Of note: "He said November U.S. physical game unit sales of "Star Wars Battlefront II" declined 52 percent versus 2015's "Star Wars Battlefront" in its first month, according to NPD sell-through data"
52% is fairly significant. Where was the guy flamboyantly professing he would be back to show us all how wrong we were? I'd like to know what went wrong.
That's an interesting number, but I don't know where it came from. BF1 was estimated to have sold 12 million copies by the end of December 2015 (like a month and a half). So I'm not sure how BF2 sold 52% less, unless we're tracking as a percentage of the overall sales. However, copy-for-copy they appear to be the same or very similar.
He states where the number is from in the quoted piece. The NPD. It's a report of physical box sales.
Unless digital sales as a share have increased enough over the past year to make up for it, then the overall sales are very much down compared to Battlefront 1. The UK media was reporting the same kind of disappointing figures even earlier.
@laxie they will likely bring them back quietly once they feel the "new game" surge is exhausted. It would be nice to see them make major changes to the progression system, but I wouldn't home my breath. EA is all about full steam ahead on this games as a service idea and MTs in general.
Ahhh, I missed the retail bit.
I don't know what percentage the retail vs digital portion makes up for in overall sales, but it COULD be that significant. There was an article on here this morning which was talking about poor BF2 sales and that they had sold 12.5 million copies, which was short of the 14 million that they had anticipated. I don't know where that number came from, but it seems pretty exact to be pulling out of their asses. If that number is correct, then it could mean that the digital sales may have actually increased that much over last year. Of course, that's also accepting that the estimates from the analyst from last year indicating they had sold 12 million copies by end of December was correct.
Whatever the case, it's no wonder that EA gets so much hate, considering we're sitting here talking about how shitty they did with their 12 million copies sold, lol. I wish I could have that kinda "bad year"
"Whatever the case, it's no wonder that EA gets so much hate, considering we're sitting here talking about how shitty they did with their 12 million copies sold, lol. I wish I could have that kinda "bad year""
That really depends on what their targets were. Who knows, It may of took 12 million copies to cover Disney's end.
Yeah, in another post they said their target was 14, so we're talking like 10% off target? Again, I wish those were my targets
Of note: "He said November U.S. physical game unit sales of "Star Wars Battlefront II" declined 52 percent versus 2015's "Star Wars Battlefront" in its first month, according to NPD sell-through data"
52% is fairly significant. Where was the guy flamboyantly professing he would be back to show us all how wrong we were? I'd like to know what went wrong.
That's an interesting number, but I don't know where it came from. BF1 was estimated to have sold 12 million copies by the end of December 2015 (like a month and a half). So I'm not sure how BF2 sold 52% less, unless we're tracking as a percentage of the overall sales. However, copy-for-copy they appear to be the same or very similar.
He states where the number is from in the quoted piece. The NPD. It's a report of physical box sales.
Unless digital sales as a share have increased enough over the past year to make up for it, then the overall sales are very much down compared to Battlefront 1. The UK media was reporting the same kind of disappointing figures even earlier.
@laxie they will likely bring them back quietly once they feel the "new game" surge is exhausted. It would be nice to see them make major changes to the progression system, but I wouldn't home my breath. EA is all about full steam ahead on this games as a service idea and MTs in general.
Ahhh, I missed the retail bit.
I don't know what percentage the retail vs digital portion makes up for in overall sales, but it COULD be that significant. There was an article on here this morning which was talking about poor BF2 sales and that they had sold 12.5 million copies, which was short of the 14 million that they had anticipated. I don't know where that number came from, but it seems pretty exact to be pulling out of their asses. If that number is correct, then it could mean that the digital sales may have actually increased that much over last year. Of course, that's also accepting that the estimates from the analyst from last year indicating they had sold 12 million copies by end of December was correct.
Whatever the case, it's no wonder that EA gets so much hate, considering we're sitting here talking about how shitty they did with their 12 million copies sold, lol. I wish I could have that kinda "bad year"
"Whatever the case, it's no wonder that EA gets so much hate, considering we're sitting here talking about how shitty they did with their 12 million copies sold, lol. I wish I could have that kinda "bad year""
That really depends on what their targets were. Who knows, It may of took 12 million copies to cover Disney's end.
Yeah, in another post they said their target was 14, so we're talking like 10% off target? Again, I wish those were my targets
Of note: "He said November U.S. physical game unit sales of "Star Wars Battlefront II" declined 52 percent versus 2015's "Star Wars Battlefront" in its first month, according to NPD sell-through data"
52% is fairly significant. Where was the guy flamboyantly professing he would be back to show us all how wrong we were? I'd like to know what went wrong.
That's an interesting number, but I don't know where it came from. BF1 was estimated to have sold 12 million copies by the end of December 2015 (like a month and a half). So I'm not sure how BF2 sold 52% less, unless we're tracking as a percentage of the overall sales. However, copy-for-copy they appear to be the same or very similar.
He states where the number is from in the quoted piece. The NPD. It's a report of physical box sales.
Unless digital sales as a share have increased enough over the past year to make up for it, then the overall sales are very much down compared to Battlefront 1. The UK media was reporting the same kind of disappointing figures even earlier.
@laxie they will likely bring them back quietly once they feel the "new game" surge is exhausted. It would be nice to see them make major changes to the progression system, but I wouldn't home my breath. EA is all about full steam ahead on this games as a service idea and MTs in general.
Ahhh, I missed the retail bit.
I don't know what percentage the retail vs digital portion makes up for in overall sales, but it COULD be that significant. There was an article on here this morning which was talking about poor BF2 sales and that they had sold 12.5 million copies, which was short of the 14 million that they had anticipated. I don't know where that number came from, but it seems pretty exact to be pulling out of their asses. If that number is correct, then it could mean that the digital sales may have actually increased that much over last year. Of course, that's also accepting that the estimates from the analyst from last year indicating they had sold 12 million copies by end of December was correct.
Whatever the case, it's no wonder that EA gets so much hate, considering we're sitting here talking about how shitty they did with their 12 million copies sold, lol. I wish I could have that kinda "bad year"
"Whatever the case, it's no wonder that EA gets so much hate, considering we're sitting here talking about how shitty they did with their 12 million copies sold, lol. I wish I could have that kinda "bad year""
That really depends on what their targets were. Who knows, It may of took 12 million copies to cover Disney's end.
Yeah, in another post they said their target was 14, so we're talking like 10% off target? Again, I wish those were my targets
Star Wars... 14 million target...
Sounds more like damage control to me
That came from a bank, I believe. So it's an independent analyst. Where their information came from, who knows. Were those targets adjusted after this whole loot box debacle? Again, no idea.
Just as an aside, another interesting factor was that BF1 had a number of deals over black friday, while BF2 did not. I was eagerly awaiting something, ANYTHING! Not even $10 off! Meanwhile, I picked up a couple copies of CoD WWII for like 33% off the regular price. HAD there been a sale, I would have bought during Black Friday. Since there wasn't, I bought gift cards that are now wrapped with daddy-printed BF2 DVD cases so that we can buy digital instead.... and hope for a sale maybe
EDIT: OH YEAH!! So, the original point to that was I wonder if selling fewer copies in the same amount of time actually impacted their overall income all that much, since we don't really know what the average sale price per copy was of for BF1 considering it was sold during Black Friday. I did buy one copy back then, on Black Friday, but I already pre-purchased one too. Unfortunately that sample size isn't great
Of note: "He said November U.S. physical game unit sales of "Star Wars Battlefront II" declined 52 percent versus 2015's "Star Wars Battlefront" in its first month, according to NPD sell-through data"
52% is fairly significant. Where was the guy flamboyantly professing he would be back to show us all how wrong we were? I'd like to know what went wrong.
That's an interesting number, but I don't know where it came from. BF1 was estimated to have sold 12 million copies by the end of December 2015 (like a month and a half). So I'm not sure how BF2 sold 52% less, unless we're tracking as a percentage of the overall sales. However, copy-for-copy they appear to be the same or very similar.
He states where the number is from in the quoted piece. The NPD. It's a report of physical box sales.
Unless digital sales as a share have increased enough over the past year to make up for it, then the overall sales are very much down compared to Battlefront 1. The UK media was reporting the same kind of disappointing figures even earlier.
@laxie they will likely bring them back quietly once they feel the "new game" surge is exhausted. It would be nice to see them make major changes to the progression system, but I wouldn't home my breath. EA is all about full steam ahead on this games as a service idea and MTs in general.
Ahhh, I missed the retail bit.
I don't know what percentage the retail vs digital portion makes up for in overall sales, but it COULD be that significant. There was an article on here this morning which was talking about poor BF2 sales and that they had sold 12.5 million copies, which was short of the 14 million that they had anticipated. I don't know where that number came from, but it seems pretty exact to be pulling out of their asses. If that number is correct, then it could mean that the digital sales may have actually increased that much over last year. Of course, that's also accepting that the estimates from the analyst from last year indicating they had sold 12 million copies by end of December was correct.
Whatever the case, it's no wonder that EA gets so much hate, considering we're sitting here talking about how shitty they did with their 12 million copies sold, lol. I wish I could have that kinda "bad year"
"Whatever the case, it's no wonder that EA gets so much hate, considering we're sitting here talking about how shitty they did with their 12 million copies sold, lol. I wish I could have that kinda "bad year""
That really depends on what their targets were. Who knows, It may of took 12 million copies to cover Disney's end.
Yeah, in another post they said their target was 14, so we're talking like 10% off target? Again, I wish those were my targets
Star Wars... 14 million target...
Sounds more like damage control to me
That came from a bank, I believe. So it's an independent analyst. Where their information came from, who knows. Were those targets adjusted after this whole loot box debacle? Again, no idea.
Just as an aside, another interesting factor was that BF1 had a number of deals over black friday, while BF2 did not. I was eagerly awaiting something, ANYTHING! Not even $10 off! Meanwhile, I picked up a couple copies of CoD WWII for like 33% off the regular price. HAD there been a sale, I would have bought during Black Friday. Since there wasn't, I bought gift cards that are now wrapped with daddy-printed BF2 DVD cases so that we can buy digital instead.... and hope for a sale maybe
EDIT: OH YEAH!! So, the original point to that was I wonder if selling fewer copies in the same amount of time actually impacted their overall income all that much, since we don't really know what the average sale price per copy was of for BF1 considering it was sold during Black Friday. I did buy one copy back then, on Black Friday, but I already pre-purchased one too. Unfortunately that sample size isn't great
"NPD Shows Dismal 'Battlefront 2' Sales At 20% Of 'Call of Duty: WWII' Sales"
That came from a bank, I believe. So it's an independent analyst. Where their information came from, who knows. Were those targets adjusted after this whole loot box debacle? Again, no idea.
Just as an aside, another interesting factor was that BF1 had a number of deals over black friday, while BF2 did not. I was eagerly awaiting something, ANYTHING! Not even $10 off! Meanwhile, I picked up a couple copies of CoD WWII for like 33% off the regular price. HAD there been a sale, I would have bought during Black Friday. Since there wasn't, I bought gift cards that are now wrapped with daddy-printed BF2 DVD cases so that we can buy digital instead.... and hope for a sale maybe
EDIT: OH YEAH!! So, the original point to that was I wonder if selling fewer copies in the same amount of time actually impacted their overall income all that much, since we don't really know what the average sale price per copy was of for BF1 considering it was sold during Black Friday. I did buy one copy back then, on Black Friday, but I already pre-purchased one too. Unfortunately that sample size isn't great
"NPD Shows Dismal 'Battlefront 2' Sales At 20% Of 'Call of Duty: WWII' Sales"
It indicates that BF1 sold 2.1 million by this time last year. Again, it's retail, which is becoming a really bad way to determine sales, but even at that it's fair to say BF2 is behind BF1 sales, even. By how many could be anyone's guess, though.
Just as some context, too, CoD WWII is the 2nd best selling game in the series (after opening month) to date, for the franchise. So, again, while the comparison is interesting, I think that the BF1 comparison is probably more telling, since CoD is more popular, in general.
Of note: "He said November U.S. physical game unit sales of "Star Wars Battlefront II" declined 52 percent versus 2015's "Star Wars Battlefront" in its first month, according to NPD sell-through data"
52% is fairly significant. Where was the guy flamboyantly professing he would be back to show us all how wrong we were? I'd like to know what went wrong.
That's an interesting number, but I don't know where it came from. BF1 was estimated to have sold 12 million copies by the end of December 2015 (like a month and a half). So I'm not sure how BF2 sold 52% less, unless we're tracking as a percentage of the overall sales. However, copy-for-copy they appear to be the same or very similar.
He states where the number is from in the quoted piece. The NPD. It's a report of physical box sales.
Unless digital sales as a share have increased enough over the past year to make up for it, then the overall sales are very much down compared to Battlefront 1. The UK media was reporting the same kind of disappointing figures even earlier.
@laxie they will likely bring them back quietly once they feel the "new game" surge is exhausted. It would be nice to see them make major changes to the progression system, but I wouldn't home my breath. EA is all about full steam ahead on this games as a service idea and MTs in general.
Ahhh, I missed the retail bit.
I don't know what percentage the retail vs digital portion makes up for in overall sales, but it COULD be that significant. There was an article on here this morning which was talking about poor BF2 sales and that they had sold 12.5 million copies, which was short of the 14 million that they had anticipated. I don't know where that number came from, but it seems pretty exact to be pulling out of their asses. If that number is correct, then it could mean that the digital sales may have actually increased that much over last year. Of course, that's also accepting that the estimates from the analyst from last year indicating they had sold 12 million copies by end of December was correct.
Whatever the case, it's no wonder that EA gets so much hate, considering we're sitting here talking about how shitty they did with their 12 million copies sold, lol. I wish I could have that kinda "bad year"
"Whatever the case, it's no wonder that EA gets so much hate, considering we're sitting here talking about how shitty they did with their 12 million copies sold, lol. I wish I could have that kinda "bad year""
That really depends on what their targets were. Who knows, It may of took 12 million copies to cover Disney's end.
Yeah, in another post they said their target was 14, so we're talking like 10% off target? Again, I wish those were my targets
Star Wars... 14 million target...
Sounds more like damage control to me
That came from a bank, I believe. So it's an independent analyst. Where their information came from, who knows. Were those targets adjusted after this whole loot box debacle? Again, no idea.
Just as an aside, another interesting factor was that BF1 had a number of deals over black friday, while BF2 did not. I was eagerly awaiting something, ANYTHING! Not even $10 off! Meanwhile, I picked up a couple copies of CoD WWII for like 33% off the regular price. HAD there been a sale, I would have bought during Black Friday. Since there wasn't, I bought gift cards that are now wrapped with daddy-printed BF2 DVD cases so that we can buy digital instead.... and hope for a sale maybe
EDIT: OH YEAH!! So, the original point to that was I wonder if selling fewer copies in the same amount of time actually impacted their overall income all that much, since we don't really know what the average sale price per copy was of for BF1 considering it was sold during Black Friday. I did buy one copy back then, on Black Friday, but I already pre-purchased one too. Unfortunately that sample size isn't great
I remember seeing a sale on BF2 for (I think it was) 45 bucks. I remember noting it due to the amount of discussion we had been having on the boards. Can't remember what store, it was an online deal.
Small potatoes on the grand scheme of the discussion, though.
It also never topped the sale chart, from what I understand. It all points to a disappointing release reception, which is pretty well-deserved considering the debacle it created for itself with the progression system.
Of note: "He said November U.S. physical game unit sales of "Star Wars Battlefront II" declined 52 percent versus 2015's "Star Wars Battlefront" in its first month, according to NPD sell-through data"
52% is fairly significant. Where was the guy flamboyantly professing he would be back to show us all how wrong we were? I'd like to know what went wrong.
That's an interesting number, but I don't know where it came from. BF1 was estimated to have sold 12 million copies by the end of December 2015 (like a month and a half). So I'm not sure how BF2 sold 52% less, unless we're tracking as a percentage of the overall sales. However, copy-for-copy they appear to be the same or very similar.
He states where the number is from in the quoted piece. The NPD. It's a report of physical box sales.
Unless digital sales as a share have increased enough over the past year to make up for it, then the overall sales are very much down compared to Battlefront 1. The UK media was reporting the same kind of disappointing figures even earlier.
@laxie they will likely bring them back quietly once they feel the "new game" surge is exhausted. It would be nice to see them make major changes to the progression system, but I wouldn't home my breath. EA is all about full steam ahead on this games as a service idea and MTs in general.
Ahhh, I missed the retail bit.
I don't know what percentage the retail vs digital portion makes up for in overall sales, but it COULD be that significant. There was an article on here this morning which was talking about poor BF2 sales and that they had sold 12.5 million copies, which was short of the 14 million that they had anticipated. I don't know where that number came from, but it seems pretty exact to be pulling out of their asses. If that number is correct, then it could mean that the digital sales may have actually increased that much over last year. Of course, that's also accepting that the estimates from the analyst from last year indicating they had sold 12 million copies by end of December was correct.
Whatever the case, it's no wonder that EA gets so much hate, considering we're sitting here talking about how shitty they did with their 12 million copies sold, lol. I wish I could have that kinda "bad year"
"Whatever the case, it's no wonder that EA gets so much hate, considering we're sitting here talking about how shitty they did with their 12 million copies sold, lol. I wish I could have that kinda "bad year""
That really depends on what their targets were. Who knows, It may of took 12 million copies to cover Disney's end.
Yeah, in another post they said their target was 14, so we're talking like 10% off target? Again, I wish those were my targets
but what they are getting 'hate' for specifically is related to conning people, so yeah...high sales kind of goes with that package.
Please do not respond to me, even if I ask you a question, its rhetorical.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
Comments
Yeah, in another post they said their target was 14, so we're talking like 10% off target? Again, I wish those were my targets
Crazkanuk
----------------
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Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
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----------------
Sounds more like damage control to me
"Be water my friend" - Bruce Lee
That came from a bank, I believe. So it's an independent analyst. Where their information came from, who knows. Were those targets adjusted after this whole loot box debacle? Again, no idea.
Just as an aside, another interesting factor was that BF1 had a number of deals over black friday, while BF2 did not. I was eagerly awaiting something, ANYTHING! Not even $10 off! Meanwhile, I picked up a couple copies of CoD WWII for like 33% off the regular price. HAD there been a sale, I would have bought during Black Friday. Since there wasn't, I bought gift cards that are now wrapped with daddy-printed BF2 DVD cases so that we can buy digital instead.... and hope for a sale maybe
EDIT: OH YEAH!! So, the original point to that was I wonder if selling fewer copies in the same amount of time actually impacted their overall income all that much, since we don't really know what the average sale price per copy was of for BF1 considering it was sold during Black Friday. I did buy one copy back then, on Black Friday, but I already pre-purchased one too. Unfortunately that sample size isn't great
Crazkanuk
----------------
Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
----------------
"NPD Shows Dismal 'Battlefront 2' Sales At 20% Of 'Call of Duty: WWII' Sales"
https://www.forbes.com/sites/insertcoin/2017/12/08/npd-shows-dismal-battlefront-2-sales-at-20-of-call-of-duty-wwii-sales/#3db4563f2b38
"Be water my friend" - Bruce Lee
It's a cool number, but COD is wildly popular as well. I did just find this though
https://www.windowscentral.com/star-wars-battlefront-ii-gets-obliterated-call-duty-ww2-launch-retail-sales
It indicates that BF1 sold 2.1 million by this time last year. Again, it's retail, which is becoming a really bad way to determine sales, but even at that it's fair to say BF2 is behind BF1 sales, even. By how many could be anyone's guess, though.
Just as some context, too, CoD WWII is the 2nd best selling game in the series (after opening month) to date, for the franchise. So, again, while the comparison is interesting, I think that the BF1 comparison is probably more telling, since CoD is more popular, in general.
Crazkanuk
----------------
Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
----------------
Small potatoes on the grand scheme of the discussion, though.
It also never topped the sale chart, from what I understand. It all points to a disappointing release reception, which is pretty well-deserved considering the debacle it created for itself with the progression system.
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
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"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
Players insist on it !