Is there anyone like me who likes games of the past and cannot understand why people keep buying the new games?
For instance I would play Meridian 59. I like the thought of Ragnarok Online and would like to try the original Lineage, and games like Asheron's Call which I missed. I thought Lineage 2 and its kind--Shaiya, 2Moons, Rappelz, ArchLord--had achieved something pretty and special in the 2000s.
Comments
"You have to understand that any MMOG is first and foremost a meeting place. Socializing is the primary focus of such a game. The game itself is secondary. People who enjoy massive multiplayer onlinge gaming and prefer it to single player gaming are being entertained mostly by the socializing and care less about the game world. "
"They're the natural outgrowth of internet technology and the human need to socialize. The vast majority of people who play MMOs are casual gamers - people with jobs, families, and other hobbies. For them, playing a MMO is simply another way of hanging out with friends (as opposed to, say, a night of pool or poker or PnP). "
"You guys need to understand that what makes a MMO successful is not its gameplay evaluated from a single-player game's perspective, but how its gameplay provides an enjoyable way for people to interact with each other on a long-term basis"
I wonder if this is why they seem to be treated as disposable goods. It sure would be nice if they had stopped being made when they stopped innovating. As an expression of the form with refined graphics, Lineage 2 seemed to be the end of the line. It would be cool if the world of MMORPGs was around two dozen games at most. They just kept making the same thing over and over after 2004 and would not let well enough alone. I suppose if the above quotes are true then that explains it, the players care more about socializing than the game world.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
"I hate all persistent, artificial vertical growth based on time. Growth can be fine in a round based system where you can start fresh with everyone in a reasonable time (think RTS research) but when the guy that put in 2 years can kill me because he has 100x HP and not because he is a better player; I'm not going to waste time to build up because I don't want to fight people with artificial handicaps. "
This, together with expansion packs, etc. combines to make a daunting, bloated, odd impression of a game. As another poster on RPGCodex wrote:
"People that want a 'second life' want no end states and being able to sit around forever, this is while people that want to play the game eventually max out their character and are left in a static worthless world. "
It is as if the players do not want to play a game so much as buy into (with time) a social role in an exclusive group and use the game as their daily social activities. And of course this means they will want something new to do every night. No wonder there is opposition to permanent death among the players! Permanent death would mean a game that could end and be restarted, rather than one which grows and grows until it becomes an unfriendly abomination that can only be excused with pleas of "free to play", "fast leveling", and "free level 60 character". This is in keeping with the general trend of games back in the late '80s and '90s to give unlimited continues, save points, etc, till Sonic the Hedgehog, in which a game had become a million-dollar roller coaster ride.
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~~ postlarval ~~
Yes i also wonder why people buy so many bad new games but i have been there.When young we buy way too much that interests our hobbies,like huge record collections or movie collections etc etc.
I guess my point is that when young we don't do a whole lot that makes sense ,we just do it.So then we get older and look back on our foolishness and wonder why others don't smarten up lol.
Just looking at music again and on the radio,i hear some catchy new tunes but soon as something new comes out by a popular artist,that good tune is abandoned for the new stuff.Some new tunes are not even remotely as good as some older tunes but those new tunes will keep selling,day after day,year after year.
Perhaps a keyword to it all may be BORED,people get bored and will spend/waste money to try and curb their boredom.just watch streamers,some have to fiddle with their cell phones 24/7.fidgeting non stop,it is just a way of life i guess.
Never forget 3 mile Island and never trust a government official or company spokesman.
Remember, without players supporting them, new MMORPGs would not be made. I admit an old MMORPG in an original or near-original state is very hard to find, but that should narrow the choices. Project1999 is still available for groups. And there are classic servers (I think) for Ultima Online. What else is out there is the question I would like to know.
The graphics I can look past. The mechanics are old, but familiar, so I can look past that too. But it runs like absolute crap, and when combined with everything else I have a hard time looking past.
Are Lineage and Lineage 2 available in a state close to their original?
Some classes are better for soloing as well of course, though most have an optimal solo pve spec along with a group spec and perhaps both for RVR.
If you are looking for a high quality "old school" experience with 1500 to 2500 online at most times of the day this is your place.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Now THAT is a real oldschool experience, but sadly just can't get a genuine experience like that anymore.
My Skyrim, Fallout 4, Starbound and WoW + other game mods at MODDB:
https://www.moddb.com/mods/skyrim-anime-overhaul
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
~~ postlarval ~~
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Ultima Online (1997)
Everquest (1999)
Dark Age of Camelot (2001)
Final Fantasy XI (2002)
Lineage II (2003)
Shadowbane (2003)
Star Wars Galaxies (2003)
World of Warcraft (2004)
And MMOs tend to suck after more then 5 expansions, the games really aren't made for that from the start and the pace will get really bad after a few increases in levelcap while the older zones will have worse drops and basically be ghost zones.