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The latest Final Fantasy XIV Letter from the Producer Live has completed and, as usual, it is packed with an almost overwhelming amount of information. With Stormblood literally around the corner, players have a lot of new information to process.
Comments
There is a mistake in articulation with the source that may cause the readers to think something different:
The $25 version covers both ARR and Heavensward, so you don't need to pay for both separately.
There are also a lot of changes to each role and class specifically that I may write something up on. Healers will be interested to know that you no longer need Cleric Stance as MND is now what calculates damage for you. In addition, Cleric Stance itself will be turned into a DPS cooldown and you no longer need to stance dance.
Archers and Machinists no longer have a casting time level 52+ (No idea why they made them so alike one another in the first place; having one with the cast ability and the other without would have been ideal to make them feel different). Which is good, as most of the changes in Heavensward were for the worst with most classes in terms of abilities. BRD and MCH made no sense and DRG is just a hot mess of gambling. BLM being a statue didn't help either. Though luckily they're fixing all that up and focusing on maneuverability with both PvE and PvP now.
Proud MMORPG.com member since March 2004! Make PvE GREAT Again!
More details on it here:
http://forums.mmorpg.com/discussion/comment/7171593/#Comment_7171593
You are able to skip the 300+ hours of storyline that comes before Stormblood and jump right in, essentially. Wouldn't recommend it personally as you'll be buying the game just to buy a way to not need to play the game. The best deal would probably be purchasing the jump potion that brings a single class up to level 60. Then use that to blast through the storyline. You'll also be able to unlock the Samurai and Red Mage at level 50, so you can instantly transfer to one of those and play ARR + Heavensward + Stormblood as a new class in that capacity (I believe).
The "skip story" thing is just for those who only want to play Stormblood Exclusively (60-70 content). Though it could be useful getting past 2.1-2.5 patched content once you're there and dive straight into Heavensward (after looking in your Inn room and watching the cutscenes you missed -- note that you'll still miss story as not everything is in a cutscene).
Thanks for the information. I just want to buy the job level jump but will do the storyline on my own. I just bought the game recently.....
Proud MMORPG.com member since March 2004! Make PvE GREAT Again!
@Tokken
You'll very likely be towards the end of Heavensward by the time the 16th rolls around for the Stormblood pre-orders. Patch 2.1-2.3 (once you beat the main ARR story at level 50) is pretty much filler, such just brace for it. The story picks up in patch 2.3.5 content and leads into Heavensward.
If you haven't done so already, you should pre-order Stormblood for additional bonuses such as:
Early Access on the 16th (game releases on the 20th).
In-game pet.
Earrings that gives you +30% experience per kill, up to level 50 (there are many items like this in game, such as completing the new player tutorial at level 15 which rewards you with a ring with the same effect).