Just my opinion based on how everything about this screams give me lots of money for digital content. I was excited about it at first, but the more I see and read about it I think it's gonna be a hard pass. Unless someone can show me how I don't need to invest 10's of thousands in this game for it not to be a suck fest to play.
SWG Bloodfin vet
Elder Jedi/Elder Bounty Hunter
Comments
On one hand you have the fans saying everything can be earned in the game and that something like a connie will easily be earned in three months of game time but if that is the case, how are ship sales going to support a company with over 400 employees and offices in 4 different countries?
My personal opinion (and I am frequently wrong) is they will add a subscription fee to the game but it will be optional and give you faster insurance payouts, more inventory and bank space and such.
We are seeing this everywhere,several pay wall gimmicks surround all games to attain more money than their games are worth.
There should not be one single ship for sale EVER,the integrity of the game and the business is lost,this is simply a cash shop game,nothing more.
Never forget 3 mile Island and never trust a government official or company spokesman.
Paying huge amounts of money for ships
paying now for land (which is an actual entropia mechanic)
What is next?
I mean...on top of that..entropia kinda does most of what star citizen wants to do lol. Except the payment system is shit (its way worse than star citizen could ever do lol) so its a super niche MMO for gamblers only.
Also...
People complain about pay to win in archeage, and even BDO...but now fans of said games call it "pay for convenience"...different word...same thing. And EA's battlefront 2 got super hated on, but star citizen gets a pass?
I bet if star citizen had EA as a publisher, it would get FAR more hate for these pay to win mechanics...or...sorry...pay for "convenience" mechanics.
My Skyrim, Fallout 4, Starbound and WoW + other game mods at MODDB:
https://www.moddb.com/mods/skyrim-anime-overhaul
Only people who don't know what they are talking about like the poster above me would state that.
People misinform a lot rewarding how the business model of Star Citizen is. And it's not any different from what you find in most MMO's.
As a matter of fact, Star Citizen announced revenue model is less harsh than what you find in some MMO's, Star Citizen does not put features, gameplay or in-game stuff behind forced paywalls, giving from the core of the whole point here, the ability to get through gameplay what you see now them selling.
You try to compare what can't be compared. EA makes you pay for a CHANCE to get something you want for in gambling.
Star Citizen does nothing MMO's haven't done for well over a decade: Microtransactions for in-game items, and in SC that follows the EvE method, currency.
I would look for more the terms of EvE on how much valuation you get out of your time, but that is speculation. Though we all know when it comes to metagaming people will find ways to get the most profit out of time through late-game.