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Citizens of the Stars is the new community-based Star Citizen weekly program that sets the focus on the things that matter most to players including feedback from the forums, content creation, bug reports, issues and more. Check out the first episode.
Comments
On-topic: Holy crap another feature for @Erilion to post on the forums to piss off the... shall we say negatively-invested ones.
Bartoni's Law definition: As an Internet discussion grows volatile, the probability of a comparison involving Donald Trump approaches 1.
So a lot of players have been wondering about how he would answer Monty Python questions? No one is really interested in S42 or the latest updates on the PU so lets just leave those out.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
Crazkanuk
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Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
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Ahh yes, the game-killing, money draining Door of Doom!
Sometimes I miss the likes of Brenics and the other lost ones. The new batch just isn't as devoted to the crazy as the original tin-foil wearing crew.
Bartoni's Law definition: As an Internet discussion grows volatile, the probability of a comparison involving Donald Trump approaches 1.
I do miss the crazy sometimes. Thankfully the next season of America looks way more interesting. I think that's probably where they went.
Crazkanuk
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Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
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Cash shop...check
Myriad of community portals......check
Game or Games--------------------> Please Try Again. Thank-you for Coming.
You can play it. It's been played and is being played. Feel free to offer your detailed assessment, though. As it stands, though, the development arc isn't all that far from what Elite: Dangerous did. I mean they are JUST implementing multi-crew ships and character creation now. Horizons JUST added planets last year and they were initially bland and shitty. Oh, and at $120 all-in, I think I'll take my $20 early bird and wait for SC to release. I'm sure CIG could have gone the same path as Frontiers and performed multiple (paid) releases over time, but I'm kinda glad they didn't, to be honest.
Crazkanuk
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Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
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..Cake..
I'm simply using it as a measuring stick of development, since they both started around the same time. That's about the extent of the comparison. I'm not saying one is superior to the other. The main difference is the methodology for developing the game. One chose to go with incremental, paid, releases and the other decided to wait to release the product in its entirety. To be fair, it'll be some time still before you can, really, play ED in its entirety. I'm just introducing some perspective, from VERY similar games developing on VERY similar timelines.
Crazkanuk
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Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
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Well FD has said they have a 10 year plan. Is that what you mean by it's entirety?
There's thousands of people playing the game as it is now and some of their mechanics are waaay ahead of SC's. For instance the mission system (like it or not) has been retouched and polished 3-4 times iirc as have numerous other mechanics in the game.
SC's mechanics (the ones that have been implemented) are completely barebone up to now, and that's when they work properly.
But I still think the games offer very different experiences. One is concentrating on the flying of ships in space and the other is concentrating on the First Person part of the experience.
Flying in Elite feels so much more fun than SC and walking around and EVAing in SC is much better than ED's non-existent version.
..Cake..
Agreed, I think they do have different goals. I probably shouldn't have made such a simplistic comparison, but it was intended as a response to a simplistic post. The reality is much more complicated, but I do feel it's a great illustration of different design philosophies. Also, where would SC be if they took the same route? It's really difficult to say. However, I didn't know that they talked about a 10 year plan, but I really hope that SC will release on more like a 6 or 7 year plan Then polish.
Crazkanuk
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Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
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