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Early days, but some hope for those who consider gambling in gaming as a shameful aberration from gaming ethos.
Yeah I'll have to watch the video but there are just a few things I'd ask for:
1. Full disclosure at purchase of the true cost of all content in the game and whether it includes gambling to access it.
2. Posted odds for all lootbox gambling
Then people can make informed decisions.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
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Please do not respond to me, even if I ask you a question, its rhetorical.
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I don't think gambling should be in gaming, but I realise that it may be impossible to stop for adults. Arcade games were never fruit machine games, but that's the way they are now going. If it can only be stopped for minors so be it. But if the knock on effect of that is that it goes completely all the better.
If they were worried about the kids they would work to ban them from the bigger addiction of the internet, gaming, and social media.
see why I find this 'its all about the kids' a pile of horseshit?
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Studies have shown that violence in TV shows and games do not produce youngsters more likely to commit violence.
Whereas gambling does cause problems, such as children stealing from their parents. The PDF below goes into some such issues.
http://www.gamblingcommission.gov.uk/PDF/survey-data/Young-people-and-gambling-2016.pdf
Cool link, thanks, but I don't think it's as relevant as you think it is, since it's dealing with ACTUAL gambling. However, there is lots of interesting information in it. For one, the percentage of problem gamblers is 0.4% which aligns pretty closely with what it is for adults. They also identified that 1.2% are considered "at risk". So this study actually supports pretty much what people have said all along, that this really isn't a problem. Sure, publish odds or something like that, but as far as gambling mechanics go, there are 99 problems and games ain't one. Considering that 75% of these kids were apparently exposed to gambling advertising via television on a weekly basis, and there's no legislation against that? Gaming is the molehill that's been made into a mountain. Just read the report. If you can't pick out 5 issues that are considerably larger issues (like 16 year-olds being legally able to gamble) then your perspective is obviously skewed.
Crazkanuk
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How many children need to be at risk before this is an issue for you? 1, 10, 100, 1000, 10,000? It is an issue for kids, that's good enough for me. The other gambling you mentioned on TV does not involve them actually betting money.
My perspective was skewed by limited time, I picked the first thing I saw. The 16 year old thing is a separate issue, you seem to trying to find other things to argue about and point at them as if they prove what I agree with is wrong. You may well be right, that could well be more important issue, but it does not change what I said.
We can't work to reduce rape because "there are more important issues" like murder. See how silly that sounds?
just an idea
lets not talk metaphor on top of metaphor
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Gambling simulator
Says he who threw in the "what about violence" canard to derail the discussion.
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yeah reading the exchange there about whatever they were talking about was like watching Mr. Robot and wanting to scream get to the fucking point! and stop being evasive. you know what evasive means right? because its different from derailing
anyway...just dropped in a second I will be on my way or maybe not
Please do not respond to me, even if I ask you a question, its rhetorical.
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I agree, if you're an adult. There's a reason children don't come of age legally at 8 or 9, but rather 18 or 21. The brains of children are not fully cooked earlier than that and there's an argument to be made that males don't reach adulthood until their early 20s.
There's nothing wrong with making parents aware that gambling mechanisms are an integral part of a game. Then the parent can decide whether to expose their children and their wallet to same. Developers have successfully hidden what they are doing for quite some time. Now the cat is out of the bag and it's time for reasonable action to control a multi-billion dollar industry that is sucking off children.
1. Ensure that games employing loot boxes or similar variable reward mechanisms which can be purchased receive a 21 years of age and older “Adults Only” rating to warn consumers before they purchase or download a new game.
2. Consider prohibiting the sale of games employing loot boxes or similar variable reward mechanisms which can be purchased to those under 21 years of age.
3. Expand the mission of regulatory oversight bodies such as gaming commissions—which already oversee slot machines—to encompass loot boxes or similar variable reward mechanisms which can be purchased in video games.
4. Require the clear disclosure of the odds of winning items in loot boxes or similar variable reward mechanisms which can be purchased on screen at the time of purchase.
5. Enable regulators to audit the game mechanics of loot boxes or similar variable reward mechanisms which can be purchased to ensure consumers are treated fairly.
I believe that these are things that publishers can work with. Some of them (age verification) may require government assistance.
I can assure you with 1000000% confidence (big number) that if you win the most ideal case about gambling for kids that the best outcome is going to be a PEGI rating for it. Thats it,,,just like that deters kids from violent games..most of which arent even playing those MMOs in the first place!
Please do not respond to me, even if I ask you a question, its rhetorical.
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I am not using that survey to say loot boxes are gambling, that is going to be established by governments and courts. As has been pointed out by MadFrenchie finding bigger issues than the one raised and saying that means our concerns are hollow, is a rather hollow argument itself Torval. If you want to start a thread about 16 year olds being able to gamble you will have my support.
I do not have to establish the exact risk, now this is gaining momentum as an issue I expect those who have the funds and resources to do so will. "The Crazy Canadian"? come on, I have seen you post on here for years, that is beneath you.