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Final Fantasy XIV - Goodbye Ishgard, Hello Stormblood - MMORPG.com

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  • Gobstopper3DGobstopper3D Member RarePosts: 970


    Stopped playing at the end of HW last year, too bad this ain't a stand alone single player FF because it would of been the BEST. But the constant dungeon rinse / repeat to level up is agonizing. Unless they changed FATE's exp, I remember farming FATE's with a crap load of other people in those mines. Dungeon bosses where you need to "know" the fight is so boring after a while. New classes? Doesn't the game have enough classes? I'm guessing half the classes are useless to play now and everyone will be playing the same OP classes? Crafting ... oh man if there's one RNG system that will bring your blood to a boil, FF14 will be that game. 98% quality fail to HQ, 14% quality HQ success ... rage quit'd so hard. Those that are enjoying it, that's great, but I won't be trying this one out. As of May 2017 FF14 barely has 500K active users worldwide, out of the 10mil+ worldwide customers who purchased the game, so that's a pretty huge drop off after a 3 year release. I'm guessing those that left the game thought like me, too much is often "not enough", in the sense that if you keep bombarding a million new content along side being pretty technical about everything, you'll drive people away, and in this case, drive them away in MASSES. Especially the EU servers that are doing piss poor and still dipping.



    Lots of assumptions in your post....

    I'm not an IT Specialist, Game Developer, or Clairvoyant in real life, but like others on here, I play one on the internet.

  • Gobstopper3DGobstopper3D Member RarePosts: 970

    tirwen said:



    kanechart said:


    Great write up. What class is everyone playing? They enjoying their class changes?






    Class changes have mostly been good, especially given what I've heard from others. Only negative I've heard is two of the warrior skills became a single skill with which one up being dependent on your stance. Bards and machinists are justifiably ecstatic, and people seem to be really liking the new classes. Now if only you could get past several MSQ roadblocks... Well, and being able to stay connected. Yes, the instances (including dungeons) can be flaky and kick you out where you wind up back in a queue that can be in excess of 4000. The first primal fight can disconnect you and lock you out of your character until someone is able to actually fix it (response was it could take 'several days' to get the characters back).



    I have only managed to get in game a couple times the past two days (ques are long) and didn't stay long before I was disconnected. Having server load issues from what I'm hearing. Seems like they weren't anticipating the amount of people trying to get into the game.

    I'm not an IT Specialist, Game Developer, or Clairvoyant in real life, but like others on here, I play one on the internet.

  • WizardryWizardry Member LegendaryPosts: 19,332
    When they stop linking a sizable chunk of game content to a hopelessly broken and poorly designed housing system, maybe I'll consider coming back. Of course, that means I'll have to slog through over a year's worth of story content, since I never even finished the story the expack shipped with.

    I took a break before Heavensward, and returning to the game to prepare for it was one of the most unfriendly and confusing experiences I've ever had in any game as a returning player. I did return for a bit to participate in that event which was themed around super sentai / power rangers, and tried to do some story content, but couldn't even find out where I was supposed to go because the quest log is utterly useless. Having a lot of stuff to do is nice, but the presentation is absolutely horrible and unintuitive.
    I was turned off by the apparent housing structure to be more a guild idea than to let all players have a house.Problem is that in every single game,housing will have problems,it is because cost and structure won't allow the type of complete housing system that i think every gamer wants.

    I "think" we want open world housing,customized housing,some sort of political system surrounding them,example taxes etc etc.Some might want pvp but that is one area i don't agree with,any type of destroying another's house is just bad for gaming.

    My long winded point is that i do not feel ANY game can rely on it's housing,the core game has to be good,housing is more  an added touch but definitely NEEDS to be reasonably accessible to all.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • DragnelusDragnelus Member EpicPosts: 3,503
    edited June 2017

    tirwen said:



    kanechart said:


    Great write up. What class is everyone playing? They enjoying their class changes?






    Class changes have mostly been good, especially given what I've heard from others. Only negative I've heard is two of the warrior skills became a single skill with which one up being dependent on your stance. Bards and machinists are justifiably ecstatic, and people seem to be really liking the new classes. Now if only you could get past several MSQ roadblocks... Well, and being able to stay connected. Yes, the instances (including dungeons) can be flaky and kick you out where you wind up back in a queue that can be in excess of 4000. The first primal fight can disconnect you and lock you out of your character until someone is able to actually fix it (response was it could take 'several days' to get the characters back).



    I have only managed to get in game a couple times the past two days (ques are long) and didn't stay long before I was disconnected. Having server load issues from what I'm hearing. Seems like they weren't anticipating the amount of people trying to get into the game.

    tirwen said:



    kanechart said:


    Great write up. What class is everyone playing? They enjoying their class changes?






    Class changes have mostly been good, especially given what I've heard from others. Only negative I've heard is two of the warrior skills became a single skill with which one up being dependent on your stance. Bards and machinists are justifiably ecstatic, and people seem to be really liking the new classes. Now if only you could get past several MSQ roadblocks... Well, and being able to stay connected. Yes, the instances (including dungeons) can be flaky and kick you out where you wind up back in a queue that can be in excess of 4000. The first primal fight can disconnect you and lock you out of your character until someone is able to actually fix it (response was it could take 'several days' to get the characters back).



    I have only managed to get in game a couple times the past two days (ques are long) and didn't stay long before I was disconnected. Having server load issues from what I'm hearing. Seems like they weren't anticipating the amount of people trying to get into the game.
    Transfered from Odin to Omega. Wasnt in a fc, came back 2 weeks or something and now I found a nice fc on Omega, no ques, all mstory quest works. And got a nice mount from gold feathers (2 seats mount)
    Post edited by Dragnelus on
    MrMelGibson

  • WarlyxWarlyx Member EpicPosts: 3,368
    loving the job changes , the new zones , the music , swimming , the dungeons are cool , and the main story has been interesting ....lvl 64 so far and having tons of fun

    Sam and rdm are cool :D , and their own minigames are fun.

    atm is a great expansion , with issues no doubt (login queues , but that was expected and issues trying to do MSQ missions (i had none , the 1 day with the rdm quest but once duties were fixed 0 issues so far and my server is huge and has queue ) but no issues with Rauhban here :o lucky me i guess
    MrMelGibsonBuschkatze
  • StoneRosesStoneRoses Member RarePosts: 1,815
    Heavily instanced and load screens for area just right in front of you. Combat is still too slow with long ass GCD. Glamour System is a fucking joke! I want to level in style.

    Games like GW2, Wildstar, RIFT, & SWTOR you can reskin armor starting at level one. I personally enjoy leveling up in style. Even WoW's lackluster Transmog is much better than this Glamour System that turn into nothing than a wardrobe malfunction.
    daniel499Buschkatzetirwen
    MMORPGs aren't easy, You're just too PRO!
  • MrMelGibsonMrMelGibson Member EpicPosts: 3,039
    Heavily instanced and load screens for area just right in front of you. Combat is still too slow with long ass GCD. Glamour System is a fucking joke! I want to level in style.

    Games like GW2, Wildstar, RIFT, & SWTOR you can reskin armor starting at level one. I personally enjoy leveling up in style. Even WoW's lackluster Transmog is much better than this Glamour System that turn into nothing than a wardrobe malfunction.
    I agree about the glamour system.  It's probably the most half-baked version of "transmorg" I've seen.  It's a pain in the ass.  I was really hoping that SB would ditch this system and bring in something better.  SWTOR imo is the best for this.  The artifact gear and wardrobe system is my favorite in any mmo.
    Buschkatze[Deleted User]Dragnelustirwen[Deleted User]StoneRoses
  • kallenskallens Member UncommonPosts: 39
    edited June 2017
    Very dissapointed in the SCH changes 2 dots and broil spam, bane nerf, adlo mp increase, Eos healing potency nerfed, while Noct AST better shields and they are instant....I loved my SCH this really stinks
    MrMelGibson
  • MrMelGibsonMrMelGibson Member EpicPosts: 3,039
    kallens said:
    Very dissapointed in the SCH changes 2 dots and broil spam, bane nerf, adlo mp increase, Eos healing potency nerfed, while Noct AST better shields and they are instant....I loved my SCH this really stinks
    That sucks man.  Always sucks when a class seems to get worse instead of better.  Maybe they'll fix it in an upcoming patch.
    [Deleted User]
  • DragnelusDragnelus Member EpicPosts: 3,503
    edited June 2017
    Woohoo reached lvl 70!


    StoneRoses

  • skeaserskeaser Member RarePosts: 4,205
    I wish I could play. Can't access the NA version from Korea.
    Sig so that badges don't eat my posts.


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