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Battlefront 2's Loot Boxes And Gambling: Exploring The Secret Psychology Behind It All

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  • CrazKanukCrazKanuk Member EpicPosts: 6,130
    laserit said:
    CrazKanuk said:
    CrazKanuk said:
    Google news showed me this article based on my reading past Star Wars articles:


    https://www.cnbc.com/amp/2017/12/11/analyst-cuts-ea-price-target-after-star-wars-game-sales-plunge.html

    Of note: "He said November U.S. physical game unit sales of "Star Wars Battlefront II" declined 52 percent versus 2015's "Star Wars Battlefront" in its first month, according to NPD sell-through data"

    52% is fairly significant.  Where was the guy flamboyantly professing he would be back to show us all how wrong we were?  I'd like to know what went wrong.

    That's an interesting number, but I don't know where it came from. BF1 was estimated to have sold 12 million copies by the end of December 2015 (like a month and a half). So I'm not sure how BF2 sold 52% less, unless we're tracking as a percentage of the overall sales. However, copy-for-copy they appear to be the same or very similar. 
    He states where the number is from in the quoted piece.  The NPD.  It's a report of physical box sales.

    Unless digital sales as a share have increased enough over the past year to make up for it, then the overall sales are very much down compared to Battlefront 1.  The UK media was reporting the same kind of disappointing figures even earlier.

    @laxie they will likely bring them back quietly once they feel the "new game" surge is exhausted.  It would be nice to see them make major changes to the progression system, but I wouldn't home my breath.  EA is all about full steam ahead on this games as a service idea and MTs in general.


    Ahhh, I missed the retail bit. 

    I don't know what percentage the retail vs digital portion makes up for in overall sales, but it COULD be that significant. There was an article on here this morning which was talking about poor BF2 sales and that they had sold 12.5 million copies, which was short of the 14 million that they had anticipated. I don't know where that number came from, but it seems pretty exact to be pulling out of their asses. If that number is correct, then it could mean that the digital sales may have actually increased that much over last year. Of course, that's also accepting that the estimates from the analyst from last year indicating they had sold 12 million copies by end of December was correct. 

    Whatever the case, it's no wonder that EA gets so much hate, considering we're sitting here talking about how shitty they did with their 12 million copies sold, lol. I wish I could have that kinda "bad year" 
    "Whatever the case, it's no wonder that EA gets so much hate, considering we're sitting here talking about how shitty they did with their 12 million copies sold, lol. I wish I could have that kinda "bad year""

     That really depends on what their targets were. Who knows, It may of took 12 million copies to cover Disney's end.


    Yeah, in another post they said their target was 14, so we're talking like 10% off target? Again, I wish those were my targets :smile:

    Crazkanuk

    ----------------
    Azarelos - 90 Hunter - Emerald
    Durnzig - 90 Paladin - Emerald
    Demonicron - 90 Death Knight - Emerald Dream - US
    Tankinpain - 90 Monk - Azjol-Nerub - US
    Brindell - 90 Warrior - Emerald Dream - US
    ----------------

  • laseritlaserit Member LegendaryPosts: 7,591
    CrazKanuk said:
    laserit said:
    CrazKanuk said:
    CrazKanuk said:
    Google news showed me this article based on my reading past Star Wars articles:


    https://www.cnbc.com/amp/2017/12/11/analyst-cuts-ea-price-target-after-star-wars-game-sales-plunge.html

    Of note: "He said November U.S. physical game unit sales of "Star Wars Battlefront II" declined 52 percent versus 2015's "Star Wars Battlefront" in its first month, according to NPD sell-through data"

    52% is fairly significant.  Where was the guy flamboyantly professing he would be back to show us all how wrong we were?  I'd like to know what went wrong.

    That's an interesting number, but I don't know where it came from. BF1 was estimated to have sold 12 million copies by the end of December 2015 (like a month and a half). So I'm not sure how BF2 sold 52% less, unless we're tracking as a percentage of the overall sales. However, copy-for-copy they appear to be the same or very similar. 
    He states where the number is from in the quoted piece.  The NPD.  It's a report of physical box sales.

    Unless digital sales as a share have increased enough over the past year to make up for it, then the overall sales are very much down compared to Battlefront 1.  The UK media was reporting the same kind of disappointing figures even earlier.

    @laxie they will likely bring them back quietly once they feel the "new game" surge is exhausted.  It would be nice to see them make major changes to the progression system, but I wouldn't home my breath.  EA is all about full steam ahead on this games as a service idea and MTs in general.


    Ahhh, I missed the retail bit. 

    I don't know what percentage the retail vs digital portion makes up for in overall sales, but it COULD be that significant. There was an article on here this morning which was talking about poor BF2 sales and that they had sold 12.5 million copies, which was short of the 14 million that they had anticipated. I don't know where that number came from, but it seems pretty exact to be pulling out of their asses. If that number is correct, then it could mean that the digital sales may have actually increased that much over last year. Of course, that's also accepting that the estimates from the analyst from last year indicating they had sold 12 million copies by end of December was correct. 

    Whatever the case, it's no wonder that EA gets so much hate, considering we're sitting here talking about how shitty they did with their 12 million copies sold, lol. I wish I could have that kinda "bad year" 
    "Whatever the case, it's no wonder that EA gets so much hate, considering we're sitting here talking about how shitty they did with their 12 million copies sold, lol. I wish I could have that kinda "bad year""

     That really depends on what their targets were. Who knows, It may of took 12 million copies to cover Disney's end.


    Yeah, in another post they said their target was 14, so we're talking like 10% off target? Again, I wish those were my targets :smile:
    Star Wars...  14 million target...

    Sounds more like damage control to me


    "Be water my friend" - Bruce Lee

  • CrazKanukCrazKanuk Member EpicPosts: 6,130
    edited December 2017
    laserit said:
    CrazKanuk said:
    laserit said:
    CrazKanuk said:
    CrazKanuk said:
    Google news showed me this article based on my reading past Star Wars articles:


    https://www.cnbc.com/amp/2017/12/11/analyst-cuts-ea-price-target-after-star-wars-game-sales-plunge.html

    Of note: "He said November U.S. physical game unit sales of "Star Wars Battlefront II" declined 52 percent versus 2015's "Star Wars Battlefront" in its first month, according to NPD sell-through data"

    52% is fairly significant.  Where was the guy flamboyantly professing he would be back to show us all how wrong we were?  I'd like to know what went wrong.

    That's an interesting number, but I don't know where it came from. BF1 was estimated to have sold 12 million copies by the end of December 2015 (like a month and a half). So I'm not sure how BF2 sold 52% less, unless we're tracking as a percentage of the overall sales. However, copy-for-copy they appear to be the same or very similar. 
    He states where the number is from in the quoted piece.  The NPD.  It's a report of physical box sales.

    Unless digital sales as a share have increased enough over the past year to make up for it, then the overall sales are very much down compared to Battlefront 1.  The UK media was reporting the same kind of disappointing figures even earlier.

    @laxie they will likely bring them back quietly once they feel the "new game" surge is exhausted.  It would be nice to see them make major changes to the progression system, but I wouldn't home my breath.  EA is all about full steam ahead on this games as a service idea and MTs in general.


    Ahhh, I missed the retail bit. 

    I don't know what percentage the retail vs digital portion makes up for in overall sales, but it COULD be that significant. There was an article on here this morning which was talking about poor BF2 sales and that they had sold 12.5 million copies, which was short of the 14 million that they had anticipated. I don't know where that number came from, but it seems pretty exact to be pulling out of their asses. If that number is correct, then it could mean that the digital sales may have actually increased that much over last year. Of course, that's also accepting that the estimates from the analyst from last year indicating they had sold 12 million copies by end of December was correct. 

    Whatever the case, it's no wonder that EA gets so much hate, considering we're sitting here talking about how shitty they did with their 12 million copies sold, lol. I wish I could have that kinda "bad year" 
    "Whatever the case, it's no wonder that EA gets so much hate, considering we're sitting here talking about how shitty they did with their 12 million copies sold, lol. I wish I could have that kinda "bad year""

     That really depends on what their targets were. Who knows, It may of took 12 million copies to cover Disney's end.


    Yeah, in another post they said their target was 14, so we're talking like 10% off target? Again, I wish those were my targets :smile:
    Star Wars...  14 million target...

    Sounds more like damage control to me



    That came from a bank, I believe. So it's an independent analyst. Where their information came from, who knows. Were those targets adjusted after this whole loot box debacle? Again, no idea. 

    Just as an aside, another interesting factor was that BF1 had a number of deals over black friday, while BF2 did not. I was eagerly awaiting something, ANYTHING! Not even $10 off! Meanwhile, I picked up a couple copies of CoD WWII for like 33% off the regular price. HAD there been a sale, I would have bought during Black Friday. Since there wasn't, I bought gift cards that are now wrapped with daddy-printed BF2 DVD cases so that we can buy digital instead.... and hope for a sale maybe :) 

    EDIT: OH YEAH!! So, the original point to that was I wonder if selling fewer copies in the same amount of time actually impacted their overall income all that much, since we don't really know what the average sale price per copy was of for BF1 considering it was sold during Black Friday. I did buy one copy back then, on Black Friday, but I already pre-purchased one too. Unfortunately that sample size isn't great :) 

    Crazkanuk

    ----------------
    Azarelos - 90 Hunter - Emerald
    Durnzig - 90 Paladin - Emerald
    Demonicron - 90 Death Knight - Emerald Dream - US
    Tankinpain - 90 Monk - Azjol-Nerub - US
    Brindell - 90 Warrior - Emerald Dream - US
    ----------------

  • laseritlaserit Member LegendaryPosts: 7,591
    CrazKanuk said:
    laserit said:
    CrazKanuk said:
    laserit said:
    CrazKanuk said:
    CrazKanuk said:
    Google news showed me this article based on my reading past Star Wars articles:


    https://www.cnbc.com/amp/2017/12/11/analyst-cuts-ea-price-target-after-star-wars-game-sales-plunge.html

    Of note: "He said November U.S. physical game unit sales of "Star Wars Battlefront II" declined 52 percent versus 2015's "Star Wars Battlefront" in its first month, according to NPD sell-through data"

    52% is fairly significant.  Where was the guy flamboyantly professing he would be back to show us all how wrong we were?  I'd like to know what went wrong.

    That's an interesting number, but I don't know where it came from. BF1 was estimated to have sold 12 million copies by the end of December 2015 (like a month and a half). So I'm not sure how BF2 sold 52% less, unless we're tracking as a percentage of the overall sales. However, copy-for-copy they appear to be the same or very similar. 
    He states where the number is from in the quoted piece.  The NPD.  It's a report of physical box sales.

    Unless digital sales as a share have increased enough over the past year to make up for it, then the overall sales are very much down compared to Battlefront 1.  The UK media was reporting the same kind of disappointing figures even earlier.

    @laxie they will likely bring them back quietly once they feel the "new game" surge is exhausted.  It would be nice to see them make major changes to the progression system, but I wouldn't home my breath.  EA is all about full steam ahead on this games as a service idea and MTs in general.


    Ahhh, I missed the retail bit. 

    I don't know what percentage the retail vs digital portion makes up for in overall sales, but it COULD be that significant. There was an article on here this morning which was talking about poor BF2 sales and that they had sold 12.5 million copies, which was short of the 14 million that they had anticipated. I don't know where that number came from, but it seems pretty exact to be pulling out of their asses. If that number is correct, then it could mean that the digital sales may have actually increased that much over last year. Of course, that's also accepting that the estimates from the analyst from last year indicating they had sold 12 million copies by end of December was correct. 

    Whatever the case, it's no wonder that EA gets so much hate, considering we're sitting here talking about how shitty they did with their 12 million copies sold, lol. I wish I could have that kinda "bad year" 
    "Whatever the case, it's no wonder that EA gets so much hate, considering we're sitting here talking about how shitty they did with their 12 million copies sold, lol. I wish I could have that kinda "bad year""

     That really depends on what their targets were. Who knows, It may of took 12 million copies to cover Disney's end.


    Yeah, in another post they said their target was 14, so we're talking like 10% off target? Again, I wish those were my targets :smile:
    Star Wars...  14 million target...

    Sounds more like damage control to me



    That came from a bank, I believe. So it's an independent analyst. Where their information came from, who knows. Were those targets adjusted after this whole loot box debacle? Again, no idea. 

    Just as an aside, another interesting factor was that BF1 had a number of deals over black friday, while BF2 did not. I was eagerly awaiting something, ANYTHING! Not even $10 off! Meanwhile, I picked up a couple copies of CoD WWII for like 33% off the regular price. HAD there been a sale, I would have bought during Black Friday. Since there wasn't, I bought gift cards that are now wrapped with daddy-printed BF2 DVD cases so that we can buy digital instead.... and hope for a sale maybe :) 

    EDIT: OH YEAH!! So, the original point to that was I wonder if selling fewer copies in the same amount of time actually impacted their overall income all that much, since we don't really know what the average sale price per copy was of for BF1 considering it was sold during Black Friday. I did buy one copy back then, on Black Friday, but I already pre-purchased one too. Unfortunately that sample size isn't great :) 

    "NPD Shows Dismal 'Battlefront 2' Sales At 20% Of 'Call of Duty: WWII' Sales"


    https://www.forbes.com/sites/insertcoin/2017/12/08/npd-shows-dismal-battlefront-2-sales-at-20-of-call-of-duty-wwii-sales/#3db4563f2b38

    "Be water my friend" - Bruce Lee

  • CrazKanukCrazKanuk Member EpicPosts: 6,130
    laserit said:
    CrazKanuk said:
    laserit said:




    That came from a bank, I believe. So it's an independent analyst. Where their information came from, who knows. Were those targets adjusted after this whole loot box debacle? Again, no idea. 

    Just as an aside, another interesting factor was that BF1 had a number of deals over black friday, while BF2 did not. I was eagerly awaiting something, ANYTHING! Not even $10 off! Meanwhile, I picked up a couple copies of CoD WWII for like 33% off the regular price. HAD there been a sale, I would have bought during Black Friday. Since there wasn't, I bought gift cards that are now wrapped with daddy-printed BF2 DVD cases so that we can buy digital instead.... and hope for a sale maybe :) 

    EDIT: OH YEAH!! So, the original point to that was I wonder if selling fewer copies in the same amount of time actually impacted their overall income all that much, since we don't really know what the average sale price per copy was of for BF1 considering it was sold during Black Friday. I did buy one copy back then, on Black Friday, but I already pre-purchased one too. Unfortunately that sample size isn't great :) 

    "NPD Shows Dismal 'Battlefront 2' Sales At 20% Of 'Call of Duty: WWII' Sales"


    https://www.forbes.com/sites/insertcoin/2017/12/08/npd-shows-dismal-battlefront-2-sales-at-20-of-call-of-duty-wwii-sales/#3db4563f2b38


    It's a cool number, but COD is wildly popular as well. I did just find this though
    https://www.windowscentral.com/star-wars-battlefront-ii-gets-obliterated-call-duty-ww2-launch-retail-sales

    It indicates that BF1 sold 2.1 million by this time last year. Again, it's retail, which is becoming a really bad way to determine sales, but even at that it's fair to say BF2 is behind BF1 sales, even. By how many could be anyone's guess, though. 

    Just as some context, too, CoD WWII is the 2nd best selling game in the series (after opening month) to date, for the franchise. So, again, while the comparison is interesting, I think that the BF1 comparison is probably more telling, since CoD is more popular, in general. 

    Crazkanuk

    ----------------
    Azarelos - 90 Hunter - Emerald
    Durnzig - 90 Paladin - Emerald
    Demonicron - 90 Death Knight - Emerald Dream - US
    Tankinpain - 90 Monk - Azjol-Nerub - US
    Brindell - 90 Warrior - Emerald Dream - US
    ----------------

  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,505
    CrazKanuk said:
    laserit said:
    CrazKanuk said:
    laserit said:
    CrazKanuk said:
    CrazKanuk said:
    Google news showed me this article based on my reading past Star Wars articles:


    https://www.cnbc.com/amp/2017/12/11/analyst-cuts-ea-price-target-after-star-wars-game-sales-plunge.html

    Of note: "He said November U.S. physical game unit sales of "Star Wars Battlefront II" declined 52 percent versus 2015's "Star Wars Battlefront" in its first month, according to NPD sell-through data"

    52% is fairly significant.  Where was the guy flamboyantly professing he would be back to show us all how wrong we were?  I'd like to know what went wrong.

    That's an interesting number, but I don't know where it came from. BF1 was estimated to have sold 12 million copies by the end of December 2015 (like a month and a half). So I'm not sure how BF2 sold 52% less, unless we're tracking as a percentage of the overall sales. However, copy-for-copy they appear to be the same or very similar. 
    He states where the number is from in the quoted piece.  The NPD.  It's a report of physical box sales.

    Unless digital sales as a share have increased enough over the past year to make up for it, then the overall sales are very much down compared to Battlefront 1.  The UK media was reporting the same kind of disappointing figures even earlier.

    @laxie they will likely bring them back quietly once they feel the "new game" surge is exhausted.  It would be nice to see them make major changes to the progression system, but I wouldn't home my breath.  EA is all about full steam ahead on this games as a service idea and MTs in general.


    Ahhh, I missed the retail bit. 

    I don't know what percentage the retail vs digital portion makes up for in overall sales, but it COULD be that significant. There was an article on here this morning which was talking about poor BF2 sales and that they had sold 12.5 million copies, which was short of the 14 million that they had anticipated. I don't know where that number came from, but it seems pretty exact to be pulling out of their asses. If that number is correct, then it could mean that the digital sales may have actually increased that much over last year. Of course, that's also accepting that the estimates from the analyst from last year indicating they had sold 12 million copies by end of December was correct. 

    Whatever the case, it's no wonder that EA gets so much hate, considering we're sitting here talking about how shitty they did with their 12 million copies sold, lol. I wish I could have that kinda "bad year" 
    "Whatever the case, it's no wonder that EA gets so much hate, considering we're sitting here talking about how shitty they did with their 12 million copies sold, lol. I wish I could have that kinda "bad year""

     That really depends on what their targets were. Who knows, It may of took 12 million copies to cover Disney's end.


    Yeah, in another post they said their target was 14, so we're talking like 10% off target? Again, I wish those were my targets :smile:
    Star Wars...  14 million target...

    Sounds more like damage control to me



    That came from a bank, I believe. So it's an independent analyst. Where their information came from, who knows. Were those targets adjusted after this whole loot box debacle? Again, no idea. 

    Just as an aside, another interesting factor was that BF1 had a number of deals over black friday, while BF2 did not. I was eagerly awaiting something, ANYTHING! Not even $10 off! Meanwhile, I picked up a couple copies of CoD WWII for like 33% off the regular price. HAD there been a sale, I would have bought during Black Friday. Since there wasn't, I bought gift cards that are now wrapped with daddy-printed BF2 DVD cases so that we can buy digital instead.... and hope for a sale maybe :) 

    EDIT: OH YEAH!! So, the original point to that was I wonder if selling fewer copies in the same amount of time actually impacted their overall income all that much, since we don't really know what the average sale price per copy was of for BF1 considering it was sold during Black Friday. I did buy one copy back then, on Black Friday, but I already pre-purchased one too. Unfortunately that sample size isn't great :) 
    I remember seeing a sale on BF2 for (I think it was) 45 bucks.  I remember noting it due to the amount of discussion we had been having on the boards.  Can't remember what store, it was an online deal.

    Small potatoes on the grand scheme of the discussion, though.

    It also never topped the sale chart, from what I understand.  It all points to a disappointing release reception, which is pretty well-deserved considering the debacle it created for itself with the progression system.

    image
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    CrazKanuk said:
    laserit said:
    CrazKanuk said:
    CrazKanuk said:
    Google news showed me this article based on my reading past Star Wars articles:


    https://www.cnbc.com/amp/2017/12/11/analyst-cuts-ea-price-target-after-star-wars-game-sales-plunge.html

    Of note: "He said November U.S. physical game unit sales of "Star Wars Battlefront II" declined 52 percent versus 2015's "Star Wars Battlefront" in its first month, according to NPD sell-through data"

    52% is fairly significant.  Where was the guy flamboyantly professing he would be back to show us all how wrong we were?  I'd like to know what went wrong.

    That's an interesting number, but I don't know where it came from. BF1 was estimated to have sold 12 million copies by the end of December 2015 (like a month and a half). So I'm not sure how BF2 sold 52% less, unless we're tracking as a percentage of the overall sales. However, copy-for-copy they appear to be the same or very similar. 
    He states where the number is from in the quoted piece.  The NPD.  It's a report of physical box sales.

    Unless digital sales as a share have increased enough over the past year to make up for it, then the overall sales are very much down compared to Battlefront 1.  The UK media was reporting the same kind of disappointing figures even earlier.

    @laxie they will likely bring them back quietly once they feel the "new game" surge is exhausted.  It would be nice to see them make major changes to the progression system, but I wouldn't home my breath.  EA is all about full steam ahead on this games as a service idea and MTs in general.


    Ahhh, I missed the retail bit. 

    I don't know what percentage the retail vs digital portion makes up for in overall sales, but it COULD be that significant. There was an article on here this morning which was talking about poor BF2 sales and that they had sold 12.5 million copies, which was short of the 14 million that they had anticipated. I don't know where that number came from, but it seems pretty exact to be pulling out of their asses. If that number is correct, then it could mean that the digital sales may have actually increased that much over last year. Of course, that's also accepting that the estimates from the analyst from last year indicating they had sold 12 million copies by end of December was correct. 

    Whatever the case, it's no wonder that EA gets so much hate, considering we're sitting here talking about how shitty they did with their 12 million copies sold, lol. I wish I could have that kinda "bad year" 
    "Whatever the case, it's no wonder that EA gets so much hate, considering we're sitting here talking about how shitty they did with their 12 million copies sold, lol. I wish I could have that kinda "bad year""

     That really depends on what their targets were. Who knows, It may of took 12 million copies to cover Disney's end.


    Yeah, in another post they said their target was 14, so we're talking like 10% off target? Again, I wish those were my targets :smile:
    but what they are getting 'hate' for specifically is related to conning people, so yeah...high sales kind of goes with that package.

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • FlyByKnightFlyByKnight Member EpicPosts: 3,967

    +


    =


    MadFrenchielaxie
    "As far as the forum code of conduct, I would think it's a bit outdated and in need of a refre *CLOSED*" 

    ¯\_(ツ)_/¯
  • Octagon7711Octagon7711 Member LegendaryPosts: 9,004
    Game Of Thrones Dragons GIF - GameOfThrones Dragons Gamble
    MadFrenchie

    "We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa      "We don't see things as they are, we see them as we are."  SR Covey

  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916
    All these dirty tricks and subterfuge are needed to maintain the illusion of "free" games, of course.

    Players insist on it ! :D
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