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MU Legend is a new MMO Action RPG from Webzen, or as I like to call it, the House that MU Built. What is it? Well, think of Devilian, or Diablo 3, or Marvel Heroes with Webzen’s MU stylings. That’s the gist of it. But is it any good? The answer is, after 24 levels and several hours - yes, we think?
Comments
I think it still looks good but i might not even bother with it for one simple reason... point and click. It drives me nuts when ARPG devs still refuse to add either WASD or gamepad support to those games in 2017 almost 2018.
Even 4 directional isometric games on super nintendo played well on a gamepad and these "modern" people still think that limiting an ARPG game to point and click has some kind of benefit. It is a big con.
I don't see any benefits by using WASD, at all. I also don't see a downside tbh, just a simple matter of preference.
/Cheers,
Lahnmir
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
by modern i mean todays devs. There is a big benefit in adding either WASD or gamepad support to games. It attracts the playerbase that wants to play those games (like me) but cannot play with the mouse for longer than a few minutes.
Yes, i played Diablo 1 on Playstation 1 and it played wonderfully with a gamepad. Just like Brotherhood of steel on PS2 and the Ultima games on supernintendo. Perfect world had two mmo ARPGs, Battle of Immortals and War of Immortals and although the games were shitty IMO, they played wonderfully with WASD.
While it is mostly preference when people choose how to control the games, unfortunately, it is not preference when playing with the mouse makes existing hand problems worse. Many of these companies are missing out on a lot of people because of that.
I never feel any pressure or discomfort when playing with a controller because the shape of the controller falls naturally into the hand resting on your lap. Not the same when holding a mouse.
Yes, but that's a personal problem - not anything to do with the merits of P&C controls.
I've literally never played a game with WASD controls, and wouldn't. I can never get used to it, so I simply avoid games that default to those controls and don't work well out of the box with gamepads like Orbweaver or Tartarus (Nostromo-type gaming accessories).
My keyboard is for chatting :-P
20+ years and no RSI, and I fall hard on my hands/wrists all the time.
What are [some fairly young] people doing with their hands to make it impossible to play Diablo III with a mouse for more than a few minutes? Lol.
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Games that have proven to be played well with various ways of controls should offer all options. Mouse movement for those who want it, WASD for those who want it, and gamepad for those who want it. I'm fine with either of the latter two.
If it was an impossible task it would be understandable, but if you can make an entire game from scratch, there is no way you cannot offer different ways of playing the game, i would think.
ARPGs just aren't the same if you can't spend hours upon hours theory crafting things.
Archeage EU - Nui
i hate how mu legend looks like a mobile or a chinese web browser game though and it just reeks with p2w nonetheless i'll play it until lostark shows up since other games are just as p2w and not worth our time.