Hey guys, I've avoided MOBAs because I understand that they have some of the most brutally insulting players in all of gaming. I would probably be a sub-par player, and I don't want to spend my play time listening to insults about my mother and her attraction to donkeys. That being said, I seem to remember reading that Blizzard was making an effort to control toxic behavior in HotS. Is that correct? Does it work? Is there a place in the game for a sensitive, filthy casual like me?
Comments
General rule, people tend to get extra offensive during ranked matches. Even in LoL if you play normal games, you would rarely get insulted. Because the results don't matter and people either play normal games to learn new champs or builds/stratrgies, or they are carefree casuals like yourself.
And when you rarely run into a sociopath, just mute em.
But to get the hang of heroes and mechanics of maps I highly suggest playing against the AI first.
AI matches are also super relaxed - you won't get any hate there.
¯\_(ツ)_/¯
Still, the best advice if you're going to play in public matches is to only mute players who are flaming. Most won't in unranked matches but if they do, you can /ignore PlayerName rather than the whole team.
¯\_(ツ)_/¯
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I left LoL about 2 years ago due to the community. You do become numb to the insults to some extent, but it never goes away fully. I remember not being insulted after making a mistake was actually a euphoric experience (not exaggerating), as all the toxicity is commonplace. Some people say it's not that bad, but I'd argue those people are either playing with friends exclusively, play against bots or play very little.
HOTS is quite friendly overall. You still get some negative players and some insults, but nowhere near as much as in LoL. There are some mechanics that make it friendlier. Experience is shared across the team, so you avoid situations where one person is level 10, whereas the other is still level 6 (tempting the higher level to be toxic). Similarly, there is no gold from minions, which means people don't have to fight over who gets what team resources. As others have mentioned, you can turn off the chat entirely if you wish.
Unlike most other MOBAs, HOTS is a very team oriented game. You can gain big advantages by taking key points on the map at the right time. Even if someone completely obliterates the opponent on their lane multiple times, it doesn't translate into a victory if the rest of the team isn't contesting objectives. This is a bittersweet thing for me, as you can't really impact the game that much even if you try your best. You can be in games where people are completely lost, slowly seeing the victory slip away with no real way of preventing it. In games like LoL, you can often overpower the whole game by performing really well - or you can make high risk plays that result in a big swing for your team. HOTS is more about setting things up as a team and reaping the rewards at a later point in time.
I definitely recommend giving it HOTS a try though. The characters are quite fun to play. If you are new to MOBAs, then merely testing out all of the characters (they play very differently) will give you many hours of fun.
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