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NCSoft has posted its Q4 2017 and its Yearly Earnings Report to investors. The company showed huge profits of 79% year-on-year. Operation profit was also up 78%. For the first time in years, Lineage lost money, while Guild Wars 2, Blade & Soul and Aion made good gains in Q4.
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¯\_(ツ)_/¯
Take the Magic: The Gathering 'What Color Are You?' Quiz.
Yes ! It amazes me that people think 60€ on a AAA pc
Or console game is a waste but atthe same time drp hundrets of Euro into mobile games.
The difference to me is Video games provide you with fun and a sense of accomplishment but the games usually found on the mobile phone platforms cater to the gamblers. They exploit that high you get hence the rng boxes etc. Games that use rng boxes should get taxed as gambling services and be treated by the authorities like that.
A more accurate statement is that "some people think 60€ is expensive for games and some people also spend hundreds on Mobile games".
I'm going to guess that anyone who thinks 60€ is expensive is NOT dropping the same if not more on a mobile game.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Small transactions mask the big cost unlike a big 60 dollar game which hits you in your face + dlc and extra crap.
Not that I play any mobile games, but it's easy to see why many fall for it.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Not sure what you mean by that. B&S has nevertheless been released in the West and possesses a competent and very well done English translation of the game and story for the West. It is obvious that NCSoft put a great deal of effort in the game's Western release. Everything Korea gets, the West gets, albeit with the obvious delay. If I am not mistaken, B&S is getting a new content patch release today as we speak. B&S is hardly an afterthought release in the West.
I'm in the same boat. I thought this would mainly focus on this supposed Wildstar "revival" NCSoft is claiming to push even though everyone knows Carbine is working on another project while not implementing anything substantial to their original title in at least a year. Wildstar mobile maybe?
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
I believe the answer lies in their long term financial modelling - past and present.
The impression I got when GW2 launched was that expansions were not planned. That NCSoft had asked the question: do we do expansions. And the answer they settled on was "The Living World". So not GW1.
Post launch - I assume - things were not going as planned: maybe player retention was lower; maybe it was fewer new players maybe the cost of acquisition was to high (i.e cost of advertising divided by new players); profits lower than assumed - whatever.
Updated plan: back to GW1.
Which is a roundabout way of saying that the cost of the expansion is - probably - tied to more than just one quarter. (And we know that Blizzard used to report pre-xpac subscription bumps - people coming back - and falls when they stopped adding content.)
Its probably a case of what the (recent-ish) numbers are vs. the predicted mumbers would have been if they had stuck to just The Living World. And its against that backdrop NCSoft will assess the cost of the xpac.
There is also the fact that Guild Wars 2's business model is too generous for its own good. There is never really a need to engage with the gem store at all, and when something from the gemstore is desired, it isn't exactly difficult to grind the gold for a gem conversion. The most lucrative item in the gem store (the black lion lootbox and their associated skins) are undercut by the fact that most of these skins can be obtained much more cheaply through trading.
... and why do you think GW2's business model is too generous?
Pro tip: Re-read the first sentence in Torval's post.
Me thinks we are talking in circles here.
It is also the reason why MMORPG's in the West are going the way of the Do Do. We should consider ourselves fortunate that the East is still willing to share their MMORPGs with our stingy, whiny, ungrateful behinds.