A couple of month ago there was a discussion around here about what the required budget for this game was. This got me interested in whether COE was still raising cash and I started recording the funding level on their website to see what was happening. Seems they are raising just short of £30k every month. Probably not enough to cover all their costs but certainly enough to significantly extend how long they can develop for.
Will this be enough for them to make a viable product?
Comments
@StaalBurgher
You've used wrong unit of currency in your post. On their website the money is in dollars, not in pounds.
The game might release on second half of 2019, but to be realistic it's unlikely. CoE is yet another Kickstarter game that keeps missing all their release estimates.
Not saying COE is either, I don't know. But your logic is wrong.
The end doesn't justify the means neither. If a dev is lying and cheating and still makes a great I'd still tell them fuck you and fuck your great game. If we were fine with deception and other types of funny business, as you pointed out correctly, then we prefer major publishers with their polished products on the shelf.
Again, this is my general opinion. I'm in no position to judge CoE, but I wish them best of luck.
Also, I think the most troubling monetary issue for this game is how they generate cash at "release". All the diehard fans have bought their multiple accounts, their titles and lands, their headstarts, their in game advantages and enough sparks to last years and years. Most of the casual fans have already pledged for their accounts and a year of more of sparks. This is the epitome of a niche game. IMHO the population at launch isn't going to be dramatically different from what it is before launch. As a matter of fact I think it will plummet as non-hardcore PvP folks get steamrolled by those who bought their advantage.
Note that this isn't unique to CoE but affects most Kickstarters. I just think CoE is even more exposed than its peers.
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They need to find ways to keep money flowing from the niche they have already milked.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
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"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Wait, I've got it, must be Jeremy's recent display of wit and charm here on MMORPG.com.....surely that must be what's happening.
"True friends stab you in the front." | Oscar Wilde
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Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
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If so, don't you think that would be the main reason November 1 had a huge increase?
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
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Coined the phrase "Role-Playing a Development Team" January 2018
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http://forums.mmorpg.com/discussion/468811/www.kickstarter.com/projects/soulboundstudios/chronicles-of-elyria-epic-story-mmorpg-with-aging/posts/169http://
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Nobody from the general gaming public has to float AAA development based on those marketing tactics. That's a huge difference.
The total on the store page jumped £11k between today and yesterday.
$10 a vote adds up quickly.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
There is no way to get around the fact that the gamer has to assume the monetary risk if they want a chance of a game like x, y, z being made. CoE might not turn out exactly how people want it but neither do games from big publishers alway deliver.
Had the CoE team approached a traditional, reputable publisher and pitched this idea and timeline, how do you honestly think that would've went down?
surely you know that which leaves me confused at the moment
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