Opinions are varied, but the thing is, we all have them and what you see as being cynical could be viewed as being realistic or something else altogether, as long as peoples opinions are varied then there is nothing particularly to worry about, if we all suddenly are of the same opinion however, then you can be sure its because the subject matter is somewhat akin to being of train wreck proportions.
I understand where there coming from there's a lot on is that won't get done but du already has the 2 hardest thing mostly done except for what ever they keep in adding
i know im old, but i remember way back when companies paid people to test their games. now its the other way around....
The sad thing is there are people more than willing to keep on doing it.
I'm in the wrong line of business. If I had only known how many gullible people there are out there.
Note to self: To afford my own island...
Step 1: Scrub game forums to determine what nostalgia could possibly motivate disillusioned gamers wearing rose-colored glasses. This should not be difficult. They're everywhere.
Step 2: Crowdfund a "game" based on vague promises culled from my research and use the money to hire clueless developers using a convincing line of bullshit and a promise of riches. Try and hire right after <insert AAA game developer here> lays off staff. Remember to offer 20% less salary. Take advantage of their desperation.
Step 3: Periodically publish videos showing staged pseudo-gameplay based on the fact that they have no idea they're wearing said glasses. Cash flow begins. Like taking candy from a baby.
Step 4: Build a half-assed alpha and front load it with more empty promises. Regularly release updates with minimal features and call them "patches". If my backers are particularly obedient, call them DLCs and charge $30 for each.
Step 5: Copy a shit-ton of assets from the Unity store, re-skin some of them and sell them to backers under the false premise that they are unique and may have significant value in the future. Consider selling my hair or blood as well. Also remember to get a washed-up fantasy writer to author a companion book.
Step 6: Hold a fundraiser each year, claiming that all those amazing vaporware features are "coming soon" and more $$ is needed. Backers will gladly throw more cash my way, no problem. Don't forget to remind my quarry they are an integral part of the development process and "it's their game too". That statement is more addicting than crack and I must remember to use it often.
Step 7: Purchase island with proceeds.
Step 8: Retire to my recently purchased island, and let the morons I hired run the business into the ground.
Step 9: Easily fend off the stragglers who actually get a clue with the "no refunds" policy. Use the idiot lawyer I hired to do the dirty work, if possible. I'm too busy sunbathing on my island.
Step 10: Profit!
I hope your not saying Nq did this cause they didnt
So +120$ to play the early alpha and +500$ for Lifetime sub, that's beyond my reach but I'll follow it up until beta at least as it's more affordable (60$).
So +120$ to play the early alpha and +500$ for Lifetime sub, that's beyond my reach but I'll follow it up until beta at least as it's more affordable (60$).
O yea the pre alpha is for people that want to test for the most part even tho there is people there to just play
So +120$ to play the early alpha and +500$ for Lifetime sub, that's beyond my reach but I'll follow it up until beta at least as it's more affordable (60$).
It's ok ( for you ) . You are coming from a game where this things are normal .
Follow, follow .. Maybe this and SC will both be released when the next eclipse will be spotted ..
...on Mars!
Reporter: What's behind Blizzard success, and how do you make your gamers happy? Blizzard Boss: Making gamers happy is not my concern, making money.. yes!
So +120$ to play the early alpha and +500$ for Lifetime sub, that's beyond my reach but I'll follow it up until beta at least as it's more affordable (60$).
It's ok ( for you ) . You are coming from a game where this things are normal .
Follow, follow .. Maybe this and SC will both be released when the next eclipse will be spotted ..
...on Mars!
except dual universe doesnt have a tone more features to add
crafting , combat, skill system ,trade market, production stuff, and then what ever they add to building tools and stuff. star citizen on the other hand ><
Hurry, this will only be in pre-alpha for another two years!
no till early 2018 cause they want a full game loop in before it goes alpha
bassiccly where you can skill up mine and craft without needing devs intervention. like the creative mode we will be in for pre alpha
Comments
~~ postlarval ~~
Both "Chronicles of Elyria" and "Ashes of Creation" had $10K packages at the top of their KS pledge lists.
The $10K packages are the new normal, lol
I understand where there coming from there's a lot on is that won't get done but du already has the 2 hardest thing mostly done except for what ever they keep in adding
I hope your not saying Nq did this cause they didnt
"classification of games into MMOs is not by rational reasoning" - nariusseldon
Love Minecraft. And check out my Youtube channel OhCanadaGamer
Try a MUD today at http://www.mudconnect.com/O yea the pre alpha is for people that want to test for the most part even tho there is people there to just play
Follow, follow .. Maybe this and SC will both be released when the next eclipse will be spotted ..
...on Mars!
Reporter: What's behind Blizzard success, and how do you make your gamers happy?
Blizzard Boss: Making gamers happy is not my concern, making money.. yes!
except dual universe doesnt have a tone more features to add
crafting , combat, skill system ,trade market, production stuff, and then what ever they add to building tools and stuff. star citizen on the other hand ><
no till early 2018 cause they want a full game loop in before it goes alpha
bassiccly where you can skill up mine and craft without needing devs intervention. like the creative mode we will be in for pre alpha