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During Gamescom 2017, Blizzard provided a bit of a preview ahead of its Wednesday, August 23rd presser, most notably the new Overwatch map called Junkertown. As the name implies, the map is centered around everyone's favorite Aussies, Junkrat and Roadhog.
Comments
¯\_(ツ)_/¯
It also feels that at times the internal damage modifier numbers get adjusted to maximize wow factor.
It looks ok to good but it is not practical good for game play and that is what matters.There are a few good spots i see for combat,it is not the most terrible map that is for sure,it covers the basics,like some cover,zaxis etc etc.
The overall design of the game is what matters most to me,it is sort of typical of Blizzard cartoon look,low end graphics but the combat itself is just not good enough to attract me.Besides i prefer only 1 on 1 or at most 3-4 players,i guess the map is good enough,maybe a 6/10.
Never forget 3 mile Island and never trust a government official or company spokesman.
I'm not talking about range of shots or damage fall off, I'm talking about at certain times you can shoot someone point blank in the face 4 times and they don't die(without heals) yet at other times depending on the flow of the game die in two shots. It feels similar to the way the damage rounds off in HotS or the rng in Hearthstone which are both intentional functions to maximize wow factor. I actually think it's a plus and is the magic ingredient that allow everyone to be a winner at some point which is good for their business. When you make a loser a winner they stay loyal for a very long time.