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Your feelings on whats available overall

13

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  • anothernameanothername Member UncommonPosts: 200
    My first impulse was to say "urgh, freeze me for 10y" but then I remembered I hoped for something similar 10 ago so I'd make it 100 this time.
    guizica
  • waynejr2waynejr2 Member EpicPosts: 7,771
    Kyleran said:


    You don't give enough options; I have a favorite, but I also play whatever else is on the market and am open to trying new games.

    There is more variety available today for gamers than at any point in history.



    waynejr2 said:

    I am a gamer and have no problem finding game to play.  I am just no limited to some narrow list of games like mmoRPGS


    If you "play games" then I'll agree, more variety than ever.

    However if you are looking to live in a virtual world, not so much.

    Couple of indie titles look to be promising, however for now EVE's pretty much it for me.



    I play face to face games with friends.   Like the rules with no name.

    As to VW, that dream seems to be dead to me right now.
    http://www.youhaventlived.com/qblog/2010/QBlog190810A.html  

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  • sumdumguy1sumdumguy1 Member RarePosts: 1,373
    Time is an issue for me.  When I play now, I choose between GW2, SWTOR and TSW.  I am going to play Mass Effect Andromeda. I am really hoping TSW Legends turns into something I can play in terms of getting that immersed feeling.  On the horizon, I am very hopeful that Battlefront 2 is a great game.
  • Gyva02Gyva02 Member RarePosts: 499
    Sums up my feelings, best game for feeling like you actually accomplished something with team work. 


  • simsalabim77simsalabim77 Member RarePosts: 1,607
    I'm mostly fine with it. I could use a fantasy sandbox with the breadth that EVE offers, but I know that's not gonna happen anytime soon. I sub to an MMO for a month or two, then take a couple months off to do other things until I get the itch to play again. I'm not looking for a "living world" to spend vast amounts of time in. 
  • ShaighShaigh Member EpicPosts: 2,150
    edited May 2017
    Since 2012 I have stuck to singleplayer games. I have tested mmorpg but not once have they made me interested in playing them at launch. I want to play an rpg with a world that I want to play with friends, but mmorpg keep being level progression games with shitty leveling.

    I'm waiting for games that do to mmorpg what everquest and UO did to mud.
    Iselin: And the next person who says "but it's a business, they need to make money" can just go fuck yourself.
  • MendelMendel Member LegendaryPosts: 5,609
    edited May 2017
    Shaigh said:

    I'm waiting for games that do to mmorpg what everquest and UO did to mud.
    I'd love that.  The problem is developers seem to think that re-developing EQ1 with new lore and flashy graphics is the best thing for them to do instead of trying to be innovative.

    Logic, my dear, merely enables one to be wrong with great authority.

  • AshaiaAshaia Member UncommonPosts: 42
    edited May 2017

    First of all, I must admit that I am a great drow fan. Referring to my previous post regarding an immersive MMORPG in the world of D&D, in particular of the drows and their town and deities and the answers (thank you for these ;-) ): I would like to add that I also played DDO and indeed some aspects are nice, but unfortunately it is also an old and not that much attractive game in my eyes and still lacks a depth in some kind of "simulated" world of the drows, which I would like to have. Some kind of a Witcher or Skyrim game playing in the drow world with all playable classes and some famous NPCs from the novels out there would be really great (also as solo game). Depending on the deitiy you select, you would have different start locations and classses to play and also a living world for exploration and adventurers where you might be able to play some part of the famous stories .

    On the one hand, I would like to play some kind of Lolth cleric with a whip and spells or, on the other hand, a Ellistraee blade-dancing follower. Maybe use the deities as factions and make some competition/balltes/commandos inbetween these.

    For the graphics you could either use some modern, beautiful looking graphic engine, showing all littles details and desired effects and animations etc., or, if this is demands to much resources, I would also like to see such kind of MMORPG in CEL-Shading optic with the advantage of being timeless in combination with great art-style seen in some mature comics. One may indeed dream ;-) But seeing all technical possibilities compared to 10 or 15 years ago there is a lot of potential.

    Post edited by Ashaia on
  • SovrathSovrath Member LegendaryPosts: 32,936
    @Sovrath - I hear ya.  The reason I've been posting all this stuff here is basically in the hopes that some open-minded and innovative developer or aspiring developer might read them someday and get ideas.  Probably won't happen, but I haven't given up all hope yet.

    And I'm not being prideful.  I know that there are much, much better ways to make mmorpgs than how most of them are being made now.  Even if some of my ideas won't ever appeal to a lot of people, I'm pretty sure some of them will.  I posted a lot of ideas similar to what Chronicles of Elyria is doing here on this forum last year.  If you don't believe me I can link you one of the threads.
    Gaendric is correct, ideas are not a bottleneck.

    I would even posit that there are young developers out there who have ideas that would bring video games wayyyy beyond.

    It seems some players see x, y and z and come to the conclusion that the reason they aren't seeing anything else is that developers are sitting in a shack with their heads in their hands saying "omg I have no idea what to do!!!"

    It's not about people not having ideas. It's about making those idea a reality.
    Kyleran
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  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    Sovrath said:
    @Sovrath - I hear ya.  The reason I've been posting all this stuff here is basically in the hopes that some open-minded and innovative developer or aspiring developer might read them someday and get ideas.  Probably won't happen, but I haven't given up all hope yet.

    And I'm not being prideful.  I know that there are much, much better ways to make mmorpgs than how most of them are being made now.  Even if some of my ideas won't ever appeal to a lot of people, I'm pretty sure some of them will.  I posted a lot of ideas similar to what Chronicles of Elyria is doing here on this forum last year.  If you don't believe me I can link you one of the threads.
    Gaendric is correct, ideas are not a bottleneck.

    I would even posit that there are young developers out there who have ideas that would bring video games wayyyy beyond.

    It seems some players see x, y and z and come to the conclusion that the reason they aren't seeing anything else is that developers are sitting in a shack with their heads in their hands saying "omg I have no idea what to do!!!"

    It's not about people not having ideas. It's about making those idea a reality.
    a concrete example:
    My Summer Car, one developer.

    If that game had a multimillion dollar team it would be amazing. it would make so called AAA content look like childs play.
    and this is only one small example

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • [Deleted User][Deleted User] Posts: 12,262
    The user and all related content has been deleted.

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  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    SEANMCAD said:
    Sovrath said:
    @Sovrath - I hear ya.  The reason I've been posting all this stuff here is basically in the hopes that some open-minded and innovative developer or aspiring developer might read them someday and get ideas.  Probably won't happen, but I haven't given up all hope yet.

    And I'm not being prideful.  I know that there are much, much better ways to make mmorpgs than how most of them are being made now.  Even if some of my ideas won't ever appeal to a lot of people, I'm pretty sure some of them will.  I posted a lot of ideas similar to what Chronicles of Elyria is doing here on this forum last year.  If you don't believe me I can link you one of the threads.
    Gaendric is correct, ideas are not a bottleneck.

    I would even posit that there are young developers out there who have ideas that would bring video games wayyyy beyond.

    It seems some players see x, y and z and come to the conclusion that the reason they aren't seeing anything else is that developers are sitting in a shack with their heads in their hands saying "omg I have no idea what to do!!!"

    It's not about people not having ideas. It's about making those idea a reality.
    a concrete example:
    My Summer Car, one developer.

    If that game had a multimillion dollar team it would be amazing. it would make so called AAA content look like childs play.
    and this is only one small example
    It would still have a long way to go to beat Assetto Corsa
    My Summer car you can race cars AND build them bolt by bolt, all engine parts AND do jobs to raise money

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • [Deleted User][Deleted User] Posts: 12,262
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  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    SEANMCAD said:
    SEANMCAD said:
    Sovrath said:
    @Sovrath - I hear ya.  The reason I've been posting all this stuff here is basically in the hopes that some open-minded and innovative developer or aspiring developer might read them someday and get ideas.  Probably won't happen, but I haven't given up all hope yet.

    And I'm not being prideful.  I know that there are much, much better ways to make mmorpgs than how most of them are being made now.  Even if some of my ideas won't ever appeal to a lot of people, I'm pretty sure some of them will.  I posted a lot of ideas similar to what Chronicles of Elyria is doing here on this forum last year.  If you don't believe me I can link you one of the threads.
    Gaendric is correct, ideas are not a bottleneck.

    I would even posit that there are young developers out there who have ideas that would bring video games wayyyy beyond.

    It seems some players see x, y and z and come to the conclusion that the reason they aren't seeing anything else is that developers are sitting in a shack with their heads in their hands saying "omg I have no idea what to do!!!"

    It's not about people not having ideas. It's about making those idea a reality.
    a concrete example:
    My Summer Car, one developer.

    If that game had a multimillion dollar team it would be amazing. it would make so called AAA content look like childs play.
    and this is only one small example
    It would still have a long way to go to beat Assetto Corsa
    My Summer car you can race cars AND build them bolt by bolt, all engine parts AND do jobs to raise money
    Too bad the controls are terrible ;)
    hench the statement

    'If that game had a multimillion dollar team it would be amazing. it would make so called AAA content look like childs play.'

    Its One friggin sentence!

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • [Deleted User][Deleted User] Posts: 12,262
    The user and all related content has been deleted.

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  • Tindale111Tindale111 Member UncommonPosts: 276
    Eso is pretty decent but i cant seem to play for long periods ,still pop back to Eq2 now and then but everyone i knew from their has moved on. on a side note cant see what is all the fuss about pantheon ,i mean i hope they are successful and i wish them all the luck but ive seen the streams it looks like Eq2 and yet Eq2 has so much more to offer anyway i always remain hopeful and im hoping Ashes of Creation is going to be as good as it looks, tho its still a few years away at a guess. 
    [Deleted User]
  • Gamer54321Gamer54321 Member UncommonPosts: 452
    edited May 2017
    It seems to me that MMO's sort of are both designed wrong (bad/ulterior motives) and ending up being so gimmicky that the whole game isn't appealing to me.

    1) Gimmicks that only a child can love  (highlighted objects, colorful interface, dumb meaningless rewards which incidentally involves getting "points" in the literal sense, skill trees)

    2) Failure to work with abstractions, leading to shallow, insipid, gimmicky gameplay with no depth to it, nor convincing game mechanics (think "immersion").

    3) Not caring enough about immersion into game world and not caring enough about the personal experience of the game world.

    I have stopped following Star Citizen close up because their game development efforts seem so random and incidental, and they are a pretty much a disappointment to me. Yes, there are some things that look promising, but then they show a video of how they intend to have highlighted silhouettes around items and it seems they are just wanting to make just another dumb game. To me it seems they aren't ahead of things with actual ideas, but to me they seem as if they are dragging their feet towards the completion of the game. They've spent years on working with a holotable and doesn't seem to know what to do with it.
  • Gamer54321Gamer54321 Member UncommonPosts: 452
    edited May 2017
    Btw, I recently started playing Witcher 3, and CD Project entertain the idea of possibly making a multiplayer game of their upcoming single-player Cyberpunk 2077. Now, although I am having a good time with the first hours of Witcher 3, despite the appearance of complexity, the game feels very much gimmicky, and so, I hope they don't try to copy this inclination for simplistic gameplay, onto their Cyberpunk 2077 game, which is set to be single player (just like Witcher 3).
  • Gamer54321Gamer54321 Member UncommonPosts: 452
    edited May 2017
    I play a lot of Arma 3 Sa-Matra's Wasteland, and even though Arma 3 is a pos game imho, there are things in that game when playing on the Chernarus map that I suspect make me feel good.

    It is always the same sunny weather, slightly clouded, but always sunshine still. Birds chirping, even though you zoom by on a road at 100+ km/h (or whatever would be the 'real' speed in game) The landscape is huge, and every place seem original, a genuine sense of "loci".

    There would be so many things they could do to improve Arma 3, but they too seem to be dragging their feet, or, as I suspsect, BIS are incompetent, partly because their ceo reportedly wants to have a small knit team or something like that, and partly because they aren't very good probably. Who could love flashlight light, shining though walls, everywhere? And afaik they still haven't fixed an obvious inventory bug where stacks of items on a list keep moving down by itself, making it hard to move lots of stuff around. And who knows, maybe that "bug" is intentional, to prevent users actually using the inventory as expected.
  • KyleranKyleran Member LegendaryPosts: 44,057
    I play a lot of Arma 3 Sa-Matra's Wasteland, and even though Arma 3 is a pos game imho, there are things in that game when playing on the Chernarus map that I suspect make me feel good.

    It is always the same sunny weather, slightly clouded, but always sunshine still. Birds chirping, even though you zoom by on a road at 100+ km/h (or whatever would be the 'real' speed in game) The landscape is huge, and every place seem original, a genuine sense of "loci".

    There would be so many things they could do to improve Arma 3, but they too seem to be dragging their feet, or, as I suspsect, BIS are incompetent, partly because their ceo reportedly wants to have a small knit team or something like that, and partly because they aren't very good probably. Who could love flashlight light, shining though walls, everywhere? And afaik they still haven't fixed an obvious inventory bug where stacks of items on a list keep moving down by itself, making it hard to move lots of stuff around. And who knows, maybe that "bug" is intentional, to prevent users actually using the inventory as expected.
    Perhaps you might enjoy Life is Feudal?  Haven't played it but I suspect it might be low on "gimmicks"

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  • WoopinWoopin Member UncommonPosts: 1,012
    edited May 2017

    ragz45 said:





    Neverwinter sucks (because of its EQ/WoW-style endgame grind), but it's still better than any other MMORPG out there right now.  




    I literally fell on the floor laughing when I read this, I can't thank you enough for the laugh for the day.  :)  ESO and GW2 are both action combat and mountains beyond NW.  Literally... they actually have mountains you can scale in them and NW doesn't.  

    You can't play action combat in GW2 unless you buy the expansion.  Thorns or w/e.  I don't know about ESO.  I can check it out and see if you're telling your truth or not.  Wait, nvm, I'm not gonna pay another game company a dime again just so I can spin on hamster wheels and chase cheese like a frickin rodent.
    Population for ESO has gone up over the years and for good reason. It is actually not bad, it is one of them games I played Beta then played a little on release. Went back to it and played the heck out of it after most things where fixed. I picked up the Collectors Edition upgrade on steam sales. The game goes really cheap during sales. 

    Not sure if this is because the are slowly removing the theme park progression for a more sandboxy one.
    Kyleran

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  • PhaserlightPhaserlight Member EpicPosts: 3,077
    edited May 2017
    Luiden said:
    And one other thing, I'd give my left nut for a game where you just killed mobs and picked things up.. that's how you got things.  Not do 1 quest, get awarded 2 keys which then allows you to play a random wheel game that you might get a chest in.  But the keys may only open certain type of chests, so if you do an online survey you get a special key to open up that chest.  Don't have the right chest, then tweet a message for the company or share a facebook post and get that special chest.

    WTF is wrong with developers these days?  Ever try to figure out the EQ2 F2P model, you will find it easier learning the stock market and trading in commodities.

    To many companies focus to much on coming up with crap that doesn't add anything to the game.  They spend all the dev time and funding on building a virtual Amazon.. so instead of actually playing the game you can go shopping to buy stuff.  It's just stupid, these companies are playing customers for fools these days.  
    There are plenty of them out there; why don't you play one (and keep your left nut)?

    If you really have no idea, then see my signature for an example. 
    Aethaeryn

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  • dave6660dave6660 Member UncommonPosts: 2,699
    What's your feelings on the overall state of mmos.
    The same way I feel about old TV shows.  They were fun while they lasted and it's fun talking about them but their day is over.
    [Deleted User][Deleted User]

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  • 13thBen13thBen Member UncommonPosts: 120
    Actually I really don't care about the state of MMO's. Even if to the simplest MMO like the ones I've been playing (Ragnarok Journey) to Triple A games. As long as I'm enjoying I will play no matter what!! :D
  • ShadanwolfShadanwolf Member UncommonPosts: 2,392
    I gave Darkfall ROA a try. I endured it for two weeks. I've gone back to Witcher 3...sort of. I just haven't clicked back in yet. CAMELOT UNCHAINED is the only game I'm following .
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