Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

BDO is NOT that popular (in the West)

FolksfrackinFolksfrackin Member CommonPosts: 1
edited March 2017 in Black Desert Online
What an illusion it is to believe in a game's popularity based on twitch viewer population! Especially for a game like BDO! BDO is the national MMO of Korea right now, and is dominant among new MMOs in east Asia, and most of the popular streamers and viewers are Korean and Chinese! In East Asian market major western MMOs have not even given it a serious try. Even ESO, which brags about a so-called Japanese version, has no server in Japan or anywhere else in Asia. Do you really believe Japanese players are gonna happily join an MMO only to be frustrated by 300+ ping? In the western market ESO is definitely much more popular than BDO, period.

 
«1

Comments

  • Azaron_NightbladeAzaron_Nightblade Member EpicPosts: 4,829

    My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)

    https://www.ashesofcreation.com/ref/Callaron/

  • Thomas2006Thomas2006 Member RarePosts: 1,152
    Well new servers/channels only will ever show growth if your current channels / servers are already at max. If you release with too many channels / servers from the start you can have growth and it not show since you had already planned for that growth from the onset.

    So saying the only way the game can be growing is when new channels are added is just tossing a blind eye to it.  Who is to say they haven't improved the number of players per channel allowed?  And as more landmass is added in you can hold more people per channel since its not like its just one server per channel. The channels themselfs have multiple machines within the channel. More landmass / more machines / better hardware = more people per channel without the need to add more channels.

    And given the amount of landmass that has been added to BDO since release in the west. Its entirely possible that they maybe holding 3x people per channel more now then they did at release on the same channel. (People are more spread out over a much much larger area across more boxes)
  • DakeruDakeru Member EpicPosts: 3,803
    Seems silly to judge a game's growth on twitch numbers.

    By that measure Hearthstone leaves all the MMOs far behind.
    Harbinger of Fools
  • Azaron_NightbladeAzaron_Nightblade Member EpicPosts: 4,829
    Dakeru said:
    Seems silly to judge a game's growth on twitch numbers.

    By that measure Hearthstone leaves all the MMOs far behind.
    But Hearthstone, LOL, and a few similar games DO leave all the MMOs far behind. Those things are crazy moneymakers... xD

    My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)

    https://www.ashesofcreation.com/ref/Callaron/

  • DakeruDakeru Member EpicPosts: 3,803
    edited March 2017
    Dakeru said:
    Seems silly to judge a game's growth on twitch numbers.

    By that measure Hearthstone leaves all the MMOs far behind.
    But Hearthstone, LOL, and a few similar games DO leave all the MMOs far behind. Those things are crazy moneymakers... xD
    I don't doubt it.
    My point is there is a difference between being a MMO player investing several hours a day or just playing a round of cards for 10 minutes.

    Or in this case: Watching people playing cards
    Harbinger of Fools
  • holdenhamletholdenhamlet Member EpicPosts: 3,772
    edited March 2017
    Well new servers/channels only will ever show growth if your current channels / servers are already at max. If you release with too many channels / servers from the start you can have growth and it not show since you had already planned for that growth from the onset.

    So saying the only way the game can be growing is when new channels are added is just tossing a blind eye to it.  Who is to say they haven't improved the number of players per channel allowed?  And as more landmass is added in you can hold more people per channel since its not like its just one server per channel. The channels themselfs have multiple machines within the channel. More landmass / more machines / better hardware = more people per channel without the need to add more channels.

    And given the amount of landmass that has been added to BDO since release in the west. Its entirely possible that they maybe holding 3x people per channel more now then they did at release on the same channel. (People are more spread out over a much much larger area across more boxes)
    You're aware that BDO had server merges, right?

    As for the twitch numbers, that's what happens when the one popular streamer in the West (BladeBouques) isn't streaming.  Keep in mind the game had a few popular western streamers, but most of them quit the game out of frustration.
  • josko9josko9 Member RarePosts: 577
    edited March 2017
    BDO is much more popular in the West than in the East lol.
    In Korea (home turf) it's not even among the top 20 MMOs.

    Besides it's not fair to compare it to ESO in the West, of course ESO is much more popular here. Hell ESO might be the most popular MMO in the West right now. 

    BDO should be still among the top 10 most popular MMOs in the West though. Which is more than anyone could have ever hoped for. So grats to them.
    Post edited by josko9 on
  • mgilbrtsnmgilbrtsn Member EpicPosts: 3,430
    What's the point of this thread.  Let's assume you are correct.  So what.  As long as people are enjoying themselves and the game is supported, screw the popularity.

    I self identify as a monkey.

  • MikehaMikeha Member EpicPosts: 9,196
    Same downplayers, same story. 
  • BalthalzarBalthalzar Member CommonPosts: 2
    edited March 2017
    1. DK release
    2. Winback event (returning player rewards + 100% XP channels)
    3. Free 7 day trial


    #1. This just happened
    #2. This has been in the game for over a month now
    #3. This has basically almost always been there.


    Points #2 and #3 are not valid because they've been here for a long time in BDO. BDO started having full crowded channels about 2 weeks before the DK event. 

    As for BDO in korea. KR MMORPG stats are always based on PC Cafes and you'll notice in some cafes BDO is low and in some cafes BDO is high. It's very hard to gauge but KR always has crowded and overrun channels during KR prime-time and overall a lot of the KR population believes the game is doing quite well. 

    https://gangnamgamers.com/top-20-games-in-korean-pc-bangs-rankings-dde93eeaf20c#.trw2vojs6

    One such review shows BDO as a rank #19 game overall, but holds a good rank for MMORPGs. But as I said it is hard to gauge because different pc bangs cater moreso to different games. Daum/Kakao itself even has there own PC bangs with BDO graphics all over them. 

    Also, BDO streamwise can be interesting. One day lacari (ManUp Guild leader/NA player) held over 1700 viewers for BDO by himself. 

    If you go back a couple months ago BDO was at like 400-500 viewers and still had some KR streamers. Now it's at 2-4k viewers and the NA favorites will hover between 500 and 1000 viewers on average (lacari, orca, etc) 

    It's definitely gained traction and it is going in a good direction. It is also catching up to KR quite fast. The only thing I would be worried about is 2-4months from now when we fully catch up to KR that I hope Kamasylvia Part 2 and Part 3 will be ready. If they can continue to make it easier for players to catch up and continously release new areas the game should be decent for the next year. 

    Also for server merges. We went from 3 servers with 12 channels to one server with 36 channels (the same thing). The population has done nothing but increase since server merges. The merge was done because the siege scene was quite poor on one of the 3 servers and also BDO is a megaserver on every other region (and for most of them they released as a megaserver) 

    The server merge allowed guilds from each server to fight each other. You'll commonly see 5-10 guilds on T1 and T2 nodes fighting each other and 1-4 on T3's and you'll see anywhere from 2 to 16 guilds per region. Although some people don't contest the weaker regions sometimes like Balenos. 

    The biggest thing right now as I am someone that has played the KR version and now play the NA version. I have played this game since NA release and I still play it now. I've never had trouble finding grind spots in the past but these days I actually have to spend 20-30minutes looking for one and I actually have to defend it alot of the time now which is really good. As it stands right now they need to add even more channels like they did in KR, at-least until the DK hype dies down. 

    I'm hopeful that they will continue to ease the game for new players. The biggest thing in BDO is a knowledge gap on how to progress/make money. A lot of people keep the best ways as secrets in this game. There's ways new players can make 50-100m/day and ways to make 20m/30m/day 100% afk. I myself am a high geared player and I barely spend any actual money in the game. I've spent maybe 80$ total not counting the 60$ base of the game back when it was that expensive and I'm level 60 and 232ap/278dp and I have two other 59 characters. 

    Also, as someone who plays ESO in his spare time. ESO is doing quite well but only because of it's recent update. Before the update it wasn't doing good. I also play GW2 but I'm not happy with GW2's state right now 
  • Viper482Viper482 Member LegendaryPosts: 4,101
    ......so?
    Make MMORPG's Great Again!
  • MikehaMikeha Member EpicPosts: 9,196
    Just goes to show that Black Desert has World Wide Appeal. 


  • alivenaliven Member UncommonPosts: 346
    Dakeru said:
    Dakeru said:
    Seems silly to judge a game's growth on twitch numbers.

    By that measure Hearthstone leaves all the MMOs far behind.
    But Hearthstone, LOL, and a few similar games DO leave all the MMOs far behind. Those things are crazy moneymakers... xD
    I don't doubt it.
    My point is there is a difference between being a MMO player investing several hours a day or just playing a round of cards for 10 minutes.

    Or in this case: Watching people playing cards
    One is giant waste of your life and second is little waste of your life?
    Did i get that right?

    Recore said:
    Just goes to show that Black Desert has World Wide Appeal. 


    No, it does not. 
  • goboygogoboygo Member RarePosts: 2,141
    edited March 2017
    The game to me seems completely unfinished, the crafting and rep systems the UI just about everything seems rushed.
  • holdenhamletholdenhamlet Member EpicPosts: 3,772
    Aori said:
    Well new servers/channels only will ever show growth if your current channels / servers are already at max. If you release with too many channels / servers from the start you can have growth and it not show since you had already planned for that growth from the onset.

    So saying the only way the game can be growing is when new channels are added is just tossing a blind eye to it.  Who is to say they haven't improved the number of players per channel allowed?  And as more landmass is added in you can hold more people per channel since its not like its just one server per channel. The channels themselfs have multiple machines within the channel. More landmass / more machines / better hardware = more people per channel without the need to add more channels.

    And given the amount of landmass that has been added to BDO since release in the west. Its entirely possible that they maybe holding 3x people per channel more now then they did at release on the same channel. (People are more spread out over a much much larger area across more boxes)
    You're aware that BDO had server merges, right?
    The servers were always 1, you were just restricted to your cluster of channels. Game had 36 channels before the merge. Recently they added 2 more channels for new players, it flooded, they added 2 more. We now have a total of 40 channels and people are wanting more.
    Why did they call it a server merge if it wasn't a server merge, and actually there are more people playing?  Seriously dude.
  • Viper482Viper482 Member LegendaryPosts: 4,101
    goboygo said:
    The game to me seems completely unfinished, the crafting and rep systems the UI just about everything seems rushed.
    You don't have to like the game, but it was extremely well done. 
    Make MMORPG's Great Again!
  • MoiraeMoirae Member RarePosts: 3,318
    I honestly could care less. If you like it, play it. If you don't, then don't. Try to avoid macho competitions. 
  • MikehaMikeha Member EpicPosts: 9,196
    Aori said:
    Here we are on a Monday. Have fun leveling in Mediah tonight, it sucks.


    /Thread


    They just can not accept that this game is a success. 



  • holdenhamletholdenhamlet Member EpicPosts: 3,772
    Aori said:
    Aori said:
    Well new servers/channels only will ever show growth if your current channels / servers are already at max. If you release with too many channels / servers from the start you can have growth and it not show since you had already planned for that growth from the onset.

    So saying the only way the game can be growing is when new channels are added is just tossing a blind eye to it.  Who is to say they haven't improved the number of players per channel allowed?  And as more landmass is added in you can hold more people per channel since its not like its just one server per channel. The channels themselfs have multiple machines within the channel. More landmass / more machines / better hardware = more people per channel without the need to add more channels.

    And given the amount of landmass that has been added to BDO since release in the west. Its entirely possible that they maybe holding 3x people per channel more now then they did at release on the same channel. (People are more spread out over a much much larger area across more boxes)
    You're aware that BDO had server merges, right?
    The servers were always 1, you were just restricted to your cluster of channels. Game had 36 channels before the merge. Recently they added 2 more channels for new players, it flooded, they added 2 more. We now have a total of 40 channels and people are wanting more.
    Why did they call it a server merge if it wasn't a server merge, and actually there are more people playing?  Seriously dude.
    Easier to understand as a merge, which it was, it merged the playerbase. It was 1 server originally, they just put boundaries in place. There is a reason why a name on Eden couldn't be used on Orwen. 
    I'm curious why you think they lowered the price of the game by 75% if it just has this steady increase in interest since release?  Don't they like money?
  • holdenhamletholdenhamlet Member EpicPosts: 3,772
    Recore said:
    Aori said:
    Here we are on a Monday. Have fun leveling in Mediah tonight, it sucks.


    /Thread


    They just can not accept that this game is a success. 



    First of all, that shows quite blatently that nobody gives a crap about seige warfare which is the only endgame in the game.  Just a lot of channels full of people solo grinding.

    Secondly, I played the game about a month ago.  There wasn't a single crowded channel.  What changed?  They released a new class.  Does that mean that suddenly everyone likes the game?  No, I don't think it does.  Check back in a week or two.
  • MikehaMikeha Member EpicPosts: 9,196
    edited March 2017
    Recore said:
    Aori said:
    Here we are on a Monday. Have fun leveling in Mediah tonight, it sucks.


    /Thread


    They just can not accept that this game is a success. 



    First of all, that shows quite blatently that nobody gives a crap about seige warfare which is the only endgame in the game.  Just a lot of channels full of people solo grinding.

    Secondly, I played the game about a month ago.  There wasn't a single crowded channel.  What changed?  They released a new class.  Does that mean that suddenly everyone likes the game?  No, I don't think it does.  Check back in a week or two.


    You are one of those that called Pay To Win and now you see you were wrong. 

    Suck it up and stop hating.  :p
  • BalthalzarBalthalzar Member CommonPosts: 2
    edited March 2017
    First of all, that shows quite blatently that nobody gives a crap about seige warfare which is the only endgame in the game.  Just a lot of channels full of people solo grinding.

    Secondly, I played the game about a month ago.  There wasn't a single crowded channel.  What changed?  They released a new class.  Does that mean that suddenly everyone likes the game?  No, I don't think it does.  Check back in a week or two.


    You guys realize siege warfare only happens at 9EST right? There's always 5-15 guilds on every T1 and T2 node. There's normally 1-5 on T3's and then 1-15 on region wars 

    This week there was 16 guilds in valencia, 1 in balenos, 2 in mediah, 2(no contest though) in serendia, and 4 in calpheon for region wars.

    Right now T1 and T2 nodes get alot of competiton because guilds are scared of fighting region guilds in the T3 nodes + 

    Here's a video of 14 guilds on a T1 node on feb 28th. 




    You'll see siege channels crowded @ 9EST because thats when siege wars happen. 

    Also, I have screenshots showing about 8-9 crowded channels during NA prime time during january. I'll go dig for them. 

    Also, we've had crowded channels like the picture shown above for the last 2 weeks. We started getting all these crowded channels (15+) BEFORE the DK release. Not after. 
    After the DK release we started getting 20-25+ Crowded. So something was drawing people to the game prior to the DK release which was probably stuff like the olvia channels and returning players checking out the new content. The game is free so people will always check back in. 



    https://gyazo.com/f1add004906133fca698acc3910b6a83
     
    This above picture was about 2-3 weeks ago @ 11 AM est where we have 11 channels crowded.

    Basically the # of crowded channels has slowly been rising every since january 1st 




  • Azaron_NightbladeAzaron_Nightblade Member EpicPosts: 4,829
    Aori said:
    Recore said:
    Aori said:
    Here we are on a Monday. Have fun leveling in Mediah tonight, it sucks.


    /Thread


    They just can not accept that this game is a success. 



    First of all, that shows quite blatently that nobody gives a crap about seige warfare which is the only endgame in the game.  Just a lot of channels full of people solo grinding.

    Secondly, I played the game about a month ago.  There wasn't a single crowded channel.  What changed?  They released a new class.  Does that mean that suddenly everyone likes the game?  No, I don't think it does.  Check back in a week or two.
    Channels were crowded before the DK was released, the DK just made it where all channels were crowded. 
    Lots of people I knew around launch, and who took off around 3-5 months into the game or so, have been returning since around new year, yep. And the DK brought some back as well. Kamasylvia's release later this month will probably do the same.

    My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)

    https://www.ashesofcreation.com/ref/Callaron/

  • Loke666Loke666 Member EpicPosts: 21,441
    The game seems to have more players in south Korea but that doesn't mean the western version flops, the game is huge in Korea.

    We could of course discuss how large the game is in west compared to Wow, ESO or whatever but since there are no good numbers to compare (the few MMO companies that actually gives out numbers often have silly measurements like created accounts and other methods like seeing how busy servers are which clearly are set by the companies  or numbers like Xfire don't really tell us that much) we can at best guess and I fail to see how it matters anyways, the game is rather popular here but if 500K or 5 million plays each months does not really matter as long as the game earns enough money to keep releasing content and that the PvP have enough people to make it fun.

    So the game is probably not as large or small as most people think based purely on guesses but the same thing could be said about most other MMOs.

    Now, if the games income were so small that there were a threat to the western version it might be worth discussing it (which clearly is far from what it is) but there must be better topics about the game then this.
  • Azaron_NightbladeAzaron_Nightblade Member EpicPosts: 4,829
    Loke666 said:

    Now, if the games income were so small that there were a threat to the western version it might be worth discussing it (which clearly is far from what it is) but there must be better topics about the game then this.
    People who like a game are always going to gush about it though. And the most obnoxious ones will go "Neener, neener, my game is better than yours!" no different from sports fans and any other sort of fans tbh.

    Those that hate are gonna hate, and those that generally love raining on other people's parades are going to do that just for the lulz.

    TL;DR: There's always gonna be threads like this, whether the game's actually doing well, or poorly. :P

    My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)

    https://www.ashesofcreation.com/ref/Callaron/

Sign In or Register to comment.