For "fanboys" that are going to be offended that I do not like the game, I have truly given it my all. I have truly wanted to enjoy this game. I've gone back to ESO probably 5 times now, including my latest romp through Tamriel here this past week. As usual after a few days of logging in and playing....I'm just like....meh.
I have always tried to put my finger on why..I love Elder Scrolls single player games, I love MMOs, but this one does neither for me. But now I think I just finally figured out the problem.....the game feels linear and claustrophobic to me. Even though I am in this large world, it feels small everywhere I go. The complete opposite of what I feel when I trek through Skyrim, or in other MMOs like when I ride around the huge zones in LOTRO. Even WoW Legion, which is much more linear than ESO (zone layout), feels more open to me. Elder Scrolls game worlds are not supposed to feel small. MMOs are not supposed to feel small unless they are lobby based like Neverwinter. ESO feels like a lobby based MMO, the only difference is you don't zone into and out of the lobby, which in this case are just crafting hubs like main towns.
So probably going to finally put this one in the trash and forget it. Dropped so much money on it trying to enjoy it. But hey, the devs obviously are all over this game and they are trying to keep it fresh for all who love it.
Have fun with it, wish I could!
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I'll give it the month and see how it goes but I have also not loved it while also not finding anything wrong with it.
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Fair post. I, personally, am enjoying this game right now. I am an ALT junkie, and I love trying out the many options, as far as play styles in this game. I think this helps me stay with the game.
I do not read (most) of the quests. I think what I like about this game, is the achievement system. Hey, we all have are thing. I like logging in and trying to hit something, new level, get all lorebooks/skyshards, get that new skill, whatever. Then I can log off feeling digitally accomplished.
With that said, I have had my eye out for something new as well.
I played in the beta and off and on since then. Off and on because I get tired of it, too. There's so many hours of content that I think it's inevitable you'll get burned out sooner or later, especially when you play solo like I do.
Good luck, stay safe.
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1-50 is so damn boring, I've read the quest text and enjoyed it. Yet the end of the quests are so disappointing.Long quest chain then go kill this bad guy, which he dies in 4 hits. Your reward is F all xp. Complete another 20 quests to gain a level.
If they raised xp reward and the difficulty of the the main antagonist of the respective quest chain I would actually want to play the game.
ESO has a lot of good going for it and its in my rotation , actually currenlty playing ,
I enjoy the exploration and grouping , and combat for the most part ..
Where i always to start to disconnect is just how badly they have borked they ES lore with ESO and Tamriel One .. its a real mess now .. and cannot be fixed ...
Also really as a max lvl crafter i can only harvest Ruby Ash for ex... so if a i want to craft a lower tier weapon i need to Buy the mats .. or create a low lvl to harvest those mats .. so bad ..
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I can see how some would feel that ESO is claustrophobic since it is relatively content rich compared to other MMOs.
In ESO PVE zones you barely need a mount. Hell if you harvest at all you probably shouldn't even bother. Cyrodiil is exactly the opposite and that zone feels even bigger than it actually is because it's very content and NPC poor. You definitely want a mount and speed buffs there.
I played BDO for a while and I thought they did a better job with how they handled content. There is a lot of content there (even if is just 90% grinding lol) but they segregate it into hot spots in otherwise empty zones.
When shit bores me I just move on... shrug.
PS. can i has your stuff?
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Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
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Coming from eq to wow I felt somewhat confined, but ok early wow was a smaller game but still a little bit open and story driven was new and shiny, but at the end of lich king I have had enough.. and WoW as well as other mmos just kept going down that path, and now there are just no non story driven pve mmos.
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i started playing and i loved it but after a few hours i saw other characters that looked so cool and i thought maybe if i choose another class i will have more fun and i did this a few times and nothing changed the game just feels average!
This wasn't a I quit post....I never really stayed so I don't have much "stuff" lol.
I think you make an excellent point in that perhaps it feels claustrophobic because there is sooooooooooo much content. It seems you can't run in any one direction without hitting a quest npc or instanced content.
I have posted several times over the years here that I just can't put my finger on why I cannot get into this game. This is the only MMO I have not really enjoyed that I keep trying.
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i) combat and movement feeling "glidy" and disjointed, and
ii) character progression system lacking sense of actual progression
on the list.
Often magic doesn't even look to be conjured up,more like GW2 spamming,like a staff that has an automatic repeater on it.
The Wailing prison is a perfect example as to how the game turned me off.
SUPER linear,there is a gate in front of me,ghee i wonder if i am suppose to go that way..sigh.Mobs popping up out of the ground,i assume to not have to optimize the zone ,even still it was sort of laggy.Then to reinforce the lack of optimization they made sure that the foes burn up and disappear.When you get outside the graphics look bad..fake,like badly dithered,just a lot of fog and everything has a blueish hue/lighting.
Anyhow,it plays way too much like a single player game and that is the same problem most devs have in creating a MMO type game.
Oh yeah red carpet system..no thanks,it really looked to me like they straight up copied a Dungeons and Dragons game.
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It's amazing how you can break down an old mmorpg and have a list of individual mechanics nearly everyone dislikes but the game itself was amazingly fun. ESO is a game where individual mechanics look good but the game itself is boring and soulless.
I've put a decent amount of time into vanilla Wow over the last couple years (won't play it again until Classic however if I even bother ... hoping new indie mmorpgs interest me more) and the same can be said comparing it to retail Wow. I wouldn't call retail Wow soulless but would call it MMORPGless. They are just 2 radically different games. It's like Blizzard polished the fun out of it.
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