Seems some studios have been creating 'fake games' by 'asset-flipping' games that use pre-made Unity assets to release games faster and less expensively.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
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Person complaining that 20 out of 624 games disappeared from his library.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
But I'm also kind of glad that valve is willing to remove asset flips. It's a very bad practice and promotes people just releasing 15 of the same game to flood the market and hope for a few sales on each, with little to no investment at all.
It's a weird situation, and I'm hoping eventually we get a more solid system in place for digital marketplaces and ownership.