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When did we become so trustworthy?

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  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,653




    OhhPaigey said:


    All of these games, that as a community we have funded that mostly seem to be going nowhere, that are hardly even a concept, let alone in development.. yet we have millions of $$ to throw in their direction.

    This is absolutely crazy to me, and it's been going on awhile with pretty much no results to us, the gamers.

    Take a look at how many of these MMOs (pre-kickstarter) are advertised like crazy, hyped up, and then fall flat on their faces a couple months after launch.

    Without turning this post into a cesspool of trash talking or hurt feelings I'm going to leave a couple questions which I'm genuinely curious to hear your opinion about.

    Are we that desperate for a new MMO?

    What makes everybody think that things are going to change just because we are fronting all of the costs?

    If you ask me, people are desperate for something new, something "good", but I feel like a lot of the negatives are not being considered, then again, who am I to tell you how to spend your money, maybe you can change my mind.. let's hear it.




    Have any of the kickstarted MMOs released yet?  I wasn't aware of any getting to the point where they had the opportunity to fall flat on their face yet.

    I've supported a few of them.   I don't do it out of desperation.  I do it because I want to see the game that's being pitched get made.  AAA developers aren't going to make anything truly innovative because it's too risky; all we're going to see from them is more cash shop p2w WoW clones.




    Greedmonger
    Pathfinder Online

    Shroud Of The Avatar (no wipe and people are paying... its released)

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,653










    Did Greedmonger ever release?  I guess Pathfnder Online counts .... I mean, it's as released as it ever will be.  

    Regardless of whether or not anyone considers it released, Shroud Of the Avatar hasn't flopped yet.


    I think I have the first 3 or 5 Avatar games as credit from their initial Kickstarter  (Hey Ultima 2 was one of my first real computer games...) but at this point.. I think it's done.

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • EldurianEldurian Member EpicPosts: 2,736


























    OhhPaigey said:






    All of these games, that as a community we have funded that mostly seem to be going nowhere, that are hardly even a concept, let alone in development.. yet we have millions of $$ to throw in their direction.

    This is absolutely crazy to me, and it's been going on awhile with pretty much no results to us, the gamers.

    Take a look at how many of these MMOs (pre-kickstarter) are advertised like crazy, hyped up, and then fall flat on their faces a couple months after launch.

    Without turning this post into a cesspool of trash talking or hurt feelings I'm going to leave a couple questions which I'm genuinely curious to hear your opinion about.

    Are we that desperate for a new MMO?

    What makes everybody think that things are going to change just because we are fronting all of the costs?

    If you ask me, people are desperate for something new, something "good", but I feel like a lot of the negatives are not being considered, then again, who am I to tell you how to spend your money, maybe you can change my mind.. let's hear it.












    Have any of the kickstarted MMOs released yet?  I wasn't aware of any getting to the point where they had the opportunity to fall flat on their face yet.

    I've supported a few of them.   I don't do it out of desperation.  I do it because I want to see the game that's being pitched get made.  AAA developers aren't going to make anything truly innovative because it's too risky; all we're going to see from them is more cash shop p2w WoW clones.












    Greedmonger
    Pathfinder Online

    Shroud Of The Avatar (no wipe and people are paying... its released)









    Did Greedmonger ever release?  I guess Pathfnder Online counts .... I mean, it's as released as it ever will be.  

    Regardless of whether or not anyone considers it released, Shroud Of the Avatar hasn't flopped yet.


    I heard the communities was even smaller than Wurm Online so it certainly isn't a major success. If it is still in some kind of alpha state it might have a chance.

    But yeah as I said earlier. Not expecting success from any kickstarter MMOs out right now.

    It's like if we were in a baking competition and some of the contestants were pulling out cakes in half the time it takes to cook a cake and the fact their cakes were raw and nasty was being used as evidence that nobody else was making good cakes.
  • OhhPaigeyOhhPaigey Member RarePosts: 1,517




    OhhPaigey said:


    All of these games, that as a community we have funded that mostly seem to be going nowhere, that are hardly even a concept, let alone in development.. yet we have millions of $$ to throw in their direction.

    This is absolutely crazy to me, and it's been going on awhile with pretty much no results to us, the gamers.

    Take a look at how many of these MMOs (pre-kickstarter) are advertised like crazy, hyped up, and then fall flat on their faces a couple months after launch.

    Without turning this post into a cesspool of trash talking or hurt feelings I'm going to leave a couple questions which I'm genuinely curious to hear your opinion about.

    Are we that desperate for a new MMO?

    What makes everybody think that things are going to change just because we are fronting all of the costs?

    If you ask me, people are desperate for something new, something "good", but I feel like a lot of the negatives are not being considered, then again, who am I to tell you how to spend your money, maybe you can change my mind.. let's hear it.




    Have any of the kickstarted MMOs released yet?  I wasn't aware of any getting to the point where they had the opportunity to fall flat on their face yet.




    For the record I was posting about MMOs before Kickstarter.
    When all is said and done, more is always said than done.
  • OhhPaigeyOhhPaigey Member RarePosts: 1,517

    kitarad said:

    The word you were looking for was trusting  not trustworthy. That is more like we are trustworthy meaning a person others can trust but what you meant was that we were easily trusting others.


    Ya, yeahhh.

    Keep poking fun of my mistake. I'm gonna leave it how it is too. (:  B)
    When all is said and done, more is always said than done.
  • EldurianEldurian Member EpicPosts: 2,736
    But yeah as to the original topic, it isn't that I trust kickstarters.

    It's that I have a complete and utter lack of faith in the ability of major corporations to produce an MMO. They've had, the entire life of the MMO industry to do it.

    Every MMO made that has ever been good (by my standards) has been made by a company that was small at the time of that MMOs release.

    We aren't in a market where small companies can self fund an MMO anymore so kickstarters are the only hope of a decent MMO short of some self made multi-millionaire deciding to spend their fortune on an amazing game.
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,653

    Eldurian said:

    But yeah as to the original topic, it isn't that I trust kickstarters.

    It's that I have a complete and utter lack of faith in the ability of major corporations to produce an MMO. They've had, the entire life of the MMO industry to do it.

    Every MMO made that has ever been good (by my standards) has been made by a company that was small at the time of that MMOs release.

    We aren't in a market where small companies can self fund an MMO anymore so kickstarters are the only hope of a decent MMO short of some self made multi-millionaire deciding to spend their fortune on an amazing game.


    Why could small companies self fund before but not now?  Is it because they can't or because of the Kickstarter gravy train?

    One thing about Saga of Lucimia... they are self funding except for donations for things like conventions.  From these forms you know I'm skeptical they will deliver but they are doing it the right way, and that should be applauded.

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • EldurianEldurian Member EpicPosts: 2,736
    It's because MMOs don't look like this anymore. Tens of millions of dollars is a small budget for an MMO these days. 
  • cantankerousmagecantankerousmage Member UncommonPosts: 992
    edited May 2017
    There are plenty of people with large bank accounts out there in the world.  If you have a good preliminary design and initial product to show around, it shouldn't be impossible to find someone willing to invest.

    Problem is though, you gotta pay back investors.  Which means you actually need to finish your project, release it, and make a profit.

    EDIT:  This is not a reply to anyone in particular.  Just a general statement.
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,653

    Eldurian said:

    It's because MMOs don't look like this anymore. Tens of millions of dollars is a small budget for an MMO these days. 


    Disagree. With today's tools it's never been easier for a small team to self fund.  The problem is that they all try the be the greatest and most complex game right out of the box.  Know your capabilities and build off them.  Minecraft is still one of the most popular games... folks don't play for the graphics.Heck I'm playing vanilla DAOC right now... graphics suck compared to today but the game rocks. DAOC self funded.   

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • TillerTiller Member LegendaryPosts: 11,485
    A lot of folks here come from the early days of MMO gaming, sandbox/open world. Most of the bitterness you see around here is coming from us old timers. Nothing would make us happy and all future MMOs suck. The only thing I think that would make most of us happy is if we could have our memories wiped, and be shoved into a time machine that would take us back to those days that are long gone.
    SWG Bloodfin vet
    Elder Jedi/Elder Bounty Hunter
     
  • cantankerousmagecantankerousmage Member UncommonPosts: 992
    edited May 2017
    Not me.  Even though I turn 40 pretty soon, I didn't really start playing MMORPGs until 2009.  Even then, it's been on-and-off.  But I've played my fair share of console games, computer games, and MMORPGs.  Even played some board games, tabletop strategy games and pencil-and-paper rpgs.  I know what a good game is, and I've been around long enough to understand the meaning of good business practices.
  • DistopiaDistopia Member EpicPosts: 21,183




    Eldurian said:


    It's because MMOs don't look like this anymore. Tens of millions of dollars is a small budget for an MMO these days. 




    Disagree. With today's tools it's never been easier for a small team to self fund.  The problem is that they all try the be the greatest and most complex game right out of the box.  Know your capabilities and build off them.  Minecraft is still one of the most popular games... folks don't play for the graphics.Heck I'm playing vanilla DAOC right now... graphics suck compared to today but the game rocks. DAOC self funded.   


    THe amount of oversimplification in your last 2 posts is astounding. 

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,653

    Distopia said:








    Eldurian said:



    It's because MMOs don't look like this anymore. Tens of millions of dollars is a small budget for an MMO these days. 






    Disagree. With today's tools it's never been easier for a small team to self fund.  The problem is that they all try the be the greatest and most complex game right out of the box.  Know your capabilities and build off them.  Minecraft is still one of the most popular games... folks don't play for the graphics.Heck I'm playing vanilla DAOC right now... graphics suck compared to today but the game rocks. DAOC self funded.   




    THe amount of oversimplification in your last 2 posts is astounding. 


    Thanks!


    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • WizardryWizardry Member LegendaryPosts: 19,332
    Man oh man,i just shake my head in disbelief ,i see so many  people lacking common sense,no wonder developers can get away with highway robbery.
    To answer the Op's question,well yeah i am certain there is some desperation to see a great game come out but there is a lot more to it than that.
    I am maybe not desperate but i have been waiting for a really good mmorpg for a very long time but yo won't see me throwing money at developers.Pretty simple, some people have more common sense than others.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • kjempffkjempff Member RarePosts: 1,760
    There is an old saying in software development (this includes game development), when you have estimated how many hours a project will take to finish, multiply that by PI and you have the actual number.
  • cantankerousmagecantankerousmage Member UncommonPosts: 992
    edited May 2017
    We don't need to attack each other, people.  You and I are not responsible for the way games are being made right now.  Unless, of course, some of us are currently employed as game developers.  Even if some of us posted on game developer forums asking for changes to games that may not have turned out for the best, none of us can force developers to do anything.  What we choose to pay or not to pay for, play or not to play does some have some effect, but one customer can't usually do much on his or her own to change the way businesses are run. 

    Anyway, we're also not responsible for the way the world worked when we were born into it.  We may bear some responsibility for the way the world continues to work, however, if we don't at least try to effect some sort of positive change.

    But fighting with each other won't solve anything on these forums.  Internet forums can be good as they may facilitate the free flow of ideas in an easily accessible public venue.  But forums can also turn into viper pits if we allow them to do so.  I'm guilty of permitting people to anger me on these forums, some of you are possibly aware.  I should have chosen to ignore the trolls instead of lowering myself to their level.  That is the better path for me.  I know that.  For better or worse, I can't force anyone to do anything.  All I can do is give advice and share my thoughts, ideas, and views.  Whether or not anyone chooses to pay attention, listen to me, or honestly consider anything I write here is totally beyond my power to control.  The only person I even have a hope of controlling in this world is myself.
  • ScorchienScorchien Member LegendaryPosts: 8,914

    Wizardry said:

    Man oh man,i just shake my head in disbelief ,i see so many  people lacking common sense,no wonder developers can get away with highway robbery.
    To answer the Op's question,well yeah i am certain there is some desperation to see a great game come out but there is a lot more to it than that.
    I am maybe not desperate but i have been waiting for a really good mmorpg for a very long time but yo won't see me throwing money at developers.Pretty simple, some people have more common sense than others.


    Man oh man , i agree 100% Wizardry .. Like it would take a complete lack of common sense for someone to take the time to bash a game , Not knowing anything about it all , without doing any research , and even include a link of the wrong game ..

     Its this kind of lack of common sense and stupidity that developers prey on ...

      take this for ex....  Orginaly posted by some guy here ...Thinking he is talking about Expedition Vikings ..




    Here is what he added to the discussion .....



    CLEARLY avoiding the heavy pay to win cash
    shop gives this review ZERO credibility and why we cannot trust ANY
    review fro ma website trying to build up revenue from developers.





    Are there some good ideas?Yes but it is still a low budget game with low
    budget assets designed to gain money from the browser fans or in most
    cases the mobile market.Browser gamer's can be heavily funded via the
    Asian market with all their gaming shops where loading u pa quick
    browser game is easy.





    None the less,a game like this would be doable or at least to me FUN if it was actually a triple A effort.





    Here is a far more HONEST review from another website,this site should
    take note and quit being a total sellout.This guy also goes into depth
    to talk about various design ideas unlike this write up that came off as
    meaningless.



    Never forget 3 mile Island and never trust a government official or company spokesman.
  • Octagon7711Octagon7711 Member LegendaryPosts: 9,004
    You can have all the faith in a game in the world but it's always a two-way street.  Everyone knows your taking a chance that;
    A: They are good at managing money.  Not a lot of people can handle having hundreds of thousands of dollars (or millions) in their bank account with no one to stop them from spending it how they want, as in temptation.
    B: They are good project leaders
    C: They are good at working with players
    D: They are good at keeping away gold sellers and botters
    E: They are good at sticking to their original vision yet flexible enough to adapt as needed for the success of the game.

    All of the above are unknown to most people giving money to KSers.  They use the word 'hope' a lot.  

    "We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa      "We don't see things as they are, we see them as we are."  SR Covey

  • EldurianEldurian Member EpicPosts: 2,736




    Eldurian said:


    It's because MMOs don't look like this anymore. Tens of millions of dollars is a small budget for an MMO these days. 




    Disagree. With today's tools it's never been easier for a small team to self fund.  The problem is that they all try the be the greatest and most complex game right out of the box.  Know your capabilities and build off them.  Minecraft is still one of the most popular games... folks don't play for the graphics.Heck I'm playing vanilla DAOC right now... graphics suck compared to today but the game rocks. DAOC self funded.   


    An MMO is by nature a complex game. 

    If you are not looking for good graphics or a good combat system then there is Wurm Online, which is in all regards except those two factors an exceptional MMO. Probably the best that has ever been made by tenfold if you aren't factoring those in.

    However the average consumer wants an MMO coming out these days to look like ArcheAge and play at least that well. Maybe not to make a niche game similar in scale to Wurm, but to make a game that is actually going to register on the MMO radar, yes.

  • ZionBaneZionBane Member UncommonPosts: 328

    Eldurian said:








    Eldurian said:



    It's because MMOs don't look like this anymore. Tens of millions of dollars is a small budget for an MMO these days. 






    Disagree. With today's tools it's never been easier for a small team to self fund.  The problem is that they all try the be the greatest and most complex game right out of the box.  Know your capabilities and build off them.  Minecraft is still one of the most popular games... folks don't play for the graphics.Heck I'm playing vanilla DAOC right now... graphics suck compared to today but the game rocks. DAOC self funded.   




    An MMO is by nature a complex game. 

    If you are not looking for good graphics or a good combat system then there is Wurm Online, which is in all regards except those two factors an exceptional MMO. Probably the best that has ever been made by tenfold if you aren't factoring those in.

    However the average consumer wants an MMO coming out these days to look like ArcheAge and play at least that well. Maybe not to make a niche game similar in scale to Wurm, but to make a game that is actually going to register on the MMO radar, yes.



    From what I read about Wurm... well.. from the reviews to the forum posts I have read... it blows chunks, and graphics were never mentioned as the reason.

    Altho, to be fair, if you are gonna make a PvP Game, good, smooth, combat is paramount.  If you make a PvP game with poorly done combat, you may as well trash it.
  • EldurianEldurian Member EpicPosts: 2,736
    edited May 2017
    If what you read about Wurm said it was a PvP game then what you read blows chunks.

    There are 12 servers. 7 of them are completely PvP free. 4 of the PvP servers are on their own cluster separated from the rest. 70% of the land area in the game is PvE only.
  • ZionBaneZionBane Member UncommonPosts: 328

    Eldurian said:

    If what you read about Wurm said it was a PvP game then what you read blows chunks.

    There are 12 servers. 7 of them are completely PvP free. 4 of the PvP servers are on their own cluster separated from the rest. 70% of the land area in the game is PvE only.


    It's still PvP.
  • cantankerousmagecantankerousmage Member UncommonPosts: 992
    edited May 2017
    I think Wurm is one of those games you'd really need to try yourself.  I can't load it, or I would have awhile ago.  Anyway, why are we picking fights over individual games when that has nothing to do with the topic of this thread?
  • EldurianEldurian Member EpicPosts: 2,736
    edited May 2017
    ZionBane said:

    Eldurian said:

    If what you read about Wurm said it was a PvP game then what you read blows chunks.

    There are 12 servers. 7 of them are completely PvP free. 4 of the PvP servers are on their own cluster separated from the rest. 70% of the land area in the game is PvE only.


    It's still PvP.


    70% of the game having no PvP and it being 100% optional and in no way required to enjoy the rest of the game = "It's still PvP" and "This game blows chunks"

    Congraduations. Your hatred of PvP has graduated from a bit irrational to "Please show us on the doll where PvP touched you."

    Literally there are five 8km by 8km servers, one 16km by 16km server and a 32 km by 32 km server on the freedom cluster that have PvP disabled and one 16km by 16km server that has it.

    The focus of the game is crafting, even on the PvP servers it's more about building proper defenses and a strong economy than constant carnage.

    There is no rationality behind your logic and as far as I'm concerned you've just completely shot any credibility you had on the subject of PvP.

    How can people in another area of the game enjoying content you aren't even required to take part in offend you so much? 
    Post edited by Eldurian on
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