Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Can a strongly group-focused MMO survive in today's market?

13»

Comments

  • anemoanemo Member RarePosts: 1,903
    Solo content also helps group content.  

    There have been times when I was still on leveling content and saw a revolving door of one person logging in for a short while wondering if anything is going on, then after they log out someone new repeats the process.   If those players had meaningful solo content,  they would have had something to do while waiting for someone else instead of just going to another game.
    4507

    Practice doesn't make perfect, practice makes permanent.

    "At one point technology meant making tech that could get to the moon, now it means making tech that could get you a taxi."

  • SavageHorizonSavageHorizon Member EpicPosts: 3,480
    Last MMO that was about the journey was early Vanguard, hopefully Pantheon brings that back. 




  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Siveria said:
    Lets be honest "mmo"rpg's today barely even have the mmo aspect anymore, In most mmo's today you never need another person for anything really, other than dungeons. They are bascally turned into a piss-poor single player rpg with a irc chatroom and a boring loot treadmill at level cap.

    I remember when mmo's were about what they were supposed to be about: the journey, not about how fast you can rush to level cap.
    nah .. they are not "supposed to be anything". Devs can cater their MMOs to any audience. If their players don't want to depend on others for their fun, is there anything wrong to give it to them?
  • nariusseldonnariusseldon Member EpicPosts: 27,775
    btdt said:
    They just need to make that final leap to single player rpg with ai bots and you will finally have what all the players today want.  

    1.  They are the hero ... check
    2.  They will always have enough players for whatever ... check
    3.  They will never have a resource shortage ... check
    4.  They will always be number 1 ... check

    Those that play for the journey are covered.  Those that play for endgame are covered.  Those that play for PVP are covered.  Those that play the auction house are covered (ai's will be programmed to try and undercut you).

    Social interaction you say?  Here's a ripe area for Siri or Alexa to step in.

    There's not a single MMO on the market or coming to the market that requires real people to backfill your world.  Ai's are the logical choice.  They can be stupid or smart depending on your settings.  Just like real players.


    Yeh .. i already treat other players more or less like NPCs. This will complete the design. 
Sign In or Register to comment.