Certain sites such as Superdata and the MMORPG games list have chosen to list games such as League of Legends, Overwatch, Defense of the Ancients and Hearthstone as MMORPGs.
A search for the definition of
MMORPGs yields this:
"massively multiplayer online role-playing game:
any story-driven online video game in which a player, taking on the persona of a character in a virtual or fantasy world, interacts with a large number of other players."
"massive(ly) multiplayer online role-playing game: an internet-based computer game set in a virtual world, which can be played by many people at the same time, each of whom can interact with the others"
Do you believe games such as League of Legends fit the bill?
Comments
For the record I hit "not really" wishing to hit the top option as well.
We already have the English comprehension answer (analysing the words massively multiplayer online) which tells us it is all about the number of concurrent players within the same virtual environment and that the number must be massively bigger than standard multiplayer.
We've also had Raph Koster and Richard Garriott both come onto this site to specifically answer this question, and they both said it is about the number of concurrent players within the same virtual environment.
What the actual number is isn't set in stone, it is simply relative to average multiplayer online games. I can't remember which one it was, but either Raph or Richard set it as 256 concurrent players in the same virtual environment when they first started using the phrase 20 years ago. Obviously since then, average multiplayer figures have jumped a lot, so it maybe around 500+ these days. My personal criteria is 1000+.
But, whatever your number is, mobas etc are not MMOs. They don't fulfil any of the criteria for being massively multiplayer, hell, they are smaller than most multiplayer online games.
This really should be case closed by now, even if some websites keep getting it wrong.
EDIT: Link to article - http://www.mmorpg.com/columns/mmorpgcoms-weekly-watercooler-whats-in-an-acronym-the-mmo-definition-debate-1000011697
Yes the are. The problem with you people is you shorten mmoRPG to mmo and think all mmo means mmoRPGS. The problem is dropping the RPG.
Imagine red apples are mmoRPG. And Green apples are MOBAs. You think all apples are mmoRPGS. That is poor thinking.
Epic Music: https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1
https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Well the question specifically asks about MMORPGs but they aren't MMO's either:
"Define MMO"
Even MMO still has the massively qualifier. It drops the need to be an RPG but it doesn't drop the need to be massive.
MOBA - multiplayer online battle arena
MMOBA - massively multiplayer online battle arena
See the difference?
Listing MOBAs as MMOs just shows that they have no idea what a MMO is. It's par for the course now, superdata lists hearthstone a 2 player card game as a MMO. This site lists single player games.
It's a joke and makes the term meaningless because they use it wrong. If 10 people is a MMO every multiplayer game is a MMO, it's just idiocy.
"classification of games into MMOs is not by rational reasoning" - nariusseldon
Love Minecraft. And check out my Youtube channel OhCanadaGamer
Try a MUD today at http://www.mudconnect.com/The first result has this to say about it:
"story-driven online video game in which a player, taking on the persona of a character in a virtual or fantasy world"
The second appears to contain no qualifiers specific to RPGs.
Here is an article on RPGs
I'd say the consistent element is "taking on the role of your character" but that's an idea somewhat open to interpretation. For instance, don't you take on the role of "Master Chief" in Halo or a "Planeswalker" in MTG?
I think it has to do with how strongly the game is set up to truly immerse you in the role of your character. There is little debating that D&D really tried to get you to step into the shoes of your character and experience things through your characters eyes to the greatest degree you can with pen, paper, and simple visual aides.
Now if we're going to say "story driven" is also a qualifier that also raises the question. What kind of story? The story the developers script for you or the story you create through your actions?
I am happy to see that the idea of level/stat progression are notably absent from these results though.
A "massive" game should have more players in a zone at the same time then a regular FPS game or all multiplayer would be MMOs.
As for roleplaying there is no real progression from game to game, you don't really interact with anyone besides combat and you don't follow or create any kind of story.
That leaves you with "Multiplayer online".
Edit: It is an interesting race though. "I like turtles" and "Absolutely" are neck and neck. Who will win? Only time can tell.
Words change meaning and maybe we instead need to get a new word for "MMORPG". Actually finding MMOs on places like Steam are already hard since they list so many none MMOs.
Something like the 4X name for strategy games like Heroes and Age of Wonders, those games are a breeze to find because of that.
I think the fact MMOs are dying is what perverted the language though. This is purely speculative but here is what I am guessing happened.
That's the only real explanation I can give when there are articles willing to call these games MMOs but they don't fit any kind of definition for MMO and the vast majority of gamers reject them as MMOs.
If we were talking about a massively multiplayer marching band would people think that a marching quartet or octet would qualify?
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
I don't know about anyone else, but I am laughing my ass off over this display.
I was wrong, it was Richard Garriott and not Bartle that was questioned.
Garriott's explanation of the definition is in the article itself, Raph Koster joins in during the comments (20 or 30 comments in)
But, you think 3v3 arena games are somehow massively multiplayer.
If you are able to explain to me how 6 people is massively bigger than your average online multiplayer game (where 128 people is common) then I'll switch sides. But, I think you'll have a very hard time convincing me that 6 is bigger than 128....
Seeing as most MOBA's are 5v5 they hardly meet the "Massively" criteria. Even games like World of Tanks, which claims to be a tank MMO is only 15 v 15, a number we've had since the 90's in games like Half Life multiplayer or Battlefield, which has always been considered Multiplayer.
MOBA's are not Massively Multiplayer, therefore they are not MMO's. The only reason Superdata include games like DOTA or LoL in their figures is because they are free to play, cash shop, online games and they generate a lot of money. In that respect they are similar to every other free to play game, in that they make money through cash shops, as some MMO's do.
Really they should change the name of their articles from Top 10 MMO's to Top 10 F2P Games. The confusion comes from mixing different game genres that use a similar cash model and then calling it an MMO list. Then they add to the confusion by sticking WoW in there because it still makes a fuck ton of money through subs.
Essentially this is all because the people at Superdata are a bunch of dickheads who don't know their arse from their elbow.
Mobas are not MMORPGs, just like Diablo ain't a MMO. A lobby does not make a game massive or the facebook games would be MMOs.