I was a but suspicious about the game at the beginning,you know the pyramid past history of the guy running the project,the fact the its just 2 years in development... but!
The team has invested 2 million from their own funds,very open about the game,countless streams and talks,showing real footage and gameplay,not trying to sell concepts.
More importantly they seem to have some kind of solid basis for the game in its pre alpha stage,which is yeah how its supposed to be.
(many games say they are "pre alpha" without really having anything)
I used to compare this to star citizen,but i see its completely different this development team really seems focused on creating a game and not concepts to sell for money.
OK...
Now...
If you could just use my referral link to the kickstartes page....
Just joking,but even that,no one can argue,this is a brilliant low cost advertising move,yes you cant trust those "sponsored" videos,but! they do get the buzz around and make you look around for something with more value such as the live streams themselves and the interviews like MMORPG.com had (which was really great~)
Anyway.. just my 2 cents... Throw your opinions about the game..
Cheers.
Basically clicking away text windows ruins every MMO, try to have fun instead of rushing things. Without story and lore all there is left is a bunch of mechanics.
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It does seem to have a better shot than most, yet I'll be very surprised if it fully launches* before 2020.
* only way I'll buy and play a game
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Could not resist and picked this one instead of Smash Mouth though I love that version too
On contrast you have the starcitezen videos that are mostly 30 minutes talk about a minor feature that is not even implemented yet, and then some serval minutes going over a new ship concept going on sale.... So i just find it a pleasant change.
Basically clicking away text windows ruins every MMO, try to have fun instead of rushing things. Without story and lore all there is left is a bunch of mechanics.
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All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Basically clicking away text windows ruins every MMO, try to have fun instead of rushing things. Without story and lore all there is left is a bunch of mechanics.
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Basically clicking away text windows ruins every MMO, try to have fun instead of rushing things. Without story and lore all there is left is a bunch of mechanics.
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Besides that,cash shop of any kind will NOT be supported by me,i am looking for FAIR across the board games.
To me this is typical of why the industry is so bad right now,too many devs have ideas that completely ruin any chance of gaining players.So they make their best money before the game even arrives and try to prolong that portion because making a steady profit with no finished product is pretty dam sweet if you are the developer.
Never forget 3 mile Island and never trust a government official or company spokesman.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
"The simple is the seal of the true and beauty is the splendor of truth" -Subrahmanyan Chandrasekhar
Authored 139 missions in Vendetta Online and 6 tracks in Distance
i am sure your girlfriend is more than happy with your choice of 'priorities' too
I from my own will wrote how i positively see the game.
I support the game with what i have,cash... well that i dont have to spare,i cant even afford a car(mostly because of the insane insurance rates and oil prices)
I never played any subscription games,not because i didn't want to,but because i could not afford it...
I did play B2P games.. like GW1 and GW2 ect... those offer high value entertainment for a very low cost which i can afford..
Anyway.. I show my faith in the game by making this thread... i really dislike following those kickstarter games,id rather just play... its all mostly nonesense for me... but ashes actually looks very good. Anyway i wont bother replying to you anymore with your childish attempts to tell me if im a true believer or not
Basically clicking away text windows ruins every MMO, try to have fun instead of rushing things. Without story and lore all there is left is a bunch of mechanics.
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This is a game that I truly hope will be released, but the downsides are the same as with EQN. Apart from the obvious "Will it be done in time" the stretch goals are starting to sound a bit funny. The "Underrealm" sounds like a stand alone expansion.
They still do not claim to have the lets guess $ 100 million that looking at what they say they will do it probably will cost to actually create the game. Of course they will use the kickstarter to attract more investors if possible.But regardless I think the major question is "Will it be fun?" As the presentation of the game is now it will be vital to be in game at launch the prime properties in the cities (when they become cities) will be extremely valuable, other non instanced housing outside the cities may be limited, the prime locations certainly will be. This will create a lot of tension in game (a design feature as I understand it) and what are the opportunities in Ashes for players who do not start on day one, how can they impact the world? (Archeage is a example of the same problem).
The likely solution of course tear it down if at all possible with balances in the game, if not it is likely that most servers will be dominated by 2-3 guilds and the rest is just inconsequential. As it is now there are problems with the idea and I also wonder what the many PVE people will do when their first City gets destroyed by invaders.
Much of this may change in play testing and I hope they get it right as a lot of the ideas are great, if implemented correctly. This is also a wholly new system that likely will have a number of opportunities for really creative griefing.
I am cautiously optimistic but will not back the game.
Chi puo dir com'egli arde é in picciol fuoco.
He who can describe the flame does not burn.
Petrarch
Housing is indeed an interesting concept that i wonder how will they tackle it.
In what i learned already the housing system will be very dynamic,meaning you dont have to actually build inside the "nod" or developing town area specifically,you can build around it as well.
Housing does seem like a complex problem,i dont think i ever saw anyone really nailing it down nicely. even in archeage the rich guilds rushed all the good spots... i guess its part of the fun? but arceage was free to play,Ashes will be buy to play if i understood correctly,so it will be harder to create many characters to buy off many plots of land.
I was never really into housing so i didn't think about it.
Anyone has any information about it?
-------------Anyone knows how will the housing system function in ashes? will there be a limit of plots per account? guild? owning a house is supposed to be a common thing or only for the hardcore community?
Basically clicking away text windows ruins every MMO, try to have fun instead of rushing things. Without story and lore all there is left is a bunch of mechanics.
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Basically clicking away text windows ruins every MMO, try to have fun instead of rushing things. Without story and lore all there is left is a bunch of mechanics.
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"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
And LOL at the guy above who thinks based on what has been shown that AoC will be a better game than AAA titles such as WoW, GW2 and ESO.
I gotta give it so Steven. He has somehow convinced casual observers that AoC with its 2M KS + whatever he has will be competing right along with with AAA titles that do hundreds of millions in revenue and are run by some of the largest companies in gaming.
How do you guys not understand that this is like opening up a burger shop and claiming you are going to be bigger than McDonalds?
The backlash against this game is going to be epic.
"Be water my friend" - Bruce Lee