you can get near raid gear from contracts, World bosses, Arcterra, and soon, Prime dungeons and expeditions, you can also progress without gear with the primal matrix.
You can do that in any game, it's a matter of efficiency. The ONLY game I know of where you MUST complete quests is FFXIV.
I won't miss not having one person around, particularly one who is having this hard of a time with such simple concepts without having it spelled out.
Also won't miss someone who is basing the game on one person who plays it....not very intelligent.