Guild Wars 2 makes SuperData’s top 10 list of ‘premium PC games by revenue for 2017
http://massivelyop.com/2018/01/30/guild-wars-2-makes-superdatas-top-10-list-of-premium-pc-games-by-revenue-for-2017/Guild Wars 2 generated the most revenue of all premium mmos in 2017?.
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Not sure if it is worth asking. SuperData like to make up definition anyway.
Well, the data is all-inclusive, right? It isn't just west, simply because DFO is on the list. So are you saying that even the Asian numbers are off? Are you privvy to that info?
Crazkanuk
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Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
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Take everything they say with a massive pinch of salt. They only collect data on a tiny fraction of the games market (less than 1%, roughly 500 games across all platforms). Also, the data is volunteered so may not be accurate.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
https://www.forbes.com/sites/erikkain/2017/12/16/the-best-selling-video-games-of-2017-so-far/#3bc3fe3aab2b
Yes, I know, "total revenue". But it's really hard to believe that CoD didn't have more income than D:OS2, which doesn't have things like loot boxes..
NPD tracks US video game sales.
The good thing with these website is they do the research for you so you don't need to search google for it. But obviously the accuracy of it is questionable since many companies don't release numbers.
Lineage 1* - 120,2 billion KRW
Guild Wars 2* - 47,9 billion KRW
*Royalties not included
That would put GW2 at 48 million USD through 3 quarters. That's actually more than I would have thought to begin with. So they're looking at like 62-ish?
Side quest: What's the North American population like? Might put my kids into this since it went F2P, right?
Crazkanuk
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Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
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Shocking.
"classification of games into MMOs is not by rational reasoning" - nariusseldon
Love Minecraft. And check out my Youtube channel OhCanadaGamer
Try a MUD today at http://www.mudconnect.com/I would not hold it past any of these developers for being in cahoots to legally hype their products without being held for illegally doing it.
Super data releases numbers that carry NO WEIGHT at all because no developer is going to release their books to any marketing firm.
I can speculate and be every bit as accurate as Super Data.
They said Twitch garners around 50-55% of the video gaming revenue,yeah i could have guessed that with my eyes closed,i would bet the number is even higher.
Anything they say can be figured out by anyone that pays any attention at all to the industry.
Never forget 3 mile Island and never trust a government official or company spokesman.
~~ postlarval ~~
Well.
I don't think we should be taking the report as gospel, but I don't think its hard to determine it's a solid trend.
Sorry people you might not like what you see, you don’t have the right to call it fake though. Not without doing your own study to refute the data.
So I'm assuming that doesn't include subscription MMOs, because just taking FFXIV for example:
And then there is WoW...
I think the reason for FF XIV not being on the list is that there only seems to be western games on the list. But why Wow isn't on it is stranger, it would just need 375 000 subscriptions last year to be R6:Siege and not even the most fanatic Wow hater would believe Wow have that few players.
Makes me wonder what they count? Box sales? That certainly would explain why a game that released a good expansion did better then games we know earn more on monthly subs.
That would of course mean GW2 sold 2,5M PoF & HoT boxes but that isn't impossible, a bit higher then I thought but not totally insane (like Wow having >350K subs).
It is just a theory though but the only thing I can think to explain it.