Looking good. Monk animations are looking surprisingly well done and the spell effects for Shaman show much improvement. Not perfect (yet) but looking forward to the new streams.
Been waiting to see how the combat improved because it looked really bad before.
I will be watching.
Auto-attack + tab & auto-target. /facepalm
You do realize this isn't an action combat mmo, right?
So much for their tenant around immersive combat.
I'll be positive though. Maybe those are just the "starter" combat styles and they'll allow us to buy additional combat styles in the cash shop, once it goes live.
Been waiting to see how the combat improved because it looked really bad before.
I will be watching.
Auto-attack + tab & auto-target. /facepalm
You do realize this isn't an action combat mmo, right?
So much for their tenant around immersive combat.
I'll be positive though. Maybe those are just the "starter" combat styles and they'll allow us to buy additional combat styles in the cash shop, once it goes live.
You dont like the game, thats fine. You have been shown devs posts saying there will be no cash shops. So the reason to turn every thread your in, into the same topic is? There are fans of this game trying to have discussions about the game. You want to jump in, your welcome. You want to try and derail topics, I will ask you be respectful and try and keep your bashing to the topic of the thread.
Been waiting to see how the combat improved because it looked really bad before.
I will be watching.
Auto-attack + tab & auto-target. /facepalm
You do realize this isn't an action combat mmo, right?
So much for their tenant around immersive combat.
I'll be positive though. Maybe those are just the "starter" combat styles and they'll allow us to buy additional combat styles in the cash shop, once it goes live.
You dont like the game, thats fine. You have been shown devs posts saying there will be no cash shops. So the reason to turn every thread your in, into the same topic is? There are fans of this game trying to have discussions about the game. You want to jump in, your welcome. You want to try and derail topics, I will ask you be respectful and try and keep your bashing to the topic of the thread.
Monk is one of the classes I'm most excited about. Cannot wait for the stream.
However, I don't quite understand the Part 1 and Part 2 aspect though. Are they filming the entire stream one day and releasing it in two separate parts? Or are they live streaming on two different days?
I'll be honest that I am looking forward to the game because of their promise of hard difficulty and how they are developing systems to force players to interact with one another. Finally it seems like we will be getting an MMO that harkens back to what MMOs are meant for...aka not for playing solo.
That being said....the combat looks meh. It's doesn't have to be action combat to have much better animations. I know its super alpha right now, but I wouldn't have displayed anything on a stream if my animations looked like that. It is very circa 1999-2002 with those animations. All it serves is to make the game look more and more dated even before it even launches.
I'm interested in learning more about the atmosphere and acclimation systems. They both sound pretty neat.
Ya the more we learn about their unique systems, the more people will see that Pantheon is more then just modeled after EQ1.
Who has said its completely modelled off EQ1, fact is the inspiration for the game comes from EQ1 /Vanguard with plenty of new features.
Anyone looking at the game can see that, one thing it isn't based on is that pathetic excuse of a game called EQN of which you promoted avidly and took plenty of delight telling EQ vets that the game wasn't based off EQ other than similar name.
Thanks God you can't do the same with this game.
Anyway the vid looks cool and the monk kind of reminds me of how the Vanguard Disciple moved. The area reminded me a bit of thestra from Vanguard.
I'll be honest that I am looking forward to the game because of their promise of hard difficulty and how they are developing systems to force players to interact with one another. Finally it seems like we will be getting an MMO that harkens back to what MMOs are meant for...aka not for playing solo.
That being said....the combat looks meh. It's doesn't have to be action combat to have much better animations. I know its super alpha right now, but I wouldn't have displayed anything on a stream if my animations looked like that. It is very circa 1999-2002 with those animations. All it serves is to make the game look more and more dated even before it even launches.
Its not even Alpha, its pre-pre-alpha. Pre-Alpha starts soon. They are showing stuff way sooner then you used to typically see a company do.
Monk is one of the classes I'm most excited about. Cannot wait for the stream.
However, I don't quite understand the Part 1 and Part 2 aspect though. Are they filming the entire stream one day and releasing it in two separate parts? Or are they live streaming on two different days?
Ya I have been wondering the same thing. 2nd 1/2 of the same thing. Maybe showing us a different area on the 2nd stream. @Kilsin can you tell us anything?
I'll be honest that I am looking forward to the game because of their promise of hard difficulty and how they are developing systems to force players to interact with one another. Finally it seems like we will be getting an MMO that harkens back to what MMOs are meant for...aka not for playing solo.
That being said....the combat looks meh. It's doesn't have to be action combat to have much better animations. I know its super alpha right now, but I wouldn't have displayed anything on a stream if my animations looked like that. It is very circa 1999-2002 with those animations. All it serves is to make the game look more and more dated even before it even launches.
Its not even Alpha, its pre-pre-alpha. Pre-Alpha starts soon. They are showing stuff way sooner then you used to typically see a company do.
Sorry used the wrong terminology when saying super alpha I meant super pre alpha, but yeah my hopes are still there. I don't need action combat to be satisfied. I need kicks to actually contact their targets from an animation standpoint.
Comments
Who's awesome? Nanfoodle's awesome.
Ya the more we learn about their unique systems, the more people will see that Pantheon is more then just modeled after EQ1.
Is it certain that they are having one?
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
No he thinks its funny because another thread was hijacked and turned into why pledge rewards means Pantheon has an active cash shop. (((eye roll)))
Ah, right, I remember that! Good times ...
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
I will be watching.
What about the combat looked bad?
Auto-attack + tab & auto-target. /facepalm
~~ postlarval ~~
You do realize this isn't an action combat mmo, right?
So much for their tenant around immersive combat.
I'll be positive though. Maybe those are just the "starter" combat styles and they'll allow us to buy additional combat styles in the cash shop, once it goes live.
~~ postlarval ~~
You dont like the game, thats fine. You have been shown devs posts saying there will be no cash shops. So the reason to turn every thread your in, into the same topic is? There are fans of this game trying to have discussions about the game. You want to jump in, your welcome. You want to try and derail topics, I will ask you be respectful and try and keep your bashing to the topic of the thread.
You brought it up, scooter. (((eye roll)))
~~ postlarval ~~
However, I don't quite understand the Part 1 and Part 2 aspect though. Are they filming the entire stream one day and releasing it in two separate parts? Or are they live streaming on two different days?
That being said....the combat looks meh. It's doesn't have to be action combat to have much better animations. I know its super alpha right now, but I wouldn't have displayed anything on a stream if my animations looked like that. It is very circa 1999-2002 with those animations. All it serves is to make the game look more and more dated even before it even launches.
Who has said its completely modelled off EQ1, fact is the inspiration for the game comes from EQ1 /Vanguard with plenty of new features.
Anyone looking at the game can see that, one thing it isn't based on is that pathetic excuse of a game called EQN of which you promoted avidly and took plenty of delight telling EQ vets that the game wasn't based off EQ other than similar name.
Thanks God you can't do the same with this game.
Anyway the vid looks cool and the monk kind of reminds me of how the Vanguard Disciple moved. The area reminded me a bit of thestra from Vanguard.
Its not even Alpha, its pre-pre-alpha. Pre-Alpha starts soon. They are showing stuff way sooner then you used to typically see a company do.
Ya I have been wondering the same thing. 2nd 1/2 of the same thing. Maybe showing us a different area on the 2nd stream. @Kilsin can you tell us anything?
Sorry used the wrong terminology when saying super alpha I meant super pre alpha, but yeah my hopes are still there. I don't need action combat to be satisfied. I need kicks to actually contact their targets from an animation standpoint.