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Trove is the Most Original MMO Right Now - Bill Murphy - MMORPG.com

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  • KellerKeller Member UncommonPosts: 602
    Trove might be orginal in combining voxels with adventuring. However I found it a poor attempt. Gameplay seemed to be just rushing from mini boss to mini boss. Zones felt small due to the supersonic mounts. (Lasting) Building could only be done at your plot or the club. You couldn't revisit cool places. Crafting was dumbed down. To me Trove is an attempt to lure young gamers away from minecraft and let their parents use the Creditcards on the "cosmetics" and class unlocks.








    BruceYee
  • BruceYeeBruceYee Member EpicPosts: 2,556
    DMKano said:
    BruceYee said:
    Ungood said:
    BruceYee said:

    DMKano said:


    BruceYee said:

    ^ so true and the crazy part about what Sedryn wrote is that the progression that requires hundreds/thousands of dollars or thousands of hours to progress to end keeps getting up'd. The only rewards you get for time or money spent are cosmetics and being able to do ultra shadow tower which is just a higher difficulty or the normal and hard modes that you can experience minus the extra rewards at 5k power level. So basically if you don't have thousands of hours to burn or hundreds/thousands of dollars to spend there are better options out there with less p2w cause this game "bait and switches" like crazy. In their p2w defense though this game has a shockingly large number of completely free players from developing countries that lag the game for everyone into oblivion so their need to milk paying players is somewhat justified?



    They also removed Trump's hair style from Trove which I thought was dumb af cause the hair style looked pretty cool.



    I never understood how Trove can be classified as P2W.

    It's a PvE game - what one player does in Trove has absolutely ZERO impact on other players in actual gameplay.

    Sure auction house prices go up and down as things change and are controlled by players - but the actual gameplay?

    Nada.

    A player who spends $0 on Trove can get everything in game (unlike some other games that have cash-shop only items - I am looking at you Black Desert Online) as you said - the progression will be slower of course - but patron, mounts you name it - it can be all either crafted or bought in game from AH.

    A player who drops money at Trove can speed up leveling up - but again - this won't have any effect on free players as it doesn't change the gameplay for others at all.

    You can really "win" Trove - I mean lets say you are a maxed out player that can solo Ultra Shadow Tower (btw - this is where I am in Trove) - this doesn't impact or make the game any worse for anyone else.

    If Trove had PvP that was affected by player power or the cash shop in some way - the P2W would have some merit.

    But a purely PvE game like Trove P2W??

    Come on now....




    "A player who spends $0 can get everything in Trove" <--- this is a flat out lie and you know it. How about the extra life, seasonal or other packs only available for money and not store credits?

    We had the p2w conversation in another thread before and you stopped responding after I linked the video showing Scythe(Trove's top streamer) calling the game p2w. If you don't remember the thread look it up but I'm sure you do.

    In Trove you buy items that increase power rank that places you ABOVE other players on the leader board that gives you rewards worth MILLIONS of flux every week making you a flux tycoon overlord because you receive MILLIONS of the game currency automatically in your inventory week after week. If you hit 25k as you say then you probably receive these rewards which is probably why you constantly spin any info about Trove to protect your fortune. With the amount of flux the top 1% of players get every week they can and do manipulate market prices for personal gain but yeah sure that "doesn't impact or make the game worse for anyone else".
    Not being rude. but their millions of Flux, never bothered me when I was playing. It was not like they beat me or something.

    I made around 8K power, on 3 characters, was working towards 9K, on my Candy, but the RNG grind for the right stat combo gems (which was not really reduced much even with dropping a few 20's,) burned me out.

    If someone got to 25K, and it was not just a "Whatever, as long as it has more power" build, (and if DK is soloing Ultra, that means they went though the effort to get the right stats), my hat is off to them.

    They earned that flux fortune.. which, also.. so what.. they get some in-game flux, it's not like it doesn't grow wild in the fields were you can ride your mount around and collect it yourself by simply playing the game. Or hell, take up gardening and grow a fortune if it means that much to you.




    Not to be rude, but if you only reached 9k pr you can't even enter u10 and can't do any ultra without being carried so you probably shouldn't comment on topics you know very little about. Comparing the amount made from glim you earn riding over flowers to 7mil+ earned every week from leader board rewards is like comparing a bel-air home to a homeless man's tent. You obviously haven't had enough time in the game to understand how everything works so come back in a year or two when you do.

    There is no U10

    U9 is the highest (currently) - U10 will come at some point but its not in game yet.

    It's pretty easy to attain 10K PR today - heck I have all classes at 20K PR and 2 at 24.5K+


    So out of everything I wrote in response to what you wrote you point out the obvious "there's no u10" when just a few months ago I showed you a few videos of my knight(21k at the time) in the highest uber so you know that I know that. You know that I mentioned u10 because it's coming and you know that I know that. The amount of spin you put on everything Trove makes it impossible to have a convo that isn't full of you resorting to saying anything even lies to get people to play the game. Are we comparing Pr again like in that other thread not so long ago? I have all classes except DT at 20k+ and my highest is knight at 23.5k+, Boom 22.5k+, TR 21.5k+, Fae 21k should I list the rest or can we go back to you remembering that I've been playing the game just as long as you have?
  • BruceYeeBruceYee Member EpicPosts: 2,556
    Ungood said:
    BruceYee said:
    Ungood said:
    BruceYee said:
    Ungood said:
    BruceYee said:

    DMKano said:


    BruceYee said:

    ^ so true and the crazy part about what Sedryn wrote is that the progression that requires hundreds/thousands of dollars or thousands of hours to progress to end keeps getting up'd. The only rewards you get for time or money spent are cosmetics and being able to do ultra shadow tower which is just a higher difficulty or the normal and hard modes that you can experience minus the extra rewards at 5k power level. So basically if you don't have thousands of hours to burn or hundreds/thousands of dollars to spend there are better options out there with less p2w cause this game "bait and switches" like crazy. In their p2w defense though this game has a shockingly large number of completely free players from developing countries that lag the game for everyone into oblivion so their need to milk paying players is somewhat justified?



    They also removed Trump's hair style from Trove which I thought was dumb af cause the hair style looked pretty cool.



    I never understood how Trove can be classified as P2W.

    It's a PvE game - what one player does in Trove has absolutely ZERO impact on other players in actual gameplay.

    Sure auction house prices go up and down as things change and are controlled by players - but the actual gameplay?

    Nada.

    A player who spends $0 on Trove can get everything in game (unlike some other games that have cash-shop only items - I am looking at you Black Desert Online) as you said - the progression will be slower of course - but patron, mounts you name it - it can be all either crafted or bought in game from AH.

    A player who drops money at Trove can speed up leveling up - but again - this won't have any effect on free players as it doesn't change the gameplay for others at all.

    You can really "win" Trove - I mean lets say you are a maxed out player that can solo Ultra Shadow Tower (btw - this is where I am in Trove) - this doesn't impact or make the game any worse for anyone else.

    If Trove had PvP that was affected by player power or the cash shop in some way - the P2W would have some merit.

    But a purely PvE game like Trove P2W??

    Come on now....




    "A player who spends $0 can get everything in Trove" <--- this is a flat out lie and you know it. How about the extra life, seasonal or other packs only available for money and not store credits?

    We had the p2w conversation in another thread before and you stopped responding after I linked the video showing Scythe(Trove's top streamer) calling the game p2w. If you don't remember the thread look it up but I'm sure you do.

    In Trove you buy items that increase power rank that places you ABOVE other players on the leader board that gives you rewards worth MILLIONS of flux every week making you a flux tycoon overlord because you receive MILLIONS of the game currency automatically in your inventory week after week. If you hit 25k as you say then you probably receive these rewards which is probably why you constantly spin any info about Trove to protect your fortune. With the amount of flux the top 1% of players get every week they can and do manipulate market prices for personal gain but yeah sure that "doesn't impact or make the game worse for anyone else".
    Not being rude. but their millions of Flux, never bothered me when I was playing. It was not like they beat me or something.

    I made around 8K power, on 3 characters, was working towards 9K, on my Candy, but the RNG grind for the right stat combo gems (which was not really reduced much even with dropping a few 20's,) burned me out.

    If someone got to 25K, and it was not just a "Whatever, as long as it has more power" build, (and if DK is soloing Ultra, that means they went though the effort to get the right stats), my hat is off to them.

    They earned that flux fortune.. which, also.. so what.. they get some in-game flux, it's not like it doesn't grow wild in the fields were you can ride your mount around and collect it yourself by simply playing the game. Or hell, take up gardening and grow a fortune if it means that much to you.




    Not to be rude, but if you only reached 9k pr you can't even enter u10 and can't do any ultra without being carried so you probably shouldn't comment on topics you know very little about. Comparing the amount made from glim you earn riding over flowers to 7mil+ earned every week from leader board rewards is like comparing a bel-air home to a homeless man's tent. You obviously haven't had enough time in the game to understand how everything works so come back in a year or two when you do.

    Iol

    U9 requires 10K power.. so yah.. been stuck at U8 since.. oh forever

    Trove Is a fun game, and there is a lot to do, and tons of stuff to play with, but grinding power ranks, is the worst part of this game, I hate to burst your bubble, if you think I am going to grind this game for years for get to U10, for some stupid flux, you are delusional. 


    You hit the pay wall. Glad to see you admitted your true feelings about the game.

    The "tons of stuff to play with" really isn't a lot at all but is the way most new players see the game because of what can seem like an abundance of crafting materials and items to collect at first. After a certain point though you'll find yourself in the middle of a shopping mall wondering how you got there.
    NO.

    Getting power in Trove is a just a typical gear grind, like so many other MMO's with similar systems, designed for players to kill huge amounts of time going after minor incremental improvements. There is no Pay Wall involved, as you can earn all the gear in game.

    Also, I never said Trove was flawless.

    Now if you just wanted to say gear grind was an RNG hell, we would have agreed.

    But.. fussing about Flux?

    Really? You get flux for doing just about anything in Trove.

    I got 10 chaos chests, when I logged in and .. in your own words.. i am barely playing the game.. 

    and for those that don't know this.. you can get some pretty sweet stuff from Chaos Chests.

    But crying about Flux..  LOL.
    Again you prove that you don't know what you're talking about. With the millions of flux earned from top leader board rewards automatically put into your inventory week after week you can buy credit pouches on the market to buy store credits and buy ALL the items that increase power rank. Try to grow crops or riding over glim and see how long it takes you to earn 7 million+ every week. Open however many chaos chests you like to see how long it takes you to earn 7 million+.
  • BruceYeeBruceYee Member EpicPosts: 2,556
    DMKano said:
    BruceYee said:

    DMKano said:


    BruceYee said:

    ^ so true and the crazy part about what Sedryn wrote is that the progression that requires hundreds/thousands of dollars or thousands of hours to progress to end keeps getting up'd. The only rewards you get for time or money spent are cosmetics and being able to do ultra shadow tower which is just a higher difficulty or the normal and hard modes that you can experience minus the extra rewards at 5k power level. So basically if you don't have thousands of hours to burn or hundreds/thousands of dollars to spend there are better options out there with less p2w cause this game "bait and switches" like crazy. In their p2w defense though this game has a shockingly large number of completely free players from developing countries that lag the game for everyone into oblivion so their need to milk paying players is somewhat justified?



    They also removed Trump's hair style from Trove which I thought was dumb af cause the hair style looked pretty cool.



    I never understood how Trove can be classified as P2W.

    It's a PvE game - what one player does in Trove has absolutely ZERO impact on other players in actual gameplay.

    Sure auction house prices go up and down as things change and are controlled by players - but the actual gameplay?

    Nada.

    A player who spends $0 on Trove can get everything in game (unlike some other games that have cash-shop only items - I am looking at you Black Desert Online) as you said - the progression will be slower of course - but patron, mounts you name it - it can be all either crafted or bought in game from AH.

    A player who drops money at Trove can speed up leveling up - but again - this won't have any effect on free players as it doesn't change the gameplay for others at all.

    You can really "win" Trove - I mean lets say you are a maxed out player that can solo Ultra Shadow Tower (btw - this is where I am in Trove) - this doesn't impact or make the game any worse for anyone else.

    If Trove had PvP that was affected by player power or the cash shop in some way - the P2W would have some merit.

    But a purely PvE game like Trove P2W??

    Come on now....




    "A player who spends $0 can get everything in Trove" <--- this is a flat out lie and you know it. How about the extra life, seasonal or other packs only available for money and not store credits?

    We had the p2w conversation in another thread before and you stopped responding after I linked the video showing Scythe(Trove's top streamer) calling the game p2w. If you don't remember the thread look it up but I'm sure you do.

    In Trove you buy items that increase power rank that places you ABOVE other players on the leader board that gives you rewards worth MILLIONS of flux every week making you a flux tycoon overlord because you receive MILLIONS of the game currency automatically in your inventory week after week. If you hit 25k as you say then you probably receive these rewards which is probably why you constantly spin any info about Trove to protect your fortune. With the amount of flux the top 1% of players get every week they can and do manipulate market prices for personal gain but yeah sure that "doesn't impact or make the game worse for anyone else".


    After a time - some of the contents of those "exclusive" packs have been added to the game - like Luxion a dragon that comes to the hub twice a month offers some exclusive stuff for dragon coins.

    Again - inititally yes - the packs offers stuff that's not in game - over time all the shit gets added and you know it, I mean go read the forums about how pissed off players were about exclusive cash shop items being added to the game heh.

    Yes I get a shitton of stuff free from being in the top 5% of global playerbase - but come on - millions of flux per week free - not true.

    - while I do have over 50mil flux I have nothing to spend it on, as I have pretty much everything already.

    Streamer rewards and extra life stuff - yep that's exclusive - and I don't have a lot of that but - you can't buy those in the cash shop anyway, so can't craft them in game, can't get them in the cash shop either - so no big deal IMO.

    Trove has so much stuff that it's impossible to get everything - I am perfectly content where I am in terms of progression - just waiting on more expansion content.


    Bottom line - Trove doesn't punish players for not spending money like some other games (ehm Black Desert) - the base game is perfectly playable without spending a dime - no content is gated from free players period.


    My response to this is my other post. Saying that stuff I know you know to be true isn't makes any Trove related discussion impossible.
  • KellerKeller Member UncommonPosts: 602

    Wizardry said:

    Two words ...Lego Universe,maybe Trove is UNIQUE "right now"but that is stretching the phrase big time just to create a positive bias towards the game..


    I totally forgot about that game, while I really had much fun playing it.
  • UngoodUngood Member LegendaryPosts: 7,534
    BruceYee said:
    Again you prove that you don't know what you're talking about. With the millions of flux earned from top leader board rewards automatically put into your inventory week after week you can buy credit pouches on the market to buy store credits and buy ALL the items that increase power rank. Try to grow crops or riding over glim and see how long it takes you to earn 7 million+ every week. Open however many chaos chests you like to see how long it takes you to earn 7 million+.
    What store items increase power rank that you can't get in game?

    I am wondering.. because I have no qualms about just buying them, just can't find them. 
    Kyleran
    Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.

  • UngoodUngood Member LegendaryPosts: 7,534
    Torval said:
    Ungood said:
    skadad said:

    Ungood said:




    Ungood said:

    Just wondering on my part.. I see people say that Trove is not original, I am left wondering what was the MMO it copied?

    While some people may say,"Minecraft" lets get real, but, last I looked, Minecraft dd not have various biodoems, now that I think about it, did Minecraft even have classes, mounts, wings, or even boats. In fact, did it have any kind of custom stuff like various kinds of picks and weapons?

    I won't deny that they are both Voxel graphic games, but that is about the only thing they have in common.

    So what other game out there really does what Trove puts out?


    Minecraft doesn't have more than one biome?

    What, specifically, are you referring to there?  I was of the understanding Minecraft included cave systems and water bodies.

    The better question is how are classes or mounts, etc. original?  That's pretty standard fare for MMORPGs.

    Certainly, if the new definition is being applied here, there are numerous titles more deserving of this.  PUBG for one.  I have a sneaky suspicion, however, that "psuedo-MMO" titles weren't even considered for this article.


    Well, Biomes.

    Does Minecraft even have such?

    In Trove, each environment has it's own denizens, unique to that Biome, IE: in Cursed Vale, you would find Undead, but in Dragonfire Peaks you would find fire lizards. 

    As I understood it, Minecraft did not have anything like that.

    Also in Trove, various Biomes had their own unique dungeons, themes, and merchants, and in some cases, fluids. IE: Highlands used Water, where Candoria is Chocolate, wheres Dagonfire Peaks used Lava, and each behaved differently.

    Also, if you wanted to fish in Chocolate you needed a special pole and it had it's own unique type of fish. (you could also fish in Lava, and it, as you can imagine has its own unique kind of fish)

    Did Minecraft have anything like that at all? 

    Also, classes and mounts are not unique to an MMO.. but tell me.. how many Voxel games have you played, that had all the MMO features, like classes, mounts, dragons, wings, rail riders, boats, gear choices, and the like..  

    Trove is very much it's own thing, as there really is nothing quite like it on the market right now.



    Minecraft has it, modded minecraft has it and more.
    Minecraft is a single player game where you punch trees for wood or you play god-mode and mod what you want, that compared to fully laid out fully functional MMO like Trove, is laughable.

    I really have to wonder if the people that think Trove is like Minecraft ever actually played Trove.
    Or Minecraft. :lol:
    I tried Minecraft, because I liked Trove, so... like many others, I assumed they were kinda alike, so.. I gave it a spin. While I am sure as for people that like mods and Voxel building Minecraft might be a great game, but, as someone that was just looking for a game to play, Minecraft felt lacking. The interaction with the world though your character felt painfully bland in comparison to Trove.
    [Deleted User]
    Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.

  • BruceYeeBruceYee Member EpicPosts: 2,556
    Ungood said:
    BruceYee said:
    Again you prove that you don't know what you're talking about. With the millions of flux earned from top leader board rewards automatically put into your inventory week after week you can buy credit pouches on the market to buy store credits and buy ALL the items that increase power rank. Try to grow crops or riding over glim and see how long it takes you to earn 7 million+ every week. Open however many chaos chests you like to see how long it takes you to earn 7 million+.
    What store items increase power rank that you can't get in game?

    I am wondering.. because I have no qualms about just buying them, just can't find them. 
    All the items that increase power rank like the items in weekly deals, empowered gem boxes, gem booster boxes, flash deals if you don't spend money are limited to X amount each week. If you spend money OR have millions of flux earned from leader board rewards you can buy unlimited amounts but you already know that.
  • UngoodUngood Member LegendaryPosts: 7,534
    BruceYee said:
    Ungood said:
    BruceYee said:
    Again you prove that you don't know what you're talking about. With the millions of flux earned from top leader board rewards automatically put into your inventory week after week you can buy credit pouches on the market to buy store credits and buy ALL the items that increase power rank. Try to grow crops or riding over glim and see how long it takes you to earn 7 million+ every week. Open however many chaos chests you like to see how long it takes you to earn 7 million+.
    What store items increase power rank that you can't get in game?

    I am wondering.. because I have no qualms about just buying them, just can't find them. 
    All the items that increase power rank like the items in weekly deals, empowered gem boxes, gem booster boxes, flash deals if you don't spend money are limited to X amount each week. If you spend money OR have millions of flux earned from leader board rewards you can buy unlimited amounts but you already know that.
    You can get Empowered Gem boxes in game.. the other stuff.. Yah.. I bought that shit thinking it was gonna be great.. and... it's mainly shit.

    You're better off buying a light cycle with your Millions of Flux.
    Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.

  • WizardryWizardry Member LegendaryPosts: 19,332
    Well that combat if just saying it like that was good but in reality it was not.You shouldn't be able to sidestep fire that EASY and it was rather easy.As well each step was like a hop up a stair nothing felt fluent.
    The combat never felt challenging either and it was VERY limited,i spent 3 days over a weekend playing and i saw very little of interest,i got extremely bored.Besides that ,eye candy is not there,it just looks like a bunch of lego blocks,intriguing when i was like 5-12 years old,but we soon grow out of that phase.

    On the same note and we shouldn't really be getting into a tab target or avoidance discussion but anyhow.I have gone into detail on that subject before,i like BOTH,complete auto target and manual aim and manual avoidance.However NOT in all genres and i have been there on both sides of the fence.

    So not to get into another long detail post i'll simplify it,manual works in fps's NOT in mmorpg's.Yes you can do it but you ruin the full potential of a mmorpg by doing it,as well add a cumbersome level to the game.Personally i do not like mixing and matching genres at al,i find it ruins the game completely,same thing i see in these modern fps's trying to add in rpg elements.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • chronoss2015chronoss2015 Member UncommonPosts: 217
    mine craft called wants this editor back
  • UngoodUngood Member LegendaryPosts: 7,534
    edited February 2018
    Torval said:
    They share a lot of similarities and you can easily see how the developers took inspiration from Minecraft. However, they don't play, feel, or even work the same. Building in the two doesn't feel alike at all to me.
    I totally agree with you, There is inspiration drawn from Minecraft, as well as many other MMO's on the market, and you can see that Trove did not try to be Unique, it used a lot of existing elements to build the game, but accomplished having a very unique feel to it.
    [Deleted User]Kyleran
    Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.

  • hfztthfztt Member RarePosts: 1,401
    The voxel games in general have been where 3d game innovation has been happening for years now. It is a simple cheap way to proff the viability an idea. StarMade is way ahead of big budget Space Sim titles in features. MineCraft had Hunger Game style gameplay mods for years before PUBG and the likes took it mainstream.
  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,505
    Ungood said:
    BruceYee said:
    Again you prove that you don't know what you're talking about. With the millions of flux earned from top leader board rewards automatically put into your inventory week after week you can buy credit pouches on the market to buy store credits and buy ALL the items that increase power rank. Try to grow crops or riding over glim and see how long it takes you to earn 7 million+ every week. Open however many chaos chests you like to see how long it takes you to earn 7 million+.
    What store items increase power rank that you can't get in game?

    I am wondering.. because I have no qualms about just buying them, just can't find them. 
    That's funny, elsewhere you claim you have an issue with items sold in the shop if they aren't also available through in-game gold.  You mentioned you didn't want to be "cohered" (your word, not mine) into buying anything.  Yet here you're speaking directly opposite.

    GG schizophrenia.

    image
  • TheocritusTheocritus Member LegendaryPosts: 10,014
    To be honest I havent tried the game, but it looks so awful that I have no interest in trying it....The voxel/pixel games just turn me off with the terrible looking graphics....i was never a Legos person.
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